Grey Templar wrote:He's using tons of Fire Warriors.
How did you lose again?
Fire Warriors are awesome. 48 Str5 shots at 36" or 96 Str5 shots at 21". Even with half missing, that's still 24 / 48 hits , which against T3 low save models is great. (That's not even counting the gun drones.)
However, the Tau force seems quite.. sub-optimal...
Shas'o is too expensive for what it brings (the only bonus that's really useful is +1
BS). Same with the Bodyguards, +10pts for... no particular reason! Fusion Blasters and Missile Pods are all well and good, but having them on bodyguards is wasteful (you want to take special issue stuff to make them even vaguely justifiable.)
Ionheads are fine for anti-light vehicle and anti-elite infantry, but ultimately, the versatility and large-blast-iness of the railhead is better. And the Skyray is all well and good, but Broadsides would be better suited. (I love my Skyray, but it just so often did ABSOLUTELY NOTHING.)
At the end of the day though, take something fast and assaulty and watch his units fall over. Some Banshees maybe?
It won't take much at all to kill the Firewarriors, and only marginally more effort to take down the battlesuits.
Anything Str8 (preferably AP3 or better) will instant death any and all suits, and let you take down his tanks.
Anything Str5-6 will wound the rest of the army on a 2+.
In
CC, Tau are
WS 2-3, most are
Str 3 (with suits being
Str 4 or 5), all T3 or 4 and they're all I 2-3 and there's not one power weapon in the book. So all you need is to be I3+, scatter some Ap3 / Ap4
CCWs about and watch them die horribly.
Move the majority of your forces into his face, while keeping something back to protect your tanks (there's a decent chance he'll deep strike the fusion suits.).