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Made in ca
Fixture of Dakka




Kamloops, BC

What do you want to see in Fallout 4? I want to be able to ride animals, bicycles and vehicles, greater variety of clothing, I want there to still be a hardcore mode (even if its optional), better dialogue trees and role-playing in general as NPC interactions feel very impersonal and bland at the

moment, be able to refill containers with water, more destructible terrain, more colourful environments and glass objects are breakable.

This message was edited 1 time. Last update was at 2013/05/03 00:23:52


 
   
Made in us
Legendary Master of the Chapter






Build able towns, that can be "Raided"

or just a bit of multi-player fun.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in au
Lady of the Lake






Riding stuff would have made the tricycle factory so much more fun.

I'd kind of want to see another country if they could pull it off properly.

   
Made in ca
Fixture of Dakka




Kamloops, BC

Also enemies using vehicles like tanks, transport trucks, guys shooting out the windows of their vehicles or mounting guns to their vehicles.


Automatically Appended Next Post:
Oh, dual-wielding would be great too.


Automatically Appended Next Post:
 n0t_u wrote:
Riding stuff would have made the tricycle factory so much more fun.

I'd kind of want to see another country if they could pull it off properly.


You just want to play Mad Max the game.


This message was edited 3 times. Last update was at 2013/05/03 00:57:57


 
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

I'd like something along the lines of when you rescue survivors in fallout 3 (from supermutants, raiders, etc) you can escort them somewhere safe. Get enough of them together they'll form a shanty town. You can arm them with weapons you pick up, help them fortify their town, and basically be the mayor, all as a side quest from your regular stuff. Scavenge material, if you can drive vehicles you can find junked cars and get them back to use as barricades, all sorts of stuff. It'd be great fun, and runners can try and come find you before it gets hit by a raid, but if you've armed them enough then they should really be able to handle it. And you can keep adding to it (to some kind of balanced in game maximum) with other survivors you find, you can train them with your skills (e.g. got high INT and MED? Train a doctor! High Small Guns and Big Guns? Train a warrior! Repair and Lockpicking? Mechanic-locksmith-kinda-guy)

I don't know why I'd like that so much, but I would play the living daylights out of that game

edit: sorry for swearing, hurrah for swear filters catching my errors before I do

This message was edited 1 time. Last update was at 2013/05/03 01:19:29


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






 n0t_u wrote:
I'd kind of want to see another country if they could pull it off properly.
I don't think you could have a Fallout game not set in America. A big part of Fallout's identity is the retro-futuristic american culture and I feel putting it in a different country would rob the game of one of its major identity points.

As for what I want, pretty much everything you guys have mentioned so far minus the multiplayer. And preferably it would be set either out west or Florida.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in au
[MOD]
Not as Good as a Minion






Brisbane

Florida would be pretty fun, and different enough to the desert/DC for it to be fresh. Or Louisiana (that's a swampy state, right?) I loved the daylights out of point lookout's environment, so yeah

This message was edited 1 time. Last update was at 2013/05/03 01:58:17


I wish I had time for all the game systems I own, let alone want to own... 
   
Made in us
Confessor Of Sins




WA, USA

Desubot wrote:
or just a bit of multi-player fun.


NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! GOD NO!!!

Anyhoo

I think a nice setting would be the Pacific Northwest. Portland/Seattleish

This message was edited 4 times. Last update was at 2013/05/03 02:20:13


 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Warning From Magnus? Not Listening!





The Rock

I would love one set in Seattle. Thats a great idea

Emperors Faithful wrote:
metallifan wrote:Maybe it's not the ROFLSTOMP that Americans are used to...

Best summary of foeign policy. Ever.
 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

What do I want to see, or what do I expect to see? If its the latter then so far not much that's been listed in this thread is stuff I'd imagine would be getting in. Vehicles are probably something that'll need to be modded in, as they don't react well off road as to they make the game seem smaller (which seeing as the series is about "huge" game worlds is probably to be avoided).

