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![[Post New]](/s/i/i.gif) 2013/03/18 10:36:07
Subject: Re:overwatch
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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frogy27 wrote:Game changeing rule my butt it has no real game. effect this is why you no longer use it for any of my armies
I don't know why we bother with you anymore to be honest, this is trolling at it's finest. Good show good sir, good show
*slow clap*
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![[Post New]](/s/i/i.gif) 2013/03/18 10:42:06
Subject: overwatch
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Decrepit Dakkanaut
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Overwatch with Tesla weapons [Mod Edit - Please find a different way to express how good something is. - Alpharius]
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This message was edited 1 time. Last update was at 2013/03/18 13:37:03
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![[Post New]](/s/i/i.gif) 2013/03/18 13:39:34
Subject: overwatch
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Decrepit Dakkanaut
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Gentlemen, I believe that Frogy27 is either very young, has a mental disability, or both. So go easy here. You can see this if you flip through his posts in his Flyers so killed 40k (sic) thread and his ig? thread. In that last thread, even though people gave him excellent advice concerning deployment and tactics, the only thing he took away was So i guess all have to brake down and buy 3 flyer. as that what you need to win. i just can't stand flyers. view them as op. Which is funny because literally no one told him that. Frogy27. You really need to work on your spelling, your grammar, and your reading/listening skills. In all of your threads, you're asking a question that it seems like you've already made your mind up about. If that's the case, why bother asking? If you want an actual discussion, read people's replies and think about what they're saying. Best of luck. On the topic of Overwatch, I've had poor results. Only once have I seen overwatch kill enough of an assaulting unit's front rank to prevent an assault. I've had much better luck taking down fliers with snap-shotting missile launchers than I have had against assaulting units with overwatch. However, I like the mechanic.
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This message was edited 3 times. Last update was at 2013/03/18 13:44:52
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/03/18 15:09:41
Subject: Re:overwatch
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Regular Dakkanaut
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On the topic of Frogy27:
On overwatch, the best results I've had was a 500 pt Killteam game where I played mostly Sisters. My single dual-hand flamer Seraphim was charged by two Chaos Berserkers, I think I rolled 4 or 5 auto-hits, and killed them both. Lucky for me, too, because I doubt I would have lasted long enough to Hit and Run.
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DS:80+SGMB--I+Pw40k12#+D++A+/wWD-R++T(D)DM+
2013 W/L/D Ratio:
Dark Angels (3/12/2)
Malifaux (1/3/0)
JWhex wrote:Some of you guys need to go a through bad girlfriend or two and gain some perspective on things. |
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![[Post New]](/s/i/i.gif) 2013/03/18 15:17:03
Subject: Re:overwatch
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Decrepit Dakkanaut
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Overwatch totally unwillingly kicks pink plushy teddy bears cuddly smooth bottoms with lovely red hearts tailored into them! Rationally, Overwatch doesn't deal a lot of damage most of the time, but it does have a considerable psychological impact on enemies thinking about assaulting, especially compared to 5th.
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This message was edited 1 time. Last update was at 2013/03/18 15:17:22
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![[Post New]](/s/i/i.gif) 2013/03/18 15:40:50
Subject: overwatch
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The Last Chancer Who Survived
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marv335 wrote:Frogy is a troll, it's that simple.
Just have a look at his posting history
Personally, with my Necrons, I've killed a Death company dreadnaught with overwatching warriors, taken three TH/ SS terminators from a squad of five with my tesla immortals, it's unusual for me not to cause damage.
My Orks have had similar success, no-one assaults a large units of burnas anymore.
Except me, apparently. I've charged a mob of five of those gitz with a hell brute, killed two, the rest ran. In the next turn they got shot up by a plague marine squad, and they never made a single kill.
Fun times
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![[Post New]](/s/i/i.gif) 2013/03/18 15:45:33
Subject: overwatch
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Executing Exarch
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10 Tacticals charging noise marines led by lucius
2 x d3 str 5 ap3 doom sirens. I consistently kill around 4 marines, then kill the other 6 before they swing. I'm going to add a lord or sorcerer with the burning brand. 3 x d3 ap 3 hits. (one at str 4)
Overwatch can be as good as hit and run for staying out of combat
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This message was edited 2 times. Last update was at 2013/03/18 15:46:21
Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
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![[Post New]](/s/i/i.gif) 2013/03/18 15:50:57
Subject: overwatch
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The Last Chancer Who Survived
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PredaKhaine wrote:10 Tacticals charging noise marines led by lucius
2 x d3 str 5 ap3 doom sirens. I consistently kill around 4 marines, then kill the other 6 before they swing. I'm going to add a lord or sorcerer with the burning brand. 3 x d3 ap 3 hits. (one at str 4)
Overwatch can be as good as hit and run for staying out of combat 
Yep
Anything that can pump out a high volume of fire, and preferably can wound easily/ignore enemy armour save will be able to put the hurt on a charging unit
[P.S: Never charge CSM, this codex has some damnable ways of screwing you over]
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This message was edited 1 time. Last update was at 2013/03/18 15:51:20
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![[Post New]](/s/i/i.gif) 2013/03/18 17:14:37
Subject: overwatch
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Proud Triarch Praetorian
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So does Necrons...
