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![[Post New]](/s/i/i.gif) 0007/11/15 14:24:15
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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H.B.M.C. wrote:I didn't say 'more of the same'. I said 'better version of what came before'. Pay attention.
DoW2 is a sufficently different game that it can't really be classes as "a better version of what came before". Perhaps its you who should be paying more attention?
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/15 14:40:32
Subject: Re:THQ defaults on $50 million line of credit
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Meh, its close enough. Its still a top down RTS with some experience and role play thrown in.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/11/15 14:47:41
Subject: THQ defaults on $50 million line of credit
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Consigned to the Grim Darkness
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H.B.M.C. wrote: Lynata wrote:I'm still astonished by how badly the last Red Faction game was. Who was the genious that had the idea to turn an awesome open-world sandbox game into a tunnel shooter? This bomb was well-deserved. EA turned the last C&C game into... well... I don't think anyone knows what the hell that game was meant to be
I think they were going for something more like world in conflict. Dunno why, the game was kinda meh. Automatically Appended Next Post: Palindrome wrote:DoW2 is a sufficently different game that it can't really be classes as "a better version of what came before"
Not really. DoW2 used the same basic format as DoW1, but made it better in almost every way. Certainly it wasn't like the last CnC game, which was a complete 1640 turn on all three axes.
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This message was edited 2 times. Last update was at 2012/11/15 14:49:29
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/11/15 14:54:13
Subject: Re:THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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Grey Templar wrote:Meh, its close enough. Its still a top down RTS with some experience and role play thrown in.
It went from a fairly traditional RTS to a squad based RPG. Thats quite a big jump.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/15 15:01:41
Subject: THQ defaults on $50 million line of credit
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Consigned to the Grim Darkness
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It remained an RTS, no matter how much you might scream otherwise.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/11/15 15:13:45
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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Scream? Where would the world be without internet hyperbole.
It became a squad based game. It was certainly markedly different from the first one.
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This message was edited 1 time. Last update was at 2012/11/15 15:14:55
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/15 15:27:09
Subject: THQ defaults on $50 million line of credit
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The Hammer of Witches
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"I agree with Palindrome. DoW2 had a very different playstyle to DoW1, and only bore limited resemblance to the first game," screamed htj hysterically.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2012/11/15 17:15:43
Subject: THQ defaults on $50 million line of credit
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Consigned to the Grim Darkness
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Palindrome wrote:Scream? Where would the world be without internet hyperbole. It became a squad based game. It was certainly markedly different from the first one.
Which was a squad based game. The squads were bigger (some of them), but they were still squads.
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This message was edited 1 time. Last update was at 2012/11/15 17:16:03
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/11/15 20:23:37
Subject: THQ defaults on $50 million line of credit
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Mutilatin' Mad Dok
SE Michigan
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While there were changes, they weren't to the scale that C&C4 was. Melissa is pointing out that the changes between DoW 1 and 2 were fairly small compared to that.
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![[Post New]](/s/i/i.gif) 2012/11/15 22:27:21
Subject: THQ defaults on $50 million line of credit
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[MOD]
Solahma
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htj wrote:"I agree with Palindrome. DoW2 had a very different playstyle to DoW1, and only bore limited resemblance to the first game," screamed htj hysterically.
I'll also scream in agreement with this. Meanwhile, this thread has made me want to play Farm Simulator and read a HH novel about (at least) one of the Primarchs undertaking romantic escapades.
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This message was edited 1 time. Last update was at 2012/11/15 23:01:14
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![[Post New]](/s/i/i.gif) 2012/11/16 00:28:07
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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Melissia wrote:
The squads were bigger (some of them), but they were still squads.
The first game had all the hallmarks of a traditional RTS game from resource collection to base building to unit caps. The second game had squad commanders with levels, abilities and selectable equipment, which are normally the domain of RPGS, but it features none of the genre standard mechanics.
Technically it is a real time strategy, but it is nothing at all like C&C, Starcraft, Homeworld or any other ' RTS' game that I have ever played or heard of. The best way that I could describe it is a squad based RPG without character interaction. In fact the game that it most closely resembles is the original Starship Troopers game, even if that only had 1 squad.
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This message was edited 2 times. Last update was at 2012/11/16 00:30:37
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/16 00:33:25
Subject: THQ defaults on $50 million line of credit
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Longtime Dakkanaut
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Huffy wrote:While there were changes, they weren't to the scale that C&C4 was. Melissa is pointing out that the changes between DoW 1 and 2 were fairly small compared to that.
