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Made in gb
Longtime Dakkanaut





United Kingdom

 RiTides wrote:
Check out page 16 of the N&R thread:

http://www.dakkadakka.com/dakkaforum/posts/list/450/545791.page

And salt to taste


Thanks, I like mine extra salty anyway...

   
Made in us
The Hive Mind





And by "to taste" he means "yeah, no way all of this is going in"

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Eldercaveman wrote:
 ductvader wrote:
ANyone catching the new faeit stuff?

Lictor flesh hooks look so good.


Links?

http://natfka.blogspot.com/2013/08/tyranid-playtesting-rules-part-1-hq.html
http://natfka.blogspot.com/2013/08/tyranid-playtesting-rules-part-2-elite.html


Automatically Appended Next Post:
There are some things you can see...some things you expect to disappear...

And some things that sounded good will drop and some that sound idiotic will stay...no way to know

This message was edited 1 time. Last update was at 2013/08/26 20:08:30


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in ca
Raging Ravener




Edmonton, AB, Canada

Auto armoured shell on swarmlord? yes please!

Slash, Gash, Gnash, and Smash! That's the Tyranid way

Hive fleet Sigma
 
   
Made in za
Fixture of Dakka




Temple Prime

Armored shell on the swarmlord?

Feth yo krak missiles.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Sneaky Lictor




Wherever they tell me

Ya'know, I think some of those may have a grain of truth to them.

Namely the increase availability of 2+ saves. Reason being that it makes all these new grav weapons more desireable as a counter to monstrous creatures.


Tyranids 10000 points
Orks 3500 points
Raven Guard 3000 points
 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

What do people think about the general rumors decreasing MCs to T5 and giving them each 1-2 more wounds.

Honestly...missiles and mid strength weaponry wound about the same but have to do it more now...

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
The Hive Mind





 ductvader wrote:
What do people think about the general rumors decreasing MCs to T5 and giving them each 1-2 more wounds.

I seriously doubt that'll end up applying to Nids.
It'd be almost enough to make me ragequit TBH.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Sneaky Lictor




Wherever they tell me

 ductvader wrote:
What do people think about the general rumors decreasing MCs to T5 and giving them each 1-2 more wounds.

Honestly...missiles and mid strength weaponry wound about the same but have to do it more now...


I would be furious if that happened.


Tyranids 10000 points
Orks 3500 points
Raven Guard 3000 points
 
   
Made in za
Fixture of Dakka




Temple Prime

 ductvader wrote:
What do people think about the general rumors decreasing MCs to T5 and giving them each 1-2 more wounds.

Honestly...missiles and mid strength weaponry wound about the same but have to do it more now...

Allow me to express my opinion of that in Nostalgia critic quote form.




Tyranid MCs should not be popped like balloons by railguns and demolisher cannons.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

To be fair, powerfists, thunderhammers, missiles are all still wounding you on 2s...

Now they have to do it 1-2 more times.

For it to be true there's got be some S10 protection.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in za
Fixture of Dakka




Temple Prime

 ductvader wrote:
To be fair, powerfists, thunderhammers, missiles are all still wounding you on 2s...

Now they have to do it 1-2 more times.

For it to be true there's got be some S10 protection.

I like the protection against instant-death T6 provides.

And a T5 monstrous creature just feels wrong.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 Kain wrote:
 ductvader wrote:
To be fair, powerfists, thunderhammers, missiles are all still wounding you on 2s...

Now they have to do it 1-2 more times.

For it to be true there's got be some S10 protection.

I like the protection against instant-death T6 provides.

And a T5 monstrous creature just feels wrong.


The Harpy is T5...The Red Terror was T5.

T5 Fexes feels especially wrong though.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Sneaky Lictor





MY question is, why does Eldar get a T8 unit? ALL of our MCs should be tougher than a Wraithlord...maybe not a Wraithknight, but come on...a Wraithlord?

I vote ALL TMCs get T8 automatically. They can keep they're 3+ save, no Invuln, just make them tough and menacing!
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

Tyranids are made of chitin and flesh...like a bug...or a really thick version of your fingernails.

Wraithlords are completed composed of wraithbone. A substance sung into being that is so hard carves up tanks when in the form of a sword or spear.

Wraithlords are the only thing in this game that should be T8.

Until you reach for apocalypse...

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in za
Fixture of Dakka




Temple Prime

roxor08 wrote:
MY question is, why does Eldar get a T8 unit? ALL of our MCs should be tougher than a Wraithlord...maybe not a Wraithknight, but come on...a Wraithlord?

I vote ALL TMCs get T8 automatically. They can keep they're 3+ save, no Invuln, just make them tough and menacing!

Most equivalent TMCs get more wounds though. The wraithlords have a higher threshold of what counts as a serious hit but a carnifex for example can take more of said serious hits.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 ductvader wrote:
Tyranids are made of chitin and flesh...like a bug...or a really thick version of your fingernails.

That is not true, Tyranid anatomy isn't like normal animals or bugs. Shoot an elephant with a big rifle, it would die. If you could try with a big dinosaur, it would happen the same.
Now theoretically shoot a gaunt. There is a possibility (depending on the fluff) that the bullet would bounce of the carapace. Any larger Tyranid would ignore it.
-
A Carnifex is tougher than an Abrams tank. A Bio-titan could easily take on a WW2 naval fleet. A Tyranid Bio-ship has more firepower that all the existing nukes put together.
-
Comparing the Tyranids to normal flesh is like comparing the IoM technology to spears and bows.
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 Tyran wrote:
 ductvader wrote:
Tyranids are made of chitin and flesh...like a bug...or a really thick version of your fingernails.

