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![[Post New]](/s/i/i.gif) 2013/05/04 00:14:39
Subject: Fallout 4
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Posts with Authority
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Fallout 4 should take place entirely within the Mall of America and it's environs.
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![[Post New]](/s/i/i.gif) 2013/05/04 00:18:59
Subject: Re:Fallout 4
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Fixture of Dakka
Kamloops, BC
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Also I want to be able to smoke in this game this is how the 1950's envisioned the future then why isn't anyone smoking?
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![[Post New]](/s/i/i.gif) 2013/05/04 00:33:10
Subject: Re:Fallout 4
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Ragin' Ork Dreadnought
Monarchy of TBD
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Wyrmalla wrote:Both those states are firmly under Legion control, thus it doesn't really offer up much of a middle ground for factions. The East coast is Obsidian's deal, whilst the West is Bethesda's, just because the company's are based there and it makes it easier to research. I'd like to see each company develop their own coasts, showing their alternative societies. If the series went on further it'd be nice to have each company's games referencing events in the other games more and more, till some sort of climax in the middle or something. =)
Or perhaps the ultimate joint venture, where the Fallout side starts from a capsule and explores around the city while the well equipped residents of a fallen experimental city slowly begin to emerge and attempt to defend their failing town from irradiated invaders? Two games from two companies, telling stories in the same universe, perhaps even with paired game codes- what you do in your game affects the experience of the other player in the other game.
I can't even imagine the complexities of coding, legalese or other things that would go into making this- but it would revolutionize everything.
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Klawz-Ramming is a subset of citrus fruit?
Gwar- "And everyone wants a bigger Spleen!"
Mercurial wrote:
I admire your aplomb and instate you as Baron of the Seas and Lord Marshall of Privateers.
Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
English doesn't borrow from other languages. It follows them down dark alleyways and mugs them for loose grammar.
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![[Post New]](/s/i/i.gif) 2013/05/04 02:20:34
Subject: Re:Fallout 4
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Fixture of Dakka
Kamloops, BC
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Also they should implement the system like in Skyrim where cleared areas would show they're cleared under the place's name and also clearing a place might sometimes changes it like new settlers arrive new building appear, animals start inhabiting it, different vegetation, etc.
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This message was edited 1 time. Last update was at 2013/05/04 02:21:47
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![[Post New]](/s/i/i.gif) 2013/05/04 02:22:56
Subject: Fallout 4
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Ancient Ultramarine Venerable Dreadnought
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Bromsy wrote:Fallout 4 should take place entirely within the Mall of America and it's environs.
This would be a truly glorious game.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2013/05/04 04:40:41
Subject: Re:Fallout 4
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Fixture of Dakka
Kamloops, BC
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V.A.T.S. for melee and unarmed as well, agility gives you bonus armour if wearing clothing or light armour and more interaction with miscellaneous objects like you can use ovens, toasters, microwaves, coffee machines, stove tops, etc.
Automatically Appended Next Post:
Being able to use a shield and the ability to push and/or kick people off ledges.
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This message was edited 2 times. Last update was at 2013/05/04 07:46:27
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![[Post New]](/s/i/i.gif) 2013/05/04 12:08:57
Subject: Fallout 4
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Bane Knight
Inverness, Scotland.
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I'd like to see the London area as a setting in the Fallout universe. I think the aesthetic has the potential to be workable, as there's more to England than red post boxes and Gothic revival architecture; think A Clockwork Orange in terms of urban environment. Frankly I just wouldn't be as interested in another generic American wasteland setting - perhaps Europe's eastern block or Germany could fit into the series?
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![[Post New]](/s/i/i.gif) 2013/05/04 12:44:49
Subject: Fallout 4
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[MOD]
Not as Good as a Minion
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You could go other side of the coin with China, the other side in this Great War? How they ended up post nukes, how people survived it, etc?
