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![[Post New]](/s/i/i.gif) 2012/11/02 14:37:23
Subject: Dakka Dakka Campaign Updates
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Rookie Pilot
Tennessee, USA
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Ya i didnt see much progress from the other forces after the first turn :/. What happened to all those Tau?
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I don't make the rules, I just think them up and write them down. |
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![[Post New]](/s/i/i.gif) 2012/11/02 15:54:03
Subject: Dakka Dakka Campaign Updates
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Fresh-Faced New User
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AndrewChristlieb wrote:Ya i didnt see much progress from the other forces after the first turn :/. What happened to all those Tau?
The great mystery of the vanishing Legions of the Tau.
Maybe they went the way of the Squats.........
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![[Post New]](/s/i/i.gif) 2012/11/02 22:39:58
Subject: Dakka Dakka Campaign Updates
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Shas'la with Pulse Carbine
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They dropped off the face of the earth sadly : /
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![[Post New]](/s/i/i.gif) 2012/11/03 00:59:05
Subject: Dakka Dakka Campaign Updates
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Insect-Infested Nurgle Chaos Lord
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Can't blame them.
Terra is a depressing hole in the ass end of the galaxy
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/11/03 01:26:35
Subject: Dakka Dakka Campaign Updates
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Water-Caste Negotiator
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Played Tau, managed to get a BatRep in most weeks, didn't seem to move things much though.
Still, fun to have an excuse to go out and play more.
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![[Post New]](/s/i/i.gif) 2012/11/03 02:16:11
Subject: Dakka Dakka Campaign Updates
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Quick-fingered Warlord Moderatus
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could you link to the suggestion thread for next campign if you make one?
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"Do you really think 7th edition was the best edition?"
"Yes, and I'm tired of thinking otherwise."
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![[Post New]](/s/i/i.gif) 2012/11/03 02:43:17
Subject: Dakka Dakka Campaign Updates
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Storm Trooper with Maglight
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![[Post New]](/s/i/i.gif) 2012/11/03 02:44:36
Subject: Dakka Dakka Campaign Updates
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Rookie Pilot
Tennessee, USA
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Maybe the results should be scaled to compinsate for the amount of players?
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I don't make the rules, I just think them up and write them down. |
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![[Post New]](/s/i/i.gif) 2012/11/03 03:06:11
Subject: Dakka Dakka Campaign Updates
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Insect-Infested Nurgle Chaos Lord
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Trying to scale the results on a fluctuating player base wouldn't be something i would want to try on the fly.
Modding these things takes an inordinate amount of time as it is
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/11/03 06:59:36
Subject: Dakka Dakka Campaign Updates
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Fresh-Faced New User
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I think that will be the challenge finding simple solutions so the load on mods is less
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![[Post New]](/s/i/i.gif) 2012/11/03 07:01:27
Subject: Dakka Dakka Campaign Updates
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Insect-Infested Nurgle Chaos Lord
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/11/03 17:11:16
Subject: Dakka Dakka Campaign Updates
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Fresh-Faced New User
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Looks good could see a bfg location Saving trouble Automatically Appended Next Post: I agree wth the everyone vs imperials
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This message was edited 1 time. Last update was at 2012/11/03 17:12:27
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![[Post New]](/s/i/i.gif) 2012/11/04 04:41:57
Subject: Dakka Dakka Campaign Updates
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Rookie Pilot
Tennessee, USA
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BFG locations could save some headaches. A simple alternative would be to have games in space allow a generic bonus to 40k games.
Something simple like starting each world at 50% control like 40k but simplifying the swing to say +5% or -5% control per win and if one side or the other gains 75% control (25% for non Imperial or 75% for Imperial) then 40k battles have a 1.5X modifier for that side and if it reaches say 90% then there would be a 2X modifier.
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I don't make the rules, I just think them up and write them down. |
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![[Post New]](/s/i/i.gif) 2012/11/04 04:48:48
Subject: Dakka Dakka Campaign Updates
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Insect-Infested Nurgle Chaos Lord
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I was trying to step away from the x mods for battles/worlds/etc with my draft. They have a habit of complicating things, and can lead to some disproportionate results.
There might be something in the idea for BFG battles handing a generic effect to the 40k results though.
