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![[Post New]](/s/i/i.gif) 2013/06/25 10:12:50
Subject: Re:40k MMO
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Decrepit Dakkanaut
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Melissia wrote: Lynata wrote:Sigvatr raises a valid point regarding the misogyny that will undoubtedly manifest itself in the game
No he doesn't. That misogyny should result in permabans like it would for any other MMO. So you're proclaiming that there's a reaction that doesn't react to anything....uhm...yeah. Furthermore, you're comparing apples and oranges again. *yawn*. Comparing Dakka, an online forum, to the behavior in a competitive online game is foolish to say the least. Take a look at LoL. They have a very organized and seemingly strict punishment system. Does this mean they don't have a problem with such things? No. Far from it. The game is still crowded with misbehaving players. Plus: How is 40k not a massive sausagefest? Most playable factions are male-only, cool people play genderless armies. Then there's Eldar and SoB. IG is pretty much male-only as well. And let's not even start about the fact that the Sandwich Sisters aren't played anyway or rather are, but by a tiny group of people.
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This message was edited 3 times. Last update was at 2013/06/25 10:23:02
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![[Post New]](/s/i/i.gif) 2013/06/25 10:14:20
Subject: 40k MMO
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Roarin' Runtherd
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IT'S ON PS4
Yeeeeee
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"Wot's faster than a warbuggy, more killy than a warbike, and flies through da air like a bird? I got no bleedin' idea, but I'm gonna find out". - Speedfreak |
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![[Post New]](/s/i/i.gif) 2013/06/25 11:11:23
Subject: 40k MMO
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Fresh-Faced New User
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where did you find that info?
Only thing they said is that they have "rights" to develop it for consoles, so it might be one day....
But currently only PC is confirmed!
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‘I am Pax Imperialis and it is I.
We are one, we are now the Gods of war.
Instruments of holy destruction.
Emperor’s sight guides our weapons.
Let his fury power our hate
There is now no peace.
Only glorious war’. |
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![[Post New]](/s/i/i.gif) 2013/06/25 11:43:21
Subject: Re:40k MMO
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Hallowed Canoness
Ireland
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Sigvatr wrote:Plus: How is 40k not a massive sausagefest? Most playable factions are male-only, cool people play genderless armies. Then there's Eldar and SoB. IG is pretty much male-only as well.
Now, that is not entirely true. Most playable factions are mixed-gender, this includes IG (the only reason they could be male-only is when you fail to model the faction after their background) just as much as it includes Eldar, Dark Eldar and Tau.
Sigvatr wrote:And let's not even start about the fact that the Sandwich Sisters aren't played anyway or rather are, but by a tiny group of people.
I wouldn't be too sure about that. They were fairly popular in Soulstorm, and I wouldn't apply GW's issues in making this faction available for the TT (current codex neither on sale nor downloadable on the website, minis either unavailable or overpriced) as a lack of interest by the general public. Especially as PC gamers are a bit of a different crowd compared to wargamers, even though there is an obvious overlap (-> us).
Enigwolf wrote:You can't fault them for making an announcement early just because they wanted to. They have 2 more years of dev before they release, it's not like it's a month away and we're not hearing anything yet. The arguments that are arising are merely self-created by us speculating and speculating some more. As soon as this round of hype dies down and we're back to other things, waiting for them to release, there's going to be less complaining.
+1
I think the early hype is actually harmful. I see people on dakka planning their units already (there is a CSM Warband thread) and the game is still years from release. My advice: don't spend your enthusiasm all on some early announcement. It's absolutely fine to get involved to a degree, but if you get attached to the game in such a way that you're already starting projects, I predict you'll be running out of steam way before the game launches. Calm down, and keep checking back every few weeks or months to read up on what's new.
