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2014/05/11 06:18:39
Subject: Skullchewer's Freebooters. Dark Eldar army now underway.
Whoever designed the Forge World Meka Dread is an evil genius. This thing is gorgeous, and fits together very cleverly. It;s going to be an interesting project for sure.
Automatically Appended Next Post: So, for a while I've had this kind of self appointed mascot for the army. That one Ork boy that would seemingly have a 1+ inv save. He survived crazy amounts of shots and attacks every game.
Sadly he didnt' survive the Mrs' swinging coat sleeve.
So, he's getting an upgrade!
This message was edited 1 time. Last update was at 2014/05/11 12:59:29
2014/05/12 17:25:32
Subject: Skullchewer's Freebooters. Dark Eldar army now underway.
Cheers. Just need to decide on a head for him.
The Dread IS going to be fun! I'm going to try and make this one a bit special (By my standard). And then, once it's painted and based beautifully, it will suck and die in turn 1 ^_^
2014/05/13 23:13:05
Subject: Skullchewer's Freebooters. Dark Eldar army now underway.
So, it occurred to me, with the evidence suggesting that some characters being removed from new codices, Orks may lose a named character or two. Zogwort seems likely, as he has no model.
I started messing around with a model for him a while ago, and tonight I decided to try and get him finished before the new codex drops, otherwise I'll never finish him.
Trying to make him some snakes.
2014/05/14 21:21:16
Subject: Skullchewer's Freebooters. Preparing for the new WAAAGH.
Ever have one of those models where, once you start painting it, you can't wait for it to be finished? This is one of those. SO eager to see how he turns out, I'm really happy with how he's coming together so far.
2014/05/18 22:32:53
Subject: Skullchewer's Freebooters. Preparing for the new WAAAGH.
Nice work. Look forward to seeing him done almost as much as you appear to.
Liking the terrain and DE too.
Mastodon: @DrH@dice.camp
The army- ~2295 points (built).
* -=]_,=-eague Spruemeister General. * A (sprue) Hut tutorial * Dsteingass - Dr. H..You are a role model for Internet Morality! // inmygravenimage - Dr H is a model to us all Theophony - Sprue for the spruemeister, plastic for his plastic throne! // Shasolenzabi - Toilets, more complex than folks take time to think about!
2014/05/19 09:46:49
Subject: Skullchewer's Freebooters. Preparing for the new WAAAGH.
That's gonna look freakin awesome! I look forward to seeing him done, I've been on the fence for a while about buying one of the forgeworld dreads, but seeing that has just pushed me over to the side that costs money...
that scenery's awesome too, nice work!
doh! maybe I shouldn't have messed with that...
2014/05/27 20:32:37
Subject: Skullchewer's Freebooters. Preparing for the new WAAAGH.
Squidbot I love the beaten bronze Raider, if I had thought of that I'd never gotten rid of my Dark Eldar! Now I have to resist the urge to get them again.
I love the Dreads, I need to loot some more and add crew like that.
Very creative work here!
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/05/30 15:39:23
Subject: Skullchewer's Freebooters. Preparing for the new WAAAGH.
Cheers Dez I'm actually contemplating sellling my DE. I have a reasonably sized force, but I'm just not that inerested in playing them. I love my greenskins too much.
2014/05/30 15:42:31
Subject: Re:Skullchewer's Freebooters. Preparing for the new WAAAGH.
I've learned (the hard way) not to sell my stuff...at least stuff I've painted. Put it on a shelf! You'll find later down the road you'll come back to it.
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/06/01 10:17:20
Subject: Re:Skullchewer's Freebooters. Preparing for the new WAAAGH.
Dead right actually, Dez. I got rid of all my 80's 40K stuff and have spent the last few years regretting it. So the DE are now in storage (Commoragh).
Meanwhile, excited at the prospect of being more powerful in the new codex, this Bad Moon Weirdboy tried to summon a monstrous creature, while waiting for his new paintjob.
And I had to pick this up when I saw it upon ebay. Nostalgia factor over 5000
2014/06/01 12:08:39
Subject: Re:Skullchewer's Freebooters. Preparing for the new WAAAGH.
It's an article about the board game, with not a lot of detail, but still a very cool article, written by Ian Livingstone. Ah, those were the days. I got hugely nostalgic reading that issue, really hammered home what GW have become, compared to how they started. Hey ho.
Also, I finally got myself a KR multicase, so I did a quick video for it.
2014/06/01 14:32:00
Subject: Re:Skullchewer's Freebooters. Preparing for the new WAAAGH.
I can remember going into a bookstore in a mall that no longer exists and perusing White Dwarf, I may even have a few at my dads. Great finds!
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/06/06 14:52:51
Subject: Re:Skullchewer's Freebooters. Preparing for the new WAAAGH.
"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB
2014/06/06 15:28:13
Subject: Skullchewer's Freebooters. The Gorkanaut has landed.