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Made in gb
Rampagin' Boarboy





United Kingdom

Any thoughts on my executioner question? Or should they always be ran with plasma sponsons?
   
Made in us
Battleship Captain





NYC

 Afrodactyl wrote:
Any thoughts on my executioner question? Or should they always be ran with plasma sponsons?


Always Plasma, unless you need Multimelta.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in gb
Rampagin' Boarboy





United Kingdom

Cool, thanks for the quick response
   
Made in us
Heroic Senior Officer





Western Kentucky

 Afrodactyl wrote:
Any thoughts on my executioner question? Or should they always be ran with plasma sponsons?

All plasma, all the time.

Don't forget to laugh evilly the first time it fires every game (actually, laugh evilly every time it fires)

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in gb
Rampagin' Boarboy





United Kingdom

Anyways, Ive got 515 points to play with on my road to 1999+1, and im unsure on how to spend them.

My list is as follows;

Plasma ccs with Pp on commander in chimera
3x plasma vet units in chimeras
2x melta veta units riding in the vendettas
2x vendettas
2x bolter boat exterminators

My fluff is that of a fast moving search and destroy force that knocks out vital fuel depots and bases rather than full scale battles if that helps.

Obviously storm troopers and the like are very fluffy, but im unsure.

As far as anything else goes, im rather limited by room. I have room left for 17 infantry models, and either 6 chimera chassis or 4 russ chassis (or a mixture thereof)

Any help will be great on this, thanks
   
Made in us
Douglas Bader






+ Marbo

+ Medusa

+ Vulture (punisher cannons)

+ Melta vets in Chimera

Total of 510 points. If you drop the two Exterminators for another pair of Medusas you can include an aegis line (and mess with the points a bit more to add the quad gun). If you aren't allowed to use FW units, you can take a third Vendetta instead of the Vulture, put the third melta vet squad in it instead of in a Chimera, and definitely bring an aegis line + quad gun.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Rampagin' Boarboy





United Kingdom

Im rather fond of the exterminators, theyve served me well so far.

I would grab another flyer, however, I simply dont have the room to transport it.

Ill take marbo into account, as he fits my fluff as a scout, as well as the melta vets. However, I cant see the medusas in my list, from a fluff standpoint at least, being a static artillery piece. The same goes for the aegis.

Thanks for the suggestions Peregrine, but is there any more that you could say?
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

Convert your Agies to look like a quickly snapped together cordon set up at the last minute to slow down your enemy so you can excute them when they flee. Don't forget the Medusa isn't a static piece of Artillery it can't fire indirect and its used when laying seige to an enemy outpost.
   
Made in gb
Rampagin' Boarboy





United Kingdom

Sinji wrote:
Convert your Agies to look like a quickly snapped together cordon set up at the last minute to slow down your enemy so you can excute them when they flee. Don't forget the Medusa isn't a static piece of Artillery it can't fire indirect and its used when laying seige to an enemy outpost.


It is however part of a siege battery which I dont think fits a rapid response kill team.


Automatically Appended Next Post:
One squad of 5 melta storm troopers, marbo, and 2 demolishers is bang on 500 and I quite like the sound of it. What should I do with my last 15? Melta bombs on vet squads?

This message was edited 1 time. Last update was at 2013/01/09 11:43:02


 
   
Made in ie
Stealthy Grot Snipa




Have 700 odd to add to my guard list to make it 2k as follows

HQ
CCS
Power Sword
Carapace
Astropath
Master of the Fleet
Master of Ordnance
Nork Deddog

Troops
Veterans
Grenadiers
3 Plasmas
Chimera

Fast Attack
Mukaali
Plasma Pistol

Heavy Support
Sabre Defenxe Platform
TL Lascannon

Allies (BA)
HQ
Librarian
Epistolary
Infernus Pistol
Jump Pack

Elites
Furioso Libbie

Troops
Sniper SAcouts
Camo Cloaks

Nurgle Daemons blog
http://nurglestally.blogspot.ie/

Chaos Dwarfs 8/5/1 
   
Made in ca
Heroic Senior Officer





Krieg! What a hole...

So for a Krieg list, would the heavy flamer be a good wepaon for the BS 4 Grenadiers considering that

A) They don't have any other heavy weapon, except the Heavy and frankly terrible Stubber

B) They'll have to get close to the enemy regardless, as they can have a demolition charge.

C) They're BS4, but they also have Hotshots instead of lasguns.