Personally i think i prefer just having a seperate battlefield for the BFG fights, but we'll see..
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/11/04 09:25:01
Subject: Dakka Dakka Campaign Updates
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Fresh-Faced New User
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AndrewChristlieb wrote:BFG locations could save some headaches. A simple alternative would be to have games in space allow a generic bonus to 40k games. Something simple like starting each world at 50% control like 40k but simplifying the swing to say +5% or -5% control per win and if one side or the other gains 75% control (25% for non Imperial or 75% for Imperial) then 40k battles have a 1.5X modifier for that side and if it reaches say 90% then there would be a 2X modifier. Interesting I like the the static win percentage for BFG idea +5% control per win that would be easy for the mods and it would remove the influence of the great fluxuations in VP that occur in BFG quite often just because the ships was wrecked rather than exploded which the player has no effect on.
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This message was edited 1 time. Last update was at 2012/11/04 14:13:56
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![[Post New]](/s/i/i.gif) 2012/11/04 15:55:41
Subject: Dakka Dakka Campaign Updates
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Quick-fingered Warlord Moderatus
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I like the idea you had, ascalam, about the one system with many planets. All those separate planets and star systems made me feel the battles where spread thin, and no one would come to help a doomed planet unless it hit zero.
at the beginning I was the only one sending battle reports on Lamaro. I had a HUGE loseing streak that didn't help at all, and no one came to help except when it hit 0%
If we had open reinforcements, then I think it could help solve the problem of other people quitting the campaign.
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"Do you really think 7th edition was the best edition?"
"Yes, and I'm tired of thinking otherwise."
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![[Post New]](/s/i/i.gif) 2012/11/04 20:26:12
Subject: Dakka Dakka Campaign Updates
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Shas'la with Pulse Carbine
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I favor the single system model as well. It would also be far more adept at concentrating battles allowing people to feel more connected to the war i believe.
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![[Post New]](/s/i/i.gif) 2012/11/04 21:09:07
Subject: Dakka Dakka Campaign Updates
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Liche Priest Hierophant
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I favour single system, too. More people to help me when I get dedicated (i.e. addicted) to controlling 1 planet
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![[Post New]](/s/i/i.gif) 2012/11/04 23:38:04
Subject: Dakka Dakka Campaign Updates
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Crazy Marauder Horseman
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Agreed, I think we were a bit too spread out in this campaign. Good thing it's a learning process, right?
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![[Post New]](/s/i/i.gif) 2012/11/05 14:09:18
Subject: Dakka Dakka Campaign Updates
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Regular Dakkanaut
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We have to start somewhere. I do think letting in new players might help with the attrition we suffered.
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![[Post New]](/s/i/i.gif) 2012/11/05 15:19:55
Subject: Dakka Dakka Campaign Updates
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Quick-fingered Warlord Moderatus
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Another vote for single systems!
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"Do you really think 7th edition was the best edition?"
"Yes, and I'm tired of thinking otherwise."
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![[Post New]](/s/i/i.gif) 2012/11/06 15:08:58
Subject: Dakka Dakka Campaign Updates
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Pyro Pilot of a Triach Stalker
Somewhere over the rainbow, way up high
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Yayyyyyyyyyyy 6 points!.....hahah
Single System sounds good.
Maybe a minimum change per win will help those who can't field large armies, or are just starting out make some kind of difference
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This message was edited 1 time. Last update was at 2012/11/06 15:10:59
Bedouin Dynasty: 10000 pts
The Silver Lances: 4000 pts
The Custodes Winter Watch 4000 pts
MajorStoffer wrote:
...
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum. |
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![[Post New]](/s/i/i.gif) 2012/11/07 02:02:16
Subject: Re:Dakka Dakka Campaign Updates
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Numberless Necron Warrior
in a necron tomb world under youre house
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Ive been out of the know for a little so has anybody won.
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![[Post New]](/s/i/i.gif) 2012/11/07 02:06:20
Subject: Dakka Dakka Campaign Updates
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Insect-Infested Nurgle Chaos Lord
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Imperium won, which is no surprise given that they outnumbered and outcodexed Disorder 2:1
Still an awesome brawl though
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/11/07 13:18:56
Subject: Dakka Dakka Campaign Updates
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Calm Celestian
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Ascalam wrote:Imperium won, which is no surprise given that they outnumbered and outcodexed Disorder 2:1
Still an awesome brawl though 
Not quite true seeing as Order had 181 (y'know with eldar) and Disorder-110 and Other had 80 something. Seeing as any win by the other two hurt the Imperium it wasn't really 2:1.
