Switch Theme:

Necron tactica  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in sg
Longtime Dakkanaut





Except that in this case, I think he was coming under heavy fire from all the blast templates dropping all over the place, plus the hell drake bale flamer. He was actually getting outshot by the CSM player, surprisingly.

It was the chaos player who was keeping his khorne lord as a counter charge unit.
   
Made in pl
On a Canoptek Spyder's Waiting List






DarkyNWO wrote:
Hey yo guys! Awesome thread, learned a lot from it!

So question. I bought 20 immortals/deathmarks, but suddenly I have no idea how I want to assemble them. First I figured 20 immortals, but then after reading on the deathmarks, they seem really cool, but is it worth
making all ten of them into deathmarks? Cause it seems improbable to make 15 immortals and 5 deathmarks, since you can't use 15 immortals in a squad, and you'd probably never run with a 5man immortal squad.
Thoughts?


Well if its not to late to input some suggestion, I made from one box of immortals both squads Just take front of warriors torso, pair of legs, some green stuff and imo they look just fine That is ofc if You have any 'spare' warriors to discart but imo, was worth the price

This galaxy once knelled before us, and it will do so again!!  
   
Made in us
Longtime Dakkanaut




 Lithzur wrote:
DarkyNWO wrote:
Hey yo guys! Awesome thread, learned a lot from it!

So question. I bought 20 immortals/deathmarks, but suddenly I have no idea how I want to assemble them. First I figured 20 immortals, but then after reading on the deathmarks, they seem really cool, but is it worth
making all ten of them into deathmarks? Cause it seems improbable to make 15 immortals and 5 deathmarks, since you can't use 15 immortals in a squad, and you'd probably never run with a 5man immortal squad.
Thoughts?


Well if its not to late to input some suggestion, I made from one box of immortals both squads Just take front of warriors torso, pair of legs, some green stuff and imo they look just fine That is ofc if You have any 'spare' warriors to discart but imo, was worth the price


This post needs more emoticons.



...
   
Made in us
Regular Dakkanaut




Eldenfirefly wrote:
How do Necrons handle CSM? I saw a necron list get absolutely obliterated by a CSM list that was allied with IG. It had a helldrake, a vendetta, aegis defense line. Had a Khrone lord on bike with axe of biting fury, cheap cultiests and IG troops and command squad. And it had 2 vindicators, 1 autocannon havoc squad and a leman Russ to boot.

That CSM list literally tabled the necron army it faced. Wraiths got shot to bits before they even reached him (not that they would have done very well against that Khorne lord). And any troops and vehicles got pie plated or shot to death. The fliers were killed by the Aegis and the vendetta, and the helldrake burned up anything that was left on the ground.


I think the answer is gonna be more Night Scythes. I see that in the near future the Flying Circus will become less and less cheesy.
   
Made in us
One Canoptek Scarab in a Swarm




solar pule + KFF from ork allies. for 2+ cover above 24''



This message was edited 2 times. Last update was at 2013/01/30 15:40:24




 
   
Made in pl
On a Canoptek Spyder's Waiting List






ShadarLogoth wrote:
 Lithzur wrote:
DarkyNWO wrote:
Hey yo guys! Awesome thread, learned a lot from it!

So question. I bought 20 immortals/deathmarks, but suddenly I have no idea how I want to assemble them. First I figured 20 immortals, but then after reading on the deathmarks, they seem really cool, but is it worth
making all ten of them into deathmarks? Cause it seems improbable to make 15 immortals and 5 deathmarks, since you can't use 15 immortals in a squad, and you'd probably never run with a 5man immortal squad.
Thoughts?


Well if its not to late to input some suggestion, I made from one box of immortals both squads Just take front of warriors torso, pair of legs, some green stuff and imo they look just fine That is ofc if You have any 'spare' warriors to discart but imo, was worth the price


This post needs more emoticons.



...


will do as U wish, next time



Automatically Appended Next Post:
And saying about 'flying circus' gotta ask for Your opinion
One of mine gaming friends who leads CHSM of nurgle starting to annoy me by shelling his obligateratos and termies ( not to mention about that damn Epidemius ) with meat of cultist and spawns...both of mine AB and most of warriors where Lcanonned before they popped all that mess leaving me hard time to have chance for solid reply....
So i have this idea and im not sure if it would work...
- use DB instead of AB for distance and more STR/AP
- 2x NS droping orbOL + 6x LG with shields and DL + 5x Wraiths (in a second NS that is)
- Dtek + Vailtek and buntch of 8x DM, DSing on their backs
All ofc landing on enemy backs while warriors and DA do as meatgrinder for spawns and cultists.....
Any sugestions would be nice

This message was edited 5 times. Last update was at 2013/01/30 17:46:18


This galaxy once knelled before us, and it will do so again!!  
   
