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Made in us
Dakka Veteran






 BryllCream wrote:
 xole wrote:
100 plague bearers is 900 points of t4 shrouded goodness. The smelly tide approaches...

You know what happens when you ignite methane, right?


Beautiful, Beautiful things. I admit flamers will hinder them, and that will just be part of the fun.

Also, anyone all ragey, feel free to sell me your Nurgle stuff. My ad is up in the swap shop.
   
Made in us
Jovial Plaguebearer of Nurgle




Somewhere in GA

 labmouse42 wrote:
Mohoc wrote:
Tell you what. I will still give my 120 Plaguebearers a lease on life. We will see how they play out with the new codex. Time to stop being negative about one unit when I like everything else I have seen so far.
120 is quite a bit!
If your using them as your main punch, you will need 4 heralds to help boost the damage output -- their biggest weakness.

You also want to use some beasts as elites and flies as fast attack. Your going to need something that can actually deliver a blow. That will also keep your theme going.
I would bring 80 plague bearers, with one herald in each squad. Start with that and see how it works. Oh, and a palequin for each herald. Those are pretty good.
Remember, heralds are ICs and LoS on a 2+. This means if your not ID'ed your not going to be hurt badly by barrage weapons. Manticores will mess up your day, but hey -- every list has bad matchups.


Here is the last batch I painted,


DS:80S++G++M—IPw40k99/re++D+++A++/sWD-R+++T(T)DM+++

 paulson games wrote:

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Made in gb
Ian Pickstock




Nottingham

...why do I have images of a burgeoning futures market on 40k army releases?

"The price of eldar guardians rose 8% after rumours of them receiving pistol + ccw surfaced, though wave serpants continued to boom on strong rumours of them receiving Assault Vehicle USR"

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

Hey Jude. 
   
Made in dk
Dakka Veteran




Thanks guys for answering my question about the Soul Grinder's close combat attacks so quickly and thereby calming my nerves.

In an Allied Detachment you must take at least one Troops choice and one HQ. I wonder if a single Herald good enough for the HQ choice...

Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. 
   
Made in gb
Nihilistic Necron Lord




The best State-Texas

Chaospling wrote:
Thanks guys for answering my question about the Soul Grinder's close combat attacks so quickly and thereby calming my nerves.

In an Allied Detachment you must take at least one Troops choice and one HQ. I wonder if a single Herald good enough for the HQ choice...



To tell you the truth, at first I had planned to have Daemons as allies. After taking some time with the dex, I think they are much better off as a Primary Army, and my CSM will be allies.

You gain a lot more benefits by having CD as primary, compared to allies. The 4 Heralds and Warpstorm were the big deciding factors for me.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

The new Plaguebearers look great to me. I'm bummed I've only got 21 ready to go. I can see why people might be dissapointed with them--the base unit is pretty dull. T4, Shrouded, not much else to see. But I think with Nurgle Heralds in the mix, there's room for a lot more flavor than there previously was. Take the Presence of Virulence, 2+ poison for your Herald and his maxed out unit of Plaguebearers. There's your Plaguebearer assault unit. Want a durable scoring unit?/Missing FNP? Well they've got a presence for that too. Then you've got the Nurgle Psychic powers, which could come in handy (-D3 WS/I on a unit in assault with 20 2+ poison Plaguebearers could be huge). Point being, there's actually options to customize Plaguebearers now. YAY. T5/FNP's great, very Nurgly and all, but that's All. There. Was. No variation unless you wanted .. what, an Instrument?

I'm liking all the new troops and Heralds, really. Heralds are boring, boring, boring in the current codex. Troops are even worse. The thing exciting me most about this new book is that there seems to be actual synergy between Heralds and their attached units. Like Necron Crypteks, they allow what start out as dull, inflexible units to become all sorts of different things. Finally, there is the added bonus of being able to add awesome character models to units. E.g., I finally get to use this guy. Oh, and this guy's definitely going with my Pink Horrors.