So far from the tidbits I'm suspected that their writers have been reading The Postman a little. That is to say that they said they used it as a source text with Fallout 3, now it seems they've knicked some of the setting too. Or has the source that said that the game will be set around the area of MIT been disproven? They did seem to be dropping a lot of hints towards "The Institute" and "The Railroad" in 3. If you haven't read The Postman MIT became a settlement full of scientists (the most prosperous in the region, bar the raiders to the south) that followed the word of a Wizard of Oz styled AI. That The Railroad are about freeing AI's from their "slavery" infers that MIT's becomes stable enough to start producing things beyond repairing pre-war technology.

But anyhow, I want more from Bethesda than they made of Fallout 3. Skyrim came across as a better game due to the better resources and experience of the company, topped off with them taking in feedback (ie knicking mod ideas). If its the attitude that they took in making Skyrim set back in the Fallout world I'll be happy (though its a Fallout/ Bethesda game, so it'd take a lot for me to be unhappy...). However, its definitely going to be no New Vegas. Obsidian just have a more grey on grey attitude to the world, whereas in Bethesda games everything needs to be black and white. Obsidian has agreed though to produce more expand-alone style games in the series similar to New Vegas though, so hopefully they'll be developing title based on Fallout 4 at some point in the future. ...And it'll be miles better. =)

Oh, and I want goggles that go on your fore-head without having to mod them in. I fething love goggles.
   
Made in us
Devestating Grey Knight Dreadknight





Overland Park, KS

Cities that you don't have to "load" into, and buildings inside of that city you also don't have to "load" into.

Basically, seamless world.

Maybe a hardcore mode like New Vegas, but more punishing. Toggleable, of course.

   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

More variation, more realistic settlements with methods of growing and supplying food and water for the number of people there are and jobs for everyone that they actually do, etc.

   
Made in nl
Decrepit Dakkanaut






A proper turn based isometric game.


Stupid bethesda... grumble grumble...
   
Made in us
Posts with Authority






 Soladrin wrote:
A proper turn based isometric game.


Stupid bethesda... grumble grumble...


Yeah, with wasteland 2 coming out, I couldn't really care less about a new Fallout game.
   
Made in nl
Decrepit Dakkanaut






 Bromsy wrote:
 Soladrin wrote:
A proper turn based isometric game.


Stupid bethesda... grumble grumble...


Yeah, with wasteland 2 coming out, I couldn't really care less about a new Fallout game.


Yeah, same here.
   
Made in gb
Mighty Vampire Count






UK

I want Fallout 3 with Mercenaries/ older GTA (3, Vice City and San Andreas) vehciles - not the rubbish GTA 4.




I AM A MARINE PLAYER

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www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in de
Decrepit Dakkanaut





I agree with the Wasteland 2 crew o/

   
Made in us
Shrieking Traitor Sentinel Pilot




New Bedford, MA

More tangible outcomes, like if I raid a slaver camp like I did in FO3, I want grateful slaves to take over rather than just have it be an empty building. Better AI; If I shoot the town psychopath, the whole town shouldn't draw their guns on me without letting me explain.

I'm a little wary of vehicles. Hard to find a brilliant action game that didn't have chitsky vehicle controls. (Halo, Half-life 2, GTA/Saboteur/Red Dead) Maybe they could pull it off though.

I'd love to play as non-human characters and have that open up new adversities/avenues for me. (Plus, I could play a mutant and Ork it up like mad.)

I notice my posts seem to bring threads to a screeching halt. Considering the content of most threads on dakka, you're welcome. 
   
Made in ca
Fixture of Dakka




Kamloops, BC

 Soladrin wrote:
A proper turn based isometric game.


Stupid bethesda... grumble grumble...


No, the bethesda version of combat is a lot more fun.
   
Made in gb
Decrepit Dakkanaut






UK

Built-in nude mod, so that the mods made during the first week after release aren't all just different ways to give your character giant cans.

Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.

Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.

My deviantART Profile - Pay No Attention To The Man Behind The Madness

"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation 
   
Made in gb
Oberstleutnant





Back in the English morass

 Desubot wrote:
Build able towns, that can be "Raided"


There was a succesful kickstarter game that aims to do just that. http://www.kickstarter.com/projects/1317934609/forsaken-fortress

As for Fallout 4...well I'm not sure what I want, probably a move back towards its roots. Oblivion with mutants was an interesting diversion but its not the Fallout game that I was hoping for all those years.