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This message was edited 1 time. Last update was at 2013/05/04 12:45:04
I wish I had time for all the game systems I own, let alone want to own... |
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![[Post New]](/s/i/i.gif) 2013/05/04 12:51:23
Subject: Re:Fallout 4
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Avatar of the Bloody-Handed God
Inside your mind, corrupting the pathways
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Cave_Dweller wrote:Fallout 3, NV are some of the few games I ever wanted to play on max difficulty, because for me it made the desperate survival experience so much more enjoyable. Less ammo, injuries, starvation/dehydration, radiation sickness and other injuries that make the game more realistic is what I'd like to see.
Something like this which can be switched on and off would be cool.
Also, more atmospheric sound effects and weather. Some mods really made Fallout come to life with rain, rad-storms, dust storms, and great sound effects. Sometimes the stock game felt a little too quiet and uneventful in this regard.
Certainly this. It does get a bit boring currently.
I'd also like to see a wasteland more intensely reclaimed by nature, with heavily overgrown buildings invaded by trees, plants, weathering, and not a bleak, barren landscape.
I'd love to see a fallout game which was set in an environment kind of like that in Enslaved - overgrown crumbling skyscrapers etc. Would be fun if they added a climbing mechanic as well. Also a lot more life around in general.
. New Vegas felt too small, and lacked the really cool subway system of Fallout 3. More underground bases and tunnels, caves etc would be nice to see.
I would agree with this, though I think the only vehicles there should be are things on fixed routes like the trains in Red Dead.
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![[Post New]](/s/i/i.gif) 2013/05/04 18:41:55
Subject: Fallout 4
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Longtime Dakkanaut
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I've played a little bit of New Vegas and i really think vehicles are a must. Basically something to make travel fun, in all bethesda games simply walking around the world is a real chore.
Like a mobile home or something would be cool. Or maybe a big rig with a quad bike in the back which you would take on your adventures possibly dragging back some heavy salvage.
Thats more what i'd want in a post Apocalyptic game though, i've never really enjoyed the whole 1950's Americana thing of fallout.
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Mary Sue wrote: Perkustin is even more awesome than me!
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![[Post New]](/s/i/i.gif) 2013/05/04 19:09:01
Subject: Re:Fallout 4
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Fixture of Dakka
Kamloops, BC
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More explosive terrain and as some one mentioned earlier the ability to climb. Automatically Appended Next Post: The ability to run as well. Automatically Appended Next Post: daedalus-templarius wrote:Cities that you don't have to "load" into, and buildings inside of that city you also don't have to "load" into.
Basically, seamless world.
Maybe a hardcore mode like New Vegas, but more punishing. Toggleable, of course.
Seeing a few loading screens doesn't bother me unless they do it like they did it in Oblivion which was annoying.
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This message was edited 2 times. Last update was at 2013/05/04 19:12:56
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![[Post New]](/s/i/i.gif) 2013/05/04 19:50:04
Subject: Re:Fallout 4
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Ork-Hunting Inquisitorial Xenokiller
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Either keep vats and balance it more, or get rid of it all together. Its a get out of slaughter free card for the game.
Also, rumours persist that the next Fallout will be in Boston. The dev team was spotted out in Boston taking pics of landmarks and such making people believe they're getting an idea of the setting, and that the game will be Commonwealth vs Railroad from Fallout 3
Just a rumour though don't forget
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![[Post New]](/s/i/i.gif) 2013/05/05 18:53:22
Subject: Fallout 4
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Pulsating Possessed Chaos Marine
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curran12 wrote:Desubot wrote:
or just a bit of multi-player fun.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! GOD NO!!!
Seconded. It's a single player game. It should stay that way.
I'm also tired of developers using "Well we had to build a multi-player" as an excuse for laziness in actual content.
I play video games so that I don't have to interact with other people.
I don't want to pay money for content I don't want or need.
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Like in ME3
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damn you, EA.
As for things I'd like to see? Mostly just more roleplaying content and more effects from your actions.
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DA:80S+++G+++M++B+I+Pw40k99/re#+D++A+++/fWD255R+++T(T)DM+
 I am Blue/Black Take The Magic Dual Colour Test - Beta today! <small>Created with Rum and Monkey's Personality Test Generator.</small>I'm both selfish and rational. I'm scheming, secretive and manipulative; I use knowledge as a tool for personal gain, and in turn obtaining more knowledge. At best, I am mysterious and stealthy; at worst, I am distrustful and opportunistic. |
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![[Post New]](/s/i/i.gif) 2013/05/05 23:13:03
Subject: Fallout 4
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[MOD]
Solahma
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I thought FO4 will take place in Boston and involve the Institute and the android slavery abolition conflict.
