Poll |
 |
|
 |
Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2012/12/02 23:11:34
Subject: Re:Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Battleship Captain
|
valace2 wrote:Here is my first Preheresy list. With what I have ordered I can put this together.
Legion Centurian w/ Artificer Armour, Paragon Blade, Combi-Weapon, and Iron Halo 160pts
Rite of War: Pride of the Legion (makes the Veterans and Terminators troops)
Consul Librarian w/ mastery level 2. Divination power. 115pts
Apothecary 45pts attached to the Tactical Squad
5x Tactical Veterans 125pts
10x Cataphracti Terminators w/ Heavy Flamer, Plasma Blaster, 2x Paired Lightning Claws, 2x Thunder Hammer, 5x Power Axe, an 2x Combi Plasma, 414pts
20x Tactical Squad w/ Bolter, Bolt Pistol, and CCW 390pts
5x Heavy Support Squad w/ 4x Missile Launchers and Flak Missiles 205pts
Spartan w/ Armoured Ceramite 315pts Dedicated Transport for the Terminators
Achilles Land Raider 300pts
The Achilles and Spartan lead the way with the Centurian attached to the terminators inside the Spartan. The Librarian an Apothecary join the large tac squad and the vets and heavy support squad stay home, hopefully with the support squad getting some pot shots at enemy flyers.
Centurion can't take the Paragon Blade, and the Heavy Squad needs 5 Missile launchers. Sarge has to take it too.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/02 23:30:12
Subject: Re:Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Dakka Veteran
|
TheCaptain wrote:valace2 wrote:Here is my first Preheresy list. With what I have ordered I can put this together.
Legion Centurian w/ Artificer Armour, Paragon Blade, Combi-Weapon, and Iron Halo 160pts
Rite of War: Pride of the Legion (makes the Veterans and Terminators troops)
Consul Librarian w/ mastery level 2. Divination power. 115pts
Apothecary 45pts attached to the Tactical Squad
5x Tactical Veterans 125pts
10x Cataphracti Terminators w/ Heavy Flamer, Plasma Blaster, 2x Paired Lightning Claws, 2x Thunder Hammer, 5x Power Axe, an 2x Combi Plasma, 414pts
20x Tactical Squad w/ Bolter, Bolt Pistol, and CCW 390pts
5x Heavy Support Squad w/ 4x Missile Launchers and Flak Missiles 205pts
Spartan w/ Armoured Ceramite 315pts Dedicated Transport for the Terminators
Achilles Land Raider 300pts
The Achilles and Spartan lead the way with the Centurian attached to the terminators inside the Spartan. The Librarian an Apothecary join the large tac squad and the vets and heavy support squad stay home, hopefully with the support squad getting some pot shots at enemy flyers.
Centurion can't take the Paragon Blade, and the Heavy Squad needs 5 Missile launchers. Sarge has to take it too.
Sorry he is a Praetor. That stinks about the missile launchers though, guess I will have to sub in a regular missile launcher until I can get a 5th. Man I can't wait till my order gets here. Wish I still had all of my old beaky marines, they looked very similar to the preheresy missile launchers. I used to have a bunch of em.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2912/12/02 23:41:17
Subject: Re:Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Battleship Captain
|
I know the feeling. Hopefully FW cranks em out fast!
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/03 00:01:48
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Decrepit Dakkanaut
|
The sgt can most certainly drop the heavy weapon for a vox and chainsword. He can then take either a bolter or a handful of other weapons.
You just have to pay the points for it.
|
This message was edited 1 time. Last update was at 2012/12/03 00:02:56
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/03 00:04:22
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Battleship Captain
|
mispost.
|
This message was edited 1 time. Last update was at 2012/12/03 00:04:34
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/03 00:50:10
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Dakka Veteran
|
kronk wrote:The sgt can most certainly drop the heavy weapon for a vox and chainsword. He can then take either a bolter or a handful of other weapons.
You just have to pay the points for it.
Thanks for the info, Shoulda read the entire entry so my Dev squad is good to go.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/05 03:41:10
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Longtime Dakkanaut
|
I'm building a 30k army... I'm very excited about this project and think its one of the best loyalist SM codex I've ever read. Only the Primarchs are touched by Chaos. Lots of my friends have told me they'd love to play some games with their 6th edition armies.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/05 04:04:05
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Innocent SDF-1 Bridge Bunny
|
I know a guy who's a total Ad-Mech fanboy and has wanted to field an Ad-Mech since 2nd edition.
"Counts-as" and "fandex" stuff is all well and good, but he's gotten a lot of grief for it over the years and 5th edition in particular (because of changes to allies rules) really, really made him jaded and quit the game for a while.