RegalPhantom wrote:
If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog 
   
Made in gb
Sadistic Inquisitorial Excruciator





Glasgow

Setting wise it should be something completely different from FO3 or Vegas.

Something either like Point Lookout or Honest Hearts would be good.

 
   
Made in ca
Fixture of Dakka




Kamloops, BC

Oh and keep the same leveling system please don't change it to the streamlined Skyirm leveling system or the awkward and complicated Oblivion one.
   
Made in us
Member of the Ethereal Council






I would like to see what happened to the Midwest. Y'know like Mississipi, Texas and stuff. enough of the deserts.

5000pts 6000pts 3000pts
 
   
Made in us
Thunderhawk Pilot Dropping From Orbit






"Maybe a hardcore mode like New Vegas, but more punishing. Toggleable, of course. "

THIS!

I loved the hardcore mode in New Vegas, and I want even more brutal levels of realism. And yes, toggleable.

Fallout 3, NV are some of the few games I ever wanted to play on max difficulty, because for me it made the desperate survival experience so much more enjoyable. Less ammo, injuries, starvation/dehydration, radiation sickness and other injuries that make the game more realistic is what I'd like to see.

Also, more atmospheric sound effects and weather. Some mods really made Fallout come to life with rain, rad-storms, dust storms, and great sound effects. Sometimes the stock game felt a little too quiet and uneventful in this regard.

I'd also like to see a wasteland more intensely reclaimed by nature, with heavily overgrown buildings invaded by trees, plants, weathering, and not a bleak, barren landscape.

Vehicles would be sweet and a larger world to explore is also top on the list. New Vegas felt too small, and lacked the really cool subway system of Fallout 3. More underground bases and tunnels, caves etc would be nice to see.

Basically, just more of everything while staying faithful to the original spirit of the game. I really hope they make another one as I loved each and every Fallout game, right from the first one.

 
   
Made in us
Legendary Master of the Chapter






Rad storms sound awesome.

Why would you want hardcore mode toggle-able that would kinda defeat the point no?

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Ancient Ultramarine Venerable Dreadnought






 hotsauceman1 wrote:
I would like to see what happened to the Midwest. Y'know like Mississipi, Texas and stuff. enough of the deserts.
Neither of those states are in the midwest.

Iron Warriors 442nd Grand Battalion: 10k points  
   
Made in us
Thunderhawk Pilot Dropping From Orbit






 Desubot wrote:
Rad storms sound awesome.

Why would you want hardcore mode toggle-able that would kinda defeat the point no?


Makes the game appealing to a wider audience. Some want an easy, arcade experience, others want hardcore difficulty. Just makes for a more robust game

 
   
Made in gb
Fixture of Dakka






Glasgow, Scotland

Both those states are firmly under Legion control, thus it doesn't really offer up much of a middle ground for factions. The East coast is Obsidian's deal, whilst the West is Bethesda's, just because the company's are based there and it makes it easier to research. I'd like to see each company develop their own coasts, showing their alternative societies. If the series went on further it'd be nice to have each company's games referencing events in the other games more and more, till some sort of climax in the middle or something. =)

This message was edited 1 time. Last update was at 2013/05/03 23:50:56


 
   
Made in gb
Stalwart Space Marine





I think a good starting point for Fallout 4 would be to start off as an escaped slave, it'd give your player character a suitable start to the story.

Also I want to be able to become a Ghoul, < this could affect the game so certain factions or cities will dislike you as result and also you'll be welcome in underworld type areas where you receive Ghoul-only quests. This would encourage multiple playthroughs and will also give more of an impression that your choices have an impact too.

Another thing that'd I think would be nice is if they actually had 3d scopes instead of just a circle with a crosshair in the middle of the screen. Also eye patches that you can actually obtain in-game this time around.

This message was edited 2 times. Last update was at 2013/05/04 00:28:56


"You have enemies? Good! That means you stood up for something at some point in your life."  
   
 
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