Some good ideas ITT. I would also like to see more weather, mor persistent story outcomes, and the ability to play non-human characters.
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![[Post New]](/s/i/i.gif) 2013/05/06 01:15:01
Subject: Re:Fallout 4
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Fixture of Dakka
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Well like I said, its been alluded to that it'll be set around there. The Institute seemed to be getting a few references in Fo3 that seem to hint at this. However if it were set around MIT then I'd prefer if the androids weren't centric to the plot. They're a little too sci-fi for the setting to be receiving too much focus I mean. If there's a ton of references to The Postman in it then I'll be happy at least.
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![[Post New]](/s/i/i.gif) 2013/05/06 02:58:26
Subject: Re:Fallout 4
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Veteran ORC
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Never thought about it, but I agree with the storms and dynamic weather, that would be awesome.
As I usually play a Power Armored, Gun Weilding Bane, I would love for more drugs to be introduced. Maybe one or two experimental drugs that give massive benefits, but you pretty much NEED the perks to not get addicted/the addiction to be manageable.
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2013/05/06 16:36:14
Subject: Fallout 4
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Decrepit Dakkanaut
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Soo... Psycho like it was in the original game? 50% damage buff to melee, instant addiction, can very well kill you. (IIRC)
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![[Post New]](/s/i/i.gif) 2013/05/06 23:20:00
Subject: Fallout 4
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Decrepit Dakkanaut
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Manchu wrote:I thought FO4 will take place in Boston and involve the Institute and the android slavery abolition conflict.
Some good ideas ITT. I would also like to see more weather, mor persistent story outcomes, and the ability to play non-human characters.
If the game does take place in Bean Town, I hope that the player gets to save or destroy Fenway Park at some point
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![[Post New]](/s/i/i.gif) 2013/05/06 23:34:35
Subject: Fallout 4
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Ian Pickstock
Nottingham
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Soladrin wrote:Soo... Psycho like it was in the original game? 50% damage buff to melee, instant addiction, can very well kill you. ( IIRC)
That always bothered me. The fact that addiction would completely mess up your game meant that those chems were just not worth it.
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Naaa na na na-na-na-naaa.
Na-na-na-naaaaa.
Hey Jude. |
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![[Post New]](/s/i/i.gif) 2013/05/06 23:43:24
Subject: Fallout 4
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Trazyn's Museum Curator
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Not really. You can just take a fixer or go to the doctor. Unless you are talking about the old games; its a bit harder I think, but that's part of the fun.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/05/07 00:53:09
Subject: Fallout 4
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Courageous Silver Helm
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Is this actually happening?
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![[Post New]](/s/i/i.gif) 2013/05/07 00:57:22
Subject: Fallout 4
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[MOD]
Solahma
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Yes but not soon.
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![[Post New]](/s/i/i.gif) 2013/05/09 16:44:31
Subject: Fallout 4
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Wolf Guard Bodyguard in Terminator Armor
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Keeping the fluff consistent would be a start!
The whole Fallout 3 ending kinda messed up the original games and Fallout Tactics.
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![[Post New]](/s/i/i.gif) 2013/05/09 22:10:48
Subject: Re:Fallout 4
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Fixture of Dakka
Kamloops, BC
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Also more neutral animals like little mice/rats running round in dirty buildings, birds perched on top of buildings/flying around, fish in the water, etc.
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![[Post New]](/s/i/i.gif) 2013/05/09 22:27:05
Subject: Fallout 4
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Ian Pickstock
Nottingham
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Towns that actually feel like towns. Many of the settlements in NV just felt absolutely dead.
Not New Vegas itself though...I wish every city/town could have that attention to detail.
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Naaa na na na-na-na-naaa.
Na-na-na-naaaaa.
