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![[Post New]](/s/i/i.gif) 2013/02/17 00:23:24
Subject: Necrons and flyers
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Dakka Veteran
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How do Necrons deal with flyers?
AB gets 4 twin linked shots but snap shots and strength 7 isn't great against AV12. Even if you use Scythes, you still have to roll 6's to pen. Not sure Crons have an effective way to deal with flyers.
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This message was edited 1 time. Last update was at 2013/02/17 00:24:19
Successful trades since 2011 with GREY88, Theophony, midget_overlord, Stricknasty, ratmkith, Swissgeese, djones520, ArcSoll, LValx, Joravi,... |
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![[Post New]](/s/i/i.gif) 2013/02/17 01:12:27
Subject: Necrons and flyers
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Decrepit Dakkanaut
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With ABs against fliers, your aim isn't to pen, it's to send up enough shots to simply rip off hull points; a penetrating hit is simply icing on the cake.
Every hit has a 33% chance of tearing a hull point off an AV12 flier, and since every hit also generates a further 2, you're seeing each hit statistically = 1 lost hull point. An AB might not easily be able to bring down a flier in a single turn of shooting, but it can cripple it, and even 1 hit with the tesla destructor almost puts it on par with the Quad-Gun for AA.
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Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
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"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
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![[Post New]](/s/i/i.gif) 2013/02/17 05:30:48
Subject: Necrons and flyers
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Proud Triarch Praetorian
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I've always looked at it like this:
-roll a D6 eight times.
-what are the odds one of those rolls will result in a 6?
-when a Tesla destructor rolls a 6, what happens?
(translation: Annihilation Barges are good against flyers)
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![[Post New]](/s/i/i.gif) 2013/02/17 11:00:54
Subject: Necrons and flyers
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Longtime Dakkanaut
New Zealand
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Is this a serious question? Or have you just not actually ever played a Necron list? Necrons are almost certainly the strongest anti air army in the game by quite some margin. Other armies have to rely on other fliers or the Quad Gun, Necrons actually have very solid ground to air ability. 3 Barges is the default Heavy Support loadout for Necrons because they are cheap and insanely effective. 4 Tesla shots with re-rolls will usually get 3 or 6 hits against a flier, so even snap firing a single Barge is almost guaranteed to wreck an AV10 flier, cripple a AV11 flier and do a reasonable chunk of damage to an AV12 flier. If you get lucky and get 3 or even 4 6's to hit (with re-rolls its not that unlikely) then you end up with 9 or 12 S7 shots, which just crushes fliers. If you get them Skyfire (in Big Guns) then they hurt even more.
That doesn't even take into consideration the rest of the army. Considering almost every Necron list is going to be running 2-3 Night Scythes (as they are amazing for keeping troops alive if nothing else) you also have another 3 or so Tesla Destructors which will have Skyfire. Its rare to see more than 3 fliers in most armies and Necrons usually handle that no problem. Lists with more than 3 fliers tend to be running AV11 ones which are much less of a problem.
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![[Post New]](/s/i/i.gif) 2013/02/17 18:36:11
Subject: Re:Necrons and flyers
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Grey Knight Psionic Stormraven Pilot
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I agree with the previous comments : I played against many necron players, and playing flyers againt them is really hard : lots of S6 weapons.
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Abyssus abyssum invocat
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![[Post New]](/s/i/i.gif) 2013/02/17 18:43:30
Subject: Necrons and flyers
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Dakka Veteran
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What army did you use against them?
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Successful trades since 2011 with GREY88, Theophony, midget_overlord, Stricknasty, ratmkith, Swissgeese, djones520, ArcSoll, LValx, Joravi,... |
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![[Post New]](/s/i/i.gif) 2013/02/17 18:46:54
Subject: Necrons and flyers
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Killer Klaivex
Oceanside, CA
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Twin-linked Telsa destructor hits on 6's with re-rolls. That's ~30% of the shots hit, and each hit results in 2 bonus hits.
That means with 4 shots, you're averaging ~3 hits.
With 3 hits at S7, each AB is about as good as a Quadgun.
The quadgun will reliably get fewer hits, where as the barge could do more if lucky, it's also more likely to do nothing at all.
-Matt
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![[Post New]](/s/i/i.gif) 2013/02/17 21:47:44
Subject: Re:Necrons and flyers
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Tail-spinning Tomb Blade Pilot
Onuris Coreworld
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While difficult, it is possible to get Night Scythes or Doom Scythes behind Hel Drakes and Valkyries/Vendettas. Str 7 on rear of 10 is pretty much guaranteed penetrating hits.
As for Storm Ravens, just go with the Annihilation Barge.
