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Made in us
Fixture of Dakka






That 250.00 is a pretty good price for the contents. My base box, for example is about 5-10 lbs of basic content alone. (and full of sprues and cards, and just 1 book.)

Game is straightforward, and from there it is a horror show that is never the same game twice.



At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. 
   
Made in gb
Fully-charged Electropriest



UK

 Grot 6 wrote:
That 250.00 is a pretty good price for the contents. My base box, for example is about 5-10 lbs of basic content alone. (and full of sprues and cards, and just 1 book.)

Game is straightforward, and from there it is a horror show that is never the same game twice.


$250 is a steal, I paid £350 on eBay for mine and even that was cheaper than buying the game from the store and having it shipped to the UK would have been, so I feel like I had a bargain.

 
   
Made in ca
Fixture of Dakka




Snebze wrote:
Clanan wrote:
So how fun is the actual game? It's hard to find actual solid feedback on whether it's worth the price, or if this is just an explosion of popularity + minis. It's like an actual meme product.


Very. But if your players expect to 'win', they're not going to like it much. It's all about the journey, and how you can get f****d-over by randomness and your own bad decisions.

A bit like if Dwarf Fortress, Dark Souls, aliens(tm) and Hero Quest had a love-child.


So something like Silver Tower with the randomness factor and you enjoy the journey?

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Dakka Veteran




Im not elegant with words to compare Silver Tower to Kingdom Death, but I would say its nothing alike. Kingdom Death is punishing in every phase, and so random, you can spend hours in the settlement phase preparing yourself for whats to come, just to roll during the hunt phase and just die...
   
Made in de
Experienced Maneater






Chopxsticks wrote:
Im not elegant with words to compare Silver Tower to Kingdom Death, but I would say its nothing alike. Kingdom Death is punishing in every phase, and so random, you can spend hours in the settlement phase preparing yourself for whats to come, just to roll during the hunt phase and just die...

Sounds like a pretty gakky RND game tbh.
   
Made in us
Dakka Veteran




It is.. The other aspects of the game balance it out for me though. I have lost 2 other people who didnt enjoy the unforgiving randomness though.

   
Made in gr
Thermo-Optical Spekter





Greece

Yes and no, if you like control it is not the game for you and some of the game mechanics are not my favourite including the bug/ feature of the monsters health.

BUT

Within the context of the game its universe and the scope it wants to deliver all makes perfect sense and are thematic.

TPK is well within the scope of the game and many rules are there to help lessen the impact.

Lets be honest the game is about a community trying to survive in a bleak, horrifying world were they are the bottom of the food-chain and their only source of everything is the things that hunt them.

Yes, things can be random and can lead to total party kill but it only reinforces the feel of surviving against odds that are greater than the individuals.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The game is out to hate feth you every step of the way. The odds are always stacked against the players. The rulebook even goes as far as ruling disputes in favour of the monsters should they arise.




Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Dakka Veteran




Regardless, it doesnt make it any less frustrating that the game takes MONTHS to complete and everything is designed to kill you. Things are always random, everything you roll on has a slim chance of being positive and a high chance of crippling and slowing down the game. The 1.5 rules look to move focus from individual survivors to the actual settlement teaching them. which is a positive. Going from a progressed survivor to a fresh blank one is probably the worst part of the game imo.
   
Made in nl
[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Whenever the character of my brother dies, he takes a new one and has it forcefully adapt the name of his previous character.. that's how well he takes it.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
Made in us
Using Object Source Lighting





Portland

blackfang, I think it has a lot to do with hype, prior limited supply, and limited time early bird deals. As someone who thinks the game is top-notch, this explosion has me fairly baffled, though, with the lack of substantive communication.


Re; everyone who says the game is gonna' kill you, it has a steep learning curve, but my group's been coasting on campaigns for some time. I mean, if we took a stupid risk, it might be risky, but the game is definitely not the definition of horrible odds- things like Pandemic's higher difficulties or Ghost Stories where you're mostly just fighting horrible odds are far more punishing in my opinion.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in us
Regular Dakkanaut




Welp!

http://fortune.com/2016/11/27/kickstarter-kingdom-death-monster/
   
Made in gr
Thermo-Optical Spekter





Greece

And that is 5m passed!
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

Really like the idea of settlements and struggling to survive, and the imagery seems so evocative.

Another question to knowledgeable players of KD - How essential are the pin ups in the game? Don't get me wrong I'm not a prude and don't care about stuff like that, but thinking of getting people of the fairer sex to play and will probably have an easier time of it without the pneumatics !

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in gr
Thermo-Optical Spekter





Greece

By the creators words, none at all.

You could use them as stand ins, but they are not meant for gameplay.
   
Made in us
Fixture of Dakka






As far as I can tell Pin-Ups are just for display and aren't actually used in the game, unless you want one for a survivor.

