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![[Post New]](/s/i/i.gif) 2013/02/21 16:36:30
Subject: No divination for C:SM
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Land Raider Pilot on Cruise Control
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I notice that regular space marine librarians are restricted from generating divination powers, while DA, SW, BA, and GK can. Is there some sort of fluff for this, because i don't see why vanilla marines can't use divination but DA, SW and BA can. What about Varro Tigerius divining the movements of the Hive Mind or Blood Ravens Librarians using fore-sight to determine enemy battle plans, sounds like divination to me.
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Blood Ravens 2nd Company (C:SM)
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![[Post New]](/s/i/i.gif) 2013/02/21 18:22:01
Subject: Re:No divination for C:SM
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Twisted Trueborn with Blaster
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Really? I didnt realise that was the case. Where does it say what tables they can generate powers from?
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![[Post New]](/s/i/i.gif) 2013/02/21 18:24:17
Subject: No divination for C:SM
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Dakka Veteran
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In the FAQ's for space marine it tells you what powers you can generate from. I'd like to have divination as an option but in reality I would very rarely give up null zone because it is so powerful.
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![[Post New]](/s/i/i.gif) 2013/02/21 19:07:41
Subject: No divination for C:SM
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Courageous Space Marine Captain
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No, it makes no sense, yes it is annoying. Every time there's new SM FAQ I cross my fingers and hope they've changed it.
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![[Post New]](/s/i/i.gif) 2013/02/21 19:17:51
Subject: No divination for C:SM
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Pulsating Possessed Chaos Marine
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Well, CSM don't get divination either. Seems a little silly when that's one of the things Tzeentch does best.
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DA:80S+++G+++M++B+I+Pw40k99/re#+D++A+++/fWD255R+++T(T)DM+
 I am Blue/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both selfish and rational. I'm scheming, secretive and manipulative; I use knowledge as a tool for personal gain, and in turn obtaining more knowledge. At best, I am mysterious and stealthy; at worst, I am distrustful and opportunistic. |
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![[Post New]](/s/i/i.gif) 2013/02/21 19:19:46
Subject: No divination for C:SM
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Courageous Space Marine Captain
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deathholydeath wrote:Well, CSM don't get divination either. Seems a little silly when that's one of the things Tzeentch does best.
Yes. That is actually even worse that SM not having it.
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![[Post New]](/s/i/i.gif) 2013/02/21 19:22:00
Subject: Re:No divination for C:SM
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Can't Arhiman get powers from Divination? I know the book lets you get Divination(if you roll it)
Anyway, GKs, Space Wolves, and Blood Angels have been shown in the fluff preforming divination powers and abilities so it makes complete sense they would have it. DAs are just randomly included for some reason.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/02/21 19:24:38
Subject: No divination for C:SM
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Courageous Space Marine Captain
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Thing is you're supposed to use vanilla dex to represent about 95% of the Space Marine chapters. It should be flexible.
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![[Post New]](/s/i/i.gif) 2013/02/21 19:31:32
Subject: Re:No divination for C:SM
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Grim Dark Angels Interrogator-Chaplain
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Grey Templar wrote:Can't Arhiman get powers from Divination? I know the book lets you get Divination(if you roll it)
Anyway, GKs, Space Wolves, and Blood Angels have been shown in the fluff preforming divination powers and abilities so it makes complete sense they would have it. DAs are just randomly included for some reason.
How do you think they hunt the fallen?
Dark angels dont get biomancy either, I for one would like to use this on ezekial, tigurius with
Biomancy can become very nasty indeed
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![[Post New]](/s/i/i.gif) 2013/02/21 20:12:36
Subject: No divination for C:SM
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Dakka Veteran
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Oh boo hoo. Eldar are master psychers but they only get two trees while many SM chapters get 4!
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![[Post New]](/s/i/i.gif) 2013/02/21 20:11:10
Subject: No divination for C:SM
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Courageous Space Marine Captain
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warpspider89 wrote:Oh boo hoo. Eldar are master psychers but they only get two trees while many SM chapters get 4!
Well, Eldar should get them all, definitely. I'd also give them rule that would allow them to choose their powers rather than roll for them.
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![[Post New]](/s/i/i.gif) 2013/02/21 20:21:55
Subject: No divination for C:SM
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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warpspider89 wrote:Oh boo hoo. Eldar are master psychers but they only get two trees while many SM chapters get 4!
Doesn't change the fact that divination should be given to C: SM libbies since the other SM books get it. Eldar should also get all the trees, since they are as you said master psykers. Point being, we can't see to much rhyme or reason behind this and hope it changes.
