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2013/06/09 04:19:08
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
Barrage ignores cover??? can you please point me to the correct page and exact paragraph so I can see this because if I remember correctly If the center whole of your template scatters of my aegis, which means the blast is now going through my aegis line, then Im pretty sure I get a cover save. If I got guys on the bottom floor of ruins in which theres a top floor Im almost certain I wont get hit at all by a griffon
2013/06/09 04:29:17
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
tankboy145 wrote: Barrage ignores cover??? can you please point me to the correct page and exact paragraph so I can see this because if I remember correctly If the center whole of your template scatters of my aegis, which means the blast is now going through my aegis line, then Im pretty sure I get a cover save. If I got guys on the bottom floor of ruins in which theres a top floor Im almost certain I wont get hit at all by a griffon
This is correct. You basically treat the center of the blast as the location of the "firing model" and determine cover from that.
For some reason it's a very common misconception that barrage completely ignores cover. If they did, I'm sure my kff loving Ork friend would have murdered me in my sleep by now
2013/06/09 04:52:32
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
Thats what I was pretty confident on, everyone has always told me it does but ive searched in the book and theres nothing that says it does. That also means if you fired barrage at turbo boosting bikes they would still get their cover, unless you have a colossus which just kills the bikes.
2013/06/09 06:09:19
Subject: Who would be interested in a 6th ed IG Tactics Thread
Earthshaker Gun Carriage. Rune Priest or Libby with access to div with Master Lvl 2. Roll on Div looking to get the ignores cover if you get it keep it if not change out for Prescience. Yoy then have 1-3 Earthshakers that can re-roll to hit just like a Griffin and can ignore cover just like a Collosus onlt with a far better gun. If you do fail to get the ignores cover ability you can always use the CCS to order fire on my target to force them to re-roll there saves.
Over all just plain awsome.
2013/06/09 07:05:16
Subject: Who would be interested in a 6th ed IG Tactics Thread
Great conversation on artillery, I always loved it and try to run at least one in all my list, this is why I might try my first step into forgeworld with the new DKoK army. Looks like they love the barrage and mass infantry, plus I believe I read on 4chanwiki that they get a special LRBT that you can use for line of sight for your barrage weapons. My question is if this is true then can we minus our BS with our barrage weapons with out LOS? Or is it for something else? Cause it seems like it would be way nice with some basalisks.
This message was edited 1 time. Last update was at 2013/06/09 07:05:45
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2013/06/09 07:07:20
Subject: Who would be interested in a 6th ed IG Tactics Thread
Ailaros wrote: A quick trip to the rulebook will answer that question.
No it won't, because the question is about a DKoK-specific unit.
And the answer is that the DKoK assault brigade list (NOT the siege one) can take a special LRBT (any variant) and barrage weapons in the same detachment can draw LOS from the tank instead of just from the gun. So, for example, you can hide a Basilisk behind LOS blocking terrain, get LOS on the target from the LRBT, and still subtract 3" from the scatter distance.
As to whether it's useful or not, maybe. It's great for getting a LRBT out of heavy and into elite (at a price) if you need more heavy slots or giving BS 4 to a Vanquisher, but the assault brigade can't take the heavy artillery carriages so you're stuck with the much less impressive artillery tanks. I probably wouldn't include the spotter tank just to make artillery more accurate, or include lots of artillery just because I took a spotter tank, but if I happen to take both in a list I'm certainly not going to forget I have the option available.
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
2013/06/09 09:00:33
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
I've found the BS4 is very helpful on the spotter Russ. It really works wonders with Medusa's because they can fire without LOS which they normally cannot do, that is the main reason to take it IMO. Plus the fact that it doesn't use a heavy slot.
Edit - Scratch that I've been playing it wrong, it is only barrage weapons which makes it much less viable. You will often be within minmum range with your bassies anyway so the spotter tank won't make much of a difference because you will still scatter the full distance. Another rethink of my list then...
This message was edited 1 time. Last update was at 2013/06/09 09:04:02
I'm a god damned sexual Tyrannosaurus.
