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Made in br
Savage Khorne Berserker Biker







If my Death Guard, devoted to pestilence and decay, wants to lower the Toughness of an enemy unit, I have to take a sorcerer (thus not open any plagues as troop choices), spend 50 points extra points to get two rolls in the Nurgle table (since you can't take all powers from a single table) and pray for a 1-in-3 chance of Gift of Contagion. Then I cast it, risking Perils of the Warp, Eldar runes and Deny the Witch, and again cross my fingers for a 5-6 on the d3 roll.

But if the stalwart Dark Angels want to do the same, they just grab a bit of wargear in a special unit and toss a blast, likely twin-linked since they can access Divination, and whomeve are is hit is at -1T, no questions asked.

Tell me it costs some 50 points, at least?

In Boxing matches, you actually get paid to take a dive and make the other guy look good.

In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

Rad weapons are hardly unique to Dark Angels...

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in au
Frenzied Berserker Terminator






 Sephyr wrote:
Tell me it costs some 50 points, at least?

Would it upset you to know that the Ravenwing Command Squad and Black Knights can get one for free? The model does have to replace his plasma talon (short-ranged twin-linked plasma gun), though.

But I agree with the sentiment: this sort of weapon would have been a great idea for Nurgle as well. It's a shame, but oh well.
   
Made in us
Longtime Dakkanaut




Then you must hate the Mindworm power. It does the same but to more stats and does -3 per wound and does d3 hits.
   
Made in nz
Judgemental Grey Knight Justicar





New Zealand

If its every model, you have to hit a lot of models to get the majority T for the unit own I guess, unless each hit effects the whole unit. U have to replace the plasma talons which are good weapons.

I think gk have it better with rad grenades but maybe I'm biased
   
Made in us
Death-Dealing Dark Angels Devastator



California

If those are the only units being used in the game, you've got a serious points advantage.

You pick one of the top units from another codex and complain it's got a cool or powerful ability. Do Chaos Marines not have cool things too? You can't compare things in a vacuum.

A 3-man squad of Black Knights costs 126. For every 3 Black Knights, you can get the grenade launcher for free but you lose the plasma talon. The rad grenade is S3 AP- Blast, so it can easily scatter and miss. The -1 Toughness only lasts until end of the turn.

Yes, DA has access to Divination. Even a barebones mastery 1 librarian isn't free, and it still has to get into position to actually cast the spell. And just like your sorcerer, he is also at risk of Perils, Eldar runes and Deny the Witch. It's also at great risk of simply being murdered because you didn't pay for TA, invuln save or defensive powers.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

 Sephyr wrote:

If my Death Guard, devoted to pestilence and decay, wants to lower the Toughness of an enemy unit, I have to take a sorcerer (thus not open any plagues as troop choices), spend 50 points extra points to get two rolls in the Nurgle table (since you can't take all powers from a single table) and pray for a 1-in-3 chance of Gift of Contagion. Then I cast it, risking Perils of the Warp, Eldar runes and Deny the Witch, and again cross my fingers for a 5-6 on the d3 roll.

But if the stalwart Dark Angels want to do the same, they just grab a bit of wargear in a special unit and toss a blast, likely twin-linked since they can access Divination, and whomeve are is hit is at -1T, no questions asked.


The good news is that the Chaos Codex is unfinished. Phil Kelly is still working on the other half of it - you know, the half that makes it more interesting, competitive and in-line with more recent Codex releases. GW only really finished the artwork and layout before it went to print, not the rules (I mean look at the Cultists; they're clearly unfinished as they only have the options present on the DV models, and obvious oversight). An easy mistake to make when you think about it.

(/wishful thinking)

This message was edited 1 time. Last update was at 2013/01/15 01:06:35


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Daemonic Dreadnought





Derby, UK.

 H.B.M.C. wrote:
 Sephyr wrote:

If my Death Guard, devoted to pestilence and decay, wants to lower the Toughness of an enemy unit, I have to take a sorcerer (thus not open any plagues as troop choices), spend 50 points extra points to get two rolls in the Nurgle table (since you can't take all powers from a single table) and pray for a 1-in-3 chance of Gift of Contagion. Then I cast it, risking Perils of the Warp, Eldar runes and Deny the Witch, and again cross my fingers for a 5-6 on the d3 roll.