And I like the idea of 1 system, 7-8 planets/areas. Maybe a space hulk or two floating about.
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My Sisters of Battle Thread
https://www.dakkadakka.com/dakkaforum/posts/list/783053.page
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![[Post New]](/s/i/i.gif) 2012/11/07 14:46:40
Subject: Dakka Dakka Campaign Updates
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Insect-Infested Nurgle Chaos Lord
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*Shrug*
Outcodexed then  Disorder had 4, (7 if you add in the Other forces but they were a seperate faction, so i don't  )
There is a hulk of a Craftworld bobbing about. I could add another hulk in there as a dynamic though, popping up partway through the campaign.
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2012/11/07 15:04:32
Subject: Dakka Dakka Campaign Updates
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Warning From Magnus? Not Listening!
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I really enjoyed the campaign. I wasn't able to submit any battles, as I found out that there are no places to play near my college. But I loved reading the story lines and following what happened.
At the chance of being repetitive, I agree with the one system idea. I'd prefer something like 12 planets. I also have to say that sometimes I felt disjointed from what was going on. I dont have any suggestions, but some way to help connect the players to whats going on would really bring people in and drive them to do more.
A big thank you to all the top generals who organized and ran this.
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Necrons - 3000 pts
HH Imperial Militia/Cults - 1000 points Check out my P&M blog! (https://www.dakkadakka.com/dakkaforum/posts/list/805464.page)
Bretonnia - 4500 pts
Dakka trades (50): Gav99 (3), FenrisianStuart21 (2), gardeth, norrec65, syypher, Sargow, o Oni o, Rommel44, Lloyld, riverrat88, GloboRojo (2), Cocking_08, mickmoon (2), Acardia, Twoshoesvans, Prandtl, Thedragisal, CptJake, toasteroven, allworkandnoclay, CleverAntics (2), system seven, Siphen, Craftbrews, jmsincla, ellis91, HurricaneGirl, Bionic Reaper, quickfuze, VanHallan, quiestdeus, -iPaint-, Shadowblade07, Dez, Gremore, Ph34r, SwordBird, slyndread (2), JoeBobbyWii, VeternNoob, Madoch1, Dax415, CaptainRexKrammer, francieum, Telmenari, Melevolence |
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![[Post New]](/s/i/i.gif) 2012/11/07 20:51:39
Subject: Dakka Dakka Campaign Updates
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Liche Priest Hierophant
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But for people actually playing... I'd say that the Imperials outnumber disorder...
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![[Post New]](/s/i/i.gif) 2012/11/07 21:00:15
Subject: Dakka Dakka Campaign Updates
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Dour Wolf Priest with Iron Wolf Amulet
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Next campaign it'd probably be fairer if it was just Imperials vs Non-Imperials.
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![[Post New]](/s/i/i.gif) 2012/11/07 21:42:49
Subject: Dakka Dakka Campaign Updates
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Storm Trooper with Maglight
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Freytag93 wrote:I really enjoyed the campaign. I wasn't able to submit any battles, as I found out that there are no places to play near my college. But I loved reading the story lines and following what happened.
At the chance of being repetitive, I agree with the one system idea. I'd prefer something like 12 planets. I also have to say that sometimes I felt disjointed from what was going on. I dont have any suggestions, but some way to help connect the players to whats going on would really bring people in and drive them to do more.
A big thank you to all the top generals who organized and ran this.
I found Vassal was a great way for me to get games in when my own local scene was worst off then dead. My club's games are on Monday / Wednesday nights which are terrible for college students. Friday - Sunday no one ever wanted to play so i found it easier to just do vassal.
However, more RPG-ish elements for in character stories and updates would be welcome too. Automatically Appended Next Post: Any "Order" Veterans of this DDWWC that wish to keep in touch with the others may PM me for the Facebook group link.
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This message was edited 2 times. Last update was at 2012/11/07 21:53:35
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