So far I used mine because I don't have enough hotshot models to make whole squads and it served me well. Its also only 15 pts.

Member of 40k Montreal There is only war in Montreal
Primarchs are a mistake
DKoK Blog:http://www.dakkadakka.com/dakkaforum/posts/list/419263.page Have a look, I guarantee you will not see greyer armies, EVER! Now with at least 4 shades of grey

Savageconvoy wrote:
Snookie gives birth to Heavy Gun drone squad. Someone says they are overpowered. World ends.

 
   
Made in gb
Rough Rider with Boomstick






15 points for a HF? Just say the whole squads hotshots, as long as you don't put hotshot models in amongst the non-hotties I imagine it'll be ok.
   
Made in us
Regular Dakkanaut





So I took a stab at another 1750 pt list. How's it look? Also, ultimately I'd like to field more tanks (Medusas, Manticores, LRBT) since that's the main reason I picked up the army, so how would you modify it for that?

CCS w/ Vox, 3x Plasma - 100

ADL for CCS - 50

Platoon - 370

PCS w/ vox, 3x flamer
Infantry sq w/ Commisar, A/C combined with Infantry w/ML, vox
Infantry sq
Heavy weapons sq w/3x Lascannons

Platoon - 340

PCS w/ vox, 3x flamer
Infantry sq w/ Commisar, A/C combined with Infantry w/ML, vox
Infantry sq
Heavy weapons sq w/3x A/C

2x Vendettas w/HB - 280
Inside Vendettas are Vet Squad, power weapon, 3x melta, and Vet sq w/ P.weapon, 3x plasma - 235

2x Manticores - 320

The two combined Infantry squads are to lay down fire, while the extra lone squads bubble wrap the Manticores. Lascannons help with any armor coming my way, as will the Vendettas. Manticores sit and shoot. Viable?

This message was edited 1 time. Last update was at 2013/01/09 21:55:10


 
   
Made in us
Douglas Bader






 Afrodactyl wrote:
Thanks for the suggestions Peregrine, but is there any more that you could say?


Not really, unless you post a list of what units are acceptable according to your fluff.

Tiarna Fuilteach wrote:
HQ
CCS
Power Sword
Carapace
Astropath
Master of the Fleet
Master of Ordnance
Nork Deddog


This is a garbage unit. Nork is overpriced garbage and should never be used, the astropath is worthless since you have no reserves, the MotF is probably a bad idea unless you have a specific opponent in mind, and carapace + power sword are just throwing away points on a unit that is already doing nothing helpful. Replace this with a CCS with 4x melta or 4x plasma in a Chimera.

Troops
Veterans
Grenadiers
3 Plasmas
Chimera


Not bad, but grenadiers is a waste since guardsmen die quickly anyway. Spend those 30 points on more shooting. Also, you need at least two of these or you don't have a legal army.

Fast Attack
Mukaali
Plasma Pistol


Garbage unit. Rough riders are bad, and Mukaali rough riders cost twice as many points for the same number of attacks while doing very little to fix the fundamental problem with rough riders, that you get shot to death by bolters before you get to charge. Replace these with a Vendetta.

Heavy Support
Sabre Defenxe Platform
TL Lascannon


Not legal. Sabre platforms are part of an infantry platoon, not a heavy support unit. You need to get the rules for your army before you start making a list.

Elites
Furioso Libbie


Why? What is this adding to your list? In fact, what are BA adding at all?



Automatically Appended Next Post:
Cruz wrote:
CCS w/ Vox, 3x Plasma - 100


A gun CCS should have four guns and a Chimera or Vendetta.

An orders CCS in a foot list should have a heavy weapon, the plasma guns aren't going to be in range.


PCS w/ vox, 3x flamer


Drop the vox, the CCS is giving the orders you care about. 4x flamers in a Vendetta.

Infantry sq w/ Commisar, A/C combined with Infantry w/ML, vox


Don't mix weapons, and don't take MLs (they're almost as expensive as a LC and much worse). Either 2x AC or 2x LC, and add melta/plasma.

Infantry sq


Needs weapon upgrades.

Inside Vendettas are Vet Squad, power weapon, 3x melta, and Vet sq w/ P.weapon, 3x plasma - 235


Drop the vet squad power weapons, vets don't belong in combat and giving them a power weapon is just throwing away points.

This message was edited 1 time. Last update was at 2013/01/09 21:27:32


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Regular Dakkanaut





 Peregrine wrote:
 Afrodactyl wrote:


PCS w/ vox, 3x flamer

Drop the vox, the CCS is giving the orders you care about. 4x flamers in a Vendetta.








