So, been thinking about the new Tau, and I'll be trying this out:
Destroyer Lord, 2+,
MSS 160
(5) Warriors 65 ---> Night Scythe 100
(5) Warriors 65 ---> Night Scythe 100
(5) Warriors 65 ---> Night Scythe 100
(6) Wraiths, 1x Whip coil 220
Annihilation Barge, tesla cannon 90
Annihilation Barge, tesla cannon 90
Annihilation Barge, tesla cannon 90
Commander, Iridium battlesuit, Onager gauntlet, Neuroweb jammer, Vectored retrothrusters, Airburst fragmentation projector, 2x flamer 147
Riptide, Ion accelerator,
SMS, Interceptor 190
(6) Fire Warriors 54
(10) Kroot 60
(4) Pathfinders 44
(3) Broadsides, 3x High yield missile pod, 3x Interceptor 210
= 1850
The Necron part of the army is a fairly standard template I usually start all my Cron lists out with. It has mobile scoring, lots of shooting, and a respectably
CC unit in the Wraiths+
DLord. Sometimes I'll also have another 6 Wraiths, and usually Immortals in the Scythes, but I had to trim points to fit in the Tau detach.
Tau seem to actually be a VERY nice fit with Necrons. The Riptide in particular is a godsend, bringing you a frigging scary blast, on a durable platform, something Necrons just don't have. Nice
The Broadsides bring some more str7, are fairly efficient at infantry removal with
SMS and are pretty durable. They also add to target saturation with the Wraiths/ABarges/Riptide (all require high
str to kill effectively). The troops are just cheap scoring to grab backfield objectives, and the Pathfinders can try and put out some lucky markerlight hits on Flyers or whatnot (hide them t1 so you don't give out first blood).
The Commander is a bit of a wild card, but I think he's got quite a bit of potential, he's more of a scalpel than a hammer. He removes weak infantry well with his flamers and large blast, he's hard to kill with 4w t5 2+, and has fair mobility with his jetpack, HnR and fleet. He can put Gets hot on your opponents units (Shoota boyz anyone?) and has his supermega punch at str10 ap1 to smack something juicy. I figure either jumping him up the field (if there's enough LOSblock) or deepstriking him into your opponents half to feth around with their backfield scoring units will be pretty annoying for a lot of armies, as for his cost he's really pretty hard to remove without ap1/2. If facing lots of str8+ he can of course just join the Broadsides to catch bullets for them (and give them HnR

)
Thanks for reading, and C&C welcome, as always =)