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Made in br
Savage Khorne Berserker Biker







This revision is inspired in the the mold of the Necron C'tan system: a solid monstrous creature that can be outfitted in different ways, but also taking some of the Tyranid variable build style, only more streamlined ad still sticking to the new statline as closely as possible.

WS 9
BS 5
S 6
T 6
W 4
I 7
A 5
LD 9

Special Rules: Daemon, Fearless, Monstrous Creature

120 points


Upgrades:
MUST be upgraded to a daemons of a specific god. This counts as a mark of that chaos deity (with the proper rulles) and also grants the specific Daemon Prince upgrades listed in the codex.
-Can take Wings for 40 points.
-Can take Power Armor for 15 points.
-Can gain Fleshmetal for 50 points; cannot be taken along with Wings.
-Can gain a Daemonic Rune for 30 points (confers the eternal Warrior Rule)
-Can purchase Veteran of the Long War for 5 points.
-May take up to 3 Mastery Lever for 20 points each.

-Has access to Chaos Reward and Chaos Artefacts wargear lists.

So what do we get using that staline and costs? Let's see:

-Winged Slaanesh Prince
Very popular in 5th, where he clocked at 155 points. Now at 185 points, but a little tougher and faster, and no longer a psyker.

-Tzeentch Psyker Prince
The costlier build of the last codex, usually reaching the 200s depending on what power you picked. Now:
Base+armor+wings+2 Mastery Levels+mark+Veteran: 215 points

New Possibilities:

Terrifying Tank Prince:
Base+Nurgle+Fleshmetal+1 Mastery Level+Rune: 235 points
This gets you a T7 psyker with 4 wounds, 2+armor and immunity to ID. He'll still lose to a Dreadknight, but at least this time it won't be a curb-stomping.

Khorne Terror Prince:
Base+Khorne+Power Armor+Veteran+Wings: 195 points
A fast, durable CC beast with tons of attacks that can still take an artifact weapon if you really want to splurge.

The Witchfiend
Base+Wings+Tzeentch+3 Mastery Levels+Veteran+Spell Familiar: 265 points
As before, the psyker lord is easily the most expensive. But now it has Ld10 and a re-roll, 3 mastery levels, and a slightly better invulnerable save that can be sort-of relied upon when you have T6.

Final Comment: I decided against restoring the Eternal Warrior rule in favor of the T6 almost every MC of similar size, from the Swarmlord to the Dreadknight, currently claims. But I left it as a bit of wargear in case someone wants to splurge on points. I tried to be fair-minded about costs and not build something I would not want to face, while making things still logical (i;e, making the prince also get the effects of the marks from their gods). Mathematically, I was careful to make sure that the strongest combos would also be quite expensive but still beatable.

The only clunky rule I added was Fleshmetal excluding the purchase of Wings, mostly because I wanted it to be an option for a walking DP instead of keeping wings an auto-include.

All comments are welcome. Especially those that begins with "Waaah waaah, you guys are never happy, you whiners!". They give me Michael Bay-worthy explosions of joy.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in us
Irked Necron Immortal





Fort Wayne, IN

The problem I see with this is that you've based your revision on the C'Tan statline, but it's much, much cheaper than the C'Tan (trading off slightly worse strength, toughness, and save for much better Weapon Skill, Initiative, and Attacks, with generally better upgrades available to it). Yes, you can end up spending more than a fully kitted C'Tan, but you're getting a lot more bang for your buck. I'll grant you that this is more of a problem with the current iteration of the C'Tan than your proposed ruleset, but the Daemon Prince still seems too cheap for how good it is. I don't have much experience with Monstrous Creatures in other codexes, so maybe I'm overreacting, but this still seems very, very good for a base of (130?) points.

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14000, all over the place 
   
Made in us
Crazed Spirit of the Defiler






Better than my base revisions in my thread, might use this in my codex fix. Actually if you can post this over there id be happy to use it.

Games Workshop: Ruining Chaos Space Marines since 2007

First they raised prices on the Eldar, and I did not speak out because I did not play Eldar.

Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.

Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.

Then, they raised prices on the Marines, and there was nobody to speak out for me. 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

So what you have done is taken the stats that are mixed between a thirster and a keeper, then halved the points cost, and thrown in cheap upgrades?

   
Made in us
Regular Dakkanaut





It just needs T6 or eternal warrior. Thats the main problem. It doesn't need to be some uber cheap super monster.

Chaos Undivided - The Pyre 
   
Made in br
Savage Khorne Berserker Biker






 Jackal wrote:
So what you have done is taken the stats that are mixed between a thirster and a keeper, then halved the points cost, and thrown in cheap upgrades?


Exactly what upgrades are cheap? Other than Veterans (which it had for free), the cheapest thing it can get is 15 points and goes up from there. A DP with a Thirster's armor, wings, EW and mark will actually...cost about as much as a Thirster, only with lesser Strength.

And keep in mind, Many things in the Chaos Daemons are overpriced as well compared to recent books. I felt that the solution was not to continue following outdaded statlines and costs but try to normalize for the current meta.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in au
Frenzied Berserker Terminator






Attomsk wrote:
It just needs T6 or eternal warrior. Thats the main problem. It doesn't need to be some uber cheap super monster.

This. I think it'd be pretty fair if it kept its current cost but gained T6 or EW. Still crazy expensive, but not going to die to the first railgun (bah, mortal weapons!) that looks at it.
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

WS 9 / 10
BS 5 / 4
S 6 / 7
T 6 / 6
W 4 / 4
I 7 / 5
A 5 / 5
LD 9 / 10

Thats pretty spot on for a thirster, and to be honest, i'd swap +1 S for +2 I anyday on a thirster.
By cheap i mean:

Wings - 40 points.
They are 60 in the daemons book, which at the time, seemed a little high.
However, with the FMC rules its now roughly about right.