(And I don't even play C: SM haha)
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![[Post New]](/s/i/i.gif) 2013/02/21 20:26:11
Subject: Re:No divination for C:SM
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Regular Dakkanaut
Massachusetts
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Of course they should have it. I didn't even realize C:SM didn't have divination until I saw this post, I just assumed they did. Silly me for assuming that logic would prevail with 40k rules. However, I was aware of Eldar only having access to two types of psychic powers, which is equally, if not more baffling.
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Space Wolves - 1500 pts
Orks - WIP
"I have never learned anything from any man who agreed with me" - Dudley Field Malone |
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![[Post New]](/s/i/i.gif) 2013/02/21 20:31:15
Subject: Re:No divination for C:SM
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Stone Bonkers Fabricator General
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Grey Templar wrote:Can't Arhiman get powers from Divination? I know the book lets you get Divination(if you roll it)
Anyway, GKs, Space Wolves, and Blood Angels have been shown in the fluff preforming divination powers and abilities so it makes complete sense they would have it. DAs are just randomly included for some reason.
arhiman cannot. He has to take half of his powers from the crap awful Tzeench list. Automatically Appended Next Post: Crimson wrote: deathholydeath wrote:Well, CSM don't get divination either. Seems a little silly when that's one of the things Tzeentch does best.
Yes. That is actually even worse that SM not having it.
Very annoying and makes no sense Automatically Appended Next Post: ace101 wrote:I notice that regular space marine librarians are restricted from generating divination powers, while DA, SW, BA, and GK can. Is there some sort of fluff for this, because i don't see why vanilla marines can't use divination but DA, SW and BA can.
CSM cant take it either, despite constantly praying to Tzeench to let them see the future.
particularly annoying when Divination is clearly the best tree
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This message was edited 2 times. Last update was at 2013/02/21 20:32:59
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/02/21 22:17:01
Subject: No divination for C:SM
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Savage Khorne Berserker Biker
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The only way CSM can get Divination is through the very expensive and very risky Scrolls of Magnus, or by picking Huron. In both cases you still have to roll on a table and the odds of getting Divination are not good.
Also, in both cases you are locked out of the Primaris, so no twin-linking your stuff.
Access to Divination has become a rather reliable indicator of what MeQ army is top-tier competitive and which one is not. Though pretty much all Imperial forces are just one Ally away from getting it.
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In Boxing matches, you actually get paid to take a dive and make the other guy look good.
In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. |
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![[Post New]](/s/i/i.gif) 2020/09/22 02:30:39
Subject: No divination for C:SM
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Hallowed Canoness
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Ahriman only has to take 1 power from Tzeentch - half is a maximum, not a minimum.
He can take Pyromancy, Biomancy and Telepathy for the others (I can't remember which of those regular Sorcerers don't get. Pyromancy I think).
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/02/22 10:11:14
Subject: No divination for C:SM
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[DCM]
Moustache-twirling Princeps
Gone-to-ground in the craters of Coventry
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I assume that SMs methods of using Divination are too lengthy and unwieldy to use in battle. More ritualistic than invoked.
As for Eldar, they get Ghosthelms and Wards of witnessing and [the other one], but not better powers. The new codex should sort that out, with new Eldar cards.
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![[Post New]](/s/i/i.gif) 2013/02/22 10:27:21
Subject: No divination for C:SM
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Fixture of Dakka
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Fluffwise...
Space Wolf Rune Priests are shaman type characters, who were particularly known for 'casting the runes' in order to see the future. Or staring into the entrails of birds and the like.
Blood Angels: One of Sanguinius' most noted abilities was being able to see the future, an action that he passed onto his sons.
Dark Angels: To be honest, I can't massively justify this, most of the DA fluff I'm aware off would fall under the heading of 'telepathy' rather than 'divining the future.' I suppose there could be the argument of them 'scrying to find the fallen' - but that just seems to be well, telepathic... More typical Professor X abilities than prophecy.
Grey Knights: Much of the same arguments could be made with Dark Angels. However, I would err on the side of giving GK Divination as they probably do spend a lot of time hunting the future for demon incursions.
As for CSM, well... I could see the argument for not giving them Divination if the Tzeentch tree had powers that were divination-ish. Instead, half of them are just rubbish shooting attacks, so I've got nothing...
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![[Post New]](/s/i/i.gif) 2013/02/22 13:02:08
Subject: No divination for C:SM
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Savage Khorne Berserker Biker
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Compel wrote:
.
As for CSM, well... I could see the argument for not giving them Divination if the Tzeentch tree had powers that were divination-ish. Instead, half of them are just rubbish shooting attacks, so I've got nothing...