2013/06/09 09:04:24
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
jamin484 wrote: It really works wonders with Medusa's because they can fire without LOS which they normally cannot do
Huh. Now that is an interesting exploit. Blatantly against RAI, and kind of limited by the short range of the Medusa and high cost (no Griffons to give the Medusa squad a cheap barrage weapon), but it would be funny to do it to someone.
Automatically Appended Next Post:
jamin484 wrote: Edit - Scratch that I've been playing it wrong, it is only barrage weapons which makes it much less viable.
No no, you had it exactly right the first time. It says that any UNIT with a barrage weapon may use the spotter tank for LOS. A squadron of two Medusas and a Basilisk has a barrage weapon, so the entire unit may draw LOS from the spotter. This would allow the Medusas to fire from behind LOS blocking terrain. It won't make them a barrage weapon (so no multiple shot barrage rules for scatter, direction of the shot is still determined from the Medusa and not the impact point, etc), but it will let them shoot right through the LOS blocker.
This message was edited 1 time. Last update was at 2013/06/09 09:06:21
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
2013/06/09 22:43:57
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
jamin484 wrote: It really works wonders with Medusa's because they can fire without LOS which they normally cannot do
Huh. Now that is an interesting exploit. Blatantly against RAI, and kind of limited by the short range of the Medusa and high cost (no Griffons to give the Medusa squad a cheap barrage weapon), but it would be funny to do it to someone.
Automatically Appended Next Post:
jamin484 wrote: Edit - Scratch that I've been playing it wrong, it is only barrage weapons which makes it much less viable.
No no, you had it exactly right the first time. It says that any UNIT with a barrage weapon may use the spotter tank for LOS. A squadron of two Medusas and a Basilisk has a barrage weapon, so the entire unit may draw LOS from the spotter. This would allow the Medusas to fire from behind LOS blocking terrain. It won't make them a barrage weapon (so no multiple shot barrage rules for scatter, direction of the shot is still determined from the Medusa and not the impact point, etc), but it will let them shoot right through the LOS blocker.
I just lent my copy of IA away but I dont think the assault brigade can mix ordanance, perhaps codex IG as allies?
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2013/06/09 23:27:20
Subject: Who would be interested in a 6th ed IG Tactics Thread
jamin484 wrote: I just lent my copy of IA away but I dont think the assault brigade can mix ordanance, perhaps codex IG as allies?
You can. The heavy support ordnance battery is just like the one in the codex, except that it doesn't include Griffons.
Sinji wrote: Funny enough I'm findong the best ally for some of the FWIG Armies is actually IG.
I agree. FW lists give you some fun specialist units, while the codex list gives you the best raw power. For example, Elysians need something to hold the table for a turn while their reserves are off-table, so why not just take codex allies? Sabre platoon, earthshaker, ADL, maybe even throw in another Vendetta/Vulture. Instead of worry about making your allies fit into your overall strategy despite being from a different army you're just giving yourself extra FOC slots.
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
2013/06/10 00:14:43
Subject: Who would be interested in a 6th ed IG Tactics Thread
Sorry to kaibosh, but a griffon can't make a medusa fire indirectly. A weapon has to have the barrage to be able to fire at a model that it can't see (pgs. 16, 33, 34).
In the multiple barrage rules they do say that "If a unit fires more than one shot with the barrage special rule, they fire together", but the "they" in that sentence refers to the "more than one shot" not "a unit".
As such, the models with barrage rule collectively fire by multiple barrage, but the medusa, not having the barrage rule, doesn't get to join in. By neither RAW nor RAI.
This message was edited 1 time. Last update was at 2013/06/10 00:15:09
Ailaros wrote: Sorry to kaibosh, but a griffon can't make a medusa fire indirectly.
Again, we are not talking about the codex version. Please get and read IA12 before you comment any more on this, because the rules there work completely differently.
A weapon has to have the barrage to be able to fire at a model that it can't see (pgs. 16, 33, 34).