PA - 15 points.
You giving a tough model a 3+ save ontop of a 5++ for a bit more than a basic chaos marine.
Not sure hy you think the 30 points that daemon pay for it is considered "expensive"

Both of these upgrades are serious changes to the prince.

EW - I agree on this one, it does need the option for it, however, its rare that a large MC has EW these days.
Look at nids.

205 points by your rules for what is pretty much a 250 point thirster.

   
Made in br
Savage Khorne Berserker Biker






A Thirster without FC, weaker, not an EW and with lower Ld.

As for the Strength swap, that's a matter of opinion. I'd much rather have an MC be S8 on the charge and thus able to ID T4 models, not to mention having stronger vector strikes, but as I said...matter of preference.

I am definitely not following the guidelines from Chaos Daemons book, as I explained. This revision was always going to be cheaper than some things and more expensive than others. I do think it is internally consistent, but I would not mind bumping Power Armor back to 20 points if it is that vital.

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in us
Possessed Khorne Marine Covered in Spikes




Virginia

I'd agree with what has been said, this build would be a little OP for the point cost. Then again, most proposed new additions to any codex are...
   
Made in gb
Dark Angels Neophyte Undergoing Surgeries




UK

At least its cheaper than my current DP on that basis alone i like it. As for the option to buy EW all i can say is if only... it rankles that Calgar keeps his EW while my DP is at the mercy of Tau battle suits.

 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

I don't think it shold be complusary to upgrtade to a Daemon of ????? as you can undivided Princes, even in fluff.

I like the Fleshmetal or wings option, similar to the Hive Tyrant which can take either or, but not both, but here you've also added 10pts from the Armoured Shell option, which is good as the base DP has highr WS, Int and Attacks than a Hive Tyrant and a 5++.

Overall I like this revision.

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Made in au
Hoary Long Fang with Lascannon




Armageddon, Pry System, Armageddon Sector, Armageddon Sub-sector, Segmentum Solar.

 Sephyr wrote:

This revision is inspired in the the mold of the Necron C'tan system: a solid monstrous creature that can be outfitted in different ways, but also taking some of the Tyranid variable build style, only more streamlined ad still sticking to the new statline as closely as possible.

WS 9
BS 5
S 6
T 6
W 4
I 7
A 5
LD 9

Special Rules: Daemon, Fearless, Monstrous Creature

120 points


Upgrades:
MUST be upgraded to a daemons of a specific god. This counts as a mark of that chaos deity (with the proper rulles) and also grants the specific Daemon Prince upgrades listed in the codex.
-Can take Wings for 40 points.
-Can take Power Armor for 15 points.
-Can gain Fleshmetal for 50 points; cannot be taken along with Wings.
-Can gain a Daemonic Rune for 30 points (confers the eternal Warrior Rule)
-Can purchase Veteran of the Long War for 5 points.
-May take up to 3 Mastery Lever for 20 points each.

-Has access to Chaos Reward and Chaos Artefacts wargear lists.

So what do we get using that staline and costs? Let's see:

-Winged Slaanesh Prince
Very popular in 5th, where he clocked at 155 points. Now at 185 points, but a little tougher and faster, and no longer a psyker.

-Tzeentch Psyker Prince
The costlier build of the last codex, usually reaching the 200s depending on what power you picked. Now:
Base+armor+wings+2 Mastery Levels+mark+Veteran: 215 points

New Possibilities:

Terrifying Tank Prince:
Base+Nurgle+Fleshmetal+1 Mastery Level+Rune: 235 points
This gets you a T7 psyker with 4 wounds, 2+armor and immunity to ID. He'll still lose to a Dreadknight, but at least this time it won't be a curb-stomping.

Khorne Terror Prince:
Base+Khorne+Power Armor+Veteran+Wings: 195 points
A fast, durable CC beast with tons of attacks that can still take an artifact weapon if you really want to splurge.

The Witchfiend
Base+Wings+Tzeentch+3 Mastery Levels+Veteran+Spell Familiar: 265 points
As before, the psyker lord is easily the most expensive. But now it has Ld10 and a re-roll, 3 mastery levels, and a slightly better invulnerable save that can be sort-of relied upon when you have T6.

Final Comment: I decided against restoring the Eternal Warrior rule in favor of the T6 almost every MC of similar size, from the Swarmlord to the Dreadknight, currently claims. But I left it as a bit of wargear in case someone wants to splurge on points. I tried to be fair-minded about costs and not build something I would not want to face, while making things still logical (i;e, making the prince also get the effects of the marks from their gods). Mathematically, I was careful to make sure that the strongest combos would also be quite expensive but still beatable.

The only clunky rule I added was Fleshmetal excluding the purchase of Wings, mostly because I wanted it to be an option for a walking DP instead of keeping wings an auto-include.

All comments are welcome. Especially those that begins with "Waaah waaah, you guys are never happy, you whiners!". They give me Michael Bay-worthy explosions of joy.


One thing, how did you get 7T on your nurgle DP, you are aware they don't get marks of chaos right?

That aside, as most of the posters have said on this thread and others that are similar, its way too cheap for what you're giving it. At most the current DP could use 6T, EW is a bit much for a shock HQ. I'd say slap 6T on em and call it a day.
   
 
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