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![[Post New]](/s/i/i.gif) 2024/03/31 22:07:45
Subject: Re:Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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Syro_ wrote:Seems like you are meeting your goals pretty well so far, and worst comes toworst you could always temporarily lower your standards and batch paint a big group.
Keep up the good work Nev
I don’t even need to lower my standards. Painting basic gaunts for my nids takes next to no time. If the painting handles are free, I can basically do one a day times as much free space as I have, even on work days. I just need to be dedicated and sit down to push them across the bench.
Not that won’t help me on on my diversity goals, or getting marines done. But will take a lot of the load off the raw volume metrics.
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![[Post New]](/s/i/i.gif) 2024/04/04 06:57:47
Subject: Re:Nevelon’s Workbench: Company command
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Grim Dark Angels Interrogator-Chaplain
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You're definitely doing better than me so far, especially on keeping up with your blog. I always look forward to your updates and you don't disappoint. I need to keep up better with mine.
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![[Post New]](/s/i/i.gif) 2024/04/09 17:52:33
Subject: Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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Havn’t picked up the brush yet this month (was on vacation last week) but the weather was nice, so broke out the rattlecan over lunch
Not the full built pile, but most of it. Like 3 squads of marines left to prime.
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![[Post New]](/s/i/i.gif) 2024/04/09 21:46:20
Subject: Re:Nevelon’s Workbench: Company command
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Death-Dealing Ultramarine Devastator
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Nice, I want that Chaplain, but I need to save for a Repulsor. Looking forward to seeing it painted.
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![[Post New]](/s/i/i.gif) 2024/04/09 22:13:30
Subject: Re:Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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Tommygun1918 wrote:Nice, I want that Chaplain, but I need to save for a Repulsor. Looking forward to seeing it painted.
He was an impulse retail therapy buy. But had been on my want list for a while. I’d say GW has never made a bad chaplain, but there have been one or two janky ones over the years. almost all of them are full of awesome and cool, and the bike chaplain is no exception.
He doesn’t check any boxes on my goals, but I’m going to try to work him in sooner, rather then later.
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![[Post New]](/s/i/i.gif) 2024/04/11 04:19:31
Subject: Re:Nevelon’s Workbench: Company command
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Grim Dark Angels Interrogator-Chaplain
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I'll second what you said about chaplains; most of them are among the more characterful Space Marine models GW has made. The only one I've seen that I don't like the look of is the generic Primaris one; the Indomitus one is much better in every way. I love that the recent Bike Chaplain is kind of a nod to the original bike chaplain from way back in 3rd or so; I actually remember looking at that model at a hobby shop when I was like 10-12 and wondering why a preacher would wear a skull helmet (I had no idea of the lore of 40k at the time).
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![[Post New]](/s/i/i.gif) 2024/04/12 16:17:06
Subject: Re:Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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ZergSmasher wrote:I'll second what you said about chaplains; most of them are among the more characterful Space Marine models GW has made. The only one I've seen that I don't like the look of is the generic Primaris one; the Indomitus one is much better in every way. I love that the recent Bike Chaplain is kind of a nod to the original bike chaplain from way back in 3rd or so; I actually remember looking at that model at a hobby shop when I was like 10-12 and wondering why a preacher would wear a skull helmet (I had no idea of the lore of 40k at the time).
I’ll agree the Indominus chaplain is a lot better then the stock one. Granted, I like how my basic one turned out, but I took the knife to him pretty hard to get him into phobos armor. The bike chaplain back in the day didn’t have a skull helm. At least mine didn’t. I was introduced to them via the lore before the minis. First read the article in the red RT compendium on them and commissars.
Pics for reference
I need to get a new group shot of all my chaplains. Probably wait until after the new bike guy gets paint.
Speaking of paint: got the red down on two gaunts yesterday. progress. Hopefully more this weekend
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![[Post New]](/s/i/i.gif) 2024/04/13 10:39:41
Subject: Nevelon’s Workbench: Company command
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Boosting Ultramarine Biker
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That is a fantastic selection of old Chaplain minis you've got there, love the group shot of the 3 of them together.
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![[Post New]](/s/i/i.gif) 2024/04/13 12:04:15
Subject: Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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Adamski Alders wrote:That is a fantastic selection of old Chaplain minis you've got there, love the group shot of the 3 of them together.
Heh. That’s one of the oldest pics in my gallery, from when I made a push to get pics of everyone for the blog when I started posting here.
Now that I’m not posting a quick reply on my lunch break, here are the rest of the chaplains, and better pics.
