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Made in eu
Hallowed Canoness




Ireland

Wolfnid420 wrote:And @ mel, now, i know this isnt exactly what you want, because im sure you'd rather they get their own faction completely, but did you ever stop and think that maybe when you make your SM character that there might just be an option for girls to create a Sister? And have them just put a blurb saying that they are easily the equivalent of an SM?
Ah come on now, they would have at least hinted at this and sold it as another faction if that were the case.
They are trying to drum up support and enthusiasm for their project now, after all, hence the use of so many buzzwords and their comparison to other particularly popular games.
   
Made in us
Consigned to the Grim Darkness





USA

Correct. I have no hope that they will expand the initial offering beyond Marines, Marines, Orks, and Eldar

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Perfect Shot Black Templar Predator Pilot




Roseville, CA

Mel they've already said that they really want to do necrons and they're planned for one if the first releases after the initial launch, I think they want to eventually have every faction in there.

This is all assuming that the game is a success and actually, you know, releases.
   
Made in us
Ragin' Ork Dreadnought




Monarchy of TBD

BrotherVord wrote:
Mel they've already said that they really want to do necrons and they're planned for one if the first releases after the initial launch, I think they want to eventually have every faction in there.

This is all assuming that the game is a success and actually, you know, releases.


There's your FTP model right there- sell new factions as a bundle, new classes individually, make classes faction specific and start up a release schedule that pumps them out for each group regularly. If you make them available with some sort of in-game currency as well, you'll sidestep the PTW label, while still hauling in cash hand over fist.

Klawz-Ramming is a subset of citrus fruit?
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Mercurial wrote:
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Orkeosaurus wrote:Star Trek also said we'd have X-Wings by now. We all see how that prediction turned out.
Orkeosaurus, on homophobia, the nature of homosexuality, and the greatness of George Takei.
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Made in eu
Hallowed Canoness




Ireland

BrotherVord wrote:Mel they've already said that they really want to do necrons and they're planned for one if the first releases after the initial launch, I think they want to eventually have every faction in there.
This is also true, at least the first part. If the game is a success, for which I have yet to see anything more than fancy ideas and statements (which I could come up with all day long myself).

Of course, I'm under no illusion that Sisters of Battle would be high on their list, though. On the other hand, the Imperial Guard would have a fairly good chance of being a close follower, and I would think they put in female troops after already having girls in the Eldar faction (otherwise I would sadly be sceptical). They're gonna have female Eldar, right? Right?!

Anyways, my suggestion would be to just lean back and not get hyped Aliens-style. Read up on things when real news get out. Don't expect anything, but don't be bitter about it either - at least not before the facts are actually there. Yes, one could complain that the first 4 factions are what they are, but imho this is (a) totally subjective and (b) more a fault of GW's marketing than this small studio here. With 40k being what it is, I have to say the selection makes sense, and you gotta start with something.
   
Made in au
Lady of the Lake






Gitzbitah wrote:
BrotherVord wrote:
Mel they've already said that they really want to do necrons and they're planned for one if the first releases after the initial launch, I think they want to eventually have every faction in there.

This is all assuming that the game is a success and actually, you know, releases.


There's your FTP model right there- sell new factions as a bundle, new classes individually, make classes faction specific and start up a release schedule that pumps them out for each group regularly. If you make them available with some sort of in-game currency as well, you'll sidestep the PTW label, while still hauling in cash hand over fist.


Hope not, they'd do better selling character slots.

Say there's 4 factions, you have room for 2 characters to start with. Easy money, though some will still just make new accounts. However that's also fine as they won't obviously share account specific cash items. You have to give them a small taste of it overall, just enough to get them in the door then you impress with the shiny stuff. Selling races and such, people will always see as PTW. Cash is for aesthetics and about 80-90% of account services like name changes, server transfer, new character slots, item slots, bank slots, etc.

   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

Let's be real. Look at most of their interviews. To so many of their questions posed towards them, their answer is "THERE IS ONLY WAR". Err, right, cool story bro, BUT HOW ABOUT THE GAME?!

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Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

 Enigwolf wrote:
Let's be real. Look at most of their interviews. To so many of their questions posed towards them, their answer is "THERE IS ONLY WAR". Err, right, cool story bro, BUT HOW ABOUT THE GAME?!


Simple Marketing, give main details when you have somethign to show, which brings attention, which brings hype.

