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mikhaila wrote: Hows does str 3 or 4 attacks damage most anything except an ork flyer?
Rear armor 10.
That's still Str 9 if you roll all 6's. Won't do much to that Razorwing or that Valkyrie.
They'll be S4 on the charge with furious charge. And who knows, maybe they'll get some sort of anti tank grenades, or you know, use the PK nob they can get to throw that flier into the sun.
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell
This message was edited 1 time. Last update was at 2013/03/27 00:46:48
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I think it'd be more Orky for the Ork Stormboyz to collide (on purpose or not) with the Flyer that they attack and count as some sort of missile. Every hit on the vehicle kills a model but damages the vehicle.
They are essentially a rocket with an Orc on it.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
NELS1031 wrote: I think it'd be more Orky for the Ork Stormboyz to collide (on purpose or not) with the Flyer that they attack and count as some sort of missile. Every hit on the vehicle kills a model but damages the vehicle.
They are essentially a rocket with an Orc on it.
Hmmmm, no, I don't agree. I see much on dakka about ork's doing stupid things and they really don't. The average ork has a reasonable amount of desire to live to the next fight, get more teeth and buy a bigger killy gun. Orks do die in spectacular fashions but not intentionally, they only find that stuff fun when it 'appens to da ova fella...
I can really see orks hurtling past a flyer and the boss thrusting his claw upward to tear a chunk out of it. Not ramming aircraft 'ead on.
NELS1031 wrote: I think it'd be more Orky for the Ork Stormboyz to collide (on purpose or not) with the Flyer that they attack and count as some sort of missile. Every hit on the vehicle kills a model but damages the vehicle.
They are essentially a rocket with an Orc on it.
Hmmmm, no, I don't agree. I see much on dakka about ork's doing stupid things and they really don't. The average ork has a reasonable amount of desire to live to the next fight, get more teeth and buy a bigger killy gun. Orks do die in spectacular fashions but not intentionally, they only find that stuff fun when it 'appens to da ova fella...
I can really see orks hurtling past a flyer and the boss thrusting his claw upward to tear a chunk out of it. Not ramming aircraft 'ead on.
Ork have low cunning... underestimate your own peril.
MeanGreenStompa wrote: Hmmm, no, I don't agree. I see much on dakka about ork's doing stupid things and they really don't. The average ork has a reasonable amount of desire to live to the next fight, get more teeth and buy a bigger killy gun. Orks do die in spectacular fashions but not intentionally, they only find that stuff fun when it 'appens to da ova fella...
I can really see orks hurtling past a flyer and the boss thrusting his claw upward to tear a chunk out of it. Not ramming aircraft 'ead on.
See, I agree with everything you said, guess I just should've worded it better.
I didn't mean it as suicidal, but more akin to Wazdakka jumping off a cliff to land in a Titans cockpit. Just balls to the wall aggression, insanity and supreme, albeit near suicidal, confidence that they'll triumph.
"Sometimes the only victory possible is to keep your opponent from winning." - The Emperor, from The Outcast Dead.
"Tell your gods we are coming for them, and that their realms will burn as ours did." -Thostos Bladestorm
NELS1031 wrote: I think it'd be more Orky for the Ork Stormboyz to collide (on purpose or not) with the Flyer that they attack and count as some sort of missile. Every hit on the vehicle kills a model but damages the vehicle.
They are essentially a rocket with an Orc on it.
Hmmmm, no, I don't agree. I see much on dakka about ork's doing stupid things and they really don't. The average ork has a reasonable amount of desire to live to the next fight, get more teeth and buy a bigger killy gun. Orks do die in spectacular fashions but not intentionally, they only find that stuff fun when it 'appens to da ova fella...
I can really see orks hurtling past a flyer and the boss thrusting his claw upward to tear a chunk out of it. Not ramming aircraft 'ead on.
I agree with MGS on the stormboyz not wanting to become suicide bombers. Now strap a rocket pack onto a grot and you've got a cool, orky, anti-air suicide projectile. (doom-diver anyone?)
A Town Called Malus wrote:Just because it is called "The Executioners Axe" doesn't mean it is an axe...
azreal13 wrote:Dude, each to their own and all that, but frankly, if Dakka's interplanetary flame cannon of death goes off point blank in your nads you've nobody to blame but yourself!
Clang wrote: Simply letting stormboyz attack flyers in mid-air (using otherwise standard rules as if on the ground) would be hilarious, fluffy and easy rules-wise
Except that won't Str4 bounce off of most anything except for an ork flyer? At least the poweclaw will have a good chance. Maybe Krak grenades.