My Jump chaplain is magnetized, and can have his JP swapped for a normal one, and his BP changed out to a combi flamer. This lets me field him as Cassius if needed (and rules allow, which are probably legends) He’s been the chaplain of my Ultras from the dawn of time. One of my first magnetization projects. (extra fun, as both he and the JP are metal) He picked up the name Brother-Chaplain Octavious at one point when I needed to name my warlord for a campaign roster. Which, funnily, I never actually managed to play in, but the name stuck in my mind since for him.
The bike chaplain is unnamed, and the only one of my chaplains with his skull intact. Ironic, since as a biker he should be wearing his helmet more than most. He’s got a teleport homer on the back of his bike, from back when that was a thing. He’d zoom up the table, provide a no-scatter bubble for deep strike, and then smash things. Good times.
Brother Severus was a kitbashed gift from a friend. He made characters for all the FLGS regulars at the time, with names and custom rules. Being a 3rd co. guy, he’s got the hate on for Xenos, and can’t slow down the killing to repair his armor, so patches it and keeps killing. Hence the hodge-podge patchwork of alien bits. He’d get along great with the new phobos Lt. with the combi.
Not sure where/when I picked up the old TDA chaplain, beyond memory. He’s served his time, and lead a lot of charges, both from DS and down assault ramps. He’s semi-retired at this point, as I finished the new plastic kitbash. However, if my old metal terminators need to hit the field (for example, because I don’t have modern plastic assault terminators) he will join them, as he’s still in scale for them.
Speaking of which, the new TDA chaplain. Built off of the Leviathan captain, with a head and weapon swap, and arm reposition. The newest painted addition to the chaplain corp, ready to lead the new scaled TDA boys to victory. Real happy with the way he turned out. Which honestly I can say about all of my chaplains, but that doesn’t make it any less true.
Phobos chaplain is another guy who took the knife hard. Should swap for the pistol arm. New top for the crozious, as the old was just too basic pimp-stick. New legs, which was a lot of work, but sells the model. New backpack with phobos-y bits, and not an iron halo. Minor “whoops” when painting as I did both his shoulders black, and not one in UM blue. I think his robe was the first test of my modern arctic camo. Still really happy how it turned out.
And the Indomunis chaplain. Who I can only assume is a deliberate modernization/call-back to my original classic chaplain sculpt. Same bionic skull, pose, and of the same design elements. So obvious headcannon for me is that this is the same Brother Octavious, crossed the rubicon primaris, tending to the faith of the new battle company. I think the only changes I made on him was a swap for a UM shoulderpad.
And joining them at some point (and pushing the old one to semi-retirement) will be the new bike chaplain.
Part of me wants to get the young cassius from the KT overkill box, but that’s a lot of minis in a bundle for just the one I care about. and my deathwatch project is pretty much dead at this point. If they come out with a primaris JP chaplain, I’ll need one, as that’s really where they belong; in the vanguard leading the assault. But we’ll clense that bridge with holy fire when we get to it.
Enjoy your weekends all!
--Nev
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![[Post New]](/s/i/i.gif) 2024/04/13 13:29:00
Subject: Nevelon’s Workbench: Company command
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Trigger-Happy Baal Predator Pilot
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Nice work on the chaplains. The primaris chaplain is one of my favorite models, so much so I painted two of them in different schemes.
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![[Post New]](/s/i/i.gif) 2024/04/15 11:53:16
Subject: Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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So yah, nothing got done over the weekend. Well, I did vacuum the house, catch up on Bad Batch, and start the new Fallout series on TV. And played the crap out of Starfield. But no painting.
Started clipping scorpions some point, and put the black was on the nids before work today. Really need to start finishing the marines on the bench. Month is half over. It’s been a rough one so far. Lots of crap going on just sapping my will to do anything but veg.
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![[Post New]](/s/i/i.gif) 2024/04/15 21:17:42
Subject: Nevelon’s Workbench: Company command
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Fixture of Dakka
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Sometimes I can see the future...I see a lot of Nids in your painting future Nev.
Cheers,
CB
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![[Post New]](/s/i/i.gif) 2024/04/16 02:22:51
Subject: Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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Captain Brown wrote:Sometimes I can see the future...I see a lot of Nids in your painting future Nev.
Cheers,
CB
Did a quick headcount. Roughly 75 bugs, which makes them about half the primed pile. Probably 2+ years work assuming they don’t spawn more.
Put some detail work on the 2 WIP gaunts and a blue clean up pass on one of the agressors.
Progress.