And we are talking about a special rule on a tank that allows other units to draw LOS from it instead of from their own models. This will not make a Medusa a true barrage weapon, but it will allow it to fire without LOS.
This message was edited 1 time. Last update was at 2013/06/10 00:24:32
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
2013/06/10 09:51:22
Subject: Who would be interested in a 6th ed IG Tactics Thread
Sinji wrote: Funny enough I'm findong the best ally for some of the FWIG Armies is actually IG.
Yeah the allied IG detachment for my death korp consists of a vendetta, veteran squad with demolitions heavy flamer, melta, plasma and either a power weapon wielding commissar or a primaris psycher. The vendetta is called the cookie cutter! http://deathwatchstudios.com/2013/05/14/vendetta-complete/
This message was edited 1 time. Last update was at 2013/06/10 09:52:24
I'm a god damned sexual Tyrannosaurus.
2013/06/10 11:13:19
Subject: Who would be interested in a 6th ed IG Tactics Thread
Sinji wrote: Funny enough I'm findong the best ally for some of the FWIG Armies is actually IG.
Yeah the allied IG detachment for my death korp consists of a vendetta, veteran squad with demolitions heavy flamer, melta, plasma and either a power weapon wielding commissar or a primaris psycher. The vendetta is called the cookie cutter! http://deathwatchstudios.com/2013/05/14/vendetta-complete/
That Vendetta looks really nice. I love the battle damage. I want one just like yours.
2013/06/10 12:15:00
Subject: Who would be interested in a 6th ed IG Tactics Thread
Sinji wrote: Funny enough I'm findong the best ally for some of the FWIG Armies is actually IG.
Yeah the allied IG detachment for my death korp consists of a vendetta, veteran squad with demolitions heavy flamer, melta, plasma and either a power weapon wielding commissar or a primaris psycher. The vendetta is called the cookie cutter! http://deathwatchstudios.com/2013/05/14/vendetta-complete/
That Vendetta looks really nice. I love the battle damage. I want one just like yours.
Cheers mate, I'm really pleased with the job he's done. unfortunately I've not been able to get a good use out of it because I'm too incompetent and unlucky. Either my reserve rolls fail until I'm tabled or it comes on misses and gets blown out the sky!
Automatically Appended Next Post: What do you guys think about Hydra's? I'm playing a lot of elder and tau with these new codex releases....
This message was edited 1 time. Last update was at 2013/06/10 12:17:56
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2013/06/10 12:50:01
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
Which Leman Russes work best in a blitzkrieg-like fast approach army full of melta/plasma mech-vets? Currently I think a Executioner with Plasma all over + Lascannon is the swiss army knife and works always. But what should be the second LR? A Punisher bolter boat (maybe with Pask) or a Vanquisher (with Pask)? What Sponsons are usefull on a Vanquisher? Bolter seems to have little synergy and MM is sort of short ranged... I have no experience with either of those tanks and I am afraid that i waste Pask on those because I´d like to move my Russes since i don´t bubblewrap them with infantry and don´t want to play behind an Aegis.
2013/06/10 22:31:25
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
tommse wrote: Which Leman Russes work best in a blitzkrieg-like fast approach army full of melta/plasma mech-vets? Currently I think a Executioner with Plasma all over + Lascannon is the swiss army knife and works always. But what should be the second LR? A Punisher bolter boat (maybe with Pask) or a Vanquisher (with Pask)? What Sponsons are usefull on a Vanquisher? Bolter seems to have little synergy and MM is sort of short ranged... I have no experience with either of those tanks and I am afraid that i waste Pask on those because I´d like to move my Russes since i don´t bubblewrap them with infantry and don´t want to play behind an Aegis.
I'd take a naked demolisher. If you've got lots of AV going at opponent throw a demolisher or two at them as well. The limited range doesn't mean much if you're rushing up with all your vehicles, plus the Str 10 AP 2 template is good against many different targets. If you're lucky, your opponent will concentrate on cracking the AV-14, leaving your vets unmolested.
The bolter-boat punisher may be worth a look at, but it's situational and a large points investment. Vanquishers are more of a long-range-anti-vehicle support.
