Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/10/17 11:51:58
Subject: Re:Tau Rumours
|
 |
Longtime Dakkanaut
West Midlands (UK)
|
H.B.M.C. wrote:
If Dark Eldar can ally with Chaos Daemons, giving you an army that contains Slaaneshi Daemons and Harlequins at the same time... then I really doubt Farsight has much of a claim to 'pure' armies.
Logical fallacy.
Dark Eldar can also make a list without any Slaaneshi Daemons or Harlequins. The option to have a diverse list doesn't infringe upon your ability to make a "pure" list with Dark Eldar. Neither should it with Tau.
Inversely, the option to make a pure list shouldn't in any shape or form restrict people who want to make a more diverse list.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 12:52:09
Subject: Tau Rumours
|
 |
Zealous Knight
|
Ledabot wrote:They would be the first monstrous creatures with a 2" base and I doubt they will get T5. In fact, i can't see them changing any stats except BS, A or Ld. They're pretty good as they are anyway so I wouldn't complain.
...aside from the eldar avatar, you mean?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 13:44:41
Subject: Tau Rumours
|
 |
Ultramarine Master with Gauntlets of Macragge
|
Bolognesus wrote: Ledabot wrote:They would be the first monstrous creatures with a 2" base and I doubt they will get T5. In fact, i can't see them changing any stats except BS, A or Ld. They're pretty good as they are anyway so I wouldn't complain.
...aside from the eldar avatar, you mean?
Who was, at the time, one of the larger models GW produced. He's meant to be on a dreadnought base now.
I have no idea why anyone thinks Crisis suits should be Monstrous Creatures. I really don't get that idea at all.
|
Check out my Youtube channel!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 14:25:47
Subject: Re:Tau Rumours
|
 |
Decrepit Dakkanaut
|
Current policy is that no FW model is copied directly to GW Codices, they usually try to create a new model even when close to a FW one. Let's see if they stick to this policy.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 14:46:20
Subject: Tau Rumours
|
 |
Assassin with Black Lotus Poison
|
Brother SRM wrote:Bolognesus wrote: Ledabot wrote:They would be the first monstrous creatures with a 2" base and I doubt they will get T5. In fact, i can't see them changing any stats except BS, A or Ld. They're pretty good as they are anyway so I wouldn't complain.
...aside from the eldar avatar, you mean?
Who was, at the time, one of the larger models GW produced. He's meant to be on a dreadnought base now. I have no idea why anyone thinks Crisis suits should be Monstrous Creatures. I really don't get that idea at all. Yeah, Crisis Suits shouldn't be MCs. If they were then all of our suits would suddenly become quite lethal in CC, against non- CC dedicated units at least. Hammer of Wrath (though I think they should have that now), 3 attacks on the charge at S5, AP2 thanks to Smash with the option of less attacks at S10. Kind of silly, really. I think that the most ideal solution for making XV8s more survivable would be a built-in Invulnerable save, 5+ or so, which works similar to a Disruption Pod or reverse Defensive Grenade (i.e if you're shot within 8" then no Invulnerable Save). Then you can still have Shield Generators which provide a better save and work at short range and CC.
|
This message was edited 2 times. Last update was at 2012/10/17 17:57:18
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 15:41:45
Subject: Tau Rumours
|
 |
Daemonic Dreadnought
|
I thought Crisis suits had a 2+ armour save?
admittedly i haven't played against one in a few years.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 17:12:04
Subject: Tau Rumours
|
 |
Zealous Knight
|
Brother SRM wrote:Bolognesus wrote: Ledabot wrote:They would be the first monstrous creatures with a 2" base and I doubt they will get T5. In fact, i can't see them changing any stats except BS, A or Ld. They're pretty good as they are anyway so I wouldn't complain.
...aside from the eldar avatar, you mean?
Who was, at the time, one of the larger models GW produced. He's meant to be on a dreadnought base now.
GW's own webstore, just ago, wrote:This pack contains The Avatar of Khaine - a finely detailed resin cast kit that comes in five components and is supplied with a 40mm round base.
that model is still supposed to be played on a 40mm base
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 17:47:55
Subject: Tau Rumours
|
 |
Regular Dakkanaut
|
Praxiss wrote:I thought Crisis suits had a 2+ armour save?
admittedly i haven't played against one in a few years.
3+ save, 2 wounds.