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Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

MadMuzza wrote:
 Enigwolf wrote:
Let's be real. Look at most of their interviews. To so many of their questions posed towards them, their answer is "THERE IS ONLY WAR". Err, right, cool story bro, BUT HOW ABOUT THE GAME?!


Simple Marketing, give main details when you have somethign to show, which brings attention, which brings hype.


Er, what? This is simply counter-marketing working against them and making them look stupid.

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Made in ie
Hallowed Canoness




Ireland

Oh, I'd imagine it would work on a lot more people than not, and it's easier to make statements such as these than actually showing something, at least when your project is still in the earliest stages. This "step 0" has become fairly common these days, has it not?

(and without naming names, look at this thread )
   
Made in gb
Committed Chaos Cult Marine






I kinda hate the whole, "Hey Guys we have a game coming out, but we have next to no info to give you about it"

Sureley its better to keep things under wraps until you actually have something a bit more tangible to show. I mean its not to be released until 2015, so they had the 2014 E3 to kick this off and actually build(and keep) hype up until the release.

Or maybe I'm just stupid and don't understand the whole process behind marketing.

When the rich rage war it's the poor who die

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Made in gb
Noble Knight of the Realm




United Kingdom, England, Manchester

Another interview is up with a lot of new info:

http://www.dualshockers.com/2013/06/14/interview-warhammer-40000-eternal-crusades-miguel-caron-shares-his-vision-for-a-next-gen-mmorpg/

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Made in us
Consigned to the Grim Darkness





USA

I wouldn't call that "a lot of new info"....

It mostly consisted of personal questions, some non-answers, and him repeating "free players are the devil" over and over again.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ca
Fixture of Dakka




Kamloops, BC

 Melissia wrote:
I wouldn't call that "a lot of new info"....

It mostly consisted of personal questions, some non-answers, and him repeating "free players are the devil" over and over again.


I'm also a little concerned that when he mentions psionic powers he also says the game won't be balanced implying that being a psyker is more powerful than melee or ranged, which wouldn't be fun as who wants to be a melee killing machine that is the Ork Nob if he's just going to get rofl

stomped by librarians and other psykers?
   
Made in us
Aspirant Tech-Adept





LOL, Mel, so much bitterness.

Anyway, for those willing to read between the lines the interview does clarify some things for me anyway. Despite the title its not really MMORPG since ninety plus percent is PvP. This makes it far less interesting to me personally but I still might give it a try.

What I dont like is that he makes it clear that solo play is very nerfed compared to doing stuff with a group. This is very poor design and you would think developers would have learned from past mistakes of others.

I remain skeptical about putting so much decision making power in the hands of players. Players being able to dictate to other players what and how to do things sounds like a really poor way of designing things.

The other thing that I personally dislike is getting stuff in game because you paid cash for it. Maybe I am old fashioned in my thinking but I think paying real life money for something in a game pollutes the immersive fantasy experience. This alone is enough to probably keep me out of it.

Sisters of Battle will of course rejoice to learn that the whole Bloodtide fluff abomination has made it into the game. Here is an excerpt from the interview

"As an example we won’t have the Sisters of Battle at launch. We love them, but the reason why they won’t be playable at launch is because it’s almost impossible to make the kind of power they have fit the lore and make it fun at the same time. They always end up being killed by their own team because their pure blood is useful to defeat demons. It’s very difficult to implement that kind of sacrifice in the gameplay and still make it fun to play as a character."

LMAO @ "They ALWAYS end up being killed by their own team"

Now at long last we know the reason that GW has not updated the codex! It is futile to be a SoB because you will be ganked by your own team!

   
Made in sg
Quick-fingered Warlord Moderatus





Lost in the Warp

The whole "cutting sly deals behind" and "players leading players" stinks way too much of trying to copy Eve Online. They even already admitted they're taking a similar economy approach to Eve, and now they want to try to copy the dynamics of the player-driven style?

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Banelord Titan Princeps of Khorne




Noctis Labyrinthus

You know, I was more mildly amused at this guy's interviews before, but now I sort of want to punch him in the nose every time I read "There is only war",
   
Made in ca
Fixture of Dakka




Kamloops, BC

 Void__Dragon wrote:
You know, I was more mildly amused at this guy's interviews before, but now I sort of want to punch him in the nose every time I read "There is only war",


Blame GW they came up with it in the first place.
   