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This message was edited 1 time. Last update was at 2013/06/25 11:44:33
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![[Post New]](/s/i/i.gif) 2013/06/25 13:56:11
Subject: 40k MMO
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Slaanesh Havoc with Blastmaster
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What I don't understand is why they don't even have a trailer for this game yet
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Sua Sponte |
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![[Post New]](/s/i/i.gif) 2013/06/25 14:32:31
Subject: Re:40k MMO
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Fresh-Faced New User
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Dear fans, Trying to answer a few questions. First, we are not yet ready for trailers. I dont believe in spending money in cinematics that are not ingame. Not for now anyway. The first video we will show is in the works but far from being ready. I know YOU!! Our first video HAS to be ''Shock and AWE'' if not..... I feel I better change my home adress and disapear. :-) So bare with us! BUT We have something almost as good coming!
In regards to the platforms. We have the right for PC, PS4 and XBOX ONE and we have all intention to make it work with next-gen console. My only issue is the business model/process they will impose on us. We just dont know yet.
Last, how did you guys like our first NewsLetter?
Regards
Miguel
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![[Post New]](/s/i/i.gif) 2013/06/25 14:58:52
Subject: Re:40k MMO
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Fresh-Faced New User
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miguelcaron wrote:Dear fans, Trying to answer a few questions. First, we are not yet ready for trailers. I dont believe in spending money in cinematics that are not ingame. Not for now anyway. The first video we will show is in the works but far from being ready. I know YOU!! Our first video HAS to be ''Shock and AWE'' if not..... I feel I better change my home adress and disapear. :-) So bare with us! BUT We have something almost as good coming!
In regards to the platforms. We have the right for PC, PS4 and XBOX ONE and we have all intention to make it work with next- gen console. My only issue is the business model/process they will impose on us. We just dont know yet.
Last, how did you guys like our first NewsLetter?
Regards
Miguel
well truthfully, i didnt get mine... (altough registered with 2 different mails).
But i think we would like something tangible like concept art, or perhaps similar as what chris roberts did with "star citizen" - http://www.robertsspaceindustries.com/ships-plan/ - a game development plan, that covers some basics.
and if you go the way of star citizen in communicating with your fan base, and make such place, so we can communicate with you, and you can drop us some bread crumbs every now and then, think it would help both to keep some ammount of hype and you could get immediate answers if you wanted to discuss some gameplay ideas.
Greetings, a W40k fan!
P.S.
I like the way your open and communicating with your fans currently, so this is just an idea to expand on it!
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This message was edited 1 time. Last update was at 2013/06/25 15:02:30
‘I am Pax Imperialis and it is I.
We are one, we are now the Gods of war.
Instruments of holy destruction.
Emperor’s sight guides our weapons.
Let his fury power our hate
There is now no peace.
Only glorious war’. |
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![[Post New]](/s/i/i.gif) 2013/06/25 15:51:35
Subject: 40k MMO
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Screaming Shining Spear
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I agree tell us what's happening and what you've done so far
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![[Post New]](/s/i/i.gif) 2013/06/25 15:54:44
Subject: Re:40k MMO
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Quick-fingered Warlord Moderatus
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Lynata wrote:
I think the early hype is actually harmful. I see people on dakka planning their units already (there is a CSM Warband thread) and the game is still years from release. My advice: don't spend your enthusiasm all on some early announcement. It's absolutely fine to get involved to a degree, but if you get attached to the game in such a way that you're already starting projects, I predict you'll be running out of steam way before the game launches. Calm down, and keep checking back every few weeks or months to read up on what's new. 
Truth. I'm "part" of the CSM Warband thread and slowly keeping to the fringes of it while everyone decides that we're going to be Word Bearers despite the announced Legion being Iron Warriors, and then developing an FOC, yadda yadda...
miguelcaron wrote:Dear fans, Trying to answer a few questions. First, we are not yet ready for trailers. I dont believe in spending money in cinematics that are not ingame. Not for now anyway. The first video we will show is in the works but far from being ready. I know YOU!! Our first video HAS to be ''Shock and AWE'' if not..... I feel I better change my home adress and disapear. :-) So bare with us! BUT We have something almost as good coming!
This is also very true. Release a trailer that is "meh" like GW does and all it will serve to do is create more negative feelings. Miguel, only release a good trailer when you have one.
zmalamuth wrote:
But i think we would like something tangible like concept art, or perhaps similar as what chris roberts did with "star citizen" - http://www.robertsspaceindustries.com/ships-plan/ - a game development plan, that covers some basics.
and if you go the way of star citizen in communicating with your fan base, and make such place, so we can communicate with you, and you can drop us some bread crumbs every now and then, think it would help both to keep some ammount of hype and you could get immediate answers if you wanted to discuss some gameplay ideas.
