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Made in au
Dakka Veteran






Canberra

Hi guys, please help me.

I was curious how many points a full Chapter of Space Marines would be, because why not.

After crunching the numbers it currently looks like 53,638 pts.
HOWEVER I did make some assumptions, and would like to get as accurate as possible. I've only got the current Codex and don't have in-depth knowledge of the Dark Angels, so some of my data could be way off. I also haven't included most wargear/upgrades or exact pts.


Chapter Command
-----------------
Azrael
Ezekiel
Asmodai
3x 5 man Command Squads


Armoury
-----------------
4 Techmarines
20 Servitors
10 Predators with Lascannons, Lascannon Sponsons
10 Predators with Heavy Bolter Sponsons
10 Vindicators
10 Whirlwinds


1st Company
-----------------
Belial
Interrogator-Chaplain with Terminator Armour
Librarian with Terminator Armour
2 Techmarines
10 servitors
3x 5 man Deathwing Command squads
4x 5 man Deathwing Knight Squads
13 x 5 man Deathwing Squads
2 Venerable Dreadnaughts
6x Land Raiders


2nd Company
-----------------
Sammael
Interrogator-Chaplain on bike
Librarian on bike
2 Techmarines on bikes
3x 3 man Ravenwing Command Squads
2x 10 man Ravenwing Black Knights
8x 6 man Ravenwing Attack Squads
8x Attack Bikes (attached to Attack Squads)
8x Land Speeders (attached to Attack Squads)
5x 5 Ravenwing Support Squadron Land Speeder Typhoons
5x Ravenwing Darkshrouds
10x Nephilim Jetfighters
10x Ravenwing Dark Talons
10x Land Speeder Vengeance


3rd-5th Companies (each the same)
-----------------
Company Master
Chaplain
Librarian
2 Techmarines
10 servitors
3x 5 man Command Squads
6x 10 man Tactical Squads
2x 10 man Assault Squads
2x 10 Man Devastator Squads
2x Dreadnaughts
10x Rhinos
10x Drop Pods


6th and 7th Companies (both the same)
-----------------
Company Master
Chaplain
Librarian
2 Techmarines
10 servitors
3x 5 man Command Squads
10x 10 man Tactical Squads
2x Dreadnaughts
10x Rhinos
10x Drop Pods


8th Company
-----------------
Company Master with Jump Pack
Chaplain with Jump Pack
Librarian with Jump Pack
2 Techmarines
10 servitors
10x 10 man Assault Squads
2x Dreadnaughts
10x Rhinos
10x Drop Pods


9th Company
-----------------
Company Master
Chaplain
Librarian
2 Techmarines
10 servitors
3x 5 man Command Squads
10x Devastator Squads
2x Dreadnaughts
10x Razorbacks
10x Drop Pods


10th Company
-----------------
Company Master
Interrogator-Chaplain
Librarian
10x 10 man Scout Squads


Am I on the right track?


Automatically Appended Next Post:
oh, this also means that if all Chapters are around the same then the combined 1,000 Chapters in the IOM would be 50 million points

This message was edited 3 times. Last update was at 2013/05/21 21:47:41


 
   
Made in ca
Dakka Veteran





Mind = Blown

Good job calculating all of this!

"The objective of the game is to win. The purpose of the game is to have fun. The two should not be confused."



 ErikSetzer wrote:

Or you can just claim it's all bad luck and you're really the best player in the world if not for those dice and/or cards.
 
   
Made in no
Terrifying Doombull





Hefnaheim

And just why have you calculated this out?
   
Made in gb
Twisted Trueborn with Blaster






 Trondheim wrote:
And just why have you calculated this out?


Why not?
Seems like he was just curious.

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Tzeentch Daemons 2000pts
Kabal of the Sundering Strike 2500pts
Eldar Corsairs 750pts
400pts Corregidor/Nomads
300pts Yu Jing
200pts+ each of Imperial and Rebel fleets for X-Wing
A Terran Alliance and Dindrenzi Fleet for Firestorm Armada
A Necromunda Goliath gang and Spyrer gang 
   
Made in us
Decrepit Dakkanaut






Burtucky, Michigan

 Trondheim wrote:
And just why have you calculated this out?



Watch the movie Rubber. Itll all make sense. Unless youre a party pooper. In that case....
   
Made in no
Terrifying Doombull





Hefnaheim

HerbaciousT wrote:
 Trondheim wrote:
And just why have you calculated this out?


Why not?
Seems like he was just curious.


I realized that believe it or not. But still.

KingCracker wrote:
 Trondheim wrote:
And just why have you calculated this out?



Watch the movie Rubber. Itll all make sense. Unless youre a party pooper. In that case....


You know how we Norwegians are, always out to ruin everybody's day
   
Made in us
Bloodthirsty Chaos Knight






 Trondheim wrote:

You know how we Norwegians are, always out to ruin everybody's day


...