I'd just want Shas'vre to have BS4, and the return of "Shots target drones first". Maybe some kind of cheap "Skilled Flier" upgrade that doesn't take a hardpoint.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 18:05:49
Subject: Tau Rumours
|
 |
Combat Jumping Tiger Soldier
|
RogueRegault wrote: Praxiss wrote:I thought Crisis suits had a 2+ armour save?
admittedly i haven't played against one in a few years.
3+ save, 2 wounds.
I'd just want Shas'vre to have BS4, and the return of "Shots target drones first". Maybe some kind of cheap "Skilled Flier" upgrade that doesn't take a hardpoint.
I'd just want all Suits to have BS4 they are in our Elite slot afterall
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 18:19:48
Subject: Tau Rumours
|
 |
Cosmic Joe
|
I'd just like to see more suits from the various size ranges, so far only the XV1, XV2, XV8, and XV9 are used, i wanna see more kinds of suits even if they are in an existing size classes. I also suspect Broadsides will get XV9 status with a reduction in armor.
|
This message was edited 1 time. Last update was at 2012/10/17 19:14:29
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 18:21:04
Subject: Tau Rumours
|
 |
Consigned to the Grim Darkness
|
So will you be able to have a suit-only army?
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 19:14:49
Subject: Tau Rumours
|
 |
Cosmic Joe
|
Most likely with a named character.
|
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 19:18:54
Subject: Tau Rumours
|
 |
Consigned to the Grim Darkness
|
Interesting. Guess I'll have to prepare for them.
|
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 19:37:33
Subject: Tau Rumours
|
 |
Loyal Necron Lychguard
|
That's not really backed in any fact, so don't prepare too hard.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/17 20:17:23
Subject: Tau Rumours
|
 |
Aspirant Tech-Adept
|
True. This is a rumor thread and until we get scans or official word, then obviously things aren't Fact.
There are some rumors that support the all suit army.
HQ option to make crisis suits troops (not a special character, just an upgrade)
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 03:42:39
Subject: Tau Rumours
|
 |
Cosmic Joe
|
Yea it was just a hunch.
|
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 03:55:24
Subject: Re:Tau Rumours
|
 |
Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
|
Bwahahahaha! You missed my point in its entirety. That’s... impressive.
My point was that the idea of keeping Farsight’s rules ‘pure’ (as in no allies) makes little sense given the very rules that govern the game as a whole allow for matchups that include Slaaneshi Daemons and Harli’s working side by side.
To put it another way, if that can happen why should the Tau get a special dispensation against stupid combinations? Because their fluff says so? Well the fluff also says that Slaanesh is the Eldar’s mortal and eternal enemy... yet Harli/Daemonette combos are possible.
D’ya get it yet?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 04:18:04
Subject: Re:Tau Rumours
|
 |
Trigger-Happy Baal Predator Pilot
|
When I said it, I meant more its a restriction placed on Farsight.
He isn't allowed any kroot, only 1 of a lot of choices...so I wouldnt be surprised to see if you take commander Farsight you are just banned from taking allies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 08:30:11
Subject: Re:Tau Rumours
|
 |
Water-Caste Negotiator
|
H.B.M.C. wrote:
Bwahahahaha! You missed my point in its entirety. That’s... impressive.
My point was that the idea of keeping Farsight’s rules ‘pure’ (as in no allies) makes little sense given the very rules that govern the game as a whole allow for matchups that include Slaaneshi Daemons and Harli’s working side by side.
To put it another way, if that can happen why should the Tau get a special dispensation against stupid combinations? Because their fluff says so? Well the fluff also says that Slaanesh is the Eldar’s mortal and eternal enemy... yet Harli/Daemonette combos are possible.
D’ya get it yet?
Logical fallacy!
Just because someone can potentially take a stupid combinations should not prevent someone from taking a list composed of the models they want from an army they want...
|
Tau 2000pts
Please stop by and give some votes! I'm new here and want your opinions! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 08:45:28
Subject: Re:Tau Rumours
|
 |
Longtime Dakkanaut
West Midlands (UK)
|
H.B.M.C. wrote:
Bwahahahaha! You missed my point in its entirety. That’s... impressive.
My point was that the idea of keeping Farsight’s rules ‘pure’ (as in no allies) makes little sense given the very rules that govern the game as a whole allow for matchups that include Slaaneshi Daemons and Harli’s working side by side.
To put it another way, if that can happen why should the Tau get a special dispensation against stupid combinations? Because their fluff says so? Well the fluff also says that Slaanesh is the Eldar’s mortal and eternal enemy... yet Harli/Daemonette combos are possible.
D’ya get it yet?
Tau do not and should not get a special dispensation. But neither should they be forced to take models they don't want, just like no Dark Eldar player is ever forced to take Slaaneshi Daemons.