So basically, take another Vendetta for the PCS and just use them as a scoring unit, since I'm better off taking orders from the CCS?

This message was edited 2 times. Last update was at 2013/01/09 21:42:42


 
   
Made in us
Douglas Bader






Cruz wrote:
So basically, take another Vendetta for the PCS and just use them as a scoring unit, since I'm better off taking orders from the CCS?


Exactly. You use them as a scoring unit with 4x flamers to kill stuff and a point cost so low that you're not afraid to use it aggressively.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Regular Dakkanaut





 Peregrine wrote:
Cruz wrote:
So basically, take another Vendetta for the PCS and just use them as a scoring unit, since I'm better off taking orders from the CCS?


Exactly. You use them as a scoring unit with 4x flamers to kill stuff and a point cost so low that you're not afraid to use it aggressively.


Ok, got it. However, if the PCS goes in another Vendetta, the whole unit has to start in reserves, correct? Will that be a big hindrance?
   
Made in us
Battleship Captain





NYC

Cruz wrote:
 Peregrine wrote:
Cruz wrote:
So basically, take another Vendetta for the PCS and just use them as a scoring unit, since I'm better off taking orders from the CCS?


Exactly. You use them as a scoring unit with 4x flamers to kill stuff and a point cost so low that you're not afraid to use it aggressively.


Ok, got it. However, if the PCS goes in another Vendetta, the whole unit has to start in reserves, correct? Will that be a big hindrance?


Platoons do not go into reserves together. This rumor was due to an unfortunate misinterpretation of the FAQ.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in us
Regular Dakkanaut





 TheCaptain wrote:
Cruz wrote:
 Peregrine wrote:
Cruz wrote:
So basically, take another Vendetta for the PCS and just use them as a scoring unit, since I'm better off taking orders from the CCS?


Exactly. You use them as a scoring unit with 4x flamers to kill stuff and a point cost so low that you're not afraid to use it aggressively.


Ok, got it. However, if the PCS goes in another Vendetta, the whole unit has to start in reserves, correct? Will that be a big hindrance?


Platoons do not go into reserves together. This rumor was due to an unfortunate misinterpretation of the FAQ.


Ah, thanks much. Anyway, here's a revised list. Had to change it up a bit with the suggestions:

CCS w/ AC - 60 (removed voxes since the Commissars allow their leadership to be used)
ADL for CCS - 50

Platoon - 360
PCS w/ 4 flamers
Infantry sq w/ Commissar, AC combined with Infantry sq w/AC
Infantry sq
Heavy Weapons w/ 3 Lascannons

Platoon - 325
PCS w/ 3 flamers
Infantry sq w/ Commissar, AC combined with Infantry sq w/AC
Infantry sq
Heavy Weapons w/ 3 AC

3x Vendettas (not a squadron) w/HB - 420
PCS in one, Vet squads in other 2

Vet squad - 3x melta - 100
Vet dqaud - 3x plasma - 115

2x Manticores - 320

That puts me at 1750 exactly. The PCS with 3 flamers won't get a transport since there's not enough points, and this still leave the infantry squads covering the Manticores plain. Is there something inherently wrong with this list, am I trying too much with it?
   
Made in gb
Rampagin' Boarboy





United Kingdom

@ Peregrine;

As far as my fluff goes, its just either high precision-high power units, fast units, and russes for shock and awe; anything that you could imagine blasting into a depot or an air base or whatever, trashing the gaff and then turning tail once theyve destroyed something/one important, or just putting the frighteners on them.

At the moment for my 500, Ive decided on meltacide stormies, marbo and a pair of demolishers.

Im just a little unsure of how to spend the last 15 points.
   
Made in us
Douglas Bader






 Afrodactyl wrote:
As far as my fluff goes, its just either high precision-high power units, fast units, and russes for shock and awe; anything that you could imagine blasting into a depot or an air base or whatever, trashing the gaff and then turning tail once theyve destroyed something/one important, or just putting the frighteners on them.


I mean a list of specific units that you're willing to use. That fluff concept doesn't tell us anything, since it would exclude your Leman Russes (a slow vehicle designed for open-field battles) and LR Demolishers (a slow vehicle designed for grinding block-by-block street fighting) just as well as it excludes the Medusa.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Rampagin' Boarboy





United Kingdom

 Peregrine wrote:
 Afrodactyl wrote:
As far as my fluff goes, its just either high precision-high power units, fast units, and russes for shock and awe; anything that you could imagine blasting into a depot or an air base or whatever, trashing the gaff and then turning tail once theyve destroyed something/one important, or just putting the frighteners on them.