Greetings, a W40k fan!
P.S.
I like the way your open and communicating with your fans currently, so this is just an idea to expand on it!
Chris Roberts was already deep in development with Star Citizen long before the Kickstarter. He already had an engine, models, animations, etc. all of these assets which he used for his Kickstarter video. Miguel's team hasn't even announced the engine that they're using, and their website looks to still be mostly under construction. Give them a break. The difference is also that as a Kickstarter, Chris Roberts has an obligation to us as the investors to share the information with us. Miguel isn't using crowdfunding, and they have their own investors/parent company that I'm sure know the detailed plans that they have right now. Don't compare apples to oranges.
Miguel Caron has no obligation to tell us what we're demanding that we tell him until he feels that he's ready to. He's already shared initial details from his interviews and look at all the havoc and spite it's already caused. I honestly think it's better for him to just not say anything until the dev team is further in production and has worked out the smaller details.
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This message was edited 3 times. Last update was at 2013/06/25 15:56:14
Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2013/06/25 18:26:08
Subject: 40k MMO
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Infiltrating Broodlord
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Sounds like it could be interesting. I'm very interested in this game. I love Planetside 2 and 40k so some kind of 40kSide game would be groovy.
The idea of non-paying customers making up the Ork horde does amuse me, but perhaps extending it to Eldar Guardians, Scout Marines and Cultists might be a better idea.
That way they get to join in on each faction, and see the paid for classes. Might prompt them to pony up some cash.
Pity that Nids are NPCs. I would happily play a Genestealer inside one of the instances (a la the Lord of the Rings MMO that allowed players to have separate 'monster' characters) that could either be built up by repeated play time or playing them could earn some kind of bonus for your main.
So, I could start as a lowly Termagant, work up to 'Stealer, then Warrior, then Lictor, etc. Or for my 'main' character I could earn cosmetics like Xenos kill trophies, Impressive Scars, etc. Don't do anything but add an extra level to things.
I too registered but didn't get a newsletter.
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This message was edited 1 time. Last update was at 2013/06/25 18:28:42
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![[Post New]](/s/i/i.gif) 2013/06/25 19:58:07
Subject: 40k MMO
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Shas'la with Pulse Carbine
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I cant get the website to work so that i can scroll down and actually register at all :(
Also I am ridiculously excited for this game. Wish I was going to play as Tau but will play almost as happily instead as eldar, I just really hope 2 things when it comes to this game(right off the top of my head anyways)
1) I seriously hope that when i shoot someone in the head with something like a sniper rifle(eldar long rifle) that they die. Exceptions maybe if they have wargear that would normally give off an invul save in the game,
2) I dont want to be 'punished' for changing races(its not MY fault that my favorite race wasnt chosen for the initial 4 lol). Seeing as how the other races are going to be expansions or DLC Im hoping for some sort of exp bonus to help you progress at least until you are the same level, maybe some cool add on stuff. I dont want to miss out on anything but I sure as hell dont want to be paying for 2 seperate guys either.
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Tyranids will consume the universe!!! There is no chance for survival!!
.........eventually anyways......... |
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![[Post New]](/s/i/i.gif) 2013/06/25 23:36:09
Subject: Re:40k MMO
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Fresh-Faced New User
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Dear Fans, (and specifically Zmalamuth),
Sorry if you did not get the NewsLetter, We have issue with Hotmail and other spamfilter. Same for widescreen laptop (Zoom to 80% and you will be able to optin for the BETA). Both issues will be fixed this week.
Regarding Chris Robert's Star Citizen..... :-) For those that did not know.... Its my project as well. Behaviour Online has 2 project announced: Eternal Crusade and Star Citizen. :-)
I dont want to ''spoil'' a reveal but we will have very soon (hope for this week... most likely next week) for Original content from US! Not a video yet.... You can torture me all you want but like I said.... I KNOW you. I prefer this forum to be impatient with me and the dev team vs being upset that what we give you is not to your level of standard..... and you have been very clear with your expectation: HUGE!! :-)
So bare with us, we will keep you informed (and entertained) every week/months until launch in 24 Months.
