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![[Post New]](/s/i/i.gif) 2013/04/28 11:47:44
Subject: Chariots "can't march"
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Bloodthirsty Chaos Knight
Edinburgh, Scotland
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This is something I have seen many times in posts on dakka, but I don't know where it comes from. It isn't in the BRB section on chariots or on marching. Is it army specific or an old edition or am I missing something?
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![[Post New]](/s/i/i.gif) 2013/04/28 12:16:46
Subject: Chariots "can't march"
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Sinister Shapeshifter
The Lair of Vengeance....Poole.
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It says in the chariot section under split profile. Chariots cannot march.
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![[Post New]](/s/i/i.gif) 2013/04/29 12:08:32
Subject: Chariots "can't march"
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Bloodthirsty Chaos Knight
Edinburgh, Scotland
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Cheers
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![[Post New]](/s/i/i.gif) 2013/04/29 12:17:13
Subject: Chariots "can't march"
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Stealthy Grot Snipa
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Funnily enough it means tomb king chariots don't take tests for moving through terrain
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Nurgle Daemons blog
http://nurglestally.blogspot.ie/
Chaos Dwarfs 8/5/1 |
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![[Post New]](/s/i/i.gif) 2013/04/29 19:03:58
Subject: Chariots "can't march"
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Cosmic Joe
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Unless they are charging or pursuing.
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This message was edited 1 time. Last update was at 2013/04/29 19:04:16
Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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![[Post New]](/s/i/i.gif) 2013/04/29 19:18:11
Subject: Chariots "can't march"
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Killer Klaivex
Oceanside, CA
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That's true of every chariot. None of them can march.
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![[Post New]](/s/i/i.gif) 2013/05/01 20:39:35
Subject: Chariots "can't march"
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Stealthy Grot Snipa
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I know just in an army wide march block it just seems more amusing somehow
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Nurgle Daemons blog
http://nurglestally.blogspot.ie/
Chaos Dwarfs 8/5/1 |
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![[Post New]](/s/i/i.gif) 2013/05/08 02:34:47
Subject: Chariots "can't march"
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Regular Dakkanaut
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What about the new Skycutter for HE? It is a flying chariot, would it only be able to move 10 inches and not able to use the extra 10 move? If so, then I just going to stick with my Lions and Tiranocs.
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Speed freaks 4000 points
Drop Marines 5000+ points Black Templars 1500+ (+1000 WIP)
Word Bearers 1000 points Fleshtearers 3000+ points
Catachan 2000 +(+500 WIP)
Dark Eldar 1500+(+1000 WIP)
High Elves 3000 points Vampire Counts 2000 points |
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![[Post New]](/s/i/i.gif) 2013/05/08 02:57:59
Subject: Chariots "can't march"
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Longtime Dakkanaut
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if its a chariot and there are no special rules, yes 10 inches.
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![[Post New]](/s/i/i.gif) 2013/05/08 03:19:01
Subject: Chariots "can't march"
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Omnipotent Lord of Change
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Flying chariots do feel a bit awkward, don't they? Especially when they've got guns on them ... At least the HE one has a bolt thrower, the DOC burning chariot's weapons are drunkenly short-ranged
- Salvage
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![[Post New]](/s/i/i.gif) 2013/05/08 09:40:58
Subject: Chariots "can't march"
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Decrepit Dakkanaut
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Sir Blayse - thats why you cast the HE spell on them that lets them move an extra 10"or 20"....
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![[Post New]](/s/i/i.gif) 2013/05/11 23:55:46
Subject: Chariots "can't march"
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Regular Dakkanaut
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I would hope that now with the option for "Flying" chariots GW will make a ruling that the no march rule would only apply if they are not flying.
Otherwise, you're only getting a minor bonus to have these. One plus would be being able to leap over units to get a charge, but your not really able to take out enemy war machines or rear units.
I'm not a big fan of "shooting" chariots.
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Speed freaks 4000 points
Drop Marines 5000+ points Black Templars 1500+ (+1000 WIP)
Word Bearers 1000 points Fleshtearers 3000+ points
Catachan 2000 +(+500 WIP)
Dark Eldar 1500+(+1000 WIP)
High Elves 3000 points Vampire Counts 2000 points |
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![[Post New]](/s/i/i.gif) 2013/05/11 23:56:29
Subject: Re:Chariots "can't march"
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Or they should allow Chariots to march and be fast like they're supposed to.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2013/05/12 00:37:53
Subject: Chariots "can't march"
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Killer Klaivex
Oceanside, CA
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Sir Blayse wrote:I would hope that now with the option for "Flying" chariots GW will make a ruling that the no march rule would only apply if they are not flying.
