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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Just wanted to share a highly effective use of Sgt Cronos, which is the SM Vindicator. In the 5th ed damage chart, only 1/2 the chart stopped the Demo Cannon from firing (short of wrecking and exploding. However, in 6th this has become a problem. Reason? Half the chart prevents snap fire, which means the cannon can't fire, again. Pklus, the WD and exploding results, as well as Hps, mean a Demo cannon is on borrowed time, so you'll want to fire it as much as possible, and with over half ther chart preventing this, as well as HPs, this means that the annoying shaken result can really ruin a day, and in my opinion, puts the Predator above the Vindicator, who can fire all its weapons, even if shaken or stunned, and still has useful weapons left even if the main gun goes.

However, Sfgt Cronos can fix this. A Vindicator that ignores Shaken and stunned, as Chaos Players know, is sweet, but one that RAISES BS rather than LOWERING it is just icing on the cake. Sure, the BS my be a little better on a Las/Plas Razorback, or a Predator, or LRC, but scattering -1" is still 1" more accurate. Sure its a points investment for a high priority target, but the addition of a techmarine and an Aegis with Quad Gun makes this a very dangerous weapon. Hide theVindi behind the 4+ cover, firing over the lower parts, and have the Techmarine either repair HPs or WD or firing the Gun. Add in a Dev squad and this becomes even more deadly. Add a second HS or a Stormtalon and you'r opponent has a serous problem.

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Made in us
Douglas Bader






You know what's better than a Vindicator with Sgt. Chronus? Two Vindicators.

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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Cronos is cheaper.

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Made in us
Douglas Bader






 Deadshot wrote:
Cronos is cheaper.


But not by that much. You're much better off putting those points towards a second Vindicator than adding an upgrade that costs almost 2/3 as much as the tank itself. IG players already (mostly) figured this out with Pask, and Chronus is no different.

This message was edited 1 time. Last update was at 2012/11/13 20:25:05


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
The Marine Standing Behind Marneus Calgar





Upstate, New York

 Deadshot wrote:
Cronos is cheaper.


But not by that much. You would probably be better served shaving points and fielding the extra tank. I think Cronos was marginal in 5th, and 6th has not done him any favors. He just cost so many points...

   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

I find it very powerful, and potent, in fact moreso than a second vindicator, at least in my experiance, because 1 penetration will, 5/6, neuter a vindicator (assuming that WD takes the Cannon, which Sod's laws says it does) whereas Cronos Reduces this to 1/3 (again assuming the Canno is destroyed).

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Made in us
Twisted Trueborn with Blaster





And if you take a second vindicator and they stun one, you've got another shot.

And they can shoot twice on occasion too.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

You really think that they would ignore the second one because the first is stunned?

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Made in us
Douglas Bader






 Deadshot wrote:
You really think that they would ignore the second one because the first is stunned?


No, but they might be out of anti-tank weapons by that point.

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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Might isn't good enogh in my book. For all we know, they may have stopped the first with their first Krak missile and have 9 Leman Russes behind those HWS and LF allies. Or like you said, it may be their last ditch plasmagun to glance the last HP.

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Made in us
Douglas Bader






 Deadshot wrote:
Might isn't good enogh in my book. For all we know, they may have stopped the first with their first Krak missile and have 9 Leman Russes behind those HWS and LF allies. Or like you said, it may be their last ditch plasmagun to glance the last HP.


In which case they'll just shoot Chronus' tank again with all that firepower until it's dead. Even if you ignore the damage result you still lost a HP, and if your opponent has enough firepower left to silence a second Vindicator then they can probably just finish off the first one.

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Made in pl
Kelne





Warsaw, Poland

Also, you really wouldn't park the Vindicator behind an ADF, since it only has 24 inches of range.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

An ADL can be placed up to halfway up the table. This means that in Pitched Battle Style deployment you can really cover everything within your arc of fire.

In Hammer and Anvil you can deploy it up to 36" from your table edge, 12" before the enemy zone.

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Made in gb
Stealthy Dark Angels Scout with Shotgun





I have run Chronus in a vindi and he is a very good option especially if like most of us you dont just have a second vindi lying around. Chronus not only makes ur vindi more accurate but more durable!
I would say its worth, if you think it isn't then maybe you should try it out before you all cynical.

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Made in ca
Krazed Killa Kan




Claremont, ON

 Deadshot wrote:
An ADL can be placed up to halfway up the table. This means that in Pitched Battle Style deployment you can really cover everything within your arc of fire.

In Hammer and Anvil you can deploy it up to 36" from your table edge, 12" before the enemy zone.


