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Made in us
Perturbed Blood Angel Tactical Marine





Quincy, IL

What were they thinking when they design the demon codex. I don't want to hear any rant about how random it is, if you believe that you're just ignorant. It is by far the most un random, suppose to be random army in 40k. I don't even know why demon players roll on the charts they can just take what they want, and why the hell are they allowed to cast powers on khorne units. I'm so tired of fly monsters, 7th edition can't get here soon enough.

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Made in us
Dark Angels Librarian with Book of Secrets






1. not a YMDC thread

2. really worked up over this, aren't you?

3. does you have a point or is this just a rant?
   
Made in ca
Enigmatic Chaos Sorcerer





British Columbia

I love the Daemons codex, but you're severely understating how devastating the warp storm table can be to the Daemon player.

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Made in us
Monster-Slaying Daemonhunter






Dimmamar

 Eldarain wrote:
I love the Daemons codex, but you're severely understating how devastating the warp storm table can be to the Daemon player.


For example, I rolled the "get -1 to all your invulns for a whole game turn." So I re-rolled that with my Warlord, and instead got "Your Daemon Prince fails his 3D6 Ld test and now must disappear!"
CRAP!

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Made in gb
Proud Phantom Titan







 Tear OF The Angel wrote:
What were they thinking when they design the demon codex. I don't want to hear any rant about how random it is, if you believe that you're just ignorant. It is by far the most un random, suppose to be random army in 40k. I don't even know why demon players roll on the charts they can just take what they want, and why the hell are they allowed to cast powers on khorne units. I'm so tired of fly monsters, 7th edition can't get here soon enough.
Take a deep breath ... look at your codex ... it was written for the Fourth Edition of Warhammer 40,000. Back then it was an interesting army that relied on skill and some good rolls to do well. Its now the Sixth Edition of Warhammer, and things aren't perfect for an old codex. You don't have flyers and you don't have ways to combat them.

So what do you do? Turn to page 113 of the BGB and pick an Ally. Ok daemons don't get that many choices (at least you get some .... poor lonely Nids) and there some good choices. Take IG, the Vendetta is commonly thought of as the best flyer a round and enjoy.
   
Made in us
The Hive Mind





 Tri wrote:
 Tear OF The Angel wrote:
What were they thinking when they design the demon codex. I don't want to hear any rant about how random it is, if you believe that you're just ignorant. It is by far the most un random, suppose to be random army in 40k. I don't even know why demon players roll on the charts they can just take what they want, and why the hell are they allowed to cast powers on khorne units. I'm so tired of fly monsters, 7th edition can't get here soon enough.
Take a deep breath ... look at your codex ... it was written for the Fourth Edition of Warhammer 40,000. Back then it was an interesting army that relied on skill and some good rolls to do well. Its now the Sixth Edition of Warhammer, and things aren't perfect for an old codex. You don't have flyers and you don't have ways to combat them.

So what do you do? Turn to page 113 of the BGB and pick an Ally. Ok daemons don't get that many choices (at least you get some .... poor lonely Nids) and there some good choices. Take IG, the Vendetta is commonly thought of as the best flyer a round and enjoy.

Take a deep breath. You might need to sit down for this.

Demons have a new codex.

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Made in us
Captain of the Forlorn Hope





Chicago, IL

 Tri wrote:
 Tear OF The Angel wrote:
What were they thinking when they design the demon codex. I don't want to hear any rant about how random it is, if you believe that you're just ignorant. It is by far the most un random, suppose to be random army in 40k. I don't even know why demon players roll on the charts they can just take what they want, and why the hell are they allowed to cast powers on khorne units. I'm so tired of fly monsters, 7th edition can't get here soon enough.
Take a deep breath ... look at your codex ... it was written for the Fourth Edition of Warhammer 40,000. Back then it was an interesting army that relied on skill and some good rolls to do well. Its now the Sixth Edition of Warhammer, and things aren't perfect for an old codex. You don't have flyers and you don't have ways to combat them.

So what do you do? Turn to page 113 of the BGB and pick an Ally. Ok daemons don't get that many choices (at least you get some .... poor lonely Nids) and there some good choices. Take IG, the Vendetta is commonly thought of as the best flyer a round and enjoy.

They have a 6th ed Codex for daemons...
http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1940028a


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Made in us
Fixture of Dakka






San Jose, CA

Please don't start rants in YMDC.

This message was edited 1 time. Last update was at 2013/06/11 23:05:27


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