I am not about HYPE for HYPE but about HYPE to get your attention and opening a channel for you to tells us about YOUR game.
Regards
Miguel
p.s. If you have the chance please go on MMORPG.COM site and rate the game. You need to be an advance user of MMORPG to be able to do so and if you do please be Honest since ''tampering'' with this can result penalty! :-) We need the extended community support! Automatically Appended Next Post: Here is the text of the NewsLetter for those who did not receive it of from some HERETICS :-( that did not yet signed for the Beta on our site. :-)
Greetings, fellow Crusaders!
Welcome to the first edition of the Warhammer 40,000: Eternal Crusade newsletter. I’m David Ghozland, Creative Director on the project.
First of all, I wanted to say that myself and the team here at Behaviour Interactive can’t thank you enough for your support. We knew there would be a big response to a new 40k MMO, but the passion and enthusiasm we’ve seen from the community has gone beyond our expectations.
We consider this to be YOUR game – the online 40k world that the fans have always wanted. To that end, we’ll be setting up a space where you can communicate with the devs and share your thoughts. Expect some news on this front very soon!
In the months to come, this newsletter will be a platform for expressing our specific intentions on this project and communicating the thought processes behind its development. For the inaugural edition, however, I’d like to say a bit more about the game itself.
A World At War
One of the first misconceptions we saw about the game based on the announcement was that because of the game’s genre, people thought that we were making a "traditional" MMORPG. If you looked out our "required playing" list for new team members*, you'd see that we're planning on making something quite different indeed. We believe that the MMORPG genre is one with vast possibilities – just look at EvE Online or Firefall to see how far it can stretch.
In Eternal Crusade, we’re presenting a war on a planetary scale, but what you want to do in the game world is really up to you - there's no traditional quest or leveling structure in the experience. When you drop down to the planet with your friends, you’ll have a great overview of the ongoing conflict due to both traditional UI elements and community channels. If you want to head to the front lines and fight where you’re needed most, you can drive over there and do so. Along the way you might meet players from the enemy faction skulking about, or maybe you’ll spot a tantalizing entrance to the world beneath the surface or a Tyranid infestation bursting out near one of your strongholds.
Or perhaps one of your squad-mates will get an idea to hit the enemy behind their lines at a particularly valuable strategic position. It’ll take some skill to get there unnoticed and you might be guaranteed to have the enemy’s attention once you’ve done the damage, but the game's not going to stop you!
Part of what makes this possible is that MMO technology has come far enough to allow for true skill & precision-based gameplay and we’ve made a deliberate choice to make progression as horizontal as possible. A small amount of power gain is inevitable, but in a PvP-focused game it’s crucial that the vast majority of progression is about filling out your tactical possibilities and increasing specialization. Tabletop 40k has been a big inspiration in this regard, as you’ll see when we talk more about creating your character builds.
The other part is that we’re not creating a "content-heavy" world, but rather one driven by gameplay systems. There are unique spots to find, environmental lore bits and an ongoing narrative, but community efforts and Tyranid invasions drive the battle for the surface while the shapes and challenges of the underworld are generated procedurally. Our aim is to make an online world that never stops being able to surprise its players.
If this sounds good to you, stick around! We’ll keep talking about the details of the game design and other production updates right here, so if you know anyone else who might be interested in these topics, you can encourage them to register on the site.
Until next time, may the Emperor protect!
David Ghozland
Creative Director
*: The four games Eternal Crusade devs must play:
• Warhammer 40,000: Space Marine
• Planetside 2
• Borderlands
• Mount & Blade: Warband
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This message was edited 1 time. Last update was at 2013/06/25 23:38:00
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![[Post New]](/s/i/i.gif) 2013/06/26 00:06:36
Subject: 40k MMO
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Quick-fingered Warlord Moderatus
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Wait, hold on a second, you're saying that Star Citizen is under Behavior Online? Is there something that I'm unaware about a connection between BO and Cloud Imperium Games Inc. that Chris Roberts owns and is developing Star Citizen?
