I'll start this off by saying that I don't own the DftS book, nor have I ever run any
SM flyers for that matter, so I don't know their exact point values, or even their optimum loadouts. I played marines in 4th ed. and I have been playing orks for about a year now, so I gots me some dakkajets and I am familiar with how to play flyers correctly.
With that being said, I love the idea that was brought up in a recent thread about taking 3 stormravens coming in escorted by 3 stormtalons, and I would like to expand on that list.
Looking at 2000 points (Again, I don't know exact point values of the flyers so please correct me, and please also advise on their optimal loadouts) this is a list that I came up with:
HQ
Librarian with
null zone and either
force dome or
the avenger - 100 (would go inside a SR with one of the squads)
FA
Stormtalon -
TL assault cannon,
HB - 110
Stormtalon -
TL assault cannon,
HB - 110
Stormtalon -
TL assault cannon,
HB - 110
Troops
10 man tactical - rocket,
plas gun - 180
^>Stormraven - Hurricane bolter, Assault cannon, melta - 230
10 man tactical - rocket,
plas gun - 180
^>Stormraven - Hurricane bolter, Assault cannon, melta - 230
10 man tactical - rocket,
plas gun - 180
^>Stormraven - Hurricane bolter, Assault cannon, melta - 230
Elites
Rifleman dread - 125
>Drop pod - 35
Ironclad dread - 135
>Drop pod - 35
This comes to a grand total of 1990 points.
I'm also considering taking a master of the forge instead of a librarian to repair that stormraven when the poop hits the fan.
So one thing that I find awesome about this list is that
everything MUST start in reserve. I know that this WILL bite me in the butt a couple games but hear me out: I'll be going second about half the time, so that negates an ENTIRE first turn of shooting for the enemy player. Regardless, first turn, pod 1 with rifleman dread comes down, cowering in fear hiding behind a
LOS blocking piece of terrain somewhere in my deployment zone, (and if nothing else, behind the drop pod itself, far away from everything) if there's any chance at all of being shot
AT ALL, he pops smoke too. This turn focuses very little on shooting, and much, much more on praying to the emperor that he survives. I could also just start the dread somewhere in my DZ behind said large terrain, and drop the empty pod somewhere far, far away from everything. Second turn, the ironclad comes in, scares the poop out of the enemy, pops something big and fancy, soaks up all the shooting, dies. (
AV 13 is much harder to kill this edition, so he will likely soak up most of the shooting this turn, if not all) His pod is proceeded on average by 2 stormravens and also 2 stormtalons (utilizing the 'escort' special rule), who unleash hell on anything that has skyfire and/or helldrakes and/or massed
TL shots that can hurt the ravens. Every turn thereafter is widdling down/mopping up next highest priority targets accordingly.
Now this list has some pretty obvious HUGE weaknesses, like, say, oh I dunno, the LONE dreadnought hanging out on turn one. Ignore that, I'm quite aware of it, and would like to focus on the rest of the actual list itself. I'm not playing in tournaments with this, so I don't care if I lose turn one.
The tacs will always combat squad(unless just playing victory points), and will ALWAYS start in the SRs if the opponent has helldrakes (there's a lot of them in my local meta). So another huge weakness would be that if a stormraven gets popped with its precious cargo still inside, they're basically all dead. I'm counting on two things for that: 1) I will be taking advantage of skies of fury for dropping the troops off, especially once a raven takes damage, the next turn it will either fly off the board/SoF, or just do a skies of fury drop, depending on threat level. The premise behind this is sort of a flyer version of wound allocation shenanigans. 2) Depending on the threat to unprotected troops, I may just start 1-2 of the squads on the board without the raven.
For my meta:
At my FGLS, we pretty much exclusively take 1999+1 lists rather than 2000, and very few people utilize allies, or forgeworld units for that matter.
We play at a semi-competitive/friendly level.
There are several airforce lists, so it's not going to be a huge d-bag move to everyone if I just show up one day with 6 flyers.
Also, I'm the only ork player there, so I don't need to worry about lootas tearing me up.
So based on my meta, I don't want to include allies in my list, and if it were in any way possible to do any double force org shenanigans with my list, I don't want to do that either. I would toy with the idea of
FW stuff, but I'd rather not.
And so now I finally come to my questions:
Price aside, how stupid is it to take this list?
What are the optimum loadouts for stormtalons/ravens? (From a
TAC perspective)
What would you change either wargear/unit wise to make the list more effective? (Again, from a
TAC perspective. And please keep in mind, no allies)
What are the points cost of the flyers now with the new Death from the Skies book: with my loadouts, and/or the loadouts you would recommend?
If a tactical squad is combat squaded inside a stormraven, is it possible for just 5 of them to do a 'skies of fury' drop, leaving the other 5 still inside?
Are there any flaws in my tactical theory that you notice?
Any other comments or concerns you have with this list
Thanks for any and all help!