This message was edited 1 time. Last update was at 2013/02/28 23:30:21


 
   
Made in gb
Nihilistic Necron Lord




The best State-Texas

 whigwam wrote:
The new Plaguebearers look great to me. I'm bummed I've only got 21 ready to go. I can see why people might be dissapointed with them--the base unit is pretty dull. T4, Shrouded, not much else to see. But I think with Nurgle Heralds in the mix, there's room for a lot more flavor than there previously was. Take the Presence of Virulence, 2+ poison for your Herald and his maxed out unit of Plaguebearers. There's your Plaguebearer assault unit. Want a durable scoring unit?/Missing FNP? Well they've got a presence for that too. Then you've got the Nurgle Psychic powers, which could come in handy (-D3 WS/I on a unit in assault with 20 2+ poison Plaguebearers could be huge). Point being, there's actually options to customize Plaguebearers now. YAY. T5/FNP's great, very Nurgly and all, but that's All. There. Was. No variation unless you wanted .. what, an Instrument?

I'm really liking all the new troops and Heralds, really. Heralds are boring, boring, boring in the current codex. Troops are even worse. The thing exciting me most about this new book is that there seems to be actual synergy between Heralds and their attached units. Like Necron Crypteks, they allow what start out as dull, inflexible units to become all sorts of different things. Finally, there is the added bonus of being able to add awesome character models to units. E.g., I finally get to use this guy. Oh, and this guy's definitely going with my Pink Horrors.



Couple of problems though. Loci only allow for the strongest one to be used, so you can't stack more than one in a unit, and use them.

The Loci of Virulence isn't that good either. You only get the 2+ poison on to hit rolls of six. I'd always take the FNP one, because the greater Loci isn't really that good either IMO.

With a Nurgle Hearled, I'd go for the FNP Loci, and an Exalted gift. If you don't like the Gift, you can nab the Balesword, which is 4+ poison, instant death, and Touch of rust.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in br
Savage Khorne Berserker Biker






 Sasori wrote:


You gain a lot more benefits by having CD as primary, compared to allies. The 4 Heralds and Warpstorm were the big deciding factors for me.


I still see the advantage of shooty mech, cheap fighty Lords in fast units and the Helldrake/oblit combo as worth keeping CSM my main guys. That, and I have no patience for playing hordes.

But CD seem to have made using sorcerers entirely obsolete for CSM. You have access to better disciplines, can pick and choose freely as long as you stay away from named characters (which is freaking bizarre. A Nurgle sorcerer is forced to take Nurgle powers but an actual embodiment of Nurgle can go all-in on Biomancy?). So you can either go for a big 5-wound honking daemon psyker or double up on a pair of herals to back up your Chaos beatstick of choice.


In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in us
Frenzied Berserker Terminator




Hatfield, PA

Chaospling wrote:
Thanks guys for answering my question about the Soul Grinder's close combat attacks so quickly and thereby calming my nerves.

In an Allied Detachment you must take at least one Troops choice and one HQ. I wonder if a single Herald good enough for the HQ choice...


Yes a single Herald is an HQ choice and would work just fine. They are so affordable, though, having 2 is always fun.

Skriker

CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War 
   
Made in nl
Confessor Of Sins






Just looking at all the gifts, powers, random charts..

It's going to take some major bookkeeping to keep track of it all.

Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in us
Fixture of Dakka






San Jose, CA

 Sephyr wrote:
But CD seem to have made using sorcerers entirely obsolete for CSM. You have access to better disciplines, can pick and choose freely as long as you stay away from named characters (which is freaking bizarre. A Nurgle sorcerer is forced to take Nurgle powers but an actual embodiment of Nurgle can go all-in on Biomancy?). So you can either go for a big 5-wound honking daemon psyker or double up on a pair of herals to back up your Chaos beatstick of choice.
Nah, the Chaos Sorcerer still has a very solid role: he's an IC (which the greater daemons aren't), can go up to level 3 (and you don't have to buy a mark), and has access to the Spell Familiar, which helps out a lot against Tyranids & Eldar anti-psychic defense. And he's not terribly expensive for all that.

That said, you can stack a LOT of psychic goodness into a mixed list now, if that's your desire.

Quis Custodiet Ipsos Custodes? 
   
Made in us
Dakka Veteran






the stone of the damned: at the beginning of the assault phase. every enemy character models that are not daemons have to make a ld test. if it passes, nothing happens. if it loses. the model has -d6 on his ld value. if a model goes below 0 this way. it gets removed instantly without saves allowed.


If this works the way it looks like it does, my PBS just became character murderers.
   