It changed stylistically but gameplay wise C&C have gone from spam to spam. DOW1 was large scale epic battles, DOW2 was squad-based.
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/11/16 00:45:17
Subject: THQ defaults on $50 million line of credit
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Fixture of Dakka
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The way I heard it, the reason for the massive difference was that it was around the same time that Starcraft 2 was first slated to be released, so Relic **** themselves and decided they were never going to compete, so tried going for a different market - the RPG crowd.
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![[Post New]](/s/i/i.gif) 2012/11/16 00:49:29
Subject: THQ defaults on $50 million line of credit
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Longtime Dakkanaut
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Shame Starcraft 2 was utter crap then really
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Unnessesarily extravegant word of the week award goes to jcress410 for this:
jcress wrote:Seem super off topic to complain about epistemology on a thread about tactics. |
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![[Post New]](/s/i/i.gif) 2012/11/16 00:53:36
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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Compel wrote:The way I heard it, the reason for the massive difference was that it was around the same time that Starcraft 2 was first slated to be released, so Relic **** themselves and decided they were never going to compete, so tried going for a different market - the RPG crowd.
I very much doubt it. As I recall Relic just wanted to do something different. After all its not as if people only buy a single game of any given genre and DoW itself was well received (and well made).
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/16 00:56:40
Subject: THQ defaults on $50 million line of credit
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Norn Queen
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The absolute worst part of this is it means we're definitely never seeing Homeworld 3.
Which is a fething crime.
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![[Post New]](/s/i/i.gif) 2012/11/16 01:45:01
Subject: THQ defaults on $50 million line of credit
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Phil Kelly
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-Loki- wrote:The absolute worst part of this is it means we're definitely never seeing Homeworld 3.
Which is a fething crime.
or Company of Heroes 2.
Here is hoping that a company/Group of investors that care about games buys out THQ.
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![[Post New]](/s/i/i.gif) 2012/11/16 09:23:46
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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CoH 2 will almost certainly be released. Its a big name, its nearly finished and people have already pre-ordered it. It may not be as polished as it could be but it will see the light if day.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/16 10:36:25
Subject: THQ defaults on $50 million line of credit
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The Hammer of Witches
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Palindrome wrote:CoH 2 will almost certainly be released. Its a big name, its nearly finished and people have already pre-ordered it. It may not be as polished as it could be but it will see the light if day.
Most likely, yeah. If they do go under it'd be a way for the creditors to recoup their losses somewhat, so it's unlikely to not see the light of day. It counts as an asset to be liquidated after all. Poor old THQ.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2012/11/16 10:47:08
Subject: THQ defaults on $50 million line of credit
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Alluring Sorcerer of Slaanesh
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I guess this whole default thing makes Dark Millennium even less likely.
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No pity, no remorse, no shoes |
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![[Post New]](/s/i/i.gif) 2012/11/16 11:23:32
Subject: THQ defaults on $50 million line of credit
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Decrepit Dakkanaut
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Palindrome wrote: Melissia wrote:
The squads were bigger (some of them), but they were still squads.
The first game had all the hallmarks of a traditional RTS game from resource collection to base building to unit caps. The second game had squad commanders with levels, abilities and selectable equipment, which are normally the domain of RPGS, but it features none of the genre standard mechanics.
Technically it is a real time strategy, but it is nothing at all like C&C, Starcraft, Homeworld or any other ' RTS' game that I have ever played or heard of. The best way that I could describe it is a squad based RPG without character interaction. In fact the game that it most closely resembles is the original Starship Troopers game, even if that only had 1 squad.
I guess this makes Warcraft 3 a RPG too then, heroes level up and gain abilities.
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![[Post New]](/s/i/i.gif) 2012/11/16 11:30:40
Subject: THQ defaults on $50 million line of credit
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The Hammer of Witches
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Soladrin wrote:Palindrome wrote: Melissia wrote:
The squads were bigger (some of them), but they were still squads.
The first game had all the hallmarks of a traditional RTS game from resource collection to base building to unit caps. The second game had squad commanders with levels, abilities and selectable equipment, which are normally the domain of RPGS, but it features none of the genre standard mechanics.
Technically it is a real time strategy, but it is nothing at all like C&C, Starcraft, Homeworld or any other ' RTS' game that I have ever played or heard of. The best way that I could describe it is a squad based RPG without character interaction. In fact the game that it most closely resembles is the original Starship Troopers game, even if that only had 1 squad.