Having the option to build your own (Dark) Eldar army with Slaaneshi allies is a great thing precisely because their fluff is so closely intertwined, hence it's likely someone will like to spin a story from it.
But it shouldn't ever be imposed on any Dark Eldar/Eldar players to use Slaanesh Daemons. Likewise, it should never be imposed upon any Tau player to use allies. Ergo, providing them with an option for a "Tau-only" army, even if only unlocked through a certain Character/Upgrade/whatever, would make intuitive sense to retain the maximum amount of options.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 16:43:21
Subject: Tau Rumours
|
 |
Assassin with Black Lotus Poison
|
If there is an HQ upgrade allowing an all suit army and Farsight doesn't have it then I'll be annoyed.
|
The Laws of Thermodynamics:
1) You cannot win. 2) You cannot break even. 3) You cannot stop playing the game.
Colonel Flagg wrote:You think you're real smart. But you're not smart; you're dumb. Very dumb. But you've met your match in me. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 17:45:54
Subject: Re:Tau Rumours
|
 |
Sneaky Sniper Drone
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn
|
I'd just like suits to be BS4 T5.
|
*NYI*
1850pnts
lost
Stolen
Beezlebub has never seen, a solider quite like me. Who not only does his job but does it happily. I'm the fear that keeps you awake. I'm the shadows on the wall. I'm the monsters they become. I'm the nightmare in your skull. I'm the dagger in your back, an extra turn upon the rack. I'm the quivering of your heart, a stabbing pain, a sudden start. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 21:36:45
Subject: Tau Rumours
|
 |
Focused Fire Warrior
|
I just don't think the Crisis suits warrant T5. There isn't much outside of MCs and special characters that have T5. It makes sense to me that a krak missile, which is designed to penetrate armored vehicles, can pop a Crisis suit in one shot.
I know that there is a lot of missile spam, but that doesn't mean that you should just buff a unit to negate tactics to mitigate the risk to your units. It's not like Crisis suits are walking tanks of death; they're relatively lightweight, mobile, versatile exoskeletons. And it's not as if there aren't options to help make them tougher. Between iridium armor, shield drones, and shield generators, you have the options there to make suits more survivable.
Make no mistake, the Tau are not a beginner's army, nor are they forgiving in terms of making mistakes in your tactics. You have to stay mobile, use cover, and carefully plan out your next move in order to stay alive. I am strongly against changing this. I really only agree with BS4 for the XV suits in terms of buffs, aside from a few points cost adjustments.
Edit: Grammar
|
This message was edited 1 time. Last update was at 2012/10/18 21:37:23
- 4300pts.
- 2500pts.
- 4500pts.
- 2000
DQ:80-S++G+M++B++I+Pw40k11+D++A+++/areWD-R+T(S)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 22:05:30
Subject: Re:Tau Rumours
|
 |
Trustworthy Shas'vre
|
T5 may be a step too far, but I agree that every Shas'vre and Shas'ui should see BS 4 (or about a 5 point drop)
|
Tau and Space Wolves since 5th Edition. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/18 22:20:17
Subject: Tau Rumours
|
 |
Aspirant Tech-Adept
|
spectreoneone wrote:I just don't think the Crisis suits warrant T5. There isn't much outside of MCs and special characters that have T5. It makes sense to me that a krak missile, which is designed to penetrate armored vehicles, can pop a Crisis suit in one shot.
I know that there is a lot of missile spam, but that doesn't mean that you should just buff a unit to negate tactics to mitigate the risk to your units. It's not like Crisis suits are walking tanks of death; they're relatively lightweight, mobile, versatile exoskeletons. And it's not as if there aren't options to help make them tougher. Between iridium armor, shield drones, and shield generators, you have the options there to make suits more survivable.
Make no mistake, the Tau are not a beginner's army, nor are they forgiving in terms of making mistakes in your tactics. You have to stay mobile, use cover, and carefully plan out your next move in order to stay alive. I am strongly against changing this. I really only agree with BS4 for the XV suits in terms of buffs, aside from a few points cost adjustments.
Edit: Grammar
Interestingly enough there's at least one suit coming rumored to have "stats like a carnifex and no jet pack, just [be] a big mech." Not a crisis suit, but still.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/19 00:05:44
Subject: Tau Rumours
|
 |
Member of the Ethereal Council
|
T5 is a must. I dont want them being knocked out by missile launcher.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/19 00:21:35
Subject: Tau Rumours
|
 |
Hacking Shang Jí
|
Since we're wish-listing now, how about this:
ECM drone: For x points, a gun drone attached to a XV8 or XV88 can be upgraded to exchange its guns for an advanced suite of tools that disrupt enemy targeting systems. While not powerful enough to conceal its controller a la stealth suits, it helps to ensure that the controller at best only suffers glancing blows from enemy heavy weapons.