A fully kitted for assault Royal Court sees you:
-taking D6 S8AP5 hits on charging them
-lowering your assault roll by D3 on charging them
-gaining no charging attack bonuses
-2D3 S8 vs Leadership wounds on charging them
- everyone else with 2+/3++ S7AP1 attacks.
Oh, and none of them are guaranteed to stay dead
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/03/18 17:18:39
Subject: overwatch
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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IHateNids wrote:So does Necrons...
A fully kitted for assault Royal Court sees you:
-taking D6 S8AP5 hits on charging them
-lowering your assault roll by D3 on charging them
-gaining no charging attack bonuses
-2D3 S8 vs Leadership wounds on charging them
- everyone else with 2+/3++ S7AP1 attacks.
Oh, and none of them are guaranteed to stay dead
And the unit's price tag is approaching 4 digits I'll wager.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/18 17:21:38
Subject: overwatch
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Proud Triarch Praetorian
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not really.
its hovering at about 800 points, which is expensive, I know.
for the most part I was just number crunching though.
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Experience is something you get just after you need it
The Narkos Dynasty - 15k
Iron Hands - 12k
The Shadewatch - 3k
Cadmus Outriders - 4k
Alpha Legion Raiders - 3k |
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![[Post New]](/s/i/i.gif) 2013/03/18 17:24:26
Subject: overwatch
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Longtime Dakkanaut
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Well two flamer crypteks in a unit of tesla armed dudes is a nice objective camper.
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![[Post New]](/s/i/i.gif) 2013/03/18 17:50:22
Subject: Re:overwatch
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Regular Dakkanaut
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I guess i just don't see how killing a few guys before a charge useful like ur going to really stop them from charge you for a rule that should give you chance to stop a charge it ant very good
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![[Post New]](/s/i/i.gif) 2013/03/18 17:56:41
Subject: Re:overwatch
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Dakka Veteran
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frogy27 wrote:I guess i just don't see how killing a few guys before a charge useful like ur going to really stop them from charge you for a rule that should give you chance to stop a charge it ant very good
If you read the comments left by diligent members of this community on this thread, then you might actually see why and how it is useful.
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![[Post New]](/s/i/i.gif) 2013/03/18 18:05:23
Subject: Re:overwatch
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Regular Dakkanaut
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warpspider89 wrote:frogy27 wrote:I guess i just don't see how killing a few guys before a charge useful like ur going to really stop them from charge you for a rule that should give you chance to stop a charge it ant very good
If you read the comments left by diligent members of this community on this thread, then you might actually see why and how it is useful.
This, this, and one million times this. Ad infinitum.
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DS:80+SGMB--I+Pw40k12#+D++A+/wWD-R++T(D)DM+
2013 W/L/D Ratio:
Dark Angels (3/12/2)
Malifaux (1/3/0)
JWhex wrote:Some of you guys need to go a through bad girlfriend or two and gain some perspective on things. |
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![[Post New]](/s/i/i.gif) 2013/03/18 18:10:50
Subject: overwatch
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Dakka Veteran
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Thank-you sir.
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![[Post New]](/s/i/i.gif) 2013/03/18 18:13:13
Subject: overwatch
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Regular Dakkanaut
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I have and still don't see how. it helps change a game our stop a charge you ant going to stop 30boyz from charging Automatically Appended Next Post: I have and still don't see how. it helps change a game our stop a charge you ant going to stop 30boyz from charging
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This message was edited 1 time. Last update was at 2013/03/18 18:13:36
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![[Post New]](/s/i/i.gif) 2013/03/18 18:16:50
Subject: overwatch
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Decrepit Dakkanaut
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Overwatch wasn't designed to stop 30 boys from charging. The rest of your army is supposed to be whittling them down.
Also, if the boys are in 6" of charging you and you kill the first 2, leaving them at an 8" charge range, do you not see that you have improved your chances of avoiding a charge? Killing 2 boys is all you had to do in that instance. You just flip-flopped the odds in your favor.
How are you not getting this? Also, why are you still allowed to post with such poor spelling and grammar?
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DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/03/18 18:18:19
Subject: Re:overwatch
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Ok, Overwatch is done before rolling the charge distance. And casualities are taken from the closest model.
Therefor, any casualities caused will increase the distance needed to make a successful charge. So Overwatch does make it harder to make a charge since it can increase the distance needed.
Edit: Kronky ninja
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This message was edited 1 time. Last update was at 2013/03/18 18:18:42
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/18 18:19:28
Subject: overwatch
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Regular Dakkanaut
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I'm starting to think that 40k may not be for you.
You ask for solutions to problems, we offer tested solutions, and you ignore us while continuing to play the martyr that you're still having said problems.
