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The Conquerer






Waiting for my shill money from Spiral Arm Studios

The only cavelry that is good in 8th is heavy cavelry that is durable enough to take lots of low str attacks and also has enough damage output to be able to out grind infantry blocks.

Only a few units qualify for that,

Mournfang Cavelry, Chaos Knights, and Dragon Princes(on a good day). Brettonian cavelry does well because they have enough ranks to actually negate steadfast, not because they can kill enough of the enemy.

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Ghastly Grave Guard





Cambridge, UK

 Grey Templar wrote:
The only cavelry that is good in 8th is heavy cavelry that is durable enough to take lots of low str attacks and also has enough damage output to be able to out grind infantry blocks.

Only a few units qualify for that,

Mournfang Cavelry, Chaos Knights, and Dragon Princes(on a good day). Brettonian cavelry does well because they have enough ranks to actually negate steadfast, not because they can kill enough of the enemy.


Blood Knights?

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Nimble Pistolier





Belfast

Damage output is great, but combo of Frenzy and Ld7 makes them very baitable, and unstable means they cant survive losing a round of combat...

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The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Tangent wrote:
 Grey Templar wrote:
The only cavelry that is good in 8th is heavy cavelry that is durable enough to take lots of low str attacks and also has enough damage output to be able to out grind infantry blocks.

Only a few units qualify for that,

Mournfang Cavelry, Chaos Knights, and Dragon Princes(on a good day). Brettonian cavelry does well because they have enough ranks to actually negate steadfast, not because they can kill enough of the enemy.


Blood Knights?


Them too, I always forget VCs have heavy cavelry

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Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
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Ghastly Grave Guard





Cambridge, UK

 japehlio wrote:
Damage output is great, but combo of Frenzy and Ld7 makes them very baitable, and unstable means they cant survive losing a round of combat...


Does anyone ever run them without a Ld10 Vampire Lord in the unit?

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The Conquerer






Waiting for my shill money from Spiral Arm Studios

The unit gets very pricy that way, its also overkill. The Vampire doesn't increase their damage potential verses most targets.

Now they should be within Command range of course which will mitigate their Frenzy.

You also don't want your general to get stuck in with the enemy and leave his army at the back slowely slogging up the field. The enemy can just eat your general while he's unsupported and watch your approaching hordes crumble.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
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Tilter at Windmills






Manchester, NH

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Like the icons 2 quick google searches found these:

TK:


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This message was edited 1 time. Last update was at 2012/10/25 23:51:30


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Is the second part of the Skaven description missing?
It would be very good to hear what you have to say about the units.

 
   
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Sinister Shapeshifter




The Lair of Vengeance....Poole.

Couple of things about the dark elf tactica that strike me as off.

1- The assessment of the master BSB.

2- The assessment of corsairs.

3- Shades. Are. Brilliant.

4- Being told to skip the sacrificial dagger is wrong.

This message was edited 1 time. Last update was at 2013/01/30 20:17:32


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Sneaky Lictor




Sacramento, CA

 thedarkavenger wrote:
Couple of things about the dark elf tactica that strike me as off.

2- The assessment of corsairs.

3- Shades. Are. Brilliant.

4- Being told to skip the sacrificial dagger is wrong.

I particularly agree w/ those. Shades are arguably the best unit in the book and the Sac Dagger is arguably one of the more OP'd items in the game for a magic-heavy army (huge, cheap spearmen bunker isn't a huge burden to include in a DE list). The Corsair assessment is kinda both right and wrong. In short, he says they aren't bad (right) but there are better options (wrong, depending on general's play style/list, etc).

His assessment for the Master BSB I actually agree w/. Granted, the Hag may probably better (again depending on the play style/list), but an unkillable BSB is quite nice. Although being "the better option" is quite subjective. (A quick note I think I've brought up in this thread before - a lot of subjectivity in those guides that come off as objective. I don't like that! )

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 Dr. Cheesesteak wrote:

I particularly agree w/ those. Shades are arguably the best unit in the book and the Sac Dagger is arguably one of the more OP'd items in the game for a magic-heavy army (huge, cheap spearmen bunker isn't a huge burden to include in a DE list). The Corsair assessment is kinda both right and wrong. In short, he says they aren't bad (right) but there are better options (wrong, depending on general's play style/list, etc).