Made in gb
Nihilistic Necron Lord




The best State-Texas

 xole wrote:
the stone of the damned: at the beginning of the assault phase. every enemy character models that are not daemons have to make a ld test. if it passes, nothing happens. if it loses. the model has -d6 on his ld value. if a model goes below 0 this way. it gets removed instantly without saves allowed.


If this works the way it looks like it does, my PBS just became character murderers.


You have to get an Exalted gift for this. On everything you would normally buy exalted gifts for, you are likely better off purchasing two greater gifts. So, I don't know if we'll see a lot of Hellforged Artifacts. You'd most likely see it on a DP or a Bloodthirster, since they can/have a 3+ armor save. Most things with that, will usually wreck most squads on their own anyway.

EDIT: I guess you could take it on Herald if you wanted though.

The Grimoire of True names is my favorite though. I plan to combine that and some Bloodcrushers!

This message was edited 1 time. Last update was at 2013/03/01 00:06:43


4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
:Necron: Necron Discord: https://discord.com/invite/AGtpeD4  
   
Made in nl
Confessor Of Sins






The Eternal Sword looks nice on the monstrous demons for +1 STR AP2 (since they are MC) and D3 extra attacks.

Ye, the grimoire seems the way to make the bloodcrushers somewhat resilient again.

This message was edited 1 time. Last update was at 2013/03/01 00:09:09


Cratfworld Alaitoc (Gallery)
Order of the Red Mantle (Gallery)
Grand (little) Army of Chaos, now painting! (Blog
   
Made in gb
Nihilistic Necron Lord




The best State-Texas

 Shandara wrote:
The Eternal Sword looks nice on the monstrous demons for +1 STR AP2 (since they are MC) and D3 extra attacks.

Ye, the grimoire seems the way to make the bloodcrushers somewhat resilient again.


The Eternal Sword is nice, with D3 improvements to attacks, I and WS. At least with the Vanilla GDs I'd rather purchase two Greater gifts, and hope for the +1W IWND, 4+FNP, Reroll Invuls, and 3+ Armor results. I think you really need those to make most of the GDs better. Landing two of those is downright amazing if you get lucky.

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in us
Dakka Veteran






 Sasori wrote:
 xole wrote:
the stone of the damned: at the beginning of the assault phase. every enemy character models that are not daemons have to make a ld test. if it passes, nothing happens. if it loses. the model has -d6 on his ld value. if a model goes below 0 this way. it gets removed instantly without saves allowed.


If this works the way it looks like it does, my PBS just became character murderers.


You have to get an Exalted gift for this. On everything you would normally buy exalted gifts for, you are likely better off purchasing two greater gifts. So, I don't know if we'll see a lot of Hellforged Artifacts. You'd most likely see it on a DP or a Bloodthirster, since they can/have a 3+ armor save. Most things with that, will usually wreck most squads on their own anyway.

EDIT: I guess you could take it on Herald if you wanted though.

The Grimoire of True names is my favorite though. I plan to combine that and some Bloodcrushers!


I agree with you on 2 greaters>1 exalted, at least for the character himself, simply because all of the greater gifts are good no matter who they go on. But I think sticking a few exalted gifts on Heralds wouldn't be bad. I like the Grimoire of True Names as well, and even the portalglyph(Does anyone know if you roll for more daemons from the portal glyph each daemon movement phase or just once?) I want to model a portalglyph of nurgle.
   
Made in gb
Nihilistic Necron Lord




The best State-Texas

 xole wrote:
 Sasori wrote:
 xole wrote:
the stone of the damned: at the beginning of the assault phase. every enemy character models that are not daemons have to make a ld test. if it passes, nothing happens. if it loses. the model has -d6 on his ld value. if a model goes below 0 this way. it gets removed instantly without saves allowed.


If this works the way it looks like it does, my PBS just became character murderers.


You have to get an Exalted gift for this. On everything you would normally buy exalted gifts for, you are likely better off purchasing two greater gifts. So, I don't know if we'll see a lot of Hellforged Artifacts. You'd most likely see it on a DP or a Bloodthirster, since they can/have a 3+ armor save. Most things with that, will usually wreck most squads on their own anyway.

EDIT: I guess you could take it on Herald if you wanted though.

The Grimoire of True names is my favorite though. I plan to combine that and some Bloodcrushers!