A quick Google search turns up nothing connecting the two, or even BO to Star Citizen. Automatically Appended Next Post: miguelcaron wrote:I dont want to ''spoil'' a reveal but we will have very soon (hope for this week... most likely next week) for Original content from US! Not a video yet.... You can torture me all you want but like I said.... I KNOW you. I prefer this forum to be impatient with me and the dev team vs being upset that what we give you is not to your level of standard..... and you have been very clear with your expectation: HUGE!! :-)
This is the right way to go. Keep it this way please. Release only what you think should be released. Don't feed the angry hordes.
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This message was edited 1 time. Last update was at 2013/06/26 00:07:57
Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2013/06/26 02:59:13
Subject: Re:40k MMO
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Hallowed Canoness
Ireland
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miguelcaron wrote:The four games Eternal Crusade devs must play:
• Warhammer 40,000: Space Marine
• Planetside 2
• Borderlands
• Mount & Blade: Warband
Looks like an excellent list to me. Not too sure about Borderlands (it's fun, but not very serious), but you get bonus points for listing Mount & Blade.
I would add Dawn of War 1 with all its expansions, yet not for gameplay elements but because I think it manages to capture the spirit and style of the factions really well. Perhaps it's something to draw inspiration from when you design how you'll implement the various races in your own game?
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![[Post New]](/s/i/i.gif) 2013/06/26 04:05:26
Subject: 40k MMO
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Veteran Inquisitorial Tyranid Xenokiller
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Thank you for the update Miguel. I do have one request that I feel would affect the game in a positive way. If even only parts of the game have destructible scenery such as / especially hubs in urban environments, or the ability to destroy bridges and other things that affect logistics would add a powerful tactical dynamic to the game. I also vote for putting in as much effort as possible to give us what we want; being able to play just about every race in the game as accurately as we can. Tyrannid's of course were a fantastic option to make NPC's, but I agree with the other's that although accepting the enormous task of making a 1v1v1v1 v NPC MMO, we think it still possible to include the IG and SoB at launch. I feel like I sound entitled at this point, but I agree with Lynata. Relic paved the way bringing the 40k universe to life, follow in their footsteps, and build upon it. There are next to none within the 40k community that actually dislike what they have done for us.
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This message was edited 1 time. Last update was at 2013/06/26 04:06:01
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![[Post New]](/s/i/i.gif) 2013/06/26 04:19:03
Subject: Re:40k MMO
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Pulsating Possessed Chaos Marine
Did you guys know Canada has a friggin desert?
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From the little we know....I LIKE IT!
What i'm unsure of however, is wether if it's a safe risk to make most enemies players. Playing as a lone nob and running into a bunch of space marines all controlled by players wouldn't be too nice. Hopefully the game will have some sort of squad mate(s) like the pets a mastermind class from CoV had.
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You're not playing the game like I play it...why aren't you playing the game like I play it?! O_O |
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![[Post New]](/s/i/i.gif) 2013/06/26 08:15:28
Subject: Re:40k MMO
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Decrepit Dakkanaut
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Lynata wrote:Now, that is not entirely true. Most playable factions are mixed-gender, this includes IG (the only reason they could be male-only is when you fail to model the faction after their background) just as much as it includes Eldar, Dark Eldar and Tau. ]I wouldn't be too sure about that. They were fairly popular in Soulstorm, and I wouldn't apply GW's issues in making this faction available for the TT (current codex neither on sale nor downloadable on the website, minis either unavailable or overpriced) as a lack of interest by the general public. Especially as PC gamers are a bit of a different crowd compared to wargamers, even though there is an obvious overlap (-> us). Apologies, I should have made that clearer. I mostly come from a pragmatic perspective aka how the game is actually played in reality, and IG doesn't have any vanilla female models ( iirc). And while technically, SW, BA etc. are Space Marines, they are considered different factions. I don't get why SoB are even close to be relevant to have at launch. They are a very minor faction and barely anyone plays them. It would make much more sense to include Tau or Badasscrons as they got recent releases and are FAR more spread than Sisters.