His assessment for the Master BSB I actually agree w/. Granted, the Hag may probably better (again depending on the play style/list), but an unkillable BSB is quite nice. Although being "the better option" is quite subjective. (A quick note I think I've brought up in this thread before - a lot of subjectivity in those guides that come off as objective. I don't like that! )


Corsairs fill a spot in the army that Warriors and crossbowmen don't. Provide a Valid combat unit without eating into the specials %. They are effectively witch elves with armour, one less initiative and no poison. But if push came to shove, I would take corsairs over witches as corsairs don't eat into my shades/black guard allowance.

I agree with the unkillable BSB statement, but the fact that a hag is a combat orientated character on a cauldron which can buff the army as well as being T10 vs shooting with a 4+ ward save makes her one of the best BSBs in the book for 225 points makes her incredibly cost effective.

And I agree with the whole subjective thing.

This message was edited 1 time. Last update was at 2013/02/12 11:26:49


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The best State-Texas

 Grey Templar wrote:
The only cavelry that is good in 8th is heavy cavelry that is durable enough to take lots of low str attacks and also has enough damage output to be able to out grind infantry blocks.

Only a few units qualify for that,

Mournfang Cavelry, Chaos Knights, and Dragon Princes(on a good day). Brettonian cavelry does well because they have enough ranks to actually negate steadfast, not because they can kill enough of the enemy.


Necro Knights are good too.


In the TK section, it mentions Ushabti being good. I don't see how, they are probably one of the worst choices in the book.

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Sacramento, CA

 Sasori wrote:

In the TK section, it mentions Ushabti being good. I don't see how, they are probably one of the worst choices in the book.

hah, I noticed the TK section was just copy/pasted from 1d4chan (is ID4 from there?), which i was coincidentally just checking yesterday. I think their entry of Ushbati now has a 2nd opinion of them sucking, though.

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Awesome thread guys thank you

Looking into HE and am a little confuse

Original view suggests Archmage, Mage, White Lions, Phoenix Guard, Great Eagles with residual points on spearman.

And Teclis is a god.

Bit later thread suggests Dragon Princes are solid and can be very good.

So is that the guts of building a competitive HE army for tournament play?

Thanks

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Ghastly Grave Guard





Cambridge, UK

A couple of my regular opponents play High Elves, though I don't play them myself. But yeah, you're basically correct. Some people run Swordmasters over White Lions or Phoenix Guard, and I consider Swordmasters to be the best of the bunch. Dragon Princes aren't bad at all, but some people don't use them.

As for tournament play, many of them (most of them?) don't allow special characters and/or ban Teclis outright, so I wouldn't consider him if I were you.

Finally, if the rumors are true, High Elves are probably up next for a new armybook! Exciting times on that front.

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So new army book means buy everything that's not selling well now because it will get a buff?

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 Loricatus Aurora wrote:
So new army book means buy everything that's not selling well now because it will get a buff?


While it's a fun running joke, it's mostly just that. WoC Forsaken are meh, and the super-expensive (actual money) new Slaughterbrute is also meh. Some stuff yes, other stuff no.

   
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So if you don't mind me asking what minis in the HE range are new and least likely to get nerfed? I could start there.

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The Conquerer






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None of their units will get nerfed.

Teclis and the Bookof Hoeth are whats in the sights of the nerfbat.

Spearmen, Seaguard, and Archers might become a little cheaper.

Speed of Asurmen could get changed to not make you ignore ASL from weapons(so Swordmasters and White Lions lost their rerolls) but other than that no real nerfing.

Bolt throwers will become cheaper for sure.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
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Hey, so does anyone have any good strategies for dealing with the detachments that the empire can field? I'm using Chaos and want to thrash the pants of my mate (he's thrashed me twice now as I'm a noob!)

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Cosmic Joe





Bulgaria

If he's doing mass infantry buff your troops as to where you can outgrind the puny humans. Also deathsnipe his characters if you can, empire troops rely heavily on their support.


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chaos should be updated. dp being bad or not able to take magic items? nonsense.
   
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Could all of these sections be edited please? They are all horribly out of date now.

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 BunkerBob wrote:
Could all of these sections be edited please? They are all horribly out of date now.


Agree. they seem to be an edition out of date atleast.
and i was just browsing the WoC section on it.

an update would be amazing
(and id do it if i knew more about fantasy)

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