In the fluff, divination is a huge deal for Chaos. Erebus, Lorgar, Ahriman, even non-corrupted rebels like Konrad Curze and Talos. I think game 'balance' *cough* was the defining factor here. After all, a book with something as uber as Mutilators doesn't really need access to Divination, right?
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In Boxing matches, you actually get paid to take a dive and make the other guy look good.
In Warhammer 40K, you're expected to pay cash out of your pocket for the privilege of having Marines and IG trample all over your Xenos/Chaos. |
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![[Post New]](/s/i/i.gif) 2013/02/23 05:51:27
Subject: Re:No divination for C:SM
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Focused Fire Warrior
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Well chaos can get every psychic power from the BRB.....technically (sigh). At least we can turn every one of our hq's into psykers. (tzeentch only  )
Except primaris powers, which makes it worse.
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This message was edited 1 time. Last update was at 2013/02/23 05:51:58
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![[Post New]](/s/i/i.gif) 2013/02/23 14:00:10
Subject: No divination for C:SM
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Hallowed Canoness
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Every power from the BRB? You're not referring to the Scrolls, are you?
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/02/23 14:25:27
Subject: No divination for C:SM
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Stormin' Stompa
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washout77 wrote:
Doesn't change the fact that divination should be given to C: SM libbies since the other SM books get it.
-because all SM chapters should be the same?
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![[Post New]](/s/i/i.gif) 2013/02/23 14:39:56
Subject: No divination for C:SM
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Stone Bonkers Fabricator General
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Sephyr wrote: Compel wrote:
.
As for CSM, well... I could see the argument for not giving them Divination if the Tzeentch tree had powers that were divination-ish. Instead, half of them are just rubbish shooting attacks, so I've got nothing...
In the fluff, divination is a huge deal for Chaos. Erebus, Lorgar, Ahriman, even non-corrupted rebels like Konrad Curze and Talos. I think game 'balance' *cough* was the defining factor here. After all, a book with something as uber as Mutilators doesn't really need access to Divination, right?
Who cares if Tsons are 50 points a model! They have ap3 bolters, totally OP.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/02/23 14:45:20
Subject: No divination for C:SM
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Beautiful and Deadly Keeper of Secrets
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Exergy wrote: Sephyr wrote: Compel wrote:
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As for CSM, well... I could see the argument for not giving them Divination if the Tzeentch tree had powers that were divination-ish. Instead, half of them are just rubbish shooting attacks, so I've got nothing...
In the fluff, divination is a huge deal for Chaos. Erebus, Lorgar, Ahriman, even non-corrupted rebels like Konrad Curze and Talos. I think game 'balance' *cough* was the defining factor here. After all, a book with something as uber as Mutilators doesn't really need access to Divination, right?
Who cares if Tsons are 50 points a model! They have ap3 bolters, totally OP.
The faux Sorcerer is 58 points, for no real apparent reason.
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![[Post New]](/s/i/i.gif) 2013/02/23 15:22:36
Subject: No divination for C:SM
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Hallowed Canoness
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*cough* They're only 23 points/model, with the Sorcerer at 58 because he's 23+25 (IE: the cost of a mastery level).
That said, when using a squad of Thousand Sons + Ahriman as allies for my Necrons, they did almost as much damage as the two Doom Scythes I was also running (and yes, Ahriman did completely dismantle a C'tan in close combat... somehow).
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/02/23 16:31:20
Subject: No divination for C:SM
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Focused Fire Warrior
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That + huran blackheart. (I don't know if I spelled his name right but w.e.)
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![[Post New]](/s/i/i.gif) 2013/02/23 16:46:18
Subject: No divination for C:SM
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Hallowed Canoness
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Huron, but nearly.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/02/23 18:06:56
Subject: No divination for C:SM
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Pyro Pilot of a Triach Stalker
New York
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Furyou Miko wrote:*cough* They're only 23 points/model, with the Sorcerer at 58 because he's 23+25 (IE: the cost of a mastery level).
That said, when using a squad of Thousand Sons + Ahriman as allies for my Necrons, they did almost as much damage as the two Doom Scythes I was also running (and yes, Ahriman did completely dismantle a C'tan in close combat... somehow).
Isn't that illegal? You can't make any of the cult units (Plague Marines, Noise Marines, Thousand Sons, and Khorne Berzerkers) into troops if they are allies, primary detachment only.
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![[Post New]](/s/i/i.gif) 2013/02/23 20:01:46
Subject: No divination for C:SM
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Hallowed Canoness
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I had cultists as well, I just didn't feel the need to list them.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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