I mean a list of specific units that you're willing to use. That fluff concept doesn't tell us anything, since it would exclude your Leman Russes (a slow vehicle designed for open-field battles) and LR Demolishers (a slow vehicle designed for grinding block-by-block street fighting) just as well as it excludes the Medusa.


Yeah, my fluff isnt 100%, but Im working on it.

CCS's
Veterans
Storm Troopers
Marbo
Hellhound variants
Valkyrie variants (I am however limited to a max of two, which I already have)
Russes (My justification being that they are designed to remain mobile whilst shelling rather than being static artillery)

I know that there isnt a lot to work with, but I want to inject more fluff after using a competitive core for the list.
   
Made in us
Douglas Bader






 Afrodactyl wrote:
Russes (My justification being that they are designed to remain mobile whilst shelling rather than being static artillery)


So are Medusas, which can also move 12" and flat out, making them much faster than Leman Russes of any kind. A Medusa is just a faster LR Demolisher with paper armor, so if the LR Demolisher is acceptable then the Medusa should be as well. Likewise for a LR Exterminator, which is about as far from a fast behind enemy lines type unit as you can get.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Calculating Commissar






 Peregrine wrote:
 Happygrunt wrote:
Would a 1500-1850 list be okay with one vendetta? I am running a mostly mechanized list now and am trying to fix my guard army on a budget.


One is better than none, but you probably want 2-3 when you're playing at a point level where you can afford them. One will obviously be good against vehicles and provide decent AA against the people who bring a random flyer or two, but against lists that bring more flyers (or where you really need to kill the flyers asap) a single Vendetta is going to fall short.


Alright, thanks. One is about all I can afford at the moment as I am trying to scrape enough cash together so I can get a fourth Chimera, because right now I have a Foot CCS in my mech list.
Right now, I am looking like I will have (not an exact list, but a general idea):

A CCS with a lascannon and 2 plasma guns, Captain with a PP
A Primaris Psyker
Marbo
2 plasma vets in chimeras
1 melta vet in a chimera
The Harker squad (plasma)
A vendetta
Pask-exterminator
Either a Demolisher, LRBT or Executioner
ADL with Quadgun

I also have a squad of melta stormtroopers, a PBS (Not the most effective unit in the world, but I LOVE running them) and some GK that I run as allies from time to time. My goal is to eventually get another chimera for the Command squad. This is actually using all the models I own as well, so I am kinda stuck with this, but these guys have work so far, so I am not too upset.

40k: IG "The Poli-Aima 1st" ~3500pts (and various allies)
KHADOR
X-Wing (Empire Strong)
 Ouze wrote:
I can't wait to buy one of these, open the box, peek at the sprues, and then put it back in the box and store it unpainted for years.
 
   
Made in us
Regular Dakkanaut





Let me try shifting gears here, and try a mech list, since that's what interested me in IG anyway. Again, 1,750 pts:

CCS - 3x plasma in a Chimera w/multi laser and heavy flamer - 165
2x Plasma Vet Sqaud in a Chimera w/multi laser and heavy flamer - 340
2x Plasma Vet Squad in a Chimera w/multi laser and heavy flamer - 310
Plasma Vet Squad in a Valkyrie w/ HB sponsons - 225
2x Vendettas with heavy bolters (not in a squadron) - 280
2x Medusas (not in a squadron) - 270
1x Manticore, which I've considered swapping out for a Basilisk. But to be honest, I really, really like the idea of big missile tanks. 160

Exactly 1750 points. I'm still going through the thread, so I apologize if something like this has been brought up a lot. My plan for this list would be, get the troops to the objectives, harassing things along the way, while the Vendettas go after any heavy armor. Medusas help against armor, too, as well as with any hordes, which the Manticore helps with while sitting in cover.

This message was edited 1 time. Last update was at 2013/01/10 02:37:24


 
   
Made in ca
Lieutenant Colonel






 kestril wrote:
Really it's target priority. Know what to shoot, when to shoot it, and with what weapon.

For example, pop transports with autocannons or Heavy weapons, then use either artillary or the trusty leman russ battle tank to cast " AP 3 Large blast" on the infantry which were riding in side.

