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Made in de
Decrepit Dakkanaut







evildrcheese wrote:So the =I= game is back on? Awesome, crank the excite-o-meter back up to 10.

For me, that rumour was never gone, just other rumours saying different things. Didn't confuse me.
Manchu wrote:Yeah, I'm sure Ork players would be totally satisfied with a OOP WD dex ...

... where Gretchins and Snotlings are retconned to belong to the Tau Empire
xruslanx wrote:If Dan Abnett is writing the background fluff for it then I will literally blow a hemmeroid.

He also wrote the script for the Ultramarine movie, just saying

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in se
Stern Iron Priest with Thrall Bodyguard






Im not letting myself get to exited about this.
First, rumors keep saying "next month, for sure"; will we ever get there?
Second, will they really put out an all new game one month before, the next hobbit game? Feels like bilbo has tough competition from codex/armubook releases as it is.
Third, the rumor (shallow as it is) sounds more like a one shot boardgame than a new specialist game, and that limit my interest greatly.
Just my thoughts. I would still get it in a heartbeat if it actually show up though

Trolls n Robots, battle reports på svenska https://www.youtube.com/channel/UCbeiubugFqIO9IWf_FV9q7A 
   
Made in gb
Boom! Leman Russ Commander




Northampton

Do we know what models or even if this game will be supported like when Necromunda was first released?

A fair amount of models or just those in the box?

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Ruthless Interrogator







 Fayric wrote:
Im not letting myself get to exited about this.
First, rumors keep saying "next month, for sure"; will we ever get there?


That's not really accurate. The initial rumors mentioned a fall release, specifically saying after Space marines. Other rumors, mainly anonymous ones from the Faeit 212 blog, had suggested otherwise, or stated is wasn't coming at all. So, as far as reliable rumormongers, of which Tasty Taste can be included, the original information seems to be still accurate.


Puscifer wrote:
Do we know what models or even if this game will be supported like when Necromunda was first released?

A fair amount of models or just those in the box?


It seems it will just include the models in the box, but the rumors suggestion the flexibility to create your own warband, so creating your own models with conversions would seem to be an option(this is certainly nothing new for the INQ28/Inquisimunda crowd). Tasty Taste mentioned possible continued support if it was a success, and if people posting are an indication, there seems to be huge interest in this game, so continued support could be likely.


My personal thoughts are that GW is probably looking ahead to a post-Hobbit future, and splash releases of these box games drive a lot of interest and are big money makers(excluding Dreadfleet). By killing off Specialist Games, this frees them up to re-release boxed sets for these IPs, or new ones like Inquisition, but can limit the model production needed to the box sets. Ideally they will create games that can be expanded via their current model range, so for example, Inquisition could feature other factions of aliens or heretics, so you could have a Chaos Cult or a Space Marine Scout kill team, or a Tau Expeditionary Force, etc. That is just what I would like to see, but it would be a smart move as with a little effort they could encourage people to purchase a box from another army, and maybe from there they get interested and expand it to an Ally faction for an existing army, or a full scale army. Granted this is not too much different from the idea of Kill Team, but having a box set built around it would certainly drive more interest than a PDF release.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in pl
Longtime Dakkanaut






I just realized why Inquisimunda seems to be on the radar for GW.

You know how most people that do those kind of projects use multiple different kits as source of bits and pieces? Now imagine a system where you potentially need to buy three, five or seven plastic kits to make one, ONE, miniature.

Someone at GW Marketing must have suffered from a month long case of priapism when they realized that.
   
Made in us
Angry Blood Angel Assault marine




 His Master's Voice wrote:
I just realized why Inquisimunda seems to be on the radar for GW.

You know how most people that do those kind of projects use multiple different kits as source of bits and pieces? Now imagine a system where you potentially need to buy three, five or seven plastic kits to make one, ONE, miniature.

Someone at GW Marketing must have suffered from a month long case of priapism when they realized that.


Some of us do that anyways.
   
Made in pl
Longtime Dakkanaut






Brother Weasel wrote:
Some of us do that anyways.


I know. I do that too. But imagine a game that introduces a systemic need to buy kits for bits?

Oh God, the recent push to curb bits services! It's all coming together! Where's my tinfoil?!
   
Made in us
Battlefortress Driver with Krusha Wheel






So is this going to be mordheim 40k? Because that with more factions to choose from and ma ye small vehicles would be awesome.is that essentially what necromunda was?

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in gb
Boom! Leman Russ Commander




Northampton

Orock wrote:
So is this going to be mordheim 40k? Because that with more factions to choose from and ma ye small vehicles would be awesome.is that essentially what necromunda was?


Necromunda was kinda like Mordheim but obviously 40k related. The rules for Necromunda were basically 2nd ed 40k, with a good campaign system.

Vehicles only came into it if you used the expanded rules from the old citadel journal.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Battlefortress Driver with Krusha Wheel






Puscifer wrote:
Orock wrote:
So is this going to be mordheim 40k? Because that with more factions to choose from and ma ye small vehicles would be awesome.is that essentially what necromunda was?


Necromunda was kinda like Mordheim but obviously 40k related. The rules for Necromunda were basically 2nd ed 40k, with a good campaign system.

Vehicles only came into it if you used the expanded rules from the old citadel journal.


Wasent that human only gangs though no dreads or marines or orks or anything interesting

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
3k points
3k points
Admech 2.5k points
 
   
Made in gb
Boom! Leman Russ Commander




Northampton

Orock wrote:
Puscifer wrote:
Orock wrote:
So is this going to be mordheim 40k? Because that with more factions to choose from and ma ye small vehicles would be awesome.is that essentially what necromunda was?


Necromunda was kinda like Mordheim but obviously 40k related. The rules for Necromunda were basically 2nd ed 40k, with a good campaign system.

Vehicles only came into it if you used the expanded rules from the old citadel journal.


Wasent that human only gangs though no dreads or marines or orks or anything interesting


You could play anything, but there were no hard and fast rules.

I played in a three year long campaign where the guys who ran it used non player stuff.

One guy had three Marines, another had some Eldar Rangers. A third guy had some Orks.

It was probably the most fun I've had in gaming. My Goliath Gang was awesome and the games were incredibly varied.

I miss those old school models and the rules.

That for me was GW at it's best.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Ruthless Interrogator







Puscifer wrote:


You could play anything, but there were no hard and fast rules.

I played in a three year long campaign where the guys who ran it used non player stuff.

One guy had three Marines, another had some Eldar Rangers. A third guy had some Orks.

It was probably the most fun I've had in gaming. My Goliath Gang was awesome and the games were incredibly varied.

I miss those old school models and the rules.

That for me was GW at it's best.


Indeed, of all the games I've played over the years, there were always these moments in Necromunda games that still stand out over all the other games. It is a world away from the current incarnation of 40k, and the competitive meta surrounding it. Not saying that is a bad thing necessarily, but it is quite different from the philosophy of that type of gaming, and hopefully, Inquisition, or whatever it is called, will go back to that spirit for skirmish level gaming.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in gb
Boom! Leman Russ Commander




Northampton

 Starfarer wrote:
Puscifer wrote:


You could play anything, but there were no hard and fast rules.

I played in a three year long campaign where the guys who ran it used non player stuff.

One guy had three Marines, another had some Eldar Rangers. A third guy had some Orks.

It was probably the most fun I've had in gaming. My Goliath Gang was awesome and the games were incredibly varied.

I miss those old school models and the rules.

That for me was GW at it's best.


Indeed, of all the games I've played over the years, there were always these moments in Necromunda games that still stand out over all the other games. It is a world away from the current incarnation of 40k, and the competitive meta surrounding it. Not saying that is a bad thing necessarily, but it is quite different from the philosophy of that type of gaming, and hopefully, Inquisition, or whatever it is called, will go back to that spirit for skirmish level gaming.


+1.

For me... this competitive meta and the attitudes of the competitive gamer is what has ruined 40k for me.

I've just moved back to my hometown and my old gaming buddies are starting up a 40k campaign with earlier edition rulesets. We are going to vote on which edition and then make rules for the newer stuff. No flyers though.

I'm hoping for 2nd ed myself.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Blood-Drenched Death Company Marine





WA, USA

 Kroothawk wrote:

xruslanx wrote:If Dan Abnett is writing the background fluff for it then I will literally blow a hemmeroid.

He also wrote the script for the Ultramarine movie, just saying


However he didn't animate it. Or texture it. I might have enjoyed it if the graphics and animation weren't so horrible.


 
   
Made in gb
Boom! Leman Russ Commander




Northampton

 Moopy wrote:
 Kroothawk wrote:

xruslanx wrote:If Dan Abnett is writing the background fluff for it then I will literally blow a hemmeroid.

He also wrote the script for the Ultramarine movie, just saying


However he didn't animate it. Or texture it. I might have enjoyed it if the graphics and animation weren't so horrible.


The story was actually pretty good for Ultramarines.

It practically got my Girlfriend into the hobby and helped her understand why I like the hobby a bit more.

Mr Mystery wrote:Suffice to say, if any of this is actually true, then clearly Elvis is hiding behind my left testicle, and Lord Lucan behind the right.
 
   
Made in us
Fresh-Faced New User




Orock wrote:
Puscifer wrote:
Orock wrote:
So is this going to be mordheim 40k? Because that with more factions to choose from and ma ye small vehicles would be awesome.is that essentially what necromunda was?


Necromunda was kinda like Mordheim but obviously 40k related. The rules for Necromunda were basically 2nd ed 40k, with a good campaign system.

Vehicles only came into it if you used the expanded rules from the old citadel journal.


Wasent that human only gangs though no dreads or marines or orks or anything interesting


What are you, 12?
   
Made in us
[MOD]
Solahma






RVA

Please keep in mind that Rule Number One here on DakkaDakka is Be Polite.

   
Made in us
Dakka Veteran






 Dr Mathias wrote:

Never heard that. Is there an interview or citation somewhere?


Just internet lore, although I've heard it from people connected to GW.

--Chris
www.chrisvalera.com.

Looking for the Empire spearmen from the Warhammer sixth edition box set (empire vs orcs) Must be unpainted and in good condition. Also looking for MIB Empire State Troops boxes.

Looking for Battle for Macragge and Black Reach Tactical squads, unpainted and unassembled. 
   
Made in us
[DCM]
.







Someone in a red (or whatever color they were were wearing then/are wearing now) shirt then?
   
Made in de
Decrepit Dakkanaut







Puscifer wrote:
The story was actually pretty good for Ultramarines.

It was a blatant copy of the (meagre) storyline of Aliens: Get in to look for survivors (basically in vain), get out fighting for survival, make it to the dropship only to have an end fight against a sneaked in enemy boss.

This message was edited 1 time. Last update was at 2013/09/24 16:06:19


Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Longtime Dakkanaut






...the agony... when do we know??

I'm still in the boat of "too good to be true" - but it is impossible to ignore what a massive success a 28mm +I+ system would be for GW, how it would ship product and draw in new hobbyists.

And yes on the Necromunda Nostalgia trail - what a great game that one was/is.



“Of the fabulous hydra it is said, cut off one head and two will grow in its place”

- antique proverb

LEGION of PLASTIC blog 
   
Made in nl
Did Fulgrim Just Behead Ferrus?





The Netherlands

The rumours have the potential of being true, especially since the fellow behind this blog got recruited by GW recently...

Bits Blitz Designs - 3D printing a dark futuristic universe 
   
Made in us
Dakka Veteran




NoVA

 migsula wrote:
...the agony... when do we know??


Isn't this weekend Gamesday in the UK?

If so, I bet we'll know by this weekend.

Playing: Droids (Legion), Starks (ASOIAF), BB2
Working on: Starks (ASOIAF), Twilight Kin (KoW). Droids (Legion)
 
   
Made in us
Ultramarine Master with Gauntlets of Macragge





Boston, MA

 Malika2 wrote:
The rumours have the potential of being true, especially since the fellow behind this blog got recruited by GW recently...

I dunno, that post was in what, May? A game wouldn't go from "still in development" to release in 5 months. It might go from the printers to release in 5 months, but I wouldn't imagine he has a hand in it, unless he's been working with them in a freelance/unofficial capacity.

Check out my Youtube channel!
 
   
Made in us
Ruthless Interrogator







 migsula wrote:
...the agony... when do we know??

I'm still in the boat of "too good to be true" - but it is impossible to ignore what a massive success a 28mm +I+ system would be for GW, how it would ship product and draw in new hobbyists.

And yes on the Necromunda Nostalgia trail - what a great game that one was/is.


Well the good news is that the guy who mentioned the game by the name Innocence was dead on with the Dark Elf releases that have just leaked(both on which units were getting kits, and their prices). That gives me a lot of optimism that we will indeed see some sort of confirmation in the next few weeks.

This message was edited 1 time. Last update was at 2013/09/24 21:10:38


You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in us
Longtime Dakkanaut






Fingers crossed then!!



“Of the fabulous hydra it is said, cut off one head and two will grow in its place”

- antique proverb

LEGION of PLASTIC blog 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Indeed, of all the games I've played over the years, there were always these moments in Necromunda games that still stand out over all the other games. It is a world away from the current incarnation of 40k, and the competitive meta surrounding it. Not saying that is a bad thing necessarily, but it is quite different from the philosophy of that type of gaming, and hopefully, Inquisition, or whatever it is called, will go back to that spirit for skirmish level gaming.


I would like to think so, but I don't think that 90% of the current breed of 40K gamer can have any fun playing a game like Necromunda/Gorkamorka/Mordheim. Not unless they are gamers who have been with 40K for some time. I just don't think they have the mindset.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Ruthless Interrogator







 AegisGrimm wrote:
Indeed, of all the games I've played over the years, there were always these moments in Necromunda games that still stand out over all the other games. It is a world away from the current incarnation of 40k, and the competitive meta surrounding it. Not saying that is a bad thing necessarily, but it is quite different from the philosophy of that type of gaming, and hopefully, Inquisition, or whatever it is called, will go back to that spirit for skirmish level gaming.


I would like to think so, but I don't think that 90% of the current breed of 40K gamer can have any fun playing a game like Necromunda/Gorkamorka/Mordheim. Not unless they are gamers who have been with 40K for some time. I just don't think they have the mindset.


Well, I hope more people can get out of the WAAC mindset and try a different type of gaming. That said, I'm only really concerned about my ability to play that type of game with friends and have updated rules, and hopefully some amazing new miniatures as well.

You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games
 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

True. For me is a game against either my best buddy, or the wife. In that order, because the wife always beats the hell out of me in games.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in nl
Zealous Knight







Wrong mindset on both sides of the fence, it seems. A good ruleset can deal with powergaming by being balanced to be reasonably abuse-proof.
If you're experiencing bad sportsmanship in opponents: find another opponent. That's not the between front and rear cover of the rulebook, that's between the left and right ears of your opponent.

This message was edited 1 time. Last update was at 2013/09/24 22:33:22


 
   
 
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