That is not true, Tyranid anatomy isn't like normal animals or bugs. Shoot an elephant with a big rifle, it would die. If you could try with a big dinosaur, it would happen the same.
Now theoretically shoot a gaunt. There is a possibility (depending on the fluff) that the bullet would bounce of the carapace. Any larger Tyranid would ignore it.
-
A Carnifex is tougher than an Abrams tank. A Bio-titan could easily take on a WW2 naval fleet. A Tyranid Bio-ship has more firepower that all the existing nukes put together.
-
Comparing the Tyranids to normal flesh is like comparing the IoM technology to spears and bows.


Jeez...it was just to give an idea of the material involved...

Tyranid Carapace =/= Wraithbone


Automatically Appended Next Post:
 Kain wrote:
roxor08 wrote:
MY question is, why does Eldar get a T8 unit? ALL of our MCs should be tougher than a Wraithlord...maybe not a Wraithknight, but come on...a Wraithlord?

I vote ALL TMCs get T8 automatically. They can keep they're 3+ save, no Invuln, just make them tough and menacing!

Most equivalent TMCs get more wounds though. The wraithlords have a higher threshold of what counts as a serious hit but a carnifex for example can take more of said serious hits.


^This

This message was edited 1 time. Last update was at 2013/08/27 20:08:37


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in gb
Proud Phantom Titan







All you need for T5 and more wounds to work nicely is making any model in Synapse range gain eternal warrior (and maybe it will not die). Hell doing that would make things like warriors a unit that you could safely take and a workable warrior army is something i would really like.

This message was edited 2 times. Last update was at 2013/08/28 00:53:20


 
   
Made in ca
Raging Ravener




Edmonton, AB, Canada

I think T5 on some TMC for the exchange of more wounds would be okay. Like on a Trygon or Mawloc because they're more snakey and made for moving quickly. But for a carnifex i would stick with T6 since they're the bashers of the army.

Could you imagine a trygon with something crazy like 7 or 8 wounds! even with T5 it would be a ral headache for the opponent to take down

Slash, Gash, Gnash, and Smash! That's the Tyranid way

Hive fleet Sigma
 
   
Made in us
Huge Hierodule





Louisiana

 Hyrule Hero wrote:
I think T5 on some TMC for the exchange of more wounds would be okay. Like on a Trygon or Mawloc because they're more snakey and made for moving quickly. But for a carnifex i would stick with T6 since they're the bashers of the army.

Could you imagine a trygon with something crazy like 7 or 8 wounds! even with T5 it would be a ral headache for the opponent to take down


No. One rail cannon, one DCCW, one wolf lord power fist shouldn't be capable of killing a 30-ft tall monster, snake-like or not.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Slippery Scout Biker





thats why you give them eternal warrior, or some rule that says they take 2 wounds from double strength instead of dying instantly. at least while in synapse.

imo, fexes should be like T7, since they are supposed to be THE living tanks.
   
Made in za
Fixture of Dakka




Temple Prime

 Hyrule Hero wrote:
I think T5 on some TMC for the exchange of more wounds would be okay. Like on a Trygon or Mawloc because they're more snakey and made for moving quickly. But for a carnifex i would stick with T6 since they're the bashers of the army.

Could you imagine a trygon with something crazy like 7 or 8 wounds! even with T5 it would be a ral headache for the opponent to take down

Trygons used to be T7 Gargantuan creatures and are still referred to as Small Bio-titans so being reduced to T5 wouldn't really make sense.

If anything having their T7 back would help them stand out a little from the sea of T6 in the codex.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in us
Slippery Scout Biker





i more meant other MCs. the trygon should be reduced in toughness. i remember it from FW. also, its bigger than a fex, and its a burrower. it makes sense for it to be at least T6. still say fexes should be T7 though.
   
Made in za
Fixture of Dakka




Temple Prime

 hivetyrant765 wrote:
i more meant other MCs. the trygon should be reduced in toughness. i remember it from FW. also, its bigger than a fex, and its a burrower. it makes sense for it to be at least T6. still say fexes should be T7 though.

I wasn't quite referring to you, but a T7 fex could be interesting.

The Tyrannofex should at least be T7 anyway.

And needs better guns all around.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Can you imagine if they gave the Tyrannofex BS 4 and a Biocannon?

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in mx
Towering Hierophant Bio-Titan




Mexico

 PrinceRaven wrote:
Can you imagine if they gave the Tyrannofex BS 4 and a Biocannon?

It would cost like 400 points.
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 Tyran wrote:
 PrinceRaven wrote:
Can you imagine if they gave the Tyrannofex BS 4 and a Biocannon?

It would cost like 400 points.


Yeah :(

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Blood Angel Terminator with Lightning Claws






 Tyran wrote:
 PrinceRaven wrote:
Can you imagine if they gave the Tyrannofex BS 4 and a Biocannon?

It would cost like 400 points.


you make that sound like its a bad thing

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in gb
Towering Hierophant Bio-Titan






 Hyrule Hero wrote:
I think T5 on some TMC for the exchange of more wounds would be okay. Like on a Trygon or Mawloc because they're more snakey and made for moving quickly. But for a carnifex i would stick with T6 since they're the bashers of the army.

Could you imagine a trygon with something crazy like 7 or 8 wounds! even with T5 it would be a ral headache for the opponent to take down


Unless it's something like 100pts or able to fly, no MC should be under T6. Virtually any codex can insta-kill T5 MC's with S10 weapons that have been around forever (Demolishers, Wraithcannons, Railguns).

I would really like to see more variation in MC profiles though, rather than making all Nid MC's equally susceptible to the same weapons. For example:

Hive Tyrant = T6 W4/5
Carnifex = T7 W4
Trygon = T6 W6
Tfex = T8 W3/4

This means you can't rely on Krak / Plasma weapons (or S6 spam) to counter everything the same way, and you're better off using lascannon / melta against certain creatures.
   
 
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