DarthSpader wrote:matt...if your going that way, take the trapper upgrade. and run em 10 wide. at least that way the guy charging you might take some damage, instead of just getting a bunch of free movment. plus a unit of trappers makes a big horde really think twice about charging.
Trappers double the cost, and going wide means they all might die on the charge.
It's not that much free movement either.
You just march up to stop ~14" away (or however far it would be to force him to make a ~9 or 10 on a 2 dice charge).
On his turn he'll likely move up or fail his charge, and then you march up as close as possible.
Then he charges you and either reforms or over-runs 1", into the next gnoblar unit.
After you've started to engage with gnoblar units, you start to angle out to force the closing the door to face the opponent away from the center of the table.
If he charges turn 2/3 and takes 2-3 turns to clear the chaff, you're looking at anywhere from 4 turns to the whole game with half the board tied up.
If he is running lots of smaller units to deal with chaff, you'll find that ogre units eat those things up like nobodies business.
Here's the list I was running:
Level 4 Slaughtermaster, 2+ armor save, great weapon, greedyfists, tricksters shard, Gut Magic.
BSB, heavy armor, iron fist, Sword of Swiftness, Giant Breaker (+1 Strength).
Fire Belly, level 1, great weapon, flying carpet
7 Ironguts, full command, banner of discipline
8 Ogres, full command, Iron Fists
4 Iron Guts
10 units of 10 gnoblars
3 sabertusks
1 sabertusk
1 sabertusk
4 Maneaters, vanguard and stubborn, standard and musician (gleaming pendant), extra hand weapons x4
2 units of Iron Blasters
Against armies with typically low deployment drops, I'll put 1 cat on each far flank, and then spam gnoblars in the middle. After those 12 deployments, I'll line up my hitters on whatever side looks better, and then line up the cannons for some nice shots through gnoblars.
The Flying Firebelly proved to be amazing. He only gets the 4+ look out, but as a character hunter, he is decent, and for dropping a S4 template, the carpet made him awesome. Picking up swift stride would let me gamble throwing him into units to assassinate, then hope to outrun my opponents pursuit.
Some games I'd swap carpet for hellheart, but that just made me feel bad for my opponents.
-Matt