Jk, black metal ist krieg.

BTW, do the Company Masters and everyone else come with just standard wargear for the calculated points total?

If someone were to do Space Wolves, I'm sure the Wolf Lords all have different wargear. But that's not Dark Angels, that's Wolves.

Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000

My avatar 
   
Made in au
Dakka Veteran






Canberra

 Trondheim wrote:
And just why have you calculated this out?


Genuine curiosity. I have no intention of collecting it, jaysus.

Although now I'm kind of tempted to calculate how much it would cost. . .

   
Made in gb
Fresh-Faced New User




Always interesting to see the full array of a chapter.

One thing that jumps out is the ravenwing. I may be wrong but I don't think they have any greater numbers than a regular company.

The Ravenwing Attack Squad as in the codex is a nice round 10 man unit (6 on bikes, 2 on the attack bike and 2 in the landspeeder). You have 12 of these for 120 regular troopers in your list.

I would imagine it's more like 6 or 7 with about 20 black knights split between command squads and solo groups and the rest as dedicated pilots for things like darkshrouds or nephilim fighters.
   
Made in us
Water-Caste Negotiator



Phoenix, AZ

This is awesome. That is all I can say, after reading the list I am glad you put the time and effort into writing it out.
   
Made in au
Dakka Veteran






Canberra

 Wilytank wrote:
BTW, do the Company Masters and everyone else come with just standard wargear for the calculated points total?

I gave them a power weapon and combi weapon so they might be a bit light on wargear

   
Made in gb
Brain-Dead Zombie of Nurgle





UK

lol actual monetary cost, go on go for it. Time it to see how long it takes you to calculate it... and go!

 
   
Made in au
Dakka Veteran






Canberra

Cheesyleps wrote:
Always interesting to see the full array of a chapter.

One thing that jumps out is the ravenwing. I may be wrong but I don't think they have any greater numbers than a regular company.

The Ravenwing Attack Squad as in the codex is a nice round 10 man unit (6 on bikes, 2 on the attack bike and 2 in the landspeeder). You have 12 of these for 120 regular troopers in your list.

I would imagine it's more like 6 or 7 with about 20 black knights split between command squads and solo groups and the rest as dedicated pilots for things like darkshrouds or nephilim fighters.

Cheers, the Ravenwing Company bit was very speculative, I have no idea how close I am to right.

I'll work it out later with your ideas, but does anyone know if previous versions of the DA Codex spelt out the numbers exactly?


Automatically Appended Next Post:
Gman1985 wrote:
lol actual monetary cost, go on go for it. Time it to see how long it takes you to calculate it... and go!

Weird, I started to calculate it all, but the GW webstore is missing Deathwing Knights, Deathwing, and Ravenwing Knights

This message was edited 1 time. Last update was at 2013/05/20 20:16:24


   
Made in us
Regular Dakkanaut





Boise, ID. US

The old dex's said they were a standard company as far as line troops, but who knows with support units. Also the new books indicate they is no set number and it's constantly increasing.
   
Made in au
Dakka Veteran






Canberra

Updated the 2nd company (thanks Cheesyleps!)

Also, going by the GW web store it would cost $26,827 AUD to make this complete DA Chapter
   
Made in us
Been Around the Block




This is awesome. I'm glad to finally see it all written out. Looks like I have a bit more collecting to do. I only have half the deathwing.

 
   
Made in us
Aspirant Tech-Adept





It seems like the Ravenwing would need a few more techmarines to keep all those vehicles going.

There is also the long debated question about who is driving the rhinos.

I think you could also throw in a few "semi-retired" super numerary marines if you wanted.

Where are the predators, vindicators and whirlwinds?

   
Made in us
Tail-spinning Tomb Blade Pilot




Onuris Coreworld

I would bet that, money wise, this would cost more than some used cars would cost, and I'm not talking about some 500 dollar junker either.

"Most mortals will die from this procedure...and so will you!"  
   
Made in au
Dakka Veteran






Canberra

JWhex wrote:
It seems like the Ravenwing would need a few more techmarines to keep all those vehicles going.

There is also the long debated question about who is driving the rhinos.

I think you could also throw in a few "semi-retired" super numerary marines if you wanted.

Where are the predators, vindicators and whirlwinds?

I'm assuming most of the Ravenwing vehicles/aircraft are used by other companies, and to be honest I had no idea where the other tanks would sit as they're not mentioned in the Codex or Lexicanum as being assigned to individual companies, so I didn't include them


 TheCrazyCryptek wrote:
I would bet that, money wise, this would cost more than some used cars would cost, and I'm not talking about some 500 dollar junker either.

had a quick look on the GW website, all up $18,382 USD
   
Made in ca
Regular Dakkanaut





Umm maybe i missed it but i didnt see a place for the whirlwinds or vindicators, perhaps an armoury for those, greenwing LR's and more techmarines and servitors?
   