I agree with you on 2 greaters>1 exalted, at least for the character himself, simply because all of the greater gifts are good no matter who they go on. But I think sticking a few exalted gifts on Heralds wouldn't be bad. I like the Grimoire of True Names as well, and even the portalglyph(Does anyone know if you roll for more daemons from the portal glyph each daemon movement phase or just once?) I want to model a portalglyph of nurgle.


You roll for it at the end of each movement phase, after it's been placed

4000+
6000+ Order. Unity. Obedience.
Thousand Sons 4000+
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Made in gb
Jovial Plaguebearer of Nurgle




London, UK

What about the +1 Invulnerable Saves from the Warpstorm chart, or the 4+ Invulnerable from the Divination powers combined with the Grimoire on some Tzeentch Daemons for a 2++ rerolling fails.
   
Made in us
Dakka Veteran






 Sasori wrote:
You roll for it at the end of each movement phase, after it's been placed


Well, guess I have a modelling project to do then.
   
Made in us
Blood Angel Terminator with Lightning Claws






Being able to field 120 bloodletters, all armed with with Power Weapons and S5 on the charge for only 1200 points leaves me VERY tempted to start Daemons. I'm gonna wait until more info on the possible new Bloodthirster release though, since the current one is [Please do not try to circumvent the expletive filter - thanks!] hideous...

This message was edited 4 times. Last update was at 2013/03/01 01:10:57


GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in us
Dakka Veteran




 xole wrote:
the stone of the damned: at the beginning of the assault phase. every enemy character models that are not daemons have to make a ld test. if it passes, nothing happens. if it loses. the model has -d6 on his ld value. if a model goes below 0 this way. it gets removed instantly without saves allowed.


If this works the way it looks like it does, my PBS just became character murderers.


Thats how it works but only against models in melee.
   
Made in us
Devious Space Marine dedicated to Tzeentch




Good lord ... this is almost as bad as Zombie spam my friend did on me.

5++ ... Check

100+ models... Check

Fearless ... They got something even better

On top of that add in a Herald to make them even more of a pain.

Thats not not even counting their special rules of each individual unit ... Shroud ... AP 3 Attacks ... Rending.

Who ever says Daemons suck dosnt under stand 6th edition. Its all about Quantity over Quality ... which is why artillery and blasts are making such a big comeback.

I cant wait to see what they do to Orks and IG.

   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

Tyrs13 wrote:
Fearless ... They got something even better

How so? It sounds worse to me. The off chance of getting your casualties replaced is cancelled out by the chance to lose everything. Losing a number of models equal to how much you fail the test by is not better than. "You lose by 6" "OK I'm fine, your turn."

This message was edited 1 time. Last update was at 2013/03/01 01:27:03


 BlaxicanX wrote:
A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.


 
   
Made in ca
Bloodthirsty Bloodletter




The Eye of Terror

Just a minor rules question here.

When they say that the Changeling swaps his characteristics with another model in base contact, does it mean he gets their stats in exchange for the opponent getting the Changeling's original stats?

Or does he just copy the opponent's stats and they proceed as normal as a near mirror-image of each other?



 
   
Made in us
Jovial Plaguebearer of Nurgle




Somewhere in GA

Lou_Cypher wrote:
Just a minor rules question here.

When they say that the Changeling swaps his characteristics with another model in base contact, does it mean he gets their stats in exchange for the opponent getting the Changeling's original stats?

Or does he just copy the opponent's stats and they proceed as normal as a near mirror-image of each other?


It swaps them from what I understand. Someone with a codex should answer that though.

DS:80S++G++M—IPw40k99/re++D+++A++/sWD-R+++T(T)DM+++

 paulson games wrote:

The makers of finecast proudly present Finelegal. All arguements and filings guaranteed to be full of holes just like their resin.
 
   
Made in us
Rampaging Carnifex





South Florida

 Eldarain wrote:
Tyrs13 wrote:
Fearless ... They got something even better

How so? It sounds worse to me. The off chance of getting your casualties replaced is cancelled out by the chance to lose everything. Losing a number of models equal to how much you fail the test by is not better than. "You lose by 6" "OK I'm fine, your turn."


It's worse for close combat. However, against shooting, the unit is effectively Fearless. What this means, however, is that Daemon unit's can Go To Ground. For Plaguebearers, who already get a +2 to their cover save from Shrouded, makes them incredible. Plop them in area terrain, or behind any bit of cover, for a 2+ cover save. Nice!