So if he wants to play a Heresy-era Ad Mech list against a 40k force... i dont have a problem with that. Better than counts-as chaos marines or counts-as orks or counts-as guard with grey knight allies.
|
This message was edited 1 time. Last update was at 2012/12/05 04:05:11
So many games, so little time.
So many models, even less time.
Screw it, Netflix and chill. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/05 19:23:38
Subject: Re:Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Dakka Veteran
|
Really glad this poll turned out the way it did. My Forgeworld order is on its way, an I am really looking forward to getting the army together.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/05 21:02:31
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Bonkers Buggy Driver with Rockets
|
Yes I certainly would play against it.
If I could afford to buy a pre-Heresy army myself I would.
|
Apologies for talking positively about games I enjoy.
Orkz Rokk!!! |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/05 21:20:48
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Warp-Screaming Noise Marine
Canada!
|
I'm no fun and I treat every game like the top table at a tournament.
Of course I might muck around with it. What kind of tool wouldn't wana have a try?
|
It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... It's just a show, I should really just relax... |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/05 22:43:33
Subject: Re:Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Regular Dakkanaut
|
I would play it. Honestly there are worse things out there than the legion list. It's. funny how people complain about the 10 plasma squad when you could easily assault, win, and sweep that 300+point squad off the table with a unit that's a third of the points
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 05:01:47
Subject: Re:Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Dakka Veteran
|
CrowSplat wrote:I would play it. Honestly there are worse things out there than the legion list. It's. funny how people complain about the 10 plasma squad when you could easily assault, win, and sweep that 300+point squad off the table with a unit that's a third of the points
The loss of An they shall know no fear hurts, but the strength of the Legion is in large squads. You can kit out a 20 man squad with Bolters, CCW, Bolt Pistol, and an attached apothecary for 325 points. The game is changing towards shooting more and more and with this squad you can use the special rule that allows you to fire twice in the same round, thats 80 shots within rapid fire range or 40 at regular range. Like Death Company I don't see much surviving that 20 man charge. 60 attacks on the charge should win most combats, add in a Consul Librarian and the odds go up dramatically.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 12:03:23
Subject: Re:Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Longtime Dakkanaut
|
it should just be an aesthetic choice.
i dont understand why everything needs new rules. playing again a preheresy army would be awesome, but use one of the normal 40k codexs.
if anything stuff would just be crapier back then, somehow getting crazy new overpowered rules makes no sense.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 12:09:56
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Mighty Vampire Count
|
@ KB305 - one of the continuing and extremely well established themes of 40K is that much technology and knowledge has been lost and consequently that the weapons were better/ or atlest different then.
the reason it needs new rules is beacuse:
1) Its cool
2) Lots and lots of people have been asking for it so they can renact the battles of legend.
3) It seems to actually fit the background.
4) Its something different rather than the usual codexes recycled again and again and never actually getting to intersting new ones Like Adeptus Mechanicus or actually updating ones they need to do.
Have a read throught the current fluff for 40K and yoo will see where your post does not make sense
|
I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 12:21:00
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Krazed Killa Kan
|
Not really a problem for ork players (and also I guess the 'crons, d/eldar, only nids and tau that might cause issues...)
I mean, orks are pretty much the same in 40k as they are in 30k, so if I play against normal marines, I have a 40k ork army, if I play against pre-heresy marines, I have a pre-heresy ork army
|
DR:80S---G+MB---I+Pw40k08#+D+A+/fWD???R+T(M)DM+
My P&M Log: http://www.dakkadakka.com/dakkaforum/posts/list/433120.page
Atma01 wrote:
And that is why you hear people yelling FOR THE EMPEROR rather than FOR LOGICAL AND QUANTIFIABLE BASED DECISIONS FOR THE BETTERMENT OF THE MAJORITY!
Phototoxin wrote:Kids go in , they waste tonnes of money on marnus calgar and his landraider, the slaneshi-like GW revel at this lust and short term profit margin pleasure. Meanwhile father time and cunning lord tzeentch whisper 'our games are better AND cheaper' and then players leave for mantic and warmahordes.
daveNYC wrote:The Craftworld guys, who are such stick-in-the-muds that they manage to make the Ultramarines look like an Ibiza nightclub that spiked its Red Bull with LSD. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 12:52:17
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Executing Exarch
|
I went up against pre-heresy marines with my eldar. Fought Angron and Horus at the same time.
I really enjoyed the game and I'd recommend it to everyone. Just don't let primarchs charge.
Eldrad's all good for pre heresy too...
|
This message was edited 1 time. Last update was at 2012/12/06 12:53:27
Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 15:15:31
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Dakka Veteran
|
PredaKhaine wrote:I went up against pre-heresy marines with my eldar. Fought Angron and Horus at the same time.
I really enjoyed the game and I'd recommend it to everyone. Just don't let primarchs charge.
