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Made in gb
Hardened Veteran Guardsman




England

I like to run pis with a flamer in just to drop off for line breaker, though I did get lucky and managed to get two of those squads wiping out a sm tac squad hid in ruins... Whoosh. I did used to give them meltabombs but after 15 games without any targets I've dropped them.

Had I not got a thing for mech plasma vets, I might put sws in with somthing instead.

far too many points and still painting...

74th @ Caledonian Uprising 2011
104th @ Caledonian Uprising 2014 (and STILL best General in Pure Codex:IG) 
   
Made in us
Battleship Captain





NYC

vorpalhit wrote:
I like to run pis with a flamer in just to drop off for line breaker, though I did get lucky and managed to get two of those squads wiping out a sm tac squad hid in ruins... Whoosh. I did used to give them meltabombs but after 15 games without any targets I've dropped them.

Had I not got a thing for mech plasma vets, I might put sws in with somthing instead.


SWS's or PCS's are fantastic in a Flyer.

I don't know why you'd put in a PIS though. Those are for blobbed heavy weapons,

Dropping in one special weapon isn't going to have that much effect on impact.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in us
Douglas Bader






 TheCaptain wrote:
I don't know why you'd put in a PIS though. Those are for blobbed heavy weapons,


Cheap cost I guess? If all you want is cheap scoring bodies to drop off late in the game I can think of situations where you'd put an infantry squad in there. For example, if you're playing a low-point game with two Vendettas and can't afford SWS you could put the PCS in one and an infantry squad in the other, leaving the final infantry squad behind on a "home" objective.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Hardened Veteran Guardsman




England

Well i have 5 chimeras with ccs with plas, pcs flamers, and 3 plas/melta in them, i like them being shooty for as long as possible. Vets although i love the bs4 and multiple special weapons the pis are my 110 points of picking up a cheeky objective/linebreaker rather than 200. I didn't have any fortifications until Monday so maybe ill try a blob with heavy weapons and a quad or Icarus.
Ps does "fire on my target" effect jink?

far too many points and still painting...

74th @ Caledonian Uprising 2011
104th @ Caledonian Uprising 2014 (and STILL best General in Pure Codex:IG) 
   
Made in us
Stalwart Space Marine



Seattle, WA

The more guardsmen you have in the vendettas/valkries the less points you have on the table on turn 1 (and maybe 2) I don't see a huge benefit. The barebones Vendettas is pretty good by itself.


 
   
Made in gb
[DCM]
Moustache-twirling Princeps





Gone-to-ground in the craters of Coventry

Jink is a cover save. Any orders that affect cover saves affect jink.

6000 pts - Harlies: 1000 pts - 4000 pts - 1000 pts - 1000 pts DS:70+S+G++MB+IPw40k86/f+D++A++/cWD64R+T(T)DM+
IG/AM force nearly-finished pieces: http://www.dakkadakka.com/gallery/images-38888-41159_Armies%20-%20Imperial%20Guard.html
"We don't stop playing because we grow old; we grow old because we stop playing." - George Bernard Shaw (probably)
Clubs around Coventry, UK https://discord.gg/6Gk7Xyh5Bf 
   
Made in us
Douglas Bader






 Skinnereal wrote:
Jink is a cover save. Any orders that affect cover saves affect jink.


Not that it will ever come up, since BiD is going to be more useful against flyers.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in gb
Junior Officer with Laspistol





 Sir Mammoth wrote:
The more guardsmen you have in the vendettas/valkries the less points you have on the table on turn 1 (and maybe 2) I don't see a huge benefit. The barebones Vendettas is pretty good by itself.


I don't know about you, but my melta-vets never make a contribution on turn 1. My plasma vets do occasionally, but nothing that couldn't be handled by what's already on the table.

The huge benefit is placement. I can drop my plasma vets behind an aegis and ignore the cover, or place my melta-vets in the rear or side arc of a vehicle. The benefits are huge.

This message was edited 1 time. Last update was at 2013/02/20 18:26:19



Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

FAQs 
   
Made in us
Battleship Captain





NYC

Peregrine wrote:
 Skinnereal wrote:
Jink is a cover save. Any orders that affect cover saves affect jink.


Not that it will ever come up, since BiD is going to be more useful against flyers.


Except for twin-linked stuff like Sabre Platforms.

Sir Mammoth wrote:The more guardsmen you have in the vendettas/valkries the less points you have on the table on turn 1 (and maybe 2) I don't see a huge benefit. The barebones Vendettas is pretty good by itself.


Meltavets, 4xFlamer PCS, Demo Charge SWS's; these things hate being on the board turn 1.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in de
Fresh-Faced New User




Some advice needed here:

Got 2 vendettas and I think of giving them bot 50pts SWS with 3 flamers.
But I also have one PCS with my platoon that is behind my ADL.

Shall I deploy one SWS less and instead put the PCS inside the vendetta.
Or should I keep the PCS with 4 flamers behind my platoon for orders and counterattack?
   
Made in us
Battleship Captain





NYC

Cyberian wrote:
Some advice needed here:

Got 2 vendettas and I think of giving them bot 50pts SWS with 3 flamers.
But I also have one PCS with my platoon that is behind my ADL.

Shall I deploy one SWS less and instead put the PCS inside the vendetta.
Or should I keep the PCS with 4 flamers behind my platoon for orders and counterattack?


PCS's are very poor at both orders and counterattack. IMO, don't bother with the extra SWS. Give the PCS flamers, and give the SWS something else other than flamers. That way, you have flying solutions to two different problems, should they arise.

Dakka member since 2012/01/09 16:44:06

Rick's Cards&Games 1000pt Tourney: 2nd
Legion's Winter Showdown 1850: 2nd Place
Snake Eyes 1000pt Mixed Doubles: 3rd Place

Elysian 105th Skylance W:37-L:3-D:6 in 6th Edition

The Captain does HH:Imperial Fists! Tale of Four Gamers Plog (New Batrep posted!) 
   
Made in de
Fresh-Faced New User




 TheCaptain wrote:


PCS's are very poor at both orders and counterattack. IMO, don't bother with the extra SWS. Give the PCS flamers, and give the SWS something else other than flamers. That way, you have flying solutions to two different problems, should they arise.


Sounds good. Maybe I buy a second vanilla CCS just to give orders to my platoon and stay behind. My first equipped CCS with chimera can get killed or go with the vets and I don't loose my orders.

This message was edited 1 time. Last update was at 2013/02/20 19:15:43


 
   
Made in gb
Junior Officer with Laspistol





If you're buying another CCS, it'd be better to throw 4 meltas on it and put it in a vendetta too. BID on BS4 Vets makes a great tank hunter. Probably the most cost effective tank hunter in the whole codex.


Star Trek taught me so much. Like, how you should accept people, whether they be black, white, Klingon or even female...

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Made in us
Heroic Senior Officer





Western Kentucky

 Exergy wrote:
you can put in a PCS or a cheap infantry squad. You can also take a special weapons squad without any special weapons. Just 30 points, think of it as a vehicle upgrade.


A special weapons squad is 35pts base, and MUST upgrade 3 men to carry some sort of special weapon. The cheapest cost they could have would be 50pts, which would be x3 GL, Flamers, or snipers.

Unless you meant a naked PCS, but really, are you that worried about points and risk that you wouldn't spend a mere 20pts to give them 4 flamers?

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

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