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![[Post New]](/s/i/i.gif) 2024/04/16 05:13:20
Subject: Re:Nevelon’s Workbench: Company command
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Grim Dark Angels Interrogator-Chaplain
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I'll admit, gaunts don't hold my interest for painting, it turns out. I went to do the claws and weapon on my Termagants recently, and after doing those details on one I was like, "I have to do this nine more times?! I'll do it later (tm)" Maybe I was making it unnecessarily difficult for myself somehow, trying to be too neat or something, but at that moment I wanted to do anything other than paint claws and weapons on Termagants.
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![[Post New]](/s/i/i.gif) 2024/04/16 10:14:22
Subject: Re:Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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ZergSmasher wrote:I'll admit, gaunts don't hold my interest for painting, it turns out. I went to do the claws and weapon on my Termagants recently, and after doing those details on one I was like, "I have to do this nine more times?! I'll do it later ( tm)" Maybe I was making it unnecessarily difficult for myself somehow, trying to be too neat or something, but at that moment I wanted to do anything other than paint claws and weapons on Termagants.
Contrast paints makes it bearable. If I had to edge highlight or blend them, I’d be right there with you. But my scheme is just 2 steps. Red contrast paint. Nulan Oil. THen the normal clean up pass for the whole model to tidy up anything that looks too bad.
Prime
Basecoat Grey Seer
Shyesh Purple carapace, hard armor, headplates
Clean up mess (the purple will show up through the flesh wash)
Guiliman flesh all skin
Blood Angels Red all claws, hooves, guns, tongues/mouths
Nuln Oil over the red
Bleached bone teeth
Yellow eyes
Chaos Black vertical eye slit
Optional per model
Tounges (and gaping maw interiors) BftBG
Acid/poison glands/tenticles get a yellow basecoat and a green ink wash
Genestears get solid metalic blue eyes with a gloss blue soulstone layer instead of the catseye yellow
Wing membranes get a second wash of guiliman flesh.
Clean up any slop over the skin with Grey Sear, followed by the flesh wash again.
Snow Base
That’s the secret to my nids. Nothing fance, but fast and easy tabletop.
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![[Post New]](/s/i/i.gif) 2024/04/19 23:24:30
Subject: Nevelon’s Workbench: Company command
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Walking Dead Wraithlord
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Love the Chaplains, Nev. The old Terminator has always been a favorite of mine. Sadly, I think I gave mine away years ago.
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![[Post New]](/s/i/i.gif) 2024/04/25 11:42:52
Subject: Nevelon’s Workbench: Company command
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The Marine Standing Behind Marneus Calgar
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youwashock wrote:Love the Chaplains, Nev. The old Terminator has always been a favorite of mine. Sadly, I think I gave mine away years ago.
He is a classic. Part of me wants to track down the last metal terminator chaplain they ever made, which used to place highly in the “best mini GW made” polls. But I can only imagine what they go for, don’t want to deal with filtering out the finecast ones, and frankly don’t need him.
So hey, actual paint going down. Bodies are at the edge/cleanup stage, arms need a lot of work. But the blue ink stage is a major roadblock to be past.
Running out of month.
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![[Post New]](/s/i/i.gif) 2024/04/30 00:43:20
Subject: Nevelon’s Workbench: agressor wip
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The Marine Standing Behind Marneus Calgar
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One slow plodding step at a time.
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![[Post New]](/s/i/i.gif) 2024/04/30 01:10:48
Subject: Nevelon’s Workbench: agressor wip
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Walking Dead Wraithlord
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You got this. If not, you could always ask the guy who runs the monthly challenge for an extension. He seems a reasonable fellow.
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This message was edited 1 time. Last update was at 2024/04/30 01:11:01
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![[Post New]](/s/i/i.gif) 2024/04/30 01:17:26
Subject: Nevelon’s Workbench: agressor wip
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The Marine Standing Behind Marneus Calgar
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youwashock wrote:You got this. If not, you could always ask the guy who runs the monthly challenge for an extension. He seems a reasonable fellow.
I already did.
Only feel a little guilty. Which I shouldn’t. Anyone even vaguely suggests they need more time I’ll slap on an extra day (or two) just on principle. I’ve also conveniently “forgotten” to formally close the comp to give people extra time past that. I should treat myself with the same kindness I give to others.
Edged and glued the sarge. Still more to go, but this is the hard step.
I should slap the red on those gaunts one of these days…
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![[Post New]](/s/i/i.gif) 2024/05/01 01:37:51
Subject: Nevelon’s Workbench: agressor wip
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The Marine Standing Behind Marneus Calgar
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Camera decided the guys in the back needed the focus, but that’s what I get for a quick snap and not checking the depth of field. The two gaunts are older ones who were on deck for baseing. The two new guys got their reds, so next up is the nuln oil wash. Getting there. Rocks and tufts down, flock and decals to go.