But you're right about Pask, those are the two tanks that you want to put him on. Plus, you still get BS 4 from Pask, even if you move, so it's not that big of a deal if you find that you have to move his tank here or there.
This message was edited 1 time. Last update was at 2013/06/10 22:31:58
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2013/06/10 22:50:56
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
tommse wrote: Which Leman Russes work best in a blitzkrieg-like fast approach army full of melta/plasma mech-vets? Currently I think a Executioner with Plasma all over + Lascannon is the swiss army knife and works always. But what should be the second LR? A Punisher bolter boat (maybe with Pask) or a Vanquisher (with Pask)? What Sponsons are usefull on a Vanquisher? Bolter seems to have little synergy and MM is sort of short ranged... I have no experience with either of those tanks and I am afraid that i waste Pask on those because I´d like to move my Russes since i don´t bubblewrap them with infantry and don´t want to play behind an Aegis.
Nearly every game I've played had some form of pask in it. I find that on a Vanquisher he's best used with Sponson MM/Hull Lascannon. That allows to bust tank easier and it's terribly expensive. I also find that he works best with Vanquishers and the Exterminator. The Punisher is too weak to deal with the more common AV 12+ so you'll find yourself relying on the sponsons for tank busting more often than not. And due to the amount of shots it gets, a Punisher really doesn't need Pask in it.
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
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2013/06/10 23:33:52
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
Nearly every game I've played had some form of pask in it. I find that on a Vanquisher he's best used with Sponson MM/Hull Lascannon. That allows to bust tank easier and it's terribly expensive. I also find that he works best with Vanquishers and the Exterminator. The Punisher is too weak to deal with the more common AV 12+ so you'll find yourself relying on the sponsons for tank busting more often than not. And due to the amount of shots it gets, a Punisher really doesn't need Pask in it.
Actually, it's the opposite. You want pask in the punisher because it gets so many shots.
A standard bolter boat punisher gets about 14 -15 hits.
A pask punisher gets 19 - 20 hits.
You increase your firepower by a third for less than a third cost of the vehicle.
On the vanquisher, you take pask to make sure that one deadly shot hits. It gives you the peace of mind that the vanquisher will more than likely hit, but doesn't actually increase the effective firepower of the vanquisher.
MRRF 300pts
Adeptus Custodes: 2250pts
2013/06/10 23:43:39
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
Because it does so many things for so few points: it's a decent vehicle killer, an excellent flyer killer, and a vital transport. All for much less than anything that can beat it at even one of those jobs.
The Exterminator can do it's job (Popping AV 11/12 vehicles with ease)
Not really. The LR Exterminator has two TLACs and a single LC for 150 points, compared to the Vendetta's 3x TLLCs for 130 points.
And of course the Exterminator can't even attempt to compete in the AA role, which is the bigger reason to take a Vendetta.
The transport capacity is negligible,
Err, lol? Since when is the ability to deliver a vet squad or CCS full of melta/plasma "negligible"?
If you put them on the back objectives, they are vulnerable to being gunned down by anything with a decent weapon.
Which is why you wait until late in the game to do it. You have two choices with a Vendetta, you can go for the immediate damage and hope your infantry survive, or you can hold them back for later to claim objectives.
1. Okay, I will concede that what it does it does well for it's points but it isn't the god mode vehicle that everyone says it is. It's just three Lascannons. It's not like the guard codex is hurting for them. Sure, it's three Lascannons for like 130 points and it can kill flyers but that doesn't make it like the best unit in 40k (I know you didn't make this statement, Peregine, I'm just trying to address this assertion in general). Note, I am not saying that the Vendetta is a bad vehicle. Far from it. I'm just saying that it shouldn't be an auto take for anything coming from Codex: Imperial Guard.
