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![[Post New]](/s/i/i.gif) 2012/11/01 11:18:50
Subject: Dire Avenger Exarch
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Fresh-Faced New User
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Don't know if this is the right place for a noob question, but if I glue my Dire Avenger Exarch with a Diresword, does that mean it won't be able to use double-catapult, or one thing is how it looks like, another thing is how you choose you army?
Thanks!
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![[Post New]](/s/i/i.gif) 2012/11/01 11:32:17
Subject: Dire Avenger Exarch
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Rampagin' Boarboy
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Models are best kept WYSIWYG, to avoid confusion. If you're running him with double shuripults, model him eith double shuripults and so on.
It just saves time during playing, avoiding any wargear confusions.
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![[Post New]](/s/i/i.gif) 2012/11/01 12:47:34
Subject: Dire Avenger Exarch
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Fresh-Faced New User
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Afrodactyl wrote:Models are best kept WYSIWYG, to avoid confusion. If you're running him with double shuripults, model him eith double shuripults and so on.
It just saves time during playing, avoiding any wargear confusions.
Thanks!
Then I think I'll go double shuripults... though I love the looks on the spear...
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![[Post New]](/s/i/i.gif) 2012/11/01 20:22:31
Subject: Dire Avenger Exarch
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Regular Dakkanaut
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You could always use magnets and have both!
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![[Post New]](/s/i/i.gif) 2012/11/01 20:28:34
Subject: Dire Avenger Exarch
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Regular Dakkanaut
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I've tried that and while it works, I wish I had glued. The contact areas are small where it is easy to loose the arms.
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![[Post New]](/s/i/i.gif) 2012/11/01 22:59:56
Subject: Re:Dire Avenger Exarch
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Fresh-Faced New User
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Well, I bought the 10 Dire Avengers box... It comes with enough material for two exarchs... or more... but I'd loose some Dire Avengers... How many are enough for a good unit?
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This message was edited 1 time. Last update was at 2012/11/01 23:01:40
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![[Post New]](/s/i/i.gif) 2012/11/02 16:45:54
Subject: Re:Dire Avenger Exarch
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Guarding Guardian
London
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Erm you can only have one exarch in a squad. I agree WYSIWYG is the best way forward
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![[Post New]](/s/i/i.gif) 2012/11/02 16:47:32
Subject: Dire Avenger Exarch
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Death-Dealing Dark Angels Devastator
Linho, Sintra
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This is always a good idea.
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=====Begin Dakka Geek Code=====
DC:80+S+G++MB-I+Pw40k03#D++A++/areWD286R+T(S)DM+
======End Dakka Geek Code======
WH40k 5000 pts +/-
WHFB: 6000pts +/-
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![[Post New]](/s/i/i.gif) 2012/11/02 16:55:11
Subject: Re:Dire Avenger Exarch
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World-Weary Pathfinder
Corn, IL, USA
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I actually built 2 Exarches from my box as well. One with spear, the other with Diresword and Pistol. I had glued an extra pistol to his hip though (The Diresword model) and use it as a counts-as for when I need 2 shuriks. If you do the whole counts-as bit, be sure your opponent knows what you have before the game actually starts (pre-deployment mind you) else it can cause some issue.
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![[Post New]](/s/i/i.gif) 2012/11/02 16:55:49
Subject: Re:Dire Avenger Exarch
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Fresh-Faced New User
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I'm not saying I'll use them both in the unit, if I assemble two different Exarchs it'll be to use one or the other according to need...
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![[Post New]](/s/i/i.gif) 2012/11/02 17:31:39
Subject: Re:Dire Avenger Exarch
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Death-Dealing Dark Angels Devastator
Linho, Sintra
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Ixil wrote:
I'm not saying I'll use them both in the unit, if I assemble two different Exarchs it'll be to use one or the other according to need...
~
The answer still remains - Magnets!
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=====Begin Dakka Geek Code=====
DC:80+S+G++MB-I+Pw40k03#D++A++/areWD286R+T(S)DM+
======End Dakka Geek Code======
WH40k 5000 pts +/-
WHFB: 6000pts +/-
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![[Post New]](/s/i/i.gif) 2012/11/02 17:36:17
Subject: Re:Dire Avenger Exarch
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Executing Exarch
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Throwing in my 2c, the DA sprue comes with 11 or 12 torso's and 10 legs, so if you're worried about magnetizing the arms and then losing them, stick a magnet in the waist instead and swap entire torso's!
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![[Post New]](/s/i/i.gif) 2012/11/02 18:57:32
Subject: Re:Dire Avenger Exarch
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Fresh-Faced New User
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Though I appreciate the suggestions, I must confess I don't like magnets, as in my book it equals loosing bits...
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![[Post New]](/s/i/i.gif) 2012/11/03 00:04:52
Subject: Dire Avenger Exarch
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Guarding Guardian
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I made one with the double catapults and one with a diresword. I usually run them both in different, specialized squads. Double-bro is the best, but obviously I never use him in close combat if I can help it.
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![[Post New]](/s/i/i.gif) 2012/11/03 21:06:35
Subject: Re:Dire Avenger Exarch
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Fresh-Faced New User
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Is the japanese-like banner on the Exarch's back mandatory?
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![[Post New]](/s/i/i.gif) 2012/11/03 21:59:31
Subject: Dire Avenger Exarch
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PanOceaniac Hacking Specialist Sergeant
Lake Macquarie, NSW
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No, basically. You could replace it with another targeting thing or a bit from a Guardian.
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"Going to war without France is like going deer hunting without your accordion."
-Norman Schwartzkopf
W-L-D: 0-0-0. UNDEFEATED |
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![[Post New]](/s/i/i.gif) 2012/11/04 21:23:09
Subject: Dire Avenger Exarch
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[DCM]
Procrastinator extraordinaire
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You only get enough legs for 10 Dire Avengers with an extra exarch body and extra standard Dire Avenger body, so if you make two exarchs you'll only have eight Dire Avengers. Go with WYSIWYG, it is easier than magnets and I personally think the dual shuricans are better than the other options.
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![[Post New]](/s/i/i.gif) 2012/11/04 22:25:56
Subject: Dire Avenger Exarch
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Fresh-Faced New User
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Tyranid Horde wrote:You only get enough legs for 10 Dire Avengers with an extra exarch body and extra standard Dire Avenger body, so if you make two exarchs you'll only have eight Dire Avengers. Go with WYSIWYG, it is easier than magnets and I personally think the dual shuricans are better than the other options.
Yeah, I'll go gunslinger with the Exarch... Seems the best option... He might look better with the spear... But in the end, it's all about functionallity...
Thanks for all the answers!
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