If you get target priority down, half the battle is already won.


well said, guards all about knowing what to shoot and with what, and having the right mix of guns in your army.

that being said, you can have an all BS 4 guard army, at 7pts a model for the vets, they shoot just as well as marines... even though they die just like normal guard.. i find it to be fairly effective when they are in chimeras and a little more... survivable... even then though...lemen russ spam FTW

 
   
Made in us
Douglas Bader






Cruz wrote:
CCS - 3x plasma in a Chimera w/multi laser and heavy flamer - 165


Needs four guns. Either trim a few points somewhere and add a 4th plasma gun, or trade them all for 4x melta (which gives you some non-flyer anti-tank).

Plasma Vet Squad in a Valkyrie w/ HB sponsons - 225
2x Vendettas with heavy bolters (not in a squadron) - 280


Drop the HBs so you can upgrade the third flyer to a Vendetta, or at least a Valkyrie with MRPs (if you really want the extra anti-infantry shooting to replace the HBs). Valkyries with hellstrike missiles are terrible, you want to avoid them if at all possible.


Other than that, it looks alright.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Regular Dakkanaut





 Peregrine wrote:
Cruz wrote:
CCS - 3x plasma in a Chimera w/multi laser and heavy flamer - 165


Needs four guns. Either trim a few points somewhere and add a 4th plasma gun, or trade them all for 4x melta (which gives you some non-flyer anti-tank).

Plasma Vet Squad in a Valkyrie w/ HB sponsons - 225
2x Vendettas with heavy bolters (not in a squadron) - 280


Drop the HBs so you can upgrade the third flyer to a Vendetta, or at least a Valkyrie with MRPs (if you really want the extra anti-infantry shooting to replace the HBs). Valkyries with hellstrike missiles are terrible, you want to avoid them if at all possible.


Other than that, it looks alright.


Oops, that was supposed to be 4 plasma, not 3. A CCS with 4 plasma vets in a Chimera is 165 pts. With HBs dropped off the Valkyrie, I'll be 20 pts short of making it a Vendetta. However, if I do make the CCS Vets meltas, I can take a Vendetta for the 3rd group of plasma vets without an HB. So, the revised list would look like:

CCS w/ 4 meltas in a chimera, ML and HF - 145
2x Vets w/3 plasma in a chimera, ML/HF - 340
2x Vets w/3 melta in a chimera, ML/HF - 310
2x Vendetta w/HB - 280
Vendetta - 130
Vets w/3 plasma to go in a Vendetta - 115
2x Medusas - 270
1x Manticore - 160

Again, exactly 1750.

Now, even though I really like Manticores for fluff reasons, I'm gonna take a look at it tomorrow and possibly consider trading it for artillery or maybe a battle tank, not sure. It's not giving a lot of points back, but it gives me room if I want to shuffle things around. I might try this list this weekend, see how I like it.
   
Made in us
Douglas Bader






Cruz wrote:
With HBs dropped off the Valkyrie, I'll be 20 pts short of making it a Vendetta.


What I meant was pull all three sets of HB sponsons off the gunships and use the 30 points to upgrade the Valkyrie to MRPs or a Vendetta. Though a melta CCS gets the job done as well.

Now, even though I really like Manticores for fluff reasons, I'm gonna take a look at it tomorrow and possibly consider trading it for artillery or maybe a battle tank, not sure. It's not giving a lot of points back, but it gives me room if I want to shuffle things around. I might try this list this weekend, see how I like it.


Three Medusas would simplify things and add some more target saturation, as well as giving you a few more points to adjust your special weapon choices a bit.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Battleship Captain





NYC

Cruz wrote:

CCS w/ 4 meltas in a chimera, ML and HF - 145
2x Vets w/3 plasma in a chimera, ML/HF - 340
2x Vets w/3 melta in a chimera, ML/HF - 310
2x Vendetta w/HB - 280
Vendetta - 130
Vets w/3 plasma to go in a Vendetta - 115
2x Medusas - 270
1x Manticore - 160

Again, exactly 1750.

Now, even though I really like Manticores for fluff reasons, I'm gonna take a look at it tomorrow and possibly consider trading it for artillery or maybe a battle tank, not sure. It's not giving a lot of points back, but it gives me room if I want to shuffle things around. I might try this list this weekend, see how I like it.


Much better list. Quite solid.

That said, I'd hang onto the manticore. You're severely lacking in anti-horde without it, and Green tide or Tervi-spam would have its way with you.

The manticore keeps the list TAC. Ties it all together.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
 
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