2. The Exterminator Autocannon will nail an AV12 vehicle on 4s compared to the Vendettas 3s and has one more shot. It can do it earlier, is comparatively durable and it can take a ton of upgrades to boot. Yeah, of course the fact the Vendetta can do the same for cheaper (Especially when taking upgrades) is a valid point but I'm trying to argue from an alpha strike point of view. By the time the Vendetta shows up, the nasties inside that vehicle may have gotten into just the right position. Also, I've conceded that the Vendetta is a great flyer killer and if you see a lot of flyers it is something to be considered.
3. Okay, maybe negligible is too strong of a word but it isn't all that great either. Like I said, the guys inside are T3 5+. By the time they are in a situation to get plopped on a backfield objective, it is likely too late for them to do anything meaningful and, besides, by that point you really don't need those VPs. On the other hand, if you face off against fast moving aggressive armies I can see how this would be effective. Like I said, the usefulness of the things is highly dependent on your meta.
Exterminator autocannons are S7. They GLANCE AV12 on 5's. Vendettas and Exterminators have two totally different roles. Vendettas can punk multiwound models, sv 2+ models (i.e., the new MCs, Paladins, etc.), fare very well against fliers, etc. The math of Exterminator vs. AV12 flier is not very good.
The Vendetta is hitting a Flier 75% of the time with each lascannon. The Exterminator is probably only going to hit once. Now it needs a 5 to glance, versus the Vendetta's 3+. It's not a fair comparison.
Because it does so many things for so few points: it's a decent vehicle killer, an excellent flyer killer, and a vital transport. All for much less than anything that can beat it at even one of those jobs.
The Exterminator can do it's job (Popping AV 11/12 vehicles with ease)
Not really. The LR Exterminator has two TLACs and a single LC for 150 points, compared to the Vendetta's 3x TLLCs for 130 points.
And of course the Exterminator can't even attempt to compete in the AA role, which is the bigger reason to take a Vendetta.
The transport capacity is negligible,
Err, lol? Since when is the ability to deliver a vet squad or CCS full of melta/plasma "negligible"?
If you put them on the back objectives, they are vulnerable to being gunned down by anything with a decent weapon.
Which is why you wait until late in the game to do it. You have two choices with a Vendetta, you can go for the immediate damage and hope your infantry survive, or you can hold them back for later to claim objectives.
1. Okay, I will concede that what it does it does well for it's points but it isn't the god mode vehicle that everyone says it is. It's just three Lascannons. It's not like the guard codex is hurting for them. Sure, it's three Lascannons for like 130 points and it can kill flyers but that doesn't make it like the best unit in 40k (I know you didn't make this statement, Peregine, I'm just trying to address this assertion in general). Note, I am not saying that the Vendetta is a bad vehicle. Far from it. I'm just saying that it shouldn't be an auto take for anything coming from Codex: Imperial Guard.
2. The Exterminator Autocannon will nail an AV12 vehicle on 4s compared to the Vendettas 3s and has one more shot. It can do it earlier, is comparatively durable and it can take a ton of upgrades to boot. Yeah, of course the fact the Vendetta can do the same for cheaper (Especially when taking upgrades) is a valid point but I'm trying to argue from an alpha strike point of view. By the time the Vendetta shows up, the nasties inside that vehicle may have gotten into just the right position. Also, I've conceded that the Vendetta is a great flyer killer and if you see a lot of flyers it is something to be considered.
3. Okay, maybe negligible is too strong of a word but it isn't all that great either. Like I said, the guys inside are T3 5+. By the time they are in a situation to get plopped on a backfield objective, it is likely too late for them to do anything meaningful and, besides, by that point you really don't need those VPs. On the other hand, if you face off against fast moving aggressive armies I can see how this would be effective. Like I said, the usefulness of the things is highly dependent on your meta.
Exterminator autocannons are S7. They GLANCE AV12 on 5's. Vendettas and Exterminators have two totally different roles. Vendettas can punk multiwound models, sv 2+ models (i.e., the new MCs, Paladins, etc.), fare very well against fliers, etc. The math of Exterminator vs. AV12 flier is not very good.
The Vendetta is hitting a Flier 75% of the time with each lascannon. The Exterminator is probably only going to hit once. Now it needs a 5 to glance, versus the Vendetta's 3+. It's not a fair comparison.