"The Omnissiah is my Moderati" 
   
Made in us
Incorporating Wet-Blending






From what little I heard of interviews, the KD miniatures, including the pinups, came first, then the KD:M game. That would explain why the first KS funded well. I got the impression that Poots already had a good following before the campaign. Anyone familiar with Poots before he used KS?

Crimson Scales and Wildspire Miniatures thread on Reaper! : https://forum.reapermini.com/index.php?/topic/103935-wildspire-miniatures-thread/ 
   
Made in us
Major




In a van down by the river

A handful of pin-ups may have a gear card or similar promo item that a collector may want, but no other gameplay purpose.

The game itself, however, can be quite graphic. How good/bad that is depends on your friends of the fairer sex there; the one I played the intro scenario with managed to hit the lion, draw the groin hit location and rolled a natural crit. For that specific hit location doing that castrates the lion, gives you a special resource of his removed gonads and makes the lion very, very angry. The next round it decapitated her survivor, and the lion died shortly thereafter. Without delving too much into the story, since a survivor died we had to choose how we treated the dead in our settlement, to which she quite vociferously shouted down one of the options and the campaign could begin.

Little synopsis of the game there; the amount of storytelling that occurs just from playing is quite remarkable.
   
Made in us
Regular Dakkanaut




Monster the board game was the impetus behind Kingdom Death existing - but his ideas for it were too big right out the gate, so he started with the limited resin release figures as both part of the developing concept work and to start getting the brand of Kingdom Death out there. So he had a few years of top notch models and teasing bits of lore and background fueling the first KS.

This KS has the success of the previous and well over a years worth of people'a experience with the game behind it as well as the overall KD brand of amazing and disturbing models.


Automatically Appended Next Post:
I also think it bears repeating that the first KS was one of the very first runaway gaming KS's and a lot of how we expect KS projects to run three or four years on is no doubt in part from other developers having learned from KD's trailblazing. And that first one was lightning in a bottle, to recapture that like he's done here is pretty remarkable.

Also also: the failure to deliver official build guides for the models is IMO the biggest blemish on the first KS.

This message was edited 2 times. Last update was at 2016/11/27 23:30:07


 
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

There was some talk of a game variant / expansion in future where pinups all become named hero characters.
But mostly, they're just fun models to paint - way more fun than the armour kits, which are good if you love customising, but bad if you hate assembling models out of dozens of parts.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in us
Regular Dakkanaut




KD: Labryinth is the discussed "hero" game, though it wouldn't involve pinups but regular versions of things like the Twilight Knights and White Speakers (the latter not exactly needing a pinup version...).
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

Alendrel wrote:
KD: Labryinth is the discussed "hero" game, though it wouldn't involve pinups but regular versions of things like the Twilight Knights and White Speakers (the latter not exactly needing a pinup version...).


Well yeah sure, but the existing models of those are currently from the pinup line.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
Made in us
Regular Dakkanaut




Most aren't pinups - that's how the White Speakers dress in-setting.
   
Made in ca
Ragin' Ork Dreadnought




Monarchy of TBD

 Pacific wrote:
Really like the idea of settlements and struggling to survive, and the imagery seems so evocative.

Another question to knowledgeable players of KD - How essential are the pin ups in the game? Don't get me wrong I'm not a prude and don't care about stuff like that, but thinking of getting people of the fairer sex to play and will probably have an easier time of it without the pneumatics !


With the monster designs, you really think the endowment of the pinups will be the sticking point? Take a look at the Wet Nurse monster- and now imagine explaining that one. Mountains of breasts! This game is so far into nightmare body horror mixed with sexiness that even saying its name in a thread triggers the NSFW alarms.

Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.

 
   
Made in us
Using Object Source Lighting





Portland

The core game, minus a few illustrations and that... not favorite... comic, is pretty tame. While KD certainly got a name for itself with NSFW, I think they played it pretty safe in the core.


My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in gr
Thermo-Optical Spekter





Greece

Wet nurse looks quite logical for its description and not unlike many statues of fertility goddesses of the antiquity.

Not sure why so many people point at that monster so much.
   
Made in us
Regular Dakkanaut




 PsychoticStorm wrote:
Wet nurse looks quite logical for its description and not unlike many statues of fertility goddesses of the antiquity.

Not sure why so many people point at that monster so much.


Cause they haven't seen the Forge God?
   
Made in ca
Fixture of Dakka




Since I don't know anything about Kickstarter, if I placed an order now, or pledge I think they are called, when would I expect product at my door?

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Using Object Source Lighting





Portland

double post

This message was edited 1 time. Last update was at 2016/11/28 01:18:42



My painted armies (40k, WM/H, Malifaux, Infinity...) 
   
Made in au
Innocent SDF-1 Bridge Bunny





Brisbane, Australia

Davor wrote:
Since I don't know anything about Kickstarter, if I placed an order now, or pledge I think they are called, when would I expect product at my door?


in 4-5 years or so, knowing Poots.

So many games, so little time.

So many models, even less time.

Screw it, Netflix and chill. 
   
 
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