But if the stalwart Dark Angels want to do the same, they just grab a bit of wargear in a special unit and toss a blast, likely twin-linked since they can access Divination, and whomeve are is hit is at -1T, no questions asked.


The good news is that the Chaos Codex is unfinished. Phil Kelly is still working on the other half of it - you know, the half that makes it more interesting, competitive and in-line with more recent Codex releases. GW only really finished the artwork and layout before it went to print, not the rules (I mean look at the Cultists; they're clearly unfinished as they only have the options present on the DV models, and obvious oversight). An easy mistake to make when you think about it.

(/wishful thinking)




Lol, if only. I'd actually pick it up again an re-shelve my Necrons if this were true.

Armies:

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Iron Warriors (8000 points-ish)

 
   
Made in us
Lesser Daemon of Chaos






 H.B.M.C. wrote:
The good news is that the Chaos Codex is unfinished. Phil Kelly is still working on the other half of it - you know, the half that makes it more interesting, competitive and in-line with more recent Codex releases. GW only really finished the artwork and layout before it went to print, not the rules (I mean look at the Cultists; they're clearly unfinished as they only have the options present on the DV models, and obvious oversight). An easy mistake to make when you think about it.

(/wishful thinking)

Well, with these newfangled electornic codices, it's possible that we might be getting an update to fix a lot of the really unfinished or underpowered units.
Right? Right?

Right?
   
Made in de
Longtime Dakkanaut




 H.B.M.C. wrote:
 Sephyr wrote:

If my Death Guard, devoted to pestilence and decay, wants to lower the Toughness of an enemy unit, I have to take a sorcerer (thus not open any plagues as troop choices), spend 50 points extra points to get two rolls in the Nurgle table (since you can't take all powers from a single table) and pray for a 1-in-3 chance of Gift of Contagion. Then I cast it, risking Perils of the Warp, Eldar runes and Deny the Witch, and again cross my fingers for a 5-6 on the d3 roll.

But if the stalwart Dark Angels want to do the same, they just grab a bit of wargear in a special unit and toss a blast, likely twin-linked since they can access Divination, and whomeve are is hit is at -1T, no questions asked.


The good news is that the Chaos Codex is unfinished. Phil Kelly is still working on the other half of it - you know, the half that makes it more interesting, competitive and in-line with more recent Codex releases. GW only really finished the artwork and layout before it went to print, not the rules (I mean look at the Cultists; they're clearly unfinished as they only have the options present on the DV models, and obvious oversight). An easy mistake to make when you think about it.

(/wishful thinking)


Let me guess...GW is going to release the other half in about 3 or 4 years?
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

Nivek5150 wrote:
If those are the only units being used in the game, you've got a serious points advantage.

You pick one of the top units from another codex and complain it's got a cool or powerful ability. Do Chaos Marines not have cool things too? You can't compare things in a vacuum.

A 3-man squad of Black Knights costs 126. For every 3 Black Knights, you can get the grenade launcher for free but you lose the plasma talon. The rad grenade is S3 AP- Blast, so it can easily scatter and miss. The -1 Toughness only lasts until end of the turn.

Yes, DA has access to Divination. Even a barebones mastery 1 librarian isn't free, and it still has to get into position to actually cast the spell. And just like your sorcerer, he is also at risk of Perils, Eldar runes and Deny the Witch. It's also at great risk of simply being murdered because you didn't pay for TA, invuln save or defensive powers.


Common sense, rational thinking, and facts are not welcome on the interwebz during nerd rage ranting.

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Made in hu
Pyromaniac Hellhound Pilot





 H.B.M.C. wrote:

The good news is that the Chaos Codex is unfinished. Phil Kelly is still working on the other half of it - you know, the half that makes it more interesting, competitive and in-line with more recent Codex releases. GW only really finished the artwork and layout before it went to print, not the rules (I mean look at the Cultists; they're clearly unfinished as they only have the options present on the DV models, and obvious oversight). An easy mistake to make when you think about it.

I want this to be true ... Until then:


I mean, come on guys! The new DA codex somehow managed to represent all three special branches of the Dark Angels (Greenwing, Deathwing, Ravenwing), made all of them cool and strong, and made their hybrid versions even cooler and stronger! And on the other side of the road, we have the CSM codex what has NurgleNurgleNurgleBaledrake and little else... I can now totally understand what the DA players felt when the 5th edition SM codex came out after their previous DA codex...


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