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This message was edited 1 time. Last update was at 2013/06/26 08:17:53
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![[Post New]](/s/i/i.gif) 2013/06/26 09:05:35
Subject: Re:40k MMO
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Fresh-Faced New User
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miguelcaron wrote:Dear Fans, (and specifically Zmalamuth),
Sorry if you did not get the NewsLetter, We have issue with Hotmail and other spamfilter. Same for widescreen laptop (Zoom to 80% and you will be able to optin for the BETA). Both issues will be fixed this week.
Regarding Chris Robert's Star Citizen..... :-) For those that did not know.... Its my project as well. Behaviour Online has 2 project announced: Eternal Crusade and Star Citizen. :-)
I dont want to ''spoil'' a reveal but we will have very soon (hope for this week... most likely next week) for Original content from US! Not a video yet.... You can torture me all you want but like I said.... I KNOW you. I prefer this forum to be impatient with me and the dev team vs being upset that what we give you is not to your level of standard..... and you have been very clear with your expectation: HUGE!! :-)
So bare with us, we will keep you informed (and entertained) every week/months until launch in 24 Months.
I am not about HYPE for HYPE but about HYPE to get your attention and opening a channel for you to tells us about YOUR game.
Regards
Miguel
p.s. If you have the chance please go on MMORPG.COM site and rate the game. You need to be an advance user of MMORPG to be able to do so and if you do please be Honest since ''tampering'' with this can result penalty! :-) We need the extended community support!
Greetings Miguel!
First i would like to apologize if my last post sounded rude or disrespectful in any way, that was absolutely not my intention.
I'm aware that behavior was essential in building that first star citizen demo, and you are actively helping Mr. Roberts building the game.
What i meant by linking that "game development document" was just an idea about making some kind of FAQ, so people would stop asking always the same questions, and to define some basic game mechanics.
I'm just and avid 40k fan, and was trying to help!
Zmalamuth
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‘I am Pax Imperialis and it is I.
We are one, we are now the Gods of war.
Instruments of holy destruction.
Emperor’s sight guides our weapons.
Let his fury power our hate
There is now no peace.
Only glorious war’. |
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![[Post New]](/s/i/i.gif) 2013/06/26 10:56:35
Subject: 40k MMO
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Slaanesh Havoc with Blastmaster
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Hey Zmalamuth you got some brown stuff on your nose But anyway I look forward to seeing what you guys at behavior come up with. goodluck
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This message was edited 1 time. Last update was at 2013/06/26 10:57:11
Sua Sponte |
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![[Post New]](/s/i/i.gif) 2013/06/26 11:28:05
Subject: 40k MMO
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Decrepit Dakkanaut
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The best advice one can give ya is to start with a solid base. I'd rather see 3 well fleshed-out features than having 10 features floating around not accomplishing anything. Quality before quantity. Keep it simple first, then work on that base.
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![[Post New]](/s/i/i.gif) 2013/06/26 11:31:28
Subject: Re:40k MMO
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Screaming Shining Spear
Pittsburgh, PA
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Sigvatr wrote:I don't get why SoB are even close to be relevant to have at launch. They are a very minor faction and barely anyone plays them. It would make much more sense to include Tau or Badasscrons as they got recent releases and are FAR more spread than Sisters.
While I don't think it's as big a deal as some posters are making it out to be, including Sisters before Tau or Crons makes much more sense because they're more likely to appeal to the non-tabletop community, who will be making up the majority of this game. I stand by that they made exactly the right decisions for launch races, as they really are the most iconic and well-known 40k factions.
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Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/06/26 11:33:22
Subject: 40k MMO
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Decrepit Dakkanaut
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How would Sisters be more appealing than badass killer robots?
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This message was edited 1 time. Last update was at 2013/06/26 11:33:30
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![[Post New]](/s/i/i.gif) 2013/06/26 11:52:40
Subject: 40k MMO
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Screaming Shining Spear
Pittsburgh, PA
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It's more about familiarity. They're women in armor, easy to wrap your head around and very accessible to people who don't know anything about the background. Automatically Appended Next Post: There we go, accessible is more what I was trying to say than appealing.
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This message was edited 1 time. Last update was at 2013/06/26 11:57:23
Eldar shenanigans are the best shenanigans!