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"Most mortals will die from this procedure...and so will you!" |
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![[Post New]](/s/i/i.gif) 2013/02/17 22:48:00
Subject: Necrons and flyers
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Battleship Captain
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Powerguy wrote:Is this a serious question? Or have you just not actually ever played a Necron list? Necrons are almost certainly the strongest anti air army in the game by quite some margin
Tell that to the Imperial Guard.
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![[Post New]](/s/i/i.gif) 2013/02/17 23:18:23
Subject: Necrons and flyers
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Longtime Dakkanaut
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3 vendettas will beat 3 Nightscythes more often then not and the Nightscyhthes are more expensive because of the troop tax you have to pay to get one.
A single Nightscythe will struggle with bringing down a single vendetta, while a single vendetta will not struggle as much to bring down a single Nightscythe.
The op asked a legitimate question.
The best I can do is have Zahndrekh on the board to give a Nightscythe or annihilation barge tank hunter. That will give it the best chance to drop a single Vendetta. Then have two scythes gang up on a second vendetta. This is predicated on going second to have the vendettas on the board first to get the shot off on them.
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![[Post New]](/s/i/i.gif) 2013/02/17 23:44:01
Subject: Necrons and flyers
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Longtime Dakkanaut
New Zealand
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TheCaptain wrote:Powerguy wrote:Is this a serious question? Or have you just not actually ever played a Necron list? Necrons are almost certainly the strongest anti air army in the game by quite some margin
Tell that to the Imperial Guard.
In top tier competitive play Necrons are still better, 2-3 Night Scythes and 3 Annihilation Barges (i.e what is seen in every Wraithwing list) is much better anti air than 3 Vendettas. Guard CAN get better anti air, but no one runs Hydras and its very rare to see more than 3 Vendettas because they have to be squadroned.
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![[Post New]](/s/i/i.gif) 2013/02/18 01:35:12
Subject: Necrons and flyers
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Longtime Dakkanaut
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Powerguy wrote: TheCaptain wrote:Powerguy wrote:Is this a serious question? Or have you just not actually ever played a Necron list? Necrons are almost certainly the strongest anti air army in the game by quite some margin
Tell that to the Imperial Guard.
In top tier competitive play Necrons are still better, 2-3 Night Scythes and 3 Annihilation Barges (i.e what is seen in every Wraithwing list) is much better anti air than 3 Vendettas. Guard CAN get better anti air, but no one runs Hydras and its very rare to see more than 3 Vendettas because they have to be squadroned.
I agree. I love how one person said "troop tax". You do realize this is an objective based game? 5+ troops choices are almost mandatory for a well-built list. Cheap Scythes + cheap Barges give Crons the best overall anti-air.
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Bee beep boo baap |
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![[Post New]](/s/i/i.gif) 2013/02/18 01:41:42
Subject: Necrons and flyers
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Regular Dakkanaut
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I was going to say I think being able to take flyers as a dedicated transport and those flyers are sure to keep those troops choices safe as long as they stay inside is a tax I would gladly pay.
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![[Post New]](/s/i/i.gif) 2013/02/18 11:54:12
Subject: Necrons and flyers
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Deranged Necron Destroyer
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Necrons dont care about the opponents flyers tbh... even AV12 is not a problem you still glance on a 5+ and that is all you need, the rest is volume of shots... think that even normal warriors will glance everthing flying on 6+/
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You have ruled this galaxy for ten thousand years
Yet have little of account to show for your efforts
Order. Unity. Obedience.
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And we shall do so again.
4500 pts
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![[Post New]](/s/i/i.gif) 2013/02/18 13:51:29
Subject: Re:Necrons and flyers
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Discriminating Deathmark Assassin
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I've shot down flyers (and a FMC) before with nothing more than a squad of warriors. Not easy but 20 rapid-firing-glancing-on-sixes dudes can rip off a hull point or two. I caused a Daemon Prince to fall from the sky, take a wound and then assaulted him with a squad of wraiths...pretty funny stuff.
But yeah almost every gun in the necron codex can deal with flyers...
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![[Post New]](/s/i/i.gif) 2013/02/18 14:18:14
Subject: Necrons and flyers
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Huge Hierodule
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Necrons have the uncanny ability to deal with any unit with an AV in the game thanks to the gauss rule. Essentially poison (6+) for vehicles, they treat enemy tanks, skimmers, flyers, and walkers much in the same capacity that Dark Eldar treat anything with a toughness characteristic.
The benefit to necrons, however, is their basic weapons can also wound infantry as well. Also vehicles typically do not have a save, so every 6+ rolled is usually an automatic "wound" on a vehicle (of course unless it has "Jink" or evades or an invulnerable save).
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Been out of the game for awhile, trying to find time to get back into it. |
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