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![[Post New]](/s/i/i.gif) 2013/03/17 22:28:01
Subject: Why can't SM captains take heavy weapons?
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Quick-fingered Warlord Moderatus
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I thought about this ever since Space Marine the Video Game brought me into this hobby. Why can't SM captains take heavy weapons? I mean maybe chapter relics like A heavy bolter or plasma cannon.
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"Do you really think 7th edition was the best edition?"
"Yes, and I'm tired of thinking otherwise."
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![[Post New]](/s/i/i.gif) 2013/03/17 22:29:11
Subject: Why can't SM captains take heavy weapons?
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Battleship Captain
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Tiger9gamer wrote:I thought about this ever since Space Marine the Video Game brought me into this hobby. Why can't SM captains take heavy weapons? I mean maybe chapter relics like A heavy bolter or plasma cannon.
SM Captains tend to "Lead from the front"
Carrying a Heavy Weapon doesn't really fit with a role like that.
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![[Post New]](/s/i/i.gif) 2013/03/17 22:40:25
Subject: Why can't SM captains take heavy weapons?
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Longtime Dakkanaut
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Hard to give order's over the sound of a heavy bolter. Plus, it would stop them being as mobile.
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![[Post New]](/s/i/i.gif) 2013/03/17 22:42:15
Subject: Re:Why can't SM captains take heavy weapons?
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Douglas Bader
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Because HQ characters are supposed to be "heroic", and GW defines "heroic" as "hitting people with a sword". Efficiently shooting people to death from a distance or carrying no weapon at all and devoting your attention to managing the battle is not sufficiently heroic or cinematic.
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There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2013/03/17 23:06:43
Subject: Why can't SM captains take heavy weapons?
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Boosting Black Templar Biker
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Well, since Astartes mostly communicate via in-helmet vox systems in combat, it wouldn't be a problem most of the time.
Personally I'd LOVE it if I could get a shooty "über-terminator" character - Assault Cannon + CML + Chainfist! And speaking of heavy bolters and terminators, I wish that was a cheap upgrade option for normal terminators, since storm bolters are a bit lackluster. So basically you'd be able to take one of the current heavy weapon upgrades as usual, but also a heavy bolter upgrade or two.
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This message was edited 1 time. Last update was at 2013/03/17 23:07:12
Armies:
Primary: Black Templars Crimson Fists Orks
Allied: Sisters of Battle Imperial Guard |
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![[Post New]](/s/i/i.gif) 2013/03/18 00:38:53
Subject: Re:Why can't SM captains take heavy weapons?
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Numberless Necron Warrior
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In DOW2 Captain Boreale used a heavy bolter. Why? Because he was fighting Orks and was smart. Then the hero comes along (you) and you start charging mobs of orks with your chainsword
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![[Post New]](/s/i/i.gif) 2013/03/18 00:41:11
Subject: Re:Why can't SM captains take heavy weapons?
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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BlackSanguinor wrote:In DOW2 Captain Boreale used a heavy bolter. Why? Because he was fighting Orks and was smart. Then the hero comes along (you) and you start charging mobs of orks with your chainsword 
Reminds me of a cetain sergant on the intro *cough*. dat charge.
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Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2013/03/18 01:09:50
Subject: Why can't SM captains take heavy weapons?
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Perfect Shot Dark Angels Predator Pilot
Ottawa, Ontario, Canada
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Mobility would be the main issue I would see with that. Firing a heavy weapon effectively requires most of your attention, and that also takes away from his ability to lead the battle
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"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels."
— Ancient Calibanite Fable |
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![[Post New]](/s/i/i.gif) 2013/03/18 01:23:56
Subject: Why can't SM captains take heavy weapons?
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Quick-fingered Warlord Moderatus
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but Charging into the Enemies biggest unit doesn't?
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"Do you really think 7th edition was the best edition?"
"Yes, and I'm tired of thinking otherwise."
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![[Post New]](/s/i/i.gif) 2013/03/18 01:26:51
Subject: Re:Why can't SM captains take heavy weapons?
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Hallowed Canoness
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BlackSanguinor wrote:In DOW2 Captain Boreale used a heavy bolter. Why? Because he was fighting Orks and was smart. Then the hero comes along (you) and you start charging mobs of orks with your chainsword 
Uh, Boreale was the crazy-accent guy from Soulstorm. You're thinking of the guy from Dark Crusade whose name starts with a T.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/03/18 01:31:04
Subject: Re:Why can't SM captains take heavy weapons?
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Daring Dark Eldar Raider Rider
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Furyou Miko wrote:BlackSanguinor wrote:In DOW2 Captain Boreale used a heavy bolter. Why? Because he was fighting Orks and was smart. Then the hero comes along (you) and you start charging mobs of orks with your chainsword 
Uh, Boreale was the crazy-accent guy from Soulstorm. You're thinking of the guy from Dark Crusade whose name starts with a T.
Thule.
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"Your friends can't save you now, they are hanging from the spires, just as you will be, should you fail."- kabal of the broken blade. |
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![[Post New]](/s/i/i.gif) 2013/03/18 06:15:29
Subject: Re:Why can't SM captains take heavy weapons?
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Numberless Necron Warrior
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Ah yes of course. They talked about Boreale instead.
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![[Post New]](/s/i/i.gif) 2013/03/18 08:02:53
Subject: Why can't SM captains take heavy weapons?
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Longtime Dakkanaut
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Tiger9gamer wrote:I thought about this ever since Space Marine the Video Game brought me into this hobby. Why can't SM captains take heavy weapons? I mean maybe chapter relics like A heavy bolter or plasma cannon.
Answer : (as any RL soldier could tell you ) Cause he's a Officer.
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![[Post New]](/s/i/i.gif) 2013/03/18 22:19:27
Subject: Why can't SM captains take heavy weapons?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Soo'Vah'Cha wrote: Tiger9gamer wrote:I thought about this ever since Space Marine the Video Game brought me into this hobby. Why can't SM captains take heavy weapons? I mean maybe chapter relics like A heavy bolter or plasma cannon.
Answer : (as any RL soldier could tell you ) Cause he's a Officer. 
This.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/03/18 22:21:13
Subject: Why can't SM captains take heavy weapons?
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Consigned to the Grim Darkness
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In DoW2, the captains can wield heavy weapons.
It's really just a quirk of the tabletop that they're restricted from them.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2013/03/18 23:52:30
Subject: Why can't SM captains take heavy weapons?
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Beautiful and Deadly Keeper of Secrets
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Maybe Dawn of war can start making things canon again, Dual handed daemon hammers weren't a thing till after Dawn of War 1 did it.
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![[Post New]](/s/i/i.gif) 2013/03/18 23:57:22
Subject: Why can't SM captains take heavy weapons?
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Gore-Soaked Lunatic Witchhunter
Seattle
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There's no such thing as canon in 40K.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/03/19 00:00:18
Subject: Re:Why can't SM captains take heavy weapons?
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Kid_Kyoto
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Though there are plenty of cannons.
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![[Post New]](/s/i/i.gif) 2013/03/19 00:35:01
Subject: Why can't SM captains take heavy weapons?
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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ZebioLizard2 wrote:Maybe Dawn of war can start making things canon again, Dual handed daemon hammers weren't a thing till after Dawn of War 1 did it.
The Chapter Master of the Salamanders has been depicted as using dual Thunderhammers for a while now.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/03/19 00:39:43
Subject: Re:Why can't SM captains take heavy weapons?
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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If you can make a good D100 role, your Captain can wield a heavy weapon if you are playing a game of Rogue Trader (1st ed)...........
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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