DQ:90S++G+M--B+IPw40k09#+D++A++/areWD-R++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2013/06/26 11:57:41
Subject: 40k MMO
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Decrepit Dakkanaut
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And badass killer robots aren't a familiar theme? Necrons are mindless automatons with only one goal: destroying every single piece of life in the entire universe. That's a pretty simple background concept. They should just implement IG. It makes a lot more sense than having an entirely new very minor faction. IG is a main 40k faction, the biggest one on top of that, you got lots of stuff to work with and you could just give people a man / woman option if they wanted to.
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This message was edited 2 times. Last update was at 2013/06/26 11:58:10
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![[Post New]](/s/i/i.gif) 2013/06/26 11:59:42
Subject: 40k MMO
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Executing Exarch
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MandalorynOranj wrote:It's more about familiarity. They're women in armor, easy to wrap your head around and very accessible to people who don't know anything about the background. Automatically Appended Next Post: There we go, accessible is more what I was trying to say than appealing. Or you say "Wow! a whole army of terminators? Thats awesome! I'm def being them!" Followed closely by "LOOK!! I can make the other players hit themselves! ROFL!" Automatically Appended Next Post: Sigvatr wrote: They should just implement IG. It makes a lot more sense than having an entirely new very minor faction. IG is a main 40k faction, the biggest one on top of that, you got lots of stuff to work with and you could just give people a man / woman option if they wanted to. +1 for this.
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This message was edited 5 times. Last update was at 2013/06/26 12:03:10
Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
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![[Post New]](/s/i/i.gif) 2013/06/26 12:54:02
Subject: Re:40k MMO
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Hallowed Canoness
Ireland
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Sigvatr wrote:I mostly come from a pragmatic perspective aka how the game is actually played in reality, and IG doesn't have any vanilla female models (iirc). And while technically, SW, BA etc. are Space Marines, they are considered different factions.
Oooh. Okay, that I can understand.
(on a sidenote, IG does have some female minis, actually, but they're all metal and none of them is Cadian)
Sigvatr wrote:I don't get why SoB are even close to be relevant to have at launch. They are a very minor faction and barely anyone plays them.
Now, I know this poll can barely be called representative, but still ...
Anyways, apart from my own faction bias, I'd also think it might be "relevant" to make the game less of a sausagefest, and purely from a visual PoV I'd even say they make for a more varied, unique appearance than Necrons once you put them next to CSM. That's entirely subjective, however.
I'd feel less strong about it if instead we'd have, say, mixed IG. This way, however, I'm just thinking "why couldn't they at least make SoB as the female Space Marine option"? It just appears like such an obvious solution to me.
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![[Post New]](/s/i/i.gif) 2013/06/26 16:27:14
Subject: Re:40k MMO
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Strider
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I'd like to think Sisters dont get much consideration because :
1. GW doesn't promote them. At All.
2. Sisters' codex exists in an out of print White Dwarf magazine with no links to a pdf on GW site. So even if someone bought the models, they have no army rule book to consult. Many of the models on GW site have no stats listed on their pages.
3. Special Inquisition models removed from Sisters' HQ and given to the Grey Knights.
4. Special models still in Sisters' HQ have no special wargear, no special rules and despite being a named character have generic statline under "Priest" heading instead of "Special Character name" heading.
5. If Sisters are ever included in other Codex fluff it's only to serve as meat to be slaughtered.
6. Despite being "normal" women instead of genetically engineered abominations, only 1 Sister has fallen to the temptations of Chaos, entire Chapters go renegade on a regular basis. Sisters resist Chaos though their faith in the Emprah, Grey Knights resist Chaos by killing Sisters and smearing their blood on their armor. This isn't seen as Khornate worship by Codex writers.
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Current Armies:
Carcharodons, Ravenwing, Vraksian Renegade Guards, Red Corsairs, Farsight Enclave |
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![[Post New]](/s/i/i.gif) 2013/06/26 16:38:59
Subject: Re:40k MMO
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Fresh-Faced New User
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AWesker1976 wrote:I'd like to think Sisters dont get much consideration because :
1. GW doesn't promote them. At All.
2. Sisters' codex exists in an out of print White Dwarf magazine with no links to a pdf on GW site. So even if someone bought the models, they have no army rule book to consult. Many of the models on GW site have no stats listed on their pages.