....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
Clang wrote: Simply letting stormboyz attack flyers in mid-air (using otherwise standard rules as if on the ground) would be hilarious, fluffy and easy rules-wise
Except that won't Str4 bounce off of most anything except for an ork flyer? At least the poweclaw will have a good chance. Maybe Krak grenades.
You always hit rear armor. All boyz will have S4, ensuring at least a couple of glances, since all fliers right now have av 10 rears (to my knowledge, maybe the crons are 11 all around) That said, if the boyz can't kill it, I'm pretty sure the nob with a S9 AP 2 powerklaw and 4 attacks will at the very least ruin it's day.
And that's if they add literally nothing else to stormboyz to make them better at their job. I could easily see them getting tankbusta bombs or something to help make them a more viable unit.
'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader
"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell
Clang wrote: Simply letting stormboyz attack flyers in mid-air (using otherwise standard rules as if on the ground) would be hilarious, fluffy and easy rules-wise
Except that won't Str4 bounce off of most anything except for an ork flyer? At least the poweclaw will have a good chance. Maybe Krak grenades.
You always hit rear armor. All boyz will have S4, ensuring at least a couple of glances, since all fliers right now have av 10 rears (to my knowledge, maybe the crons are 11 all around) That said, if the boyz can't kill it, I'm pretty sure the nob with a S9 AP 2 powerklaw and 4 attacks will at the very least ruin it's day.
And that's if they add literally nothing else to stormboyz to make them better at their job. I could easily see them getting tankbusta bombs or something to help make them a more viable unit.
Now see, that would be so much better than just choppas, sluggas, and klaws.
PM me if you want me to draw anything related to Warhmmer 40k. I will put it in my gallery for all to see.
WAAAGH! Wazrokk Salamanders - 2000 pts
Clang wrote: Simply letting stormboyz attack flyers in mid-air (using otherwise standard rules as if on the ground) would be hilarious, fluffy and easy rules-wise
Except that won't Str4 bounce off of most anything except for an ork flyer? At least the poweclaw will have a good chance. Maybe Krak grenades.
You always hit rear armor. All boyz will have S4, ensuring at least a couple of glances, since all fliers right now have av 10 rears (to my knowledge, maybe the crons are 11 all around) That said, if the boyz can't kill it, I'm pretty sure the nob with a S9 AP 2 powerklaw and 4 attacks will at the very least ruin it's day.
And that's if they add literally nothing else to stormboyz to make them better at their job. I could easily see them getting tankbusta bombs or something to help make them a more viable unit.
Actually Storm Ravens are rear AV12, and since all of the Necron transports are rear AV11 it wouldn't surprise me if their fliers were as well. I'm not sure about the Storm Talon.
Still, the idea of Ork flyers ramming other flyers sounds delightfully Orky.
This message was edited 1 time. Last update was at 2013/03/28 16:08:03
*bursts though room with axe* HEEEAAARRRS JHONNY!!!
After observing what a huey looks like I can see it would be more suitable if it was a transport for Kommandos or a personal flyer for a Warboss and his Nobs...
Also Killa Kanz should turn into squadrons of 6 for orkyness as Gretchen love to be in herds...
I love my orks but cheaper boys doesn't sound like a good idea. Honestly, I wish they'd limit the amount of boyz in an ork boyz squad to about 20. You can field 180 boyz with a Nob w/ powerklaw in each squad and its just shy of 1300 points. Add 2 Big Mekks with KFF and PK and nothing can eat through that many boyz in a 1500 point game. I'm all for getting them a new codex with some cool stuff but I want to remove the possiblity of someone dropping $$$ on a bunch of old/AoBR orks and flooding the board with them. Been on both sides of the ork mob and its not fun to play with or against. WHat really ticks me off is when they field 180 unpainted orks.
Necron fliers are 11 rear armor.
I'm all for a Huey looking copter, used to work on them and love 'em.
This message was edited 3 times. Last update was at 2013/04/01 21:37:28
pretre wrote: Why wouldn't a Warboss want to accept the challenge? Orks are always up for squishing upstart 'umies.
We need some way to actually win or avoid challenges. Cause right now if your Nob or Warboss gets challenged, he either has to accept and die(having swung second, and therefore doesn't get to swing at all) or be irrelevant in the army, as if you don't accept the challenge you don't get to attack.
- Edited by insaniak. There's no call for this sort of language. -
Who knows, i may get them all painted in the interim
He already ruined GK and Necrons for me (used to play both before the current codexes).
Ward has made no secret of the fact that he hates the Greenskins.
This message was edited 1 time. Last update was at 2013/06/24 03:55:12
The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts