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![[Post New]](/s/i/i.gif) 2013/08/10 20:14:50
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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No it was not you, the Grimdarkiverse does not revolve around you.
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/10 20:17:50
Subject: Codex: Space Marines.first post updated
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Ferocious Black Templar Castellan
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VoidAngel wrote:
And yes, to answer the question - one of the best explanations for new stuff is "rediscovered STC" - because GW itself keeps insisting the the Imperium does not innovate.
They don't insist anything of the sort. The AdMech invents new stuff all the time, they just frown on anything not based on STC technology.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/08/10 20:27:40
Subject: Codex: Space Marines.first post updated
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Trigger-Happy Baal Predator Pilot
Within charging distance
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Heresy!!!!!!
As noted, please disregard. Automatically Appended Next Post: AlmightyWalrus wrote: VoidAngel wrote:
And yes, to answer the question - one of the best explanations for new stuff is "rediscovered STC" - because GW itself keeps insisting the the Imperium does not innovate.
They don't insist anything of the sort. The AdMech invents new stuff all the time, they just frown on anything not based on STC technology.
And the Adeptus Mechanicus are considered borderline what, by the whom? (Hint: first one starts with an 'H', and the second starts with a great, big 'I').
Innovation is NOT encouraged, and often punished. Now go rub some more ungents on your blessed mouse balls and recite the Litany Against the Azure Opticon of Mortifaction.
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This message was edited 1 time. Last update was at 2013/08/10 20:30:58
"Exterminatus is never having to say you're sorry." |
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![[Post New]](/s/i/i.gif) 2013/08/10 20:31:14
Subject: Codex: Space Marines.first post updated
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Imperial Deceit wrote:There was a lot of negtivity about the Dreadknight. However that was never a possibility of being added to the SM codex. Just like they won't get rune priests or sanguinary guard. Unless they decide to roll every chapter into one huge tome of a codex.
On the same vein, if the combat tactics are varied enough this may be a nice outlet for ailing BA players (which is a misnomer, one just kicked my butt last night) to play under a Raven Guard list or something similar so that way they wont feel so left out this edition, or at least if they want to go assault crazy across the board. Which makes me wonder, does anyone thing Raven Guard will get assault marines as troops, white scars get bikes, etc?
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This message was edited 3 times. Last update was at 2013/08/10 20:33:55
17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2013/08/10 20:38:49
Subject: Codex: Space Marines.first post updated
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Ferocious Black Templar Castellan
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VoidAngel wrote:
Heresy!!!!!!
As noted, please disregard.
Automatically Appended Next Post:
AlmightyWalrus wrote: VoidAngel wrote:
And yes, to answer the question - one of the best explanations for new stuff is "rediscovered STC" - because GW itself keeps insisting the the Imperium does not innovate.
They don't insist anything of the sort. The AdMech invents new stuff all the time, they just frown on anything not based on STC technology.
And the Adeptus Mechanicus are considered borderline what, by the whom? (Hint: first one starts with an 'H', and the second starts with a great, big 'I').
Innovation is NOT encouraged, and often punished. Now go rub some more ungents on your blessed mouse balls and recite the Litany Against the Azure Opticon of Mortifaction.
Innovation OUTSIDE STC TEMPLATES is not encouraged. The Land Raider Crusader was a new invention but based on STC tech, so it was OK, for example.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/08/10 20:40:44
Subject: Codex: Space Marines.first post updated
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Decrepit Dakkanaut
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Just for the record:
Chaplain:
Chaplin:
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![[Post New]](/s/i/i.gif) 2013/08/10 20:42:12
Subject: Codex: Space Marines.first post updated
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Trigger-Happy Baal Predator Pilot
Within charging distance
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"Innovation OUTSIDE STC TEMPLATES is not encouraged. The Land Raider Crusader was a new invention but based on STC tech, so it was OK, for example."
I'm not sure what the argument is about. Do these Centurions appear to have descended from some STC?
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"Exterminatus is never having to say you're sorry." |
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![[Post New]](/s/i/i.gif) 2013/08/10 20:42:18
Subject: Codex: Space Marines.first post updated
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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They both have sticks to hit you with, and funny hats, does that count?
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2013/08/10 20:46:55
Subject: Codex: Space Marines.first post updated
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Beast of Nurgle
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And they both wear black...
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Proud owner of a bunch of smelly fat blokes!
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![[Post New]](/s/i/i.gif) 2013/08/10 20:47:40
Subject: Re:Codex: Space Marines.first post updated
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Esteemed Veteran Space Marine
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Yeah, I'm not really sure what the big commotion is about. New units get introduced EVERY edition, and there are always a handful that get offended by it. People will complain that the game has become stagnant but then complain when new units get introduced.
GW has basically chosen to expand the fluff instead of advancing it.
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![[Post New]](/s/i/i.gif) 2013/08/10 20:50:34
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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YES! Brother Chaplin of the Silver Screens Chapter, Master of the Voiceless.
Also we BA players are not "ailing" We just became way less entry-level friendly, and can't actually run a fluffy army with any success. However my Armoured Company BA does just fine. I will definitaly be playing some red marines in the future though, atleast until BA get some lovin' (2015 maybe?)
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/10 20:59:59
Subject: Re:Codex: Space Marines.first post updated
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Dakka Veteran
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Maybe the Centurions just really huge and the Marine doesn't have to stretch to every part?
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![[Post New]](/s/i/i.gif) 2013/08/10 21:01:26
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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What if the Centurions are actually piloted by midget marines?
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/10 21:02:17
Subject: Codex: Space Marines.first post updated
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Ferocious Black Templar Castellan
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VoidAngel wrote:"Innovation OUTSIDE STC TEMPLATES is not encouraged. The Land Raider Crusader was a new invention but based on STC tech, so it was OK, for example."
I'm not sure what the argument is about. Do these Centurions appear to have descended from some STC?
For all we know they could've come from some repurpoused mining technology, just as the Rhino was originally a mining transport.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2013/08/10 21:13:39
Subject: Codex: Space Marines.first post updated
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Longtime Dakkanaut
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Return of the Squats? Automatically Appended Next Post: AlmightyWalrus wrote: VoidAngel wrote:"Innovation OUTSIDE STC TEMPLATES is not encouraged. The Land Raider Crusader was a new invention but based on STC tech, so it was OK, for example."
I'm not sure what the argument is about. Do these Centurions appear to have descended from some STC?
For all we know they could've come from some repurpoused mining technology, just as the Rhino was originally a mining transport.
And how Terminator Armor was actually derived from suits used to work inside Plasma Reactors.
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This message was edited 1 time. Last update was at 2013/08/10 21:14:33
Las Vegas Open Head Judge
I'm sorry if it hurts your feelings or pride, but your credentials matter. Even on the internet.
"If you do not have the knowledge, you do not have the right to the opinion." -Plato
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![[Post New]](/s/i/i.gif) 2013/08/10 21:19:18
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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The Centurion is just a proving ground for squats, if the fluff goes over well then bam, Codex: Squats in 2015.
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/10 21:27:37
Subject: Codex: Space Marines.first post updated
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Ultramarine Master with Gauntlets of Macragge
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The same ones who ride in the front cupola on Darkshrouds?
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2013/08/10 21:32:29
Subject: Codex: Space Marines.first post updated
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Angry Blood Angel Assault marine
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See? It's all coming together. I think 40k has gotten ridiculous enough for scouts.
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War is not a matter of who is right, it is a matter of who is left.
It’s all fun and games until someone loses an eye. Then it’s fun and games without depth perception. - TSOALR
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![[Post New]](/s/i/i.gif) 2013/08/10 21:41:56
Subject: Re:Codex: Space Marines.first post updated
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Ultramarine Master with Gauntlets of Macragge
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40k has always been ridiculous enough for Squats. If it wasn't, I wouldn't love it so much.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2013/08/10 21:42:45
Subject: Codex: Space Marines.first post updated
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[MOD]
Making Stuff
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The thing I think a lot of people overlook is that the 40k background is a setting, not an ongoing story. Sometimes the 'current' point advances slightly, and sometimes the focus moves back a little.
But what this means for new units is that they have to be inserted somewhere. Without an advancing story line, anything you want to add has to be retrospectively inserted into existing background.
Each new codex release is not an advance in the story line. It is a revision of the previous version. And in that context, it is perfectly acceptable for a new unit to have 'always' been there.
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![[Post New]](/s/i/i.gif) 2013/08/10 21:49:35
Subject: Codex: Space Marines.first post updated
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Trigger-Happy Baal Predator Pilot
Within charging distance
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insaniak wrote:The thing I think a lot of people overlook is that the 40k background is a setting, not an ongoing story. Sometimes the 'current' point advances slightly, and sometimes the focus moves back a little.
But what this means for new units is that they have to be inserted somewhere. Without an advancing story line, anything you want to add has to be retrospectively inserted into existing background.
Each new codex release is not an advance in the story line. It is a revision of the previous version. And in that context, it is perfectly acceptable for a new unit to have 'always' been there.
No, it's perfectly acceptable for well-sculpted units with good rules to have always been there.
If we seem biased against fugly models with terrible rules (terrible in the sense of balance or utility, not uber-Wardesque-killiness) - we are. Give me something that LOOKS like it could have always been there (Contemptor). Give me something that was referenced on page 67 of the Second Edition rulebook, once. "What, those heretical little monkeys on Mars finally adapted the Hrud fusil into a blessed instrument of the Emprah's divine will? I'll take 10,000."
Something like that. Not, "Hey - the studio vomited again - pay up!"
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"Exterminatus is never having to say you're sorry." |
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![[Post New]](/s/i/i.gif) 2013/08/10 21:50:44
Subject: Re:Codex: Space Marines.first post updated
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Fresh-Faced New User
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Animus wrote:Maybe the Centurions just really huge and the Marine doesn't have to stretch to every part?
Your scheme is almost perfect mate... considering the bare heads instead the helmet (that being different in shape could be bigger than usual you show what i Always thought about centurions... they are big enough for the marine to fit with chest and arms inside the chest of the suit and that the feet of the marine reach just the knee of the centurion suit... in this case both arms and lower legs are totally mechanic...
Brother SRM wrote:
The same ones who ride in the front cupola on Darkshrouds?
Sorry to disapoint you but the marine inside the pulpit of the DS is not standing but he's seating so he can fit in the pulpit without problems... I am a DA player and i own 2 of these pattern of LS...
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![[Post New]](/s/i/i.gif) 2013/08/10 21:59:30
Subject: Re:Codex: Space Marines.first post updated
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Courageous Space Marine Captain
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master sheol wrote:
Your scheme is almost perfect mate... considering the bare heads instead the helmet (that being different in shape could be bigger than usual you show what i Always thought about centurions... they are big enough for the marine to fit with chest and arms inside the chest of the suit and that the feet of the marine reach just the knee of the centurion suit... in this case both arms and lower legs are totally mechanic...
And what happens to the marine's legs when the centurion tries to walk? Knees don't bent forwards, you know. Also, scaling of that pic is off; they're not that big.
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![[Post New]](/s/i/i.gif) 2013/08/10 22:04:16
Subject: Codex: Space Marines.first post updated
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Mighty Vampire Count
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VoidAngel wrote: insaniak wrote:The thing I think a lot of people overlook is that the 40k background is a setting, not an ongoing story. Sometimes the 'current' point advances slightly, and sometimes the focus moves back a little.
But what this means for new units is that they have to be inserted somewhere. Without an advancing story line, anything you want to add has to be retrospectively inserted into existing background.
Each new codex release is not an advance in the story line. It is a revision of the previous version. And in that context, it is perfectly acceptable for a new unit to have 'always' been there.
No, it's perfectly acceptable for well-sculpted units with good rules to have always been there.
If we seem biased against fugly models with terrible rules (terrible in the sense of balance or utility, not uber-Wardesque-killiness) - we are. Give me something that LOOKS like it could have always been there (Contemptor). Give me something that was referenced on page 67 of the Second Edition rulebook, once. "What, those heretical little monkeys on Mars finally adapted the Hrud fusil into a blessed instrument of the Emprah's divine will? I'll take 10,000."
Something like that. Not, "Hey - the studio vomited again - pay up!"
Agreed, a thousand times agreed - FW seems to be getting it right - looking at the redcent work on HH and the Adeptus Mechanicus - as noted the Contemptor is new - but could have always been there - the Centurions - just lazy, poor and horrible.............
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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![[Post New]](/s/i/i.gif) 2013/08/10 22:11:46
Subject: Re:Codex: Space Marines.first post updated
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Fresh-Faced New User
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Crimson wrote:master sheol wrote:
Your scheme is almost perfect mate... considering the bare heads instead the helmet (that being different in shape could be bigger than usual you show what i Always thought about centurions... they are big enough for the marine to fit with chest and arms inside the chest of the suit and that the feet of the marine reach just the knee of the centurion suit... in this case both arms and lower legs are totally mechanic...
And what happens to the marine's legs when the centurion tries to walk? Knees don't bent forwards, you know. Also, scaling of that pic is off; they're not that big.
We must see the 360° or the centurion... as reported the rear of the suit is partially open and we can see where the marine sits...
And about size... i think the centurion is only slighlty smaller than a regular dread...
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![[Post New]](/s/i/i.gif) 2013/08/10 22:15:41
Subject: Codex: Space Marines.first post updated
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[MOD]
Making Stuff
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VoidAngel wrote:
No, it's perfectly acceptable for well-sculpted units with good rules to have always been there.
If we seem biased against fugly models with terrible rules (terrible in the sense of balance or utility, not uber-Wardesque-killiness) - we are. Give me something that LOOKS like it could have always been there (Contemptor). Give me something that was referenced on page 67 of the Second Edition rulebook, once. "What, those heretical little monkeys on Mars finally adapted the Hrud fusil into a blessed instrument of the Emprah's divine will? I'll take 10,000."
Something like that. Not, "Hey - the studio vomited again - pay up!"
What a model looks liKe, and how that unit fits into the background are two completely separate issues.
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![[Post New]](/s/i/i.gif) 2013/08/10 22:22:37
Subject: Re:Codex: Space Marines.first post updated
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Regular Dakkanaut
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Found these on /tg/ not sure if they made it here
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![[Post New]](/s/i/i.gif) 2013/08/10 22:24:22
Subject: Codex: Space Marines.first post updated
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Nihilistic Necron Lord
The best State-Texas
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So, did Black Templars get rolled into C:SM with the expectation that they will get a supplement?
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![[Post New]](/s/i/i.gif) 2013/08/10 22:31:33
Subject: Re:Codex: Space Marines.first post updated
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Trazyn's Museum Curator
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No, they didn't. Thanks for sharing
Looks like one of them has that new grav gun.
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What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2013/08/10 22:36:18
Subject: Re:Codex: Space Marines.first post updated
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Regular Dakkanaut
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another that just popped up
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