Hey Jude. |
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![[Post New]](/s/i/i.gif) 2013/05/10 09:06:04
Subject: Fallout 4
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Frenzied Berserker Terminator
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I was fine walking around Skyrim because the world was pretty and there was loads of stuff to do in the wilderness.
New Vegas? Not so much.
A more interesting background would be nice.
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![[Post New]](/s/i/i.gif) 2013/05/10 11:33:42
Subject: Re:Fallout 4
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Fixture of Dakka
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SilverMK2 wrote: Cave_Dweller wrote:Fallout 3, NV are some of the few games I ever wanted to play on max difficulty, because for me it made the desperate survival experience so much more enjoyable. Less ammo, injuries, starvation/dehydration, radiation sickness and other injuries that make the game more realistic is what I'd like to see.
Something like this which can be switched on and off would be cool.
Also, more atmospheric sound effects and weather. Some mods really made Fallout come to life with rain, rad-storms, dust storms, and great sound effects. Sometimes the stock game felt a little too quiet and uneventful in this regard.
Certainly this. It does get a bit boring currently.
I'd also like to see a wasteland more intensely reclaimed by nature, with heavily overgrown buildings invaded by trees, plants, weathering, and not a bleak, barren landscape.
I'd love to see a fallout game which was set in an environment kind of like that in Enslaved - overgrown crumbling skyscrapers etc. Would be fun if they added a climbing mechanic as well. Also a lot more life around in general.
. New Vegas felt too small, and lacked the really cool subway system of Fallout 3. More underground bases and tunnels, caves etc would be nice to see.
I would agree with this, though I think the only vehicles there should be are things on fixed routes like the trains in Red Dead.
All of this.
I don't feel the need for vehicles myself, but the atmosphere in Fallout is one of the best things and should really be capitalised upon.
Some of my favourite experiences were just strolling around the crumbling ruins of DC - particularly at a low level, where you really have to be on your toes - and taking in the environment. If this was ramped up a bit more, it'd be great.
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Enlist as a virtual Ultramarine! Click here for my Chaos Gate (PC) thread.
"It is the great irony of the Legiones Astartes: engineered to kill to achieve a victory of peace that they can then be no part of."
- Roboute Guilliman
"As I recall, your face was tortured. Imagine that - the Master of the Wolves, his ferocity twisted into grief. And yet you still carried out your duty. You always did what was asked of you. So loyal. So tenacious. Truly you were the attack dog of the Emperor. You took no pleasure in what you did. I knew that then, and I know it now. But all things change, my brother. I'm not the same as I was, and you're... well, let us not mention where you are now."
- Magnus the Red, to a statue of Leman Russ
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![[Post New]](/s/i/i.gif) 2013/05/10 11:46:57
Subject: Re:Fallout 4
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Stealthy Space Wolves Scout
Rynn's World
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Cheesecat wrote:Also they should implement the system like in Skyrim where cleared areas would show they're cleared under the place's name and also clearing a place might sometimes changes it like new settlers arrive new building appear, animals start inhabiting it, different vegetation, etc.
This.I should go out and get skyrim really,i need my fix of bethesda again.
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![[Post New]](/s/i/i.gif) 2013/05/10 12:52:50
Subject: Fallout 4
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Decrepit Dakkanaut
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n0t_u wrote:Riding stuff would have made the tricycle factory so much more fun.
I'd kind of want to see another country if they could pull it off properly.
That could actually be pretty cool TBH. I remeber EARLY in the GTA series, they came out with one where it was based in the UK. It adds a bit of cool and something different
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![[Post New]](/s/i/i.gif) 2013/05/11 03:19:29
Subject: Fallout 4
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Stubborn Dark Angels Veteran Sergeant
Behind you
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I'd love to see more ambient wildlife, not hostile though. No vehicles though. I think that vehicles would just make fallout less personal. If anything, maybe horses or steeds of some kind rather than technological rides.
I'd love to see more ad-hoc firearms, rather than assault rifles and missile launchers etc. Also, a greater emphasis on melee and sneak combat, rather than ranged.
non-human PCs. Have the ability to become ghoul or supermutant at some stage maybe, but the supermutant would be extremely dumb (dial back int, CH and luck)
and have persistent environmental conditions and changes in the environment..
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