Made in us
One Canoptek Scarab in a Swarm




what is the viability of KFF + solar pulse for 2+ cover if you have ork allies over 24"



 
   
Made in us
Longtime Dakkanaut




c18ka wrote:
what is the viability of KFF + solar pulse for 2+ cover if you have ork allies over 24"


KFF gives a 5+ and Shrouded increases it to a 3+, but still, it's certainly viable.
   
Made in gb
Decrepit Dakkanaut






UK

Has anyone used an ADL with their Necrons at all? Busy as I am getting sniped on Ebay when I try to buy some more scarabs, I'm looking at it to plug a 50-100pt hole until I can get hold of scarabs, and I'm wondering how people use it in conjunction with their crons.

First off, does anyone use just a basic ADL without a relay or emplacement? 50pts for 28" of 4+ cover (3+ or even 2+ when used with a Solar Pulse) seems pretty good to me, but everyone I've seen has taken with with a relay or quad gun.

Second, how would a quad gun fit in to a Necron list? Especially one that already has 2 Annihilation Barges? Would it be worth it for actually having Skyfire (therefore allowing the barges to chew on other stuff, or finish off a flier)? Would it be worth it just to have 4 S7 shots at over 24" for once?

I'm not interested in the relay or icarus personally (not planning to buy a bastion at all, not even for the emplacements), but there might be people who would use them, so feel free to give your opinions on those, too.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in us
Regular Dakkanaut




 Avatar 720 wrote:
Has anyone used an ADL with their Necrons at all? Busy as I am getting sniped on Ebay when I try to buy some more scarabs, I'm looking at it to plug a 50-100pt hole until I can get hold of scarabs, and I'm wondering how people use it in conjunction with their crons.

First off, does anyone use just a basic ADL without a relay or emplacement? 50pts for 28" of 4+ cover (3+ or even 2+ when used with a Solar Pulse) seems pretty good to me, but everyone I've seen has taken with with a relay or quad gun.

Second, how would a quad gun fit in to a Necron list? Especially one that already has 2 Annihilation Barges? Would it be worth it for actually having Skyfire (therefore allowing the barges to chew on other stuff, or finish off a flier)? Would it be worth it just to have 4 S7 shots at over 24" for once?

I'm not interested in the relay or icarus personally (not planning to buy a bastion at all, not even for the emplacements), but there might be people who would use them, so feel free to give your opinions on those, too.


The problem with the ADL is that we don't have anything to put behind it with significant range. You could however place it 6" infront of your deployment zone and have 2 small squads of Warriors with 2 Destroteks in each squad to move up behind it turn 1. Maybe even adding a Scarab swarm since the ADL would block complete LOS to them.
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

I've been using the ADL very successfully. It makes a great bunker for my warriors and I place an objective really close so that they can claim it, man the quad, and keep the cover save. When shrouded you get a nice 2+ cover save. Who cares if you can reach anything with your 24" range? Your warriors are their to survive and claim objectives, not massacre opposing units, which they are terrible at.

Also when using allies there are allot of good units to place in the ADL, I've kept just an inquisitor there to operate the quad.
   
Made in us
Nurgle Veteran Marine with the Flu





Eaton Rapids, MI

I've been tempted to toss in an ADL but then I picked up the codex and said:
"Let me just thumb through this and find the best and cheapest BS 5 character to man the Quad gun and I will ju-"
then I just stop WE HAVE NO BS 5 GUYS! If I wanted to put a C'tan on it or pray for Okra-man to turn, well, I would just quit playing 40k.

Aside from that, I've again almost used it to use the Comms Relay so I could make sure my air planes came in to pew pew faster. But then again, no one really wants to stand behind it all game. I use my 5-man warriors from reserve to claim my back objective, otherwise I'm mobile.