3. Special Inquisition models removed from Sisters' HQ and given to the Grey Knights.
4. Special models still in Sisters' HQ have no special wargear, no special rules and despite being a named character have generic statline under "Priest" heading instead of "Special Character name" heading.
5. If Sisters are ever included in other Codex fluff it's only to serve as meat to be slaughtered.
6. Despite being "normal" women instead of genetically engineered abominations, only 1 Sister has fallen to the temptations of Chaos, entire Chapters go renegade on a regular basis. Sisters resist Chaos though their faith in the Emprah, Grey Knights resist Chaos by killing Sisters and smearing their blood on their armor. This isn't seen as Khornate worship by Codex writers.
you didnt read much novels about "Ciaphas Cain"? entire chapter fell under influence of "Voice of Chaos"(dont have book nearby to check the name) , then fought necrons, and in the end went insane.
Or perhaps read the Old comics about Ephrael Stern?
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‘I am Pax Imperialis and it is I.
We are one, we are now the Gods of war.
Instruments of holy destruction.
Emperor’s sight guides our weapons.
Let his fury power our hate
There is now no peace.
Only glorious war’. |
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![[Post New]](/s/i/i.gif) 2013/06/26 16:48:34
Subject: Re:40k MMO
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Quick-fingered Warlord Moderatus
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AWesker1976 wrote:I'd like to think Sisters dont get much consideration because :
1. GW doesn't promote them. At All.
2. Sisters' codex exists in an out of print White Dwarf magazine with no links to a pdf on GW site. So even if someone bought the models, they have no army rule book to consult. Many of the models on GW site have no stats listed on their pages.
3. Special Inquisition models removed from Sisters' HQ and given to the Grey Knights.
4. Special models still in Sisters' HQ have no special wargear, no special rules and despite being a named character have generic statline under "Priest" heading instead of "Special Character name" heading.
5. If Sisters are ever included in other Codex fluff it's only to serve as meat to be slaughtered.
6. Despite being "normal" women instead of genetically engineered abominations, only 1 Sister has fallen to the temptations of Chaos, entire Chapters go renegade on a regular basis. Sisters resist Chaos though their faith in the Emprah, Grey Knights resist Chaos by killing Sisters and smearing their blood on their armor. This isn't seen as Khornate worship by Codex writers.
1.2.3.4.5. Codex Witch Hunters had pure Sisters of Battle lists in addition to an Inquisition list. You cannot blame them for axing an army or product line that no one bought. Do you have a Codex: Witch Hunters or SoB army?
6. Let's be real, who takes that Matt Ward fluff of GK killing SoBs to gain immunity to Chaos as canon anyway?
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Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2013/06/26 17:03:31
Subject: Re:40k MMO
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Strider
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Enigwolf wrote:
1.2.3.4.5. Codex Witch Hunters had pure Sisters of Battle lists in addition to an Inquisition list. You cannot blame them for axing an army or product line that no one bought. Do you have a Codex: Witch Hunters or SoB army?
6. Let's be real, who takes that Matt Ward fluff of GK killing SoBs to gain immunity to Chaos as canon anyway?
I arrived to the party late, after Codex:Witch Hunters was sliced up to make Codex:Grey Knights, Codex:Sisters, so no I don't have the older codexes...codeces? Whatever.
No one is going to buy a product that is not promoted or when it is promoted shown in such a way as to be inferior to other products.
GW takes Mat Ward fluff seriously everytime they give him a paycheck for his work and keep tasking him with the production of new codex writing.
Edit to add: Miguel, head of the team making Eternal Crusade let it slip in the initial interview how Sisters mainly get killed by their own team which speaks to how his only exposure to sisters fluff came from Mat Ward's Grey Knight fanfic.
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This message was edited 1 time. Last update was at 2013/06/26 17:29:58
Current Armies:
Carcharodons, Ravenwing, Vraksian Renegade Guards, Red Corsairs, Farsight Enclave |
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