Yeah, I just realized that. I think I'm starting to get why the Vendetta is so beloved. It can damage most kinds of targets fairly reliably which other C: IG units really can't. Maybe my comparison with the Exterminator is unfair since by the time the Exterminator can do the Vendettas job (by giving it a ton of upgrades) you could probably invest a bit more to get second Vendetta. And, I think my argument was colored by the fact that I was having terrible luck with the things. Now that I've seen their capabilities, well... yeah.
On another note, how is it best to use an armored battlegroup army? I've heard that it's pretty good if taken as allies for codex guard.
This message was edited 2 times. Last update was at 2013/06/11 00:47:57
Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!
2013/06/11 00:56:09
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
TheCustomLime wrote: On another note, how is it best to use an armored battlegroup army? I've heard that it's pretty good if taken as allies for codex guard.
As a primary detachment it pretty much only works as a maximum firepower "kill all of their troops" list since your own scoring units are so terrible they might as well not exist. If you like lots of guns and don't care about the objective game it's a great option.
As allies it's pretty much extra FOC slots. If your heavy support slots are full and you want more tanks, take ABG allies.
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
2013/06/11 16:51:08
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
@peregrine thx for the advice, sorry it took me awhile to get back to the forums. I am going to order the IA12 and the badab war books from forge world this week sometime. Gonna have to start sometime with the FW.
Which IA include IG armies? I know 12 and 3 do. Also which has the rules for sable turrets? I hear so much about them and how they can be used as good AA?
To start another topic in this thread, what do you guys like to run in your IGapoc armies, I got on today and saw a few apoc threads which had me thinking on the subject. As IG we do have access to a lot of apoc stuff. On a crazy side not of that tho, props to the guy that runs a foot army in apoc haha
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2013/06/12 21:12:19
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
Solosam47 wrote: @peregrine thx for the advice, sorry it took me awhile to get back to the forums. I am going to order the IA12 and the badab war books from forge world this week sometime. Gonna have to start sometime with the FW.
Which IA include IG armies? I know 12 and 3 do. Also which has the rules for sable turrets? I hear so much about them and how they can be used as good AA?
To start another topic in this thread, what do you guys like to run in your IGapoc armies, I got on today and saw a few apoc threads which had me thinking on the subject. As IG we do have access to a lot of apoc stuff. On a crazy side not of that tho, props to the guy that runs a foot army in apoc haha
Well It played in a game where we had 3k points a person with 2v2 so not all to crazy and we werent using apoc rules, but I do intend on running a leman russ company if it isnt nerfed or anything with the new book, I mean LRBT's kinda got hurt so not sure how much I would run the other tanks.
Shadow swords for their D cannons to annihilate things(never got to use mine yet though)
As I never played apoc rules or any crazy apoc formations Im not sure how durable the emperors fist company or shadow sword would be against other armies but I would assume they arent terrible.
I also saw this one formation which consisted of valyries and vendettas having storm troopers mounted in them, they had some crazy drop shoot and move rules or something like that, if anyone can find that.
Also I wouldnt go to in depth with apoc because the book will probably be out in a month or less, we should probably be seeing the leaked gw teaser video this weekend to be exact or it might be next. confident its this weekend.
This message was edited 1 time. Last update was at 2013/06/12 21:13:45
2013/06/12 22:53:14
Subject: Who would be interested in a 6th ed IG Tactics Thread
Ok so I've moved into the new place amd pretty much unpacked everything bar my office and 40k man cave so that means no computer or proper internet just yet so I'll have to stick to my phone. First things first though I promised that I'd start with tactics for Allies with IG. Can anyone give as mich infomation on tge different allies they use with there guard armies. I've been running a bit of GK stuff recently and I'm liking what there doing I still have a few more combo's I want to try out though and see how they go. I also have some experience playing with and against SW allies with guard. Anything else would be of great use to the thread.
Automatically Appended Next Post: While I think of it. Has anyone run Cotaez with a shooty henchmen squad and/or Interceptors with there IG?