What about keeping Scarabs infront of your Immortals/Warriors behind the defense line? If someone came up to assault you, well, they couldn't, right? Your scarabs would be butted up right to the line and couldn't been seen, right? If you can't see it, you can't charge it, right? And you can't charge the dudes behind them, because, uh, there's Scarabs there!!! How does this work?

Fly Molo of Dark Future Gaming!
http://darkfuturegaming.blogspot.com/ 
   
Made in ca
Longtime Dakkanaut






Night scythes are the answer to most of the new lists but not the only answer. Zhandrek is better now - being able to repond to a reserve flyer is very good. Destrukteqs and veilteqs are good. Wraiths are okay only as a distraction.

So Zhandrek, a lord, two squads of teqs, in ghost arks stolen from a few min warrior squads, and the rest troops in night scythes. Maybe anni barges if points allow. It's a shooting game you also need troops.

It's a little spammy and boring if you want to play competitive Necs without allies. I'm not knocking the elites and fast attack units as being bad units. They just are not enough in 6ed to sway games.

 
   
Made in jp
Proud Triarch Praetorian





 felixcat wrote:
Zhandrek, a lord, two squads of teqs, in ghost arks stolen from a few min warrior squads
What exactly do you mean by this?

 
   
Made in ca
Longtime Dakkanaut





Use Phased Reinforcement or use Nightfight to stop enemy from shooting down the Scythes as they arrive piecemeal. When seting up Nemesor and Lord have no transport. Tweo min warrior groups can have them and give them to the lords and despairteks, lanceteqs. The other warriors are all in night Scythes spam. You can even have some deathmarks in a scythe or a few anni barges. That is the whole list. Night fight should allow your scythes to come in relatively unmolested and then use tesla and gauss where appropriate.

 
   
Made in us
Longtime Dakkanaut




 felixcat wrote:

Night scythes are the answer to most of the new lists but not the only answer. Zhandrek is better now - being able to repond to a reserve flyer is very good. Destrukteqs and veilteqs are good. Wraiths are okay only as a distraction.

So Zhandrek, a lord, two squads of teqs, in ghost arks stolen from a few min warrior squads, and the rest troops in night scythes. Maybe anni barges if points allow. It's a shooting game you also need troops.

It's a little spammy and boring if you want to play competitive Necs without allies. I'm not knocking the elites and fast attack units as being bad units. They just are not enough in 6ed to sway games.


That's interesting, aside from Wraiths, Warriors and one vieltek I don't take a single unit that you mentioned, and do quite fine competitively speaking.

I think the Necron codex is extremely versatile with several synergistic modes you can design your army in, its just all about finding the right pieces for each particular puzzle.
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

It's expensive but I like the C'tan in an ADL. Give him something good for CC, like Times Arrow or GoD, or LoF for cheapness. Each shot a C'tan makes has the potential for precision and it's twin linked BS5. The C'tan is ideally suited to hang back and defend a position like an ADL with an objective. Also giving the C'tan Swarm of Spirit dust will give it a 3+ cover on top of its 4++. The downside is that it is just damn expensive.
   
Made in jp
Proud Triarch Praetorian





 felixcat wrote:
Tweo min warrior groups can have them and give them to the lords and despairteks, lanceteqs.
[...]
You can even have some deathmarks in a scythe
... why on earth would anyone stick a Despair-tek in a Ghost Ark, especially if you were planning on using Deatkmarks in a Nightscythe as well?

 
   
Made in us
Longtime Dakkanaut




 NecronLord3 wrote:
It's expensive but I like the C'tan in an ADL. Give him something good for CC, like Times Arrow or GoD, or LoF for cheapness. Each shot a C'tan makes has the potential for precision and it's twin linked BS5. The C'tan is ideally suited to hang back and defend a position like an ADL with an objective. Also giving the C'tan Swarm of Spirit dust will give it a 3+ cover on top of its 4++. The downside is that it is just damn expensive.


Oh yeah, the C'Tan is a character isn't he...hmmmm, that makes Pyreshards quite a bit more intriguing. Pyreshard/Thunderbolt for maximum pewpew. Still super expensive.

Hey, since the C'Tan is an MC can he shoot the Quadgun as well as an additional weapon?
   
Made in us
Been Around the Block




Has anyone considered running some Destroyers/Heavy Destroyers behind a line. Take advantage of the range and preferred enemy bonus shooting down fliers.
   