All XV8 or XV88 models in a unit containing an ECM drone ignore ID from shooting attacks.
|
This message was edited 1 time. Last update was at 2012/10/19 00:21:50
"White Lions: They're Better Than Cancer!" is not exactly a compelling marketing slogan. - AlexHolker |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/19 01:06:24
Subject: Tau Rumours
|
 |
Fixture of Dakka
|
I think T5 makes more sense than S5. Why would they build for strength when they know they suck in close combat? No, durability makes more sense.
|
Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/19 01:55:30
Subject: Tau Rumours
|
 |
Focused Fire Warrior
|
Dentry wrote: spectreoneone wrote:I just don't think the Crisis suits warrant T5. There isn't much outside of MCs and special characters that have T5. It makes sense to me that a krak missile, which is designed to penetrate armored vehicles, can pop a Crisis suit in one shot.
I know that there is a lot of missile spam, but that doesn't mean that you should just buff a unit to negate tactics to mitigate the risk to your units. It's not like Crisis suits are walking tanks of death; they're relatively lightweight, mobile, versatile exoskeletons. And it's not as if there aren't options to help make them tougher. Between iridium armor, shield drones, and shield generators, you have the options there to make suits more survivable.
Make no mistake, the Tau are not a beginner's army, nor are they forgiving in terms of making mistakes in your tactics. You have to stay mobile, use cover, and carefully plan out your next move in order to stay alive. I am strongly against changing this. I really only agree with BS4 for the XV suits in terms of buffs, aside from a few points cost adjustments.
Edit: Grammar
Interestingly enough there's at least one suit coming rumored to have "stats like a carnifex and no jet pack, just [be] a big mech." Not a crisis suit, but still.
And that's fine. My point was that for a suit that's not much larger than a Termi that has less armor, it makes absolutely no sense for it to be tougher than practically everything in its class. It's not meant to wade into enemy fire and take shots all day. Now, if they give us a beast of a suit like the one previously mentioned, then I can go for that.
hotsauceman1 wrote:T5 is a must. I dont want them being knocked out by missile launcher.
Again, see above. It makes absolutely NO sense to make a Crisis suit that tough. A Krak missile is used against tanks with much heavier armor than a Crisis suit, so why shouldn't it cut through them like the proverbial hot knife through butter. You're not supposed to just blindly charge up the field with your XV8s and expect them to survive. You're supposed to use their maneuverability to jump into the fray, unload your weapons, then jump to safety. It's also not like your rank and file XV8 pilot is anybody special, or they're imbued with super-human toughness. Look, I know it's frustrating that there are so many armies that can spam S8 AP3 missiles, but we have wargear that can negate that, as I've said before. You can spend points to get an invuln. save and prevent pure ID to your suits. Is the shield generator over-costed? Yeah, I think so, but that's where Tau needs their tweaks.
|
- 4300pts.
- 2500pts.
- 4500pts.
- 2000
DQ:80-S++G+M++B++I+Pw40k11+D++A+++/areWD-R+T(S)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/10/19 02:36:04
Subject: Tau Rumours
|
 |
Smokin' Skorcha Driver
Canada
|
spectreoneone wrote:Make no mistake, the Tau are not a beginner's army, nor are they forgiving in terms of making mistakes in your tactics. You have to stay mobile, use cover, and carefully plan out your next move in order to stay alive. I am strongly against changing this.
I agree with this. While it sucks that you can kneecap yourself fairly easily, it is fun playing an army that requires finesse.
agnosto wrote:I think T5 makes more sense than S5. Why would they build for strength when they know they suck in close combat? No, durability makes more sense.
I think that the second wound is what represents their durability. While they can take more of a beating than space marines, an anti-tank rocket is still going to cause enough damage to the suit that it won't function any more.
The S5 fits IMO because it is a giant mech suit, and that is bound to be pretty strong. It doesn't mean that they purpose-built the suits for robo-punches, but they are pretty big.
|
tgjensen wrote:labmouse42 wrote:Another problem is the abject masculinity of the game. Nearly every character I've read about has the emotional range of a turnip. Hate, Anger, Fear, Loyalty, and Worship. That's about it.
Christ, where do you buy your turnips? |
|
 |
 |
|