Made in gb
Fresh-Faced New User




Vorpal, the deathwing knights are in the deathwing command boxset and the ravenwing black knights are in the ravenwing command box set. Regular deathwing terminators would be the normal space marine terminator/ assault terminator boxes.
   
Made in za
Fixture of Dakka




Temple Prime

Tech marines, pilots, apothecaries, chaplains etc do not count as part of the typical 1000 man limit. Space marine chapters are usually actually around 1500 men when at full strength, not counting serfs who when brought into combat, function much like scouts.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Troubled By Non-Compliant Worlds




Houston, TX

For an idea of what a full chapter would look like check the first two pictures here:

http://www.peteandkellie.com/wh40k/gwuk.html

DS:70S++G+MB+++I+Pw40k01#-D++++A++/mWD279R+T(D)DM+

>Three engineering students were gathered together discussing who must have designed the human body.
>One said, "It was a mechanical engineer. Just look at all the joints."
>Another said, "No, it was an electrical engineer. The nervous system has many thousands of electrical connections."
>The last one said, "No, actually it had to have been a civil engineer.
>Who else would run a toxic waste pipeline through a recreational area.

 
   
Made in au
Dakka Veteran






Canberra

kingleir wrote:
Umm maybe i missed it but i didnt see a place for the whirlwinds or vindicators, perhaps an armoury for those, greenwing LR's and more techmarines and servitors?

I've decided to add an armoury section for these, as it was a bit weird to leave them out. Thanks!

Cheesyleps wrote:
Vorpal, the deathwing knights are in the deathwing command boxset and the ravenwing black knights are in the ravenwing command box set. Regular deathwing terminators would be the normal space marine terminator/ assault terminator boxes.

Ah, I feel like an idgit.

 Kain wrote:
Tech marines, pilots, apothecaries, chaplains etc do not count as part of the typical 1000 man limit. Space marine chapters are usually actually around 1500 men when at full strength, not counting serfs who when brought into combat, function much like scouts.

I'm going by the Lexicanum entry for the DA chapter, as the new codex doesn't break it down very far. Do any of the previous DA codex break it down to actual numbers?

 hisdudeness wrote:
For an idea of what a full chapter would look like check the first two pictures here:

http://www.peteandkellie.com/wh40k/gwuk.html

Bloody hell!

Also, for anyone interested the $$$ now stands at $30,808 Australian dollars and $20,872 American dollars
   
Made in ca
Stalwart Space Marine





I think this is the minimum amount of point for a full chapters.

I doubt your counting the extra rhino/land raider then have in storage, the extra weapons, all the relics we do not know about. We could go even bigger and add a few Thunderhawk ships.

Still, very impressive, good job

: third compagny in the building 
   
Made in us
Tough-as-Nails Ork Boy





USA

I'm not sure but don't SM chapters have a thunder hawk per company?

World Eater's 3rd Company-1650 pts  
   
Made in au
Norn Queen






 Typhus the Betrayer wrote:
I'm not sure but don't SM chapters have a thunder hawk per company?


Thunderhawks carry 30 Marines, so even if they insert via Thunderhawk for the whole chapter, they'll need 4 per company. Plus spares in reserve.
   
Made in us
Wraith






Okay, easy mode done.

Space Wolves. Go.

Shine on, Kaldor Dayglow!
Not Ken Lobb

 
   
Made in us
Aspirant Tech-Adept





The Codex: Angels of Death presents an organizational chart for the entire chapter of the Dark Angels and one for the Blood Angels. All this stuff below is straight out of the codex angels of death, I dont have the latest DA codex so if it is divergent then just choose the one you like I suppose.

Your own creation while similar and not unreasonable does deviate from the codex presentation in several ways.

For example. The higher command group is known as "Inner Circle" This has the Supreme Grandmaster, other Grandmasters, Interogator Chaplains and the Librarians. Also there are no command squads in the chapter command section.

You have the librarians assigned to various companies. Neither interogator chaplains or librarians are part of the various companies. They do have regular chaplains of course.

The various battle and reserve companies should have a standard bearer and apothecary which you have not listed and they do not have any servitors or techmarines.

Servitors and techmarines are in the armoury section.

The 6th company is trained in the use of bikes and the entire company can be deployed as bike squadrons, so add 100 bikes!

The 7th company likewise was trained in the use of landspeeders.

The 8th company has access to bikes and landspeeders as well as jump packs.

Some of the Supernumeraries
Commander of the Fleet
Commander of the Arsenal
Commander of the Watch
Commander of Recruits
Chapter's Armorer

There are also space marines in the armoury that are called Armourers and are different than techmarines.


   
 
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