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Made in us
Material for Haemonculus Experiments





I made a thread in the Showcase forum but things move too slowly there and nobody was giving me feedback. Should I continue with the dark brown/drybrushed grey dirt with dead arid grass, or switch to the more traditional, vibrant dark brown/drybrushed light brown with green grass theme?



   
Made in au
Freaky Flayed One



Australia

Based on how desolate the ground looks it doesn't look like it'd rain much; I'd stay the course.

DR:70+S--G-M-B++IPw40k03--D++A+/fWD-R-T(R)DM+ 
   
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Basecoated Black




PA, USA

I went with green for my Soviets, but then I'm old school. Yours look fine to me.
   
Made in pt
Longtime Dakkanaut





Portugal

TBH, the terrain is so dark brown, I can't help but to think it's "muddy". It's wet, and if it's wet, the plants shouldn't look dead. I would consider a much lighter earth to give away the feeling of dried earth. Or even some cracks, like so:

This message was edited 1 time. Last update was at 2013/05/14 08:48:38


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in ca
Nasty Nob





Ottawa, Ontario, Canada

 TheDraconicLord wrote:
TBH, the terrain is so dark brown, I can't help but to think it's "muddy". It's wet, and if it's wet, the plants shouldn't look dead. I would consider a much lighter earth to give away the feeling of dried earth. Or even some cracks, like so:



QFT! My thoughts exactly. Green or yellow grass works great for any army, as long as the base fits the grass so to speak. In this case you have a rather fertile looking base, and dead grass. Were the bases done in more deserty colour the yellow grass would fit much better.

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Crazed Spirit of the Defiler





Portland OR USA

The ground texture looks too even to be muddy. I would lighten up the ground color like they mentioned above. It will contrast with your soldiers and show them better as well.

Depraved's Workbench (Chaos, Ork, Tyranid, conversions, terrain) http://www.dakkadakka.com/dakkaforum/posts/list/396886.page 
   
 
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