   
Made in us
Thrall Wizard of Tzeentch




Left Coast

Mohoc wrote:
Lou_Cypher wrote:
Just a minor rules question here.

When they say that the Changeling swaps his characteristics with another model in base contact, does it mean he gets their stats in exchange for the opponent getting the Changeling's original stats?

Or does he just copy the opponent's stats and they proceed as normal as a near mirror-image of each other?


It swaps them from what I understand. Someone with a codex should answer that though.


The Changeling can choose to take any of the opponents stats, but the opponent is not effected.

   
Made in us
Regular Dakkanaut





punchdub wrote:
Mohoc wrote:
Lou_Cypher wrote:
Just a minor rules question here.

When they say that the Changeling swaps his characteristics with another model in base contact, does it mean he gets their stats in exchange for the opponent getting the Changeling's original stats?

Or does he just copy the opponent's stats and they proceed as normal as a near mirror-image of each other?


It swaps them from what I understand. Someone with a codex should answer that though.


The Changeling can choose to take any of the opponents stats, but the opponent is not effected.


Fantasy has much the same rule right now it sounds like. In fantasy you would "swap" the statistics.. i get yours, you get mine... Im not sure how it reads in the new book however.
   
Made in us
Daemonic Dreadnought






Camarodragon wrote:
punchdub wrote:
Mohoc wrote:
Lou_Cypher wrote:
Just a minor rules question here.

When they say that the Changeling swaps his characteristics with another model in base contact, does it mean he gets their stats in exchange for the opponent getting the Changeling's original stats?

Or does he just copy the opponent's stats and they proceed as normal as a near mirror-image of each other?


It swaps them from what I understand. Someone with a codex should answer that though.


The Changeling can choose to take any of the opponents stats, but the opponent is not effected.


Fantasy has much the same rule right now it sounds like. In fantasy you would "swap" the statistics.. i get yours, you get mine... Im not sure how it reads in the new book however.


It's probably not a full swap like the last whfb version of him. If it's a full swap of stats and equipment it would be hilarious to watch him pimp slap a NDK, dlord, or the swarmlord. Players would have to model him as Tyrion Lannister

This message was edited 1 time. Last update was at 2013/03/01 03:37:53


Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.


 
   
Made in us
Thrall Wizard of Tzeentch




Left Coast

 schadenfreude wrote:
Camarodragon wrote:
punchdub wrote:
Mohoc wrote:
Lou_Cypher wrote:
Just a minor rules question here.

When they say that the Changeling swaps his characteristics with another model in base contact, does it mean he gets their stats in exchange for the opponent getting the Changeling's original stats?

Or does he just copy the opponent's stats and they proceed as normal as a near mirror-image of each other?


It swaps them from what I understand. Someone with a codex should answer that though.


The Changeling can choose to take any of the opponents stats, but the opponent is not effected.


Fantasy has much the same rule right now it sounds like. In fantasy you would "swap" the statistics.. i get yours, you get mine... Im not sure how it reads in the new book however.


It's probably not a full swap like the last whfb version of him. If it's a full swap of stats and equipment it would be hilarious to watch him pimp slap a NDK, dlord, or the swarmlord. Players would have to model him as Tywin Lannister


No, it [essentially] says what I said it says above. I'm not about to post the entire paragraph.


Automatically Appended Next Post:
 schadenfreude wrote:
Camarodragon wrote:
punchdub wrote:
Mohoc wrote:
Lou_Cypher wrote:
Just a minor rules question here.

When they say that the Changeling swaps his characteristics with another model in base contact, does it mean he gets their stats in exchange for the opponent getting the Changeling's original stats?

Or does he just copy the opponent's stats and they proceed as normal as a near mirror-image of each other?


It swaps them from what I understand. Someone with a codex should answer that though.


The Changeling can choose to take any of the opponents stats, but the opponent is not effected.


Fantasy has much the same rule right now it sounds like. In fantasy you would "swap" the statistics.. i get yours, you get mine... Im not sure how it reads in the new book however.


It's probably not a full swap like the last whfb version of him. If it's a full swap of stats and equipment it would be hilarious to watch him pimp slap a NDK, dlord, or the swarmlord. Players would have to model him as Tywin Lannister


No, it [essentially] says what I said it says above. I'm not about to post the entire paragraph.

This message was edited 1 time. Last update was at 2013/03/01 03:38:36


   
 
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