Made in us
Banelord Titan Princeps of Khorne




Noctis Labyrinthus

"In response you’ll be so pissed, and I promise you, you’ll remember that Ork’s name and you’ll make it one of the next objectives of your chapter to obliterate that guy. He’s going to hide, because your whole squad is going to run all over the place to find him. Those free players that like to piss off other players and grief their gameplay will be trying to avoid contact and just wait for someone else to fall on the ground in order to run to them and execute them with another humiliating animation. And that’s what Orks would do in the Warhammer 40k universe. They would kill you while you’re defenseless, and then sit on your face and dance around you. This will be our approach to monetization."

=\
   
Made in nl
Decrepit Dakkanaut






Well, this just became all out stupid.
   
Made in us
Rough Rider with Boomstick




Gunblaze West

wow this is not looking good.... abandonship.gif

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 kestril wrote:
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 Somedude593 wrote:
wow this is not looking good.... abandonship.gif


Yeah it is kind of a bummer. I suppose that there must be people that really enjoy PvP and are looking forward to this model but we are not hearing much from them in this thread.

   
Made in us
Consigned to the Grim Darkness





USA

JWhex wrote:
LOL, Mel, so much bitterness.
Not bitterness. Just disappointment.

They have a great opportunity and they're going to feth it up like every other warhammer MMO developer.

It's like warhammer MMOs are doomed to failure from the start just for being warhammer MMOs.

This message was edited 2 times. Last update was at 2013/06/15 01:06:19


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Strider






 Melissia wrote:
JWhex wrote:
LOL, Mel, so much bitterness.
Not bitterness. Just disappointment.

They have a great opportunity and they're going to feth it up like every other warhammer MMO developer.

It's like warhammer MMOs are doomed to failure from the start just for being warhammer MMOs.


I don't believe this will fail just because it's warhammer, but because the dev is such a rampant fanboy of Astartes and has fundamental misunderstandings of the lore in general.

Dev "The only reason why humanity still exists is because of the Space Marines..." Yeah, couldn't be of all the billions of IG fighting who knows how many wars on who knows how many fronts across the Imperium. All it takes is a little over a million SPESS MURHEENS to guard the entire galaxy.

The IG is called the backbone of the Imperium for a reason.

It also looks like this guy shares Mat Ward's utter disdain for the Sisters. They'll exist only to be sacrificed to fight Chaos.

Tthis guy HATES the free player with a passion. It will fail because of him.

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Made in us
Consigned to the Grim Darkness





USA

Yeah, the more I read his interviews, the more he seems like a total dumbass.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
Aspirant Tech-Adept





 Melissia wrote:
Yeah, the more I read his interviews, the more he seems like a total dumbass.


He is no dumbass, he is successful and wealthy. Just because his vision of the game he wants to make is different than yours does not make him a dumbass. I dont agree with his take on the background but there is a wide range of opinions on that subject.

   
Made in gb
Ian Pickstock




Nottingham

There are far too many youngsters in this thread. Back in my day we had to *pay* for games. The notion of being able to play such a large part of it for free just beggers belief. Consider it a perma-demo if that helps you sleep at night

Naaa na na na-na-na-naaa.

Na-na-na-naaaaa.

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Made in us
Consigned to the Grim Darkness





USA

JWhex wrote:
He is no dumbass, he is successful and wealthy.
Since when does that mean that someone isn't a dumbass?

There are plenty of wealthy, successful idiots out there.

This message was edited 1 time. Last update was at 2013/06/15 01:30:36


The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in ie
Hallowed Canoness




Ireland

Developer Interview wrote:"As an example we won’t have the Sisters of Battle at launch. We love them, but the reason why they won’t be playable at launch is because it’s almost impossible to make the kind of power they have fit the lore and make it fun at the same time. They always end up being killed by their own team because their pure blood is useful to defeat demons. It’s very difficult to implement that kind of sacrifice in the gameplay and still make it fun to play as a character."
What a bunch of nonsense. That was either a very unlucky excuse, or the guy seriously hasn't read a lot about SoB beyond 4chan- (and, unfortunately, occasionally also dakkadakka-)style hyperbole.

It may actually be better if they're kept out of the game. I've always been of the opinion that such things should either be done correctly, or not at all.

JWhex wrote:
the whole Bloodtide fluff abomination
What's wrong with the Bloodtide fluff?
   
Made in us
Screaming Shining Spear




Pittsburgh, PA

I don't understand why they are including a free-to-play option if they clearly hate free-to-play models. Doesn't it make more sense to just make a subscription-only game and avoid all of that?

Eldar shenanigans are the best shenanigans!
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