Made in us
Pyro Pilot of a Triach Stalker





LaPorte, IN

ShadarLogoth wrote:
 NecronLord3 wrote:
It's expensive but I like the C'tan in an ADL. Give him something good for CC, like Times Arrow or GoD, or LoF for cheapness. Each shot a C'tan makes has the potential for precision and it's twin linked BS5. The C'tan is ideally suited to hang back and defend a position like an ADL with an objective. Also giving the C'tan Swarm of Spirit dust will give it a 3+ cover on top of its 4++. The downside is that it is just damn expensive.


Oh yeah, the C'Tan is a character isn't he...hmmmm, that makes Pyreshards quite a bit more intriguing. Pyreshard/Thunderbolt for maximum pewpew. Still super expensive.

Hey, since the C'Tan is an MC can he shoot the Quadgun as well as an additional weapon?
I don't think so as you fire the quad instead of your own gun as far as RAW is concerned, though I would double check as I don't have my RB with me ATM.


Automatically Appended Next Post:
IGotBodied wrote:
Has anyone considered running some Destroyers/Heavy Destroyers behind a line. Take advantage of the range and preferred enemy bonus shooting down fliers.
It works, but their height make it difficult to claim the save. The quad doesn't greatly benefit from preferred enemy as it is already twinlinked so you get the reroll to hit on anything, not just 1. You can't use PE on Armour pen rolls, only wounds and only rolls of 1. Also the Destroyers have no way to split fire so all their shots are going at 1 target and you don't get enough shots with heavies to be reliable and the regulars aren't dependable either. The only benefit is to use the quad and heavies against grounded infantry targets. I have used them on the ADL, but in smaller cheaper units.

This message was edited 1 time. Last update was at 2013/02/01 11:35:19


 
   
Made in ca
Longtime Dakkanaut





why on earth would anyone stick a Despair-tek in a Ghost Ark, especially if you were planning on using Deatkmarks in a Nightscythe as well?

You would not ... should be despairteq/lancetek of course. Happens when you post quickly without thinking. But you get the general idea. I use Necrons only
as aliies so playing a full force I can only go by what is fielded successfully against me. I don't like Wraiths but I can handle them if need be. I'm much more
worried about night sycthe spam in general as there are so many tricks you can play with them - stromteqs, enetering at 45 degree angles anfd then retreating
90 degrees next turn towards the edge and firing away both turns. Late objective grabbers, AA, and on and on. As allies they simply rock. I use them in my
Chaos Khorne list:

HQ: Necron Overlord, Warscythe 100
HQ:Chaos Lord, Mark of Khorne, Juggernaut, Power Lance, Veterans of the Long War, Meltabombs, Sigil of Corruption, Dimensional Key 185
Elites: 3x 1 Mutilator, Mark of Khorne 180
Troops: 2x 5 Warriors, Harbinger of the Storm, Night Scythe 380
Troops: 2x 16 Khorne Berserkers, Veteran's of the Long War, Icon of Wrath, Champion, Power Axe, Meltabomb 730
Troops: 2x 20 Cultists, 2 Heavy Stubbers 200
Heavy Support: 3x 1 Obliterator, Mark of Khorne 212

Command barge and night scythes are much better than heldrakes in this list. Chaos players need to cotton on to the superiority of adding Necron allies
to shore the codex's obvious weakness.

 
   
Made in jp
Proud Triarch Praetorian





and likewise, as Necron's biggest weakness is combat, the alliance works quite well the other way around, too.
... though, with Khorne, from a fluff perspective, I would have assumed Destroyers would have fit in better...

 
   
Made in us
Longtime Dakkanaut




 felixcat wrote:
why on earth would anyone stick a Despair-tek in a Ghost Ark, especially if you were planning on using Deatkmarks in a Nightscythe as well?