Eldrad's all good for pre heresy too...
What did he use for Horus? That must have been a rather large battle, and while using Betrayal unit rules in a normal game, running two primarchs in the same army is not allowed lol. Although if it was Apoc then its not an issue. Automatically Appended Next Post: Leigen_Zero wrote:Not really a problem for ork players (and also I guess the 'crons, d/eldar, only nids and tau that might cause issues...)
I mean, orks are pretty much the same in 40k as they are in 30k, so if I play against normal marines, I have a 40k ork army, if I play against pre-heresy marines, I have a pre-heresy ork army 
Crons and Daemons will still do well against preheresy stuff. They are just that good, an preheresy flyers don't stack up against Cron flyers.
Side note: My army is in the air and I have a tracking number, should be here on Tuesday. Gonna be a long 5 days lol. Automatically Appended Next Post: kb305 wrote:it should just be an aesthetic choice.
i dont understand why everything needs new rules. playing again a preheresy army would be awesome, but use one of the normal 40k codexs.
if anything stuff would just be crapier back then, somehow getting crazy new overpowered rules makes no sense.
A someone else said yes, the technology back during the Heresy was better, its nice to notice the things CSM have like combi-bolters and Havoc Launchers because those are standard issue for the Legions.
Why would you use the Codex when you have a fully fleshed out set of new units and special rules. Its is basically a very large codex, and few things outside of the Primarchs are unbalanced. You can make uber units, but you pay an extremely high price for them and then one lucky death ray, railgun, or Vindicator shot and bam you are out 3-400 points. When playing against a preheresy army simply ask to see the rules for the unit and any special rules that they may have. Its no different than playing against the new CSM codex there is a lot in there that I don't know, so I just ask.
|
This message was edited 2 times. Last update was at 2012/12/06 15:23:46
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 16:03:41
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
|
I've not see the rules, (and didn't read 3 pages of comments), but how many fights could have not happened at the time?
Didn't the Tau not turn up until 38k?
Fighting with Marine chapters formed after the Heresy would not work, unless the traitors were brought up to 40k.
Just like Eldrad being dead by 40k, but every other Eldar force has him in it.
So, I'd play the game, as I don't care about fluff that much.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 21:01:17
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Longtime Dakkanaut
|
I have read a lot of forge world threads in my time here and had some thaghts on the subject.
I think it comes down to atatude, if you are friendly and fun people will want to play with you.
If you understand that people may not want to play with forge world rules but allow them to ask questions and read up on the army beforehand.
I think in this case you would find more games then you would miss.
If your atatude will make the game fun then I would be up for playing you
Don't listen to the people who respond with a negative towards players that dislike FW as realy that doesn't help and further pushes the devide in the playerbase.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 21:30:57
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Executing Exarch
|
valace2 wrote:
What did he use for Horus? That must have been a rather large battle, and while using Betrayal unit rules in a normal game, running two primarchs in the same army is not allowed lol. Although if it was Apoc then its not an issue.
4000 a side - he used a third party horus, so I guess that doesn't count towards the 1 primarch limit
|
Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/06 21:33:26
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Dakka Veteran
|
PredaKhaine wrote:valace2 wrote:
What did he use for Horus? That must have been a rather large battle, and while using Betrayal unit rules in a normal game, running two primarchs in the same army is not allowed lol. Although if it was Apoc then its not an issue.
4000 a side - he used a third party horus, so I guess that doesn't count towards the 1 primarch limit
Must be nice to be running Angron at least, I am gonna be waiting awhile before Dorn turns up :(
They need to get another Primarch out sooner rather than later otherwise this is going to turn into a decade long project.
|
This message was edited 1 time. Last update was at 2012/12/06 21:34:56
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/07 06:20:54
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Screaming Shining Spear
Pittsburgh, PA
|
Haven't they said Fulgrim was going to be the next one? I personally can't wait for Magnus and the Thousand Sons, I'd love to do a pre-Heresy Sons army, and by the time that comes out I'll probably have the income to do it!
|
Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2012/12/07 13:58:29
Subject: Would you have a problem playing against a Forgeworld preheresy army?
|
 |
Kelne
|
I'd have no problems playing against them, but I wouldn't expect to win.
Skinnereal wrote:I've not see the rules, (and didn't read 3 pages of comments), but how many fights could have not happened at the time?
Didn't the Tau not turn up until 38k?
Fighting with Marine chapters formed after the Heresy would not work, unless the traitors were brought up to 40k.
Just like Eldrad being dead by 40k, but every other Eldar force has him in it.
So, I'd play the game, as I don't care about fluff that much.
Necrons, SOB, BT, GK, the list is not that short, actually.
|
This message was edited 1 time. Last update was at 2012/12/07 14:00:37
|
|
 |
 |
|