I still need to blue edge the frag launchers, but I might just leave them off. Not strictly WYSWYG for the bolter guys, but I’m not a fan of the added bulk on their profiles. They are chonky enough. I might finish them and tack them on, but with time what it is, that will be post-comp.
Next month is Let’s Ride. I’ve got 2 flavors of eldar bikes and the chaplain. Not sure who’s getting the month. Might try for chap and one of the eldar, or use the time to cycle some nids across the bench as none of the bikes will use the normal handles.
Thoughts?
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This message was edited 1 time. Last update was at 2024/05/01 01:38:26
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![[Post New]](/s/i/i.gif) 2024/05/01 02:47:51
Subject: Nevelon’s Workbench: agressor wip
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Utilizing Careful Highlighting
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I recall you really wanted to do the chappie-I'd lean towards that and the eldar, give yourself some fun stuff rather than things you feel you should.
Almost there on the marines, and the bugs are looking good!
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![[Post New]](/s/i/i.gif) 2024/05/01 22:28:10
Subject: Nevelon’s Workbench: agressor wip
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The Marine Standing Behind Marneus Calgar
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Done. Not a fan of gravis armor. Those ammo feeds can just go die. But off to the YTD shelf. They should also round out the heavy support part of the company.
So I moved the chaplain down to the large paint handle. He can ride this month. Going to try to burn through some nids on the normal handles, see how many I can get done in a month.
But not tonight. Time to take a break.
Halfway to the weekend, hang in there troops!
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![[Post New]](/s/i/i.gif) 2024/05/02 05:02:49
Subject: Re:Nevelon’s Workbench: agressor wip
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Grim Dark Angels Interrogator-Chaplain
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See, there's one place we actually disagree, as I love Gravis armor. It's a PITA to paint for sure though, as in general the models are fairly busy with all the hoses, ammo belts, and various tchotchkes all over them. Your Aggressors look good, although personally I like the frag launchers on top. But then, I actually like the Desolation guys so maybe my judgment is a bit off...
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![[Post New]](/s/i/i.gif) 2024/05/02 16:49:24
Subject: Nevelon’s Workbench: agressor wip
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Walking Dead Wraithlord
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Nice work getting the Aggressors done. They look good. I don't mind the cleaner profile. I impulsively bought a box of these when they were released. Still unassembled, but if they ever get put together I will probably try to simplify them, as well.
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![[Post New]](/s/i/i.gif) 2024/05/07 15:27:24
Subject: Nevelon’s Workbench: agressor wip
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The Marine Standing Behind Marneus Calgar
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These were the second box of them I built. First were Deathwatch. Don’t recall them being any fun before, but it was a while ago.
In pathetically slow painting progress, put the first black coat down on the bike chaplain.
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![[Post New]](/s/i/i.gif) 2024/05/08 17:51:24
Subject: Nevelon’s Workbench: agressor wip
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Fixture of Dakka
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Nev,
Good work finishing the Aggressors.
Cheers,
CB
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![[Post New]](/s/i/i.gif) 2024/05/09 11:40:20
Subject: Nevelon’s Workbench: agressor wip
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The Marine Standing Behind Marneus Calgar
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Nice to have them in the rearview mirror.
But forward:
Put the base grey seer on some nids. These guys and some ripper swarms should be the last of the old nids in the paint pile.
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![[Post New]](/s/i/i.gif) 2024/05/12 14:57:47
Subject: Re:Nevelon’s Workbench: Bike chaplain and some more nids
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The Marine Standing Behind Marneus Calgar
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Plugging along. Nids got their clean up after the purple, up for the flesh wash next. Chaplain got his light brown.
Finished putting together the scorp exarch.
Was never a fan of the snippy claw. Just too silly for me. Even orcs have outgrown the giant lobster claw look. So I hit the wayback and grabbed a powerfist from the bits box. Probably old enough to be a powerglove. Lots of flash and soft detail, but the size seemed to work. Even had a little divot that the pistol fit nicely into (although I did need to significantly shorten the peg). Might have been able to find something better in a modern harli kit, but that would require me to have something other then a RTB06 box or two for my harliquins.
Everyone have a great Sunday. Happy Mother’s Day for those in countries where it’s celebrated today. Of course, you should celebrate your mother every day. They do so much for us.
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![[Post New]](/s/i/i.gif) 2024/05/13 01:21:07
Subject: Nevelon’s Workbench: Bike chaplain and some more nids
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Walking Dead Wraithlord
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Any chance to use the old power glove should be taken. It works quite well on this model, and is a lovely throwback to the Aspect previews in...WD 124? Something like that.
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