Otherwise, you're only getting a minor bonus to have these. One plus would be being able to leap over units to get a charge, but your not really able to take out enemy war machines or rear units.
I'm not a big fan of "shooting" chariots.
Daemons and vampires both had flying chariots when the 8th edition rules were written.
You're going to have to hope for 9th edition for 20" flying chariots.
-Matt
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![[Post New]](/s/i/i.gif) 2013/05/13 11:02:41
Subject: Chariots "can't march"
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Decrepit Dakkanaut
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Yeah, the lack of speed with Chariots relaly baffles me...I mean, a Chariot is as fast as a big chunk of footslogging infantry...which just doesn't sound right to me.
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![[Post New]](/s/i/i.gif) 2013/05/14 22:52:02
Subject: Chariots "can't march"
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Bloodthirsty Chaos Knight
Edinburgh, Scotland
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Gorebeast Chariot is slower than marching infantry - as slow as marching dwarves. Madness.
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![[Post New]](/s/i/i.gif) 2013/05/24 05:24:54
Subject: Chariots "can't march"
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Aspirant Tech-Adept
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Sir Blayse wrote:I would hope that now with the option for "Flying" chariots GW will make a ruling that the no march rule would only apply if they are not flying.
Otherwise, you're only getting a minor bonus to have these. One plus would be being able to leap over units to get a charge, but your not really able to take out enemy war machines or rear units.
I'm not a big fan of "shooting" chariots.
Why, a ten inch move is huge for a chariot compared to most other chariots. A flying chariot is quite good enough, you dont need any more buffs on it.
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![[Post New]](/s/i/i.gif) 2013/05/24 13:54:57
Subject: Chariots "can't march"
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Skillful Swordsman
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tgf wrote:if its a chariot and there are no special rules, yes 10 inches.
It has the special rule "Fly"...
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 I am White/Green |
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![[Post New]](/s/i/i.gif) 2013/05/24 14:41:59
Subject: Chariots "can't march"
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Killer Klaivex
Oceanside, CA
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JWhex wrote: Sir Blayse wrote:I would hope that now with the option for "Flying" chariots GW will make a ruling that the no march rule would only apply if they are not flying.
Otherwise, you're only getting a minor bonus to have these. One plus would be being able to leap over units to get a charge, but your not really able to take out enemy war machines or rear units.
I'm not a big fan of "shooting" chariots.
Why, a ten inch move is huge for a chariot compared to most other chariots. A flying chariot is quite good enough, you dont need any more buffs on it.
Going from 8" to 10" isn't that great.
I was most disappointed with the Black Coach not marching. So little in the army can march, it would be really nice if flying coach could (especially since it doesn't fly until very late in the game anyway).
-Matt
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![[Post New]](/s/i/i.gif) 2013/05/24 23:20:50
Subject: Chariots "can't march"
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Aspirant Tech-Adept
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HawaiiMatt wrote:JWhex wrote: Sir Blayse wrote:I would hope that now with the option for "Flying" chariots GW will make a ruling that the no march rule would only apply if they are not flying.
Otherwise, you're only getting a minor bonus to have these. One plus would be being able to leap over units to get a charge, but your not really able to take out enemy war machines or rear units.
I'm not a big fan of "shooting" chariots.
Why, a ten inch move is huge for a chariot compared to most other chariots. A flying chariot is quite good enough, you dont need any more buffs on it.
Going from 8" to 10" isn't that great.
I was most disappointed with the Black Coach not marching. So little in the army can march, it would be really nice if flying coach could (especially since it doesn't fly until very late in the game anyway).
-Matt
My beastmen would love a chariot with a 10" move, it would make them worth taking because then the chariots could keep up with the marching infantry and support them.
I dont have much sympathy for the fact that the elf chariot cannot get from its deployment zone to the opposite table edge in 2 turns. Say if you go first, it is like asking to be able to charge an enemy warmachine after they have had 1 turn of shooting before you charge them, plus you have your own shooting warmachine in their back field. That is asking a bit much for a chariot when you have plenty of other flying options.
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