You ask us to validate rules by providing examples of times the rules worked, and you ignore us while complaining that the rule is still dumb. (I've never seen someone complain that something is UNDERPOWERED, by the way. Good on you.)
I really hope you're a damn fine guy to hang out with, and play against, because the impression you're giving us is one of a person we'll make up excuses to not be in the same store with.
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DS:80+SGMB--I+Pw40k12#+D++A+/wWD-R++T(D)DM+
2013 W/L/D Ratio:
Dark Angels (3/12/2)
Malifaux (1/3/0)
JWhex wrote:Some of you guys need to go a through bad girlfriend or two and gain some perspective on things. |
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![[Post New]](/s/i/i.gif) 2013/03/18 18:19:58
Subject: Re:overwatch
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Regular Dakkanaut
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Must people i play won't charge till under 5inched so killing 2boy's won't help
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![[Post New]](/s/i/i.gif) 2013/03/18 18:21:30
Subject: Re:overwatch
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Good, that gives more time to get some real shooting in. Which means less boys actually charging you.
Meanwhile, where most people play, everybody usually charges from between 6-8 inches away from the target. And occasionally they'll attempt a long charge because they can.
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This message was edited 1 time. Last update was at 2013/03/18 18:21:57
Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/18 18:21:59
Subject: overwatch
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Decrepit Dakkanaut
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Then shoot them (at full Ballistic Skill) while they stand there. Move your models further back to play keep away. Also, if you turn a 5" range into 7", then you did just help, but removed X number of ork boys, that die almost as fast as guardsmen. Focus fire, man. I am starting to agree with Matney X. This game might not be for you.
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This message was edited 2 times. Last update was at 2013/03/18 18:23:06
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
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![[Post New]](/s/i/i.gif) 2013/03/18 19:00:52
Subject: Re:overwatch
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Battleship Captain
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frogy27 wrote:Must people i play won't charge till under 5inched so killing 2boy's won't help
Overwatch still lets you kill a few guys before assault.
If you don't overwatch, you're letting your opponent melee you with more guys, rather than less.
I don't know about you, but if I had the choice of being in an assault against 30 boys, or against 28 boys, I'd rather be in an assault against 28.
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![[Post New]](/s/i/i.gif) 2013/03/18 19:28:14
Subject: Re:overwatch
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1st Lieutenant
Philadelphia, Pennsylvania, USA
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frogy27 wrote:Must people i play won't charge till under 5inched so killing 2boy's won't help
As others have said, it still an extra chance to shoot. And even then, if your mates will only charge under 5 inches (which is a really risky thing to try) then remember you are the IG. Shoot them to hell before they get there
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![[Post New]](/s/i/i.gif) 2013/03/18 20:43:15
Subject: overwatch
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The Last Chancer Who Survived
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frogy27 wrote:I have and still don't see how. it helps change a game our stop a charge you ant going to stop 30boyz from charging
Automatically Appended Next Post:
I have and still don't see how. it helps change a game our stop a charge you ant going to stop 30boyz from charging
10 Chaos Daemon flamers.
10D3 Str 4 Ap 4
That's 10-30 hits.
Wounding on 4's(?)
No armour save.
Average: 5-15 kills.
The orks are now totally screwed, and possibly no longer in charge range.
Same for all others, to different extents.
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![[Post New]](/s/i/i.gif) 2013/03/19 00:40:16
Subject: overwatch
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Big Mek in Kustom Dragster with Soopa-Gun
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so...why would you not even bother with overwatch just because your luck is kinda bad with it?
Its free dice. Repeat...FREE DICE...take them you always fail any dice you didnt throw. You knows you might get lucky one day and totally wipe out a group of terminators in overwatch. But you'll never know if you just say "Nah i never land anything anyway im not going to overwatch"
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2013/03/19 00:42:50
Subject: Re:overwatch
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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I could understand not overwatching with weapons that have Gets Hot, same chance of wounding yourself as hitting the enemy, but aside from that you always do it. Its silly not to.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/19 00:54:49
Subject: overwatch
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Gore-Soaked Lunatic Witchhunter
Seattle
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And if they wait until they are 5 inches away before charging? Then shoot the gak out of them for a turn or two (or three or four...) while they approach to that "magic distance" in each of your normal shooting phases, THEN when they announce their charge, shoot the gak out of them *AGAIN* with Overwatch.
By the time they get to you, that mob of 30 Orkz is, like, 3 Boyz.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/03/19 02:37:09
Subject: overwatch
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Hardened Veteran Guardsman
Foley, Minnesota
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I agree a little chance of killing some guys is better than no chance. Froggy27 you have to admit that simple math says that even though you haven't had any luck with overwatch it still does have a chance of killing models, if you choose not to use it that is up to you but it is a fact that overwatch can kill models.
As far as you guys talking about froggy27s trolling, I think it is unintentional. I have met him many times in person and he is a nice and articulate person. You would never know from talking to him that he may have a hard time spelling and using the proper words.
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15,000 pts
8,000 pts |
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