This message was edited 1 time. Last update was at 2013/06/13 01:09:59
2013/06/14 03:20:16
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
For SW allies I run a rune priest to stay in a blob and use prescience for my gunline.
two 10man grey hunters squads each with MotW, standard and one squad always has 2 melta guns, sometimes the second squad either has meltas or plasma guns. Both units are in drop pods.
The for heavies I run a long fang pack with 6 guys, x5 missile launchers and they start on the board to add more firepower from my gunline. These guys also have a pod that drops empty
So rune priest cast prescience on whats important in my lines while long fangs also start in my lines and split fire spam everything. On turn one 2 pods with hunters drops in and unloads 20 marines in my opponents face.
This is usually what I use with a gunline guard list. Also depending on pts you never want just one unit deepstriking or drop podding your enemy early in the game as it will basically be a dead squad very very fast.
What is typically used by grey knights?
2013/06/14 04:35:54
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
Solosam47 wrote: Which IA include IG armies? I know 12 and 3 do. Also which has the rules for sable turrets?
IA1 second edition: all IG units (including Sabre guns) except Imperial Navy flyers, and the Armored Battlegroup army list (lots of tanks).
IA12: DKoK Assault Brigade army list (storm troopers as troops + mech).
IA3 second edition: Elysian Drop Troops army list.
IA:Aeronautica: Imperial Navy flyers.
The DKoK siege army is a pdf here, but is not updated for 6th edition and some of its units have obsolete rules. It's still mostly playable with some common sense, but you'll need to agree on some house rules with your opponent, and I wouldn't expect to use it in a tournament.
To start another topic in this thread, what do you guys like to run in your IGapoc armies
Bring all your cool models. Apocalypse is completely broken if you play it competitively, so just buy whatever you enjoy painting. In my case that would be a 50/50 mix of Malcador/Macharius hull superheavies and aircraft.
This message was edited 2 times. Last update was at 2013/06/14 04:36:27
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices.
2013/06/14 05:13:05
Subject: Re:Who would be interested in a 6th ed IG Tactics Thread
tankboy145 wrote: For SW allies I run a rune priest to stay in a blob and use prescience for my gunline.
two 10man grey hunters squads each with MotW, standard and one squad always has 2 melta guns, sometimes the second squad either has meltas or plasma guns. Both units are in drop pods.
The for heavies I run a long fang pack with 6 guys, x5 missile launchers and they start on the board to add more firepower from my gunline. These guys also have a pod that drops empty
So rune priest cast prescience on whats important in my lines while long fangs also start in my lines and split fire spam everything. On turn one 2 pods with hunters drops in and unloads 20 marines in my opponents face.
This is usually what I use with a gunline guard list. Also depending on pts you never want just one unit deepstriking or drop podding your enemy early in the game as it will basically be a dead squad very very fast.
What is typically used by grey knights?
Thanks for the input thats sounds prettys much how I was running the SW with my guard. The only difference is I swapped out 1 squad of Greyhunters for a Wolf Guard squad with Combi-Weapons.
I have been running the GK's with either Cotaez or an Inquisitor in Termie Armour with Psycannon. There are only really two reasons to take GK's as allies for IG and thats for either Deep Strike Defence or Scoring Terminators. The standard Inquisitor is what I take to run the Terminators he basicly gives them an extra Psycannon and Prescience. If I want Deep Strike Defence I'll take Cotaez with a shooty henchmen squad (Yet to try these guys as allies but they can be pretty squishy). I have also run Cotaez with a Strike Squad and an Interceptor Squad. The Strike Squad takes Psycannons and the Interceptor Squad will usually run with Incinerators. What I found is that against armies that auto deep strike turn 1 the Interceptors were enough defence when they put up warp quake so I'm in the process of changing out the Strike for the shooty henchmen with Cotaez attached. I'm thinking along the lines of 2x Monkeys (the closer you get the better these get), 3x Plasma Gun Servitors, 7x Acolites with bolters or storm bolters. I might go with bolters because I already have bolters to do some converting with.