I guess this makes Warcraft 3 a RPG too then, heroes level up and gain abilities.
By that logic you could claim that Dragon Age is an RTS because it allows you to control up to four characters in combat. Rather than get into pointless arguments about which genre it fits in, we should agree that it straddled genres to some extent. Whether you consider it an RTS with RPG elements, or an RPG with RTS elements is really going to come down to personal opinion.
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DC:80SG+M+B+I+Pw40k97#+D+A++/wWD190R++T(S)DM+
htj wrote:You can always trust a man who quotes himself in his signature. |
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![[Post New]](/s/i/i.gif) 2012/11/16 16:20:00
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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Soladrin wrote:
I guess this makes Warcraft 3 a RPG too then, heroes level up and gain abilities.
You mean like how Neverwinter Nights 2 was a god game because you develop and maintain a castle? Or how Dungeon Keeper was an FPS because you could directly control your minions?
http://www.polygon.com/2012/11/13/3642244/thq-details-its-loan-default-with-wells-fargo-in-new-filing-with-sec
It seems that things aren't quite as bad as was originally reported. THQ only defaulted in a technical sense due to their poor finiancial results (I think thats what happened anyway  ). While they aren't dead yet if they do as badly next year I don't think that will be any coming back for them.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/16 17:12:06
Subject: Re:THQ defaults on $50 million line of credit
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I wouldn't be surprised if someone scoops up CoH. Thats a really nice game that I wouldn't miss if I had the opprotunity to snatch.
Heck, all of THQs IP is a good buy.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2012/11/17 02:35:13
Subject: Re:THQ defaults on $50 million line of credit
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Land Raider Pilot on Cruise Control
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I'm really crossing my fingers here, Relic+THQ did the 40k games so well, and they are part of the reason I got into the hobby in the first place. The epitome of it was when 40k: Space Marine came out. Yeah, i love SM, and the best part was getting immersed in the 40k environment and universe firsthand, and actually seeing the true scale of it all was spectacular. I just hope that THQ can pull through this, because THQ, again, did the 40k games very well, and I don't want to see it ruined by another developer, especially how EA ruined Generals and C&C4 Imho.
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Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2012/11/17 02:48:39
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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I actually liked C&C generals.
Relic didn't do an especially good job with DoW and DoW 2, they were technically proficent games but their plots were dreadful (such as they were).
I have no real fear of the IP going to another studio.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/17 02:51:20
Subject: THQ defaults on $50 million line of credit
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Land Raider Pilot on Cruise Control
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Palindrome wrote:I actually liked C&C generals.
Relic didn't do an especially good job with DoW and DoW 2, they were technically proficent games but their plots were dreadful (such as they were).
I have no real fear of the IP going to another studio.
It was really Generals 2 i was referring to, regardless I liked DoW. Its true that the plots were weak at best, but I liked the RTS and the imagery of the 41st Millenium a lot.
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Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2012/11/17 02:54:27
Subject: THQ defaults on $50 million line of credit
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Oberstleutnant
Back in the English morass
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Generals 2 isn't out yet
I would like to see a reworked Chaos Gate, not that that will ever happen.
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This message was edited 1 time. Last update was at 2012/11/17 02:54:37
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2012/11/18 19:36:11
Subject: THQ defaults on $50 million line of credit
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Huge Hierodule
The centre of a massive brood chamber, heaving and pulsating.
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Well I guess this scuppers chances of a Darksiders 3. Which is a shame, because Darksiders was great and Darksiders 2 was totally awesome.
I can think of worse things than EA doing DOW though. They did bring us Spore after all. Heh. Sporehammer 40,000.
For example, Infinity Ward could get their greasy mitts on it and turn it into yet ANOTHER first person shooter where you can't see anything because everything is grey.
And Melissia, something being console friendly doesn't make it bad. Not all of us have the time or money to construct a decent PC.
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Squigsquasher, resident ban magnet, White Knight, and general fethwit.
buddha wrote:I've decided that these GW is dead/dying threads that pop up every-week must be followers and cultists of nurgle perpetuating the need for decay. I therefore declare that that such threads are heresy and subject to exterminatus. So says the Inquisition! |
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![[Post New]](/s/i/i.gif) 2012/11/18 19:40:57
Subject: Re:THQ defaults on $50 million line of credit
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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But people should need a PC anyway for other things, so turning something into a gaming platform you already will need is just the efficient thing to do.
A consol does games and nothing else. Plus they get outdated easily, a PC can just swap a couple parts out to remain up to date.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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