But then you are spending another 50pts extra to gain a cover save and also giving a chance for your enemy to gain cover saves as well. Now your single vindicator with Chronus and the ADL cost a whopping 235 pts and that is without a dozer blade or siege shield. Surely any and all fire power will target that and make sure it dies turn 1 which won't be that hard at all.

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Made in us
Shas'o Commanding the Hunter Kadre





Richmond, VA

The addition of chronus to a vindicator improves it's effectiveness by at least 1/3, and is especially useful in a drop pod army, so as to reduce scattering over your guys.

The idea of needing more vindicators is simply there for target saturation. If you instead drop, lets say, two ironclads in the enemy zone and roll up with the chronus vindi, the vindicator will live until the ironclads are dead. It's generally a bad idea to have but a single target for anti tank.

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Made in us
Decrepit Dakkanaut






New Orleans, LA

I'd rather have two vindicators. I can't think of any use of Cronos that isn't too many points in one shooty tank. Perhaps some Forge World Tank, I suppose.

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Made in gb
Drop Trooper with Demo Charge






2 Vindicators do take up 2 Heavy support choices...
In larger games I might want to take more predators, or land raiders without paying terminator tax. Or take some cheap arty... or a thunderfire cannon, or some devestators for some reason.

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Made in au
Frenzied Berserker Terminator




In your squads, doing the chainsword tango

I'd rather have a pair. at 115p, they call in a hell of alot of firepower for such a cheap tank. great for target saturation

   
Made in us
Death-Dealing Ultramarine Devastator





Unless you playing against terminators you really don't need 2 vindicators, one with Chronus is great. Other heavy slot can be filled with a thunderfire which can pop AV 10-11 and strength 6 wounds on 2s on almost everything.

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Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

Chronus is 70pts.

No ty.

Then he gives an extra kill point or in Big Guns / Purge the Alien. No ty again.

+1 BS and ignoring Stunned/Shaken is not worth 70pts. Maybe if he cost 30 and died with the tank, I'd be fine with it.

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Made in us
Terminator with Assault Cannon





Yep. Chronus is one of the few real "misses" in the Space Marines Codex. I would field him under almost no circumstances, especially now that games with higher points values have dual force organization charts. If his "escape" meant that his vehicle didn't yield a KP until you killed him, as with a Tau Ejection System, he *might* be pseudo-worth it, but even still it would be marginal for 70 points, especially now that glancing hits don't inflict Crew Shaken/Stunned results.
   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

 Deadshot wrote:
Just wanted to share a highly effective use of Sgt Cronos, which is the SM Vindicator. In the 5th ed damage chart, only 1/2 the chart stopped the Demo Cannon from firing (short of wrecking and exploding. However, in 6th this has become a problem. Reason? Half the chart prevents snap fire, which means the cannon can't fire, again. Pklus, the WD and exploding results, as well as Hps, mean a Demo cannon is on borrowed time, so you'll want to fire it as much as possible, and with over half ther chart preventing this, as well as HPs, this means that the annoying shaken result can really ruin a day, and in my opinion, puts the Predator above the Vindicator, who can fire all its weapons, even if shaken or stunned, and still has useful weapons left even if the main gun goes.

However, Sfgt Cronos can fix this. A Vindicator that ignores Shaken and stunned, as Chaos Players know, is sweet, but one that RAISES BS rather than LOWERING it is just icing on the cake. Sure, the BS my be a little better on a Las/Plas Razorback, or a Predator, or LRC, but scattering -1" is still 1" more accurate. Sure its a points investment for a high priority target, but the addition of a techmarine and an Aegis with Quad Gun makes this a very dangerous weapon. Hide theVindi behind the 4+ cover, firing over the lower parts, and have the Techmarine either repair HPs or WD or firing the Gun. Add in a Dev squad and this becomes even more deadly. Add a second HS or a Stormtalon and you'r opponent has a serous problem.


I'm glad you think that. That's your opinion.

If the opponent can pop/crack 2 Vindi's than Cronos' single is np at all.

Take 2, if they're both around T2 it's potentially double the shooting. If both are gone, Cronus would have been too.

   
Made in us
Death-Dealing Ultramarine Devastator





he also has a servo arm so he can technically restore a hull point or weapon destroyed

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Terminator with Assault Cannon





cruzazul wrote:
he also has a servo arm so he can technically restore a hull point or weapon destroyed


Nope. You need to have the Blessing of the Omnissiah rule to repair things, which Chronus doesn't have. As such his servo-arm only works as a melee weapon.
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

cruzazul wrote:
he also has a servo arm so he can technically restore a hull point or weapon destroyed


Unfortunately no because he doesn't have Blessing of the Omnissiah, and while the tank is alive he counts as an upgrade. But he does get an extra Str 8 attack.

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