You would not ... should be despairteq/lancetek of course. Happens when you post quickly without thinking. But you get the general idea. I use Necrons only
as aliies so playing a full force I can only go by what is fielded successfully against me. I don't like Wraiths but I can handle them if need be. I'm much more
worried about night sycthe spam in general as there are so many tricks you can play with them - stromteqs, enetering at 45 degree angles anfd then retreating
90 degrees next turn towards the edge and firing away both turns. Late objective grabbers, AA, and on and on. As allies they simply rock. I use them in my
Chaos Khorne list:

HQ: Necron Overlord, Warscythe 100
HQ:Chaos Lord, Mark of Khorne, Juggernaut, Power Lance, Veterans of the Long War, Meltabombs, Sigil of Corruption, Dimensional Key 185
Elites: 3x 1 Mutilator, Mark of Khorne 180
Troops: 2x 5 Warriors, Harbinger of the Storm, Night Scythe 380
Troops: 2x 16 Khorne Berserkers, Veteran's of the Long War, Icon of Wrath, Champion, Power Axe, Meltabomb 730
Troops: 2x 20 Cultists, 2 Heavy Stubbers 200
Heavy Support: 3x 1 Obliterator, Mark of Khorne 212

Command barge and night scythes are much better than heldrakes in this list. Chaos players need to cotton on to the superiority of adding Necron allies
to shore the codex's obvious weakness.


Wow, that's got to be one of the more unique builds I've seen. Lance/Key on the Khorne Lord, and the Muti's in particular. I actually like it quite a bit.
   
Made in us
Regular Dakkanaut




SC

I actually like this idea of Chaos + Necrons, I may have to slap 500 points of necrons into a Nurgle shooty list to see what I can do. An annihilation barge or doomsday ark would give me better anti tank and give me more points for troops or a helldrake.

 
   
Made in ca
Longtime Dakkanaut





I'm thinking of dropping the lance two cultists w/ stubbrers and adding in the AoBF just for giggles. Don't know what is best yet. The power lance looks very cool and is not bad for the points but it is no where near as effective as the AoBF and it's easy to fit in without hurting theb list. Two heavy stubbers will not make much of a difference.

This message was edited 1 time. Last update was at 2013/02/02 04:12:17


 
   
Made in us
Swift Swooping Hawk





Massachusetts

Here's an allied list i threw together one night

http://40k4life.blogspot.com/2013/01/double-dragon-cron.html?m=1

"What we do in life, echoes in eternity" - Maximus Meridius

Check out Veterans of the Long War Podcast -
https://www.facebook.com/VeteransOfTheLongWar 
   
Made in ca
Longtime Dakkanaut






It's a decent list but it does not address the lack of cc elements in a Nec list. You can get wraiths of course but two squads of 'zerkers and a juggy lord will do a ton of damage. Your list is quite f=good but a completely different approach. I can just hear you going 'swoosh', 'swoosh' all game long.

 
   
Made in us
Numberless Necron Warrior





Here's a question for the peanut gallery - what do I add next to my force?


3 Lords/Overlords
1 DLord
32 Warriors
10 Immortals
6 Scarabs
2 Annihilation Barges
2 Hvy/Reg Destroyers


I was thinking of grabbing 6x Wraiths - but they're extremely pricey. I could get 2x Night Scythes instead. I feel like I'm severely lacking any way to deal with close combat and my friend loves to get his Blood Angels right up in my face and hack me to bits. Any suggestions on what to add next? I usually proxy in my Cryptek fairly easily so I'd rather ignore those for the time being - I'm more or less looking to fill a gap which seems to be transports and melee-centric units.

Suggestions?

 
   
Made in us
Freaky Flayed One




Juneau, AK

 Budikah wrote:
Here's a question for the peanut gallery - what do I add next to my force?


3 Lords/Overlords
1 DLord
32 Warriors
10 Immortals
6 Scarabs
2 Annihilation Barges
2 Hvy/Reg Destroyers


I was thinking of grabbing 6x Wraiths - but they're extremely pricey. I could get 2x Night Scythes instead. I feel like I'm severely lacking any way to deal with close combat and my friend loves to get his Blood Angels right up in my face and hack me to bits. Any suggestions on what to add next? I usually proxy in my Cryptek fairly easily so I'd rather ignore those for the time being - I'm more or less looking to fill a gap which seems to be transports and melee-centric units.

Suggestions?


If you want close combat, you absolutely cannot beat wraiths. Warscythes will hit harder, but wraiths can get into combat fast, and they tend to shrug off most damage thrown at them.

 MrMoustaffa wrote:

Remember kids, LRBT's are like cheap beer. One is crap, 3 is ok, and every one you get after that is better than the last.

~ Shai'ghool Dynasty, 3500 points
~ Zerathian 401st Mechanized, 7000 points
~ Raven Guard, 3000 points
~ Warriors of Chaos, 2500 points 
   
 
Forum Index » 40K General Discussion
Go to: