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Made in de
Dakka Veteran





 pretre wrote:
Re: the guy who posted the Tyranid Rumors (mikey0987), it was found out he was also the one who posted the Daemon rumors a while back.[/spoiler]

Which Tyranid rumors are attributed to this person? With the avalanche of garbage that has been thrown at us recently, it's kind of hard to remember who's behind what.

e: nvm, found what that was about. Garbage.

This message was edited 1 time. Last update was at 2013/08/27 16:34:47


8000 points of XI Legion the Space Vagabonds, they can adapt their tactics to represent any and every Legion and Chapter as needed because they were created by the Emperor to be the ultimate tactical power. They have faked their disappearance in order to infiltrate every part of the conflicts in the galaxy.

8000 points of Tau/Craftworld Eldar/Necron because the Space Vagabonds can also emulate their wargear and tactics.

Victories: ALL
Losses: NONE (My armies have the psychic ability to conjure a cataclysmic storm whenever they are about to lose. This allows the Space Vagabonds to teleport away while releasing power waves that destroys the battlefield and so every battle is a victory)

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Southeastern PA, USA

 tetrisphreak wrote:
Cyaneye wrote:
Bell of Lost Souls 8/27/13 "Regarding the Mycetic Spore wrote:
They rain down from the Hiveships, gelatenous bags of vile ichor and malevolence. Here's the latest word on the Mycetic Spore said to arriving with the upcoming Tyranids.

-Mycetic Spore is coming with the new Tyranid release

-Plastic combo-kit that makes the Spore and another large bug.

-It is an enormous creature, with an immense abdomen/transport sac, that spills over the sides of a standard oval base.

-It has tiny vestigial arms similar to a Zoanthropes, and a head with a tentacle ringed maw.

-The giant abdomen/sac looks swollen, and has internal protuberances looking like Tyranid creatures are stretching the skin from within, about to rip their way out...

-It has forward arms options that can be upgraded for various biomorph/weapon options.

-The secondary creature build option replaces the abdomen/sac with something entirely different.




That sounds horribly disgusting - I want it.

If this lines up with the other rumors, then the secondary creature will be the Hive Node. Either way, I better start setting aside some Tyranid Funds


This rumor feels like it's accurate. Gut feelings, sure, but the description of the creature falls in line with how I think GW would design such a kit. Making it a dual-kit with a new giant bug (CEREBORE!) is also great, for those who have already converted mycetic spores of their own.

Also i mention Cerebore above because it's another version of a 'transport bug' and i think it just fits with the mycetic spore aesthetic, most likely. I called Nidvember back in July, I'm calling Cerebore now. mark it down, I'm the new Nidstradamus.


Yeah, seems to pass the sniff test a little better somehow. Then again, that lengthy Eldar "leak" provided similar detail but was bunk.

Again, I'm not looking forward to replacing my 5 DIY spores with GW models. Maybe the new codex will provide some new/better options -- Trygon tunnels? -- for running the reserve-heavy armies that I prefer.

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 gorgon wrote:
 tetrisphreak wrote:
Cyaneye wrote:
Bell of Lost Souls 8/27/13 "Regarding the Mycetic Spore wrote:
They rain down from the Hiveships, gelatenous bags of vile ichor and malevolence. Here's the latest word on the Mycetic Spore said to arriving with the upcoming Tyranids.

-Mycetic Spore is coming with the new Tyranid release

-Plastic combo-kit that makes the Spore and another large bug.

-It is an enormous creature, with an immense abdomen/transport sac, that spills over the sides of a standard oval base.

-It has tiny vestigial arms similar to a Zoanthropes, and a head with a tentacle ringed maw.

-The giant abdomen/sac looks swollen, and has internal protuberances looking like Tyranid creatures are stretching the skin from within, about to rip their way out...

-It has forward arms options that can be upgraded for various biomorph/weapon options.

-The secondary creature build option replaces the abdomen/sac with something entirely different.




That sounds horribly disgusting - I want it.

If this lines up with the other rumors, then the secondary creature will be the Hive Node. Either way, I better start setting aside some Tyranid Funds


This rumor feels like it's accurate. Gut feelings, sure, but the description of the creature falls in line with how I think GW would design such a kit. Making it a dual-kit with a new giant bug (CEREBORE!) is also great, for those who have already converted mycetic spores of their own.

Also i mention Cerebore above because it's another version of a 'transport bug' and i think it just fits with the mycetic spore aesthetic, most likely. I called Nidvember back in July, I'm calling Cerebore now. mark it down, I'm the new Nidstradamus.


Yeah, seems to pass the sniff test a little better somehow. Then again, that lengthy Eldar "leak" provided similar detail but was bunk.

Again, I'm not looking forward to replacing my 5 DIY spores with GW models. Maybe the new codex will provide some new/better options -- Trygon tunnels? -- for running the reserve-heavy armies that I prefer.


Seems interesting enough as a rumor. The folks on Warseer thought it garbage. I don't know if I buy it yet. If it does come to pass, I don't expect a name that's been used before, as GW tends to rarely port Epic or FW names into their core line (Lord of Skulls, notwithstanding).

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 brassangel wrote:
The folks on Warseer thought it garbage.

The folks on Warseer think that every rumour is garbage

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
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Generally rumors posted here from kroothawk end up true. Warseer is just overly judgemental

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Florida

I don't expect a name that's been used before, as GW tends to rarely port Epic or FW names into their core line (Lord of Skulls, notwithstanding).


Then consider the trend broken.

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JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
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Harriticus wrote:Generally rumors posted here from kroothawk end up true. Warseer is just overly judgemental


Wait, I am deliriously tired right now. Which rumor belongs to Kroothawk?

SickSix wrote:
I don't expect a name that's been used before, as GW tends to rarely port Epic or FW names into their core line (Lord of Skulls, notwithstanding).


Then consider the trend broken.


I didn't say it was a trend, and therefore not possible. GW has broken a lot of (bad) trends since the advent of 6th edition. If they go with Cerebore, I'm for it, because that sounds badass.


Automatically Appended Next Post:
Killme304 wrote:
Yeah the megaforces were the only discounts an army got outside of battleforces. Granted, they didn't always have good units in them, so you were basically getting "bad" units free (like the stalker in necrons ect).


The problem isn't what GW puts in them, it's people's expectations.

GW is offering a variety of units for a particular army to give people something to start with and try out. Veteran gamers are whining that they don't get 6 squads of 5-man Battle Squads each with their own Razorback in a box. GW has never promoted spam, or math-hammering an army list, so you are rarely going to see the most optimal builds in a box. PP doesn't do it any better. I also doubt GW thinks a unit is "bad" and decides to throw it in so customers get less value for the price.

Furthermore, the Triarch Stalker is a badass model, and performed decently enough for me on the table top.

This message was edited 2 times. Last update was at 2013/08/28 01:57:59


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Been Around the Block




I meant that for competitive players, they still were only just worth it because they wouldn't use some of the stuff. I agree that the stalker model is bad ass, but having seen them in action I would never field one. The best part about them would have been locking stuff in combat, but 6th has conspired against walkers with the weapons are useless rule. If it just locked fire warriors in combat the rest of the game I'd have no problem fielding them. But now I'm getting off topic.

With all the representation of spores in the codex and DoW2, I find it hard to believe that a spore is going to be a dual kit. If it's the cerebore, they just look way too different. If its a dominatrix, the spore is going to be waaaaaay too big. Some kind of hive node/structure thing would be the only dual I could see. If it is some kind of structure, I'll be sad because bugs form of invasion doesn't exactly scream "defensive". It would make more sense for a lower lifeform to perform a different task, like how a venomthrope blocks out vision with its spore cloud.

This message was edited 1 time. Last update was at 2013/08/28 03:54:16


 
   
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From faeit, so take with seasoning:

http://natfka.blogspot.com/2013/08/t...25132241370373

Looks like the Tyranids are undergoing a major photo-op right now.

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Florida

I meant that for competitive players,


You do know that GW really doesn't give two boogers about competitive players right?

They have said since the dawn of time it's a 'beer and pretzels' game. They are not going to sell spam (competitive) box sets.

*Of course we all know 'beer and pretzels' is code for "we can't be expected to write a tight set of of balanced rules that would support competitive gaming because we write the rules to sell models"

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
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Scuttling Genestealer





Quincy, IL.

 brassangel wrote:
From faeit, so take with seasoning:

http://natfka.blogspot.com/2013/08/t...25132241370373

Looks like the Tyranids are undergoing a major photo-op right now.



"Sorry, the page you were looking for in this blog does not exist."
   
Made in us
Been Around the Block




 brassangel wrote:
From faeit, so take with seasoning:

http://natfka.blogspot.com/2013/08/t...25132241370373

Looks like the Tyranids are undergoing a major photo-op right now.


Your link leads me to a page that "does not exist"

I been ninjaed!

This message was edited 2 times. Last update was at 2013/08/28 04:05:36


 
   
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Florida

Just click on the 40k link guys. There is a picture of "this army is out on a photo op. You may see them in a WD article soon." placard in a empty GW display case.

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
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Monster-Slaying Daemonhunter




Grand Rapids Metro

 brassangel wrote:
From faeit, so take with seasoning:

http://natfka.blogspot.com/2013/08/t...25132241370373

Looks like the Tyranids are undergoing a major photo-op right now.


Maybe it's just me but your link didnt work for me.

http://natfka.blogspot.com/2013/08/tyranids-mia.html

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Made in us
Been Around the Block




 ductvader wrote:
 brassangel wrote:
From faeit, so take with seasoning:

http://natfka.blogspot.com/2013/08/t...25132241370373

Looks like the Tyranids are undergoing a major photo-op right now.


Maybe it's just me but your link didnt work for me.

http://natfka.blogspot.com/2013/08/tyranids-mia.html


<3 here come the bugs~~

 
   
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Dakka Veteran







 ductvader wrote:
 brassangel wrote:
From faeit, so take with seasoning:

http://natfka.blogspot.com/2013/08/t...25132241370373

Looks like the Tyranids are undergoing a major photo-op right now.


Maybe it's just me but your link didnt work for me.

http://natfka.blogspot.com/2013/08/tyranids-mia.html


Sorry about that. Thanks for putting up a good one though.

My favorite new podcast: https://firstturngaming.podbean.com/

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 SickSix wrote:
Just click on the 40k link guys. There is a picture of "this army is out on a photo op. You may see them in a WD article soon." placard in a empty GW display case.

We were looking at that case on 10 Aug - it was full. Eight weeks leadtime sounds bang-on for feature photography.

   
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Chalice-Wielding Sanguinary High Priest





Stevenage, UK

 SickSix wrote:
Just click on the 40k link guys. There is a picture of "this army is out on a photo op. You may see them in a WD article soon." placard in a empty GW display case.


No word on how many models were still in the case, mind. If nearly all the models were gone, they're probably just being used for a battle report or showcase or maybe even a promo shot for something *else*. With a new Codex, some figures would be updated or changed so there would still be a sizeable number of models in the cabinet.

"Hard pressed on my right. My centre is yielding. Impossible to manoeuvre. Situation excellent. I am attacking." - General Ferdinand Foch  
   
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Blood Angel Terminator with Lightning Claws






 ductvader wrote:
 brassangel wrote:
From faeit, so take with seasoning:

http://natfka.blogspot.com/2013/08/t...25132241370373

Looks like the Tyranids are undergoing a major photo-op right now.


Maybe it's just me but your link didnt work for me.

http://natfka.blogspot.com/2013/08/tyranids-mia.html


So this pretty much confirms Nids are next right?

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
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Norn Queen






Not really. Armies go MIA from Warhammer World regularly. Could even be someone in the studio is having a game with them.
   
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Death-Dealing Ultramarine Devastator






Bell of Lost Souls 8/27/13 "Regarding the Mycetic Spore wrote:
They rain down from the Hiveships, gelatenous bags of vile ichor and malevolence. Here's the latest word on the Mycetic Spore said to arriving with the upcoming Tyranids.

-Mycetic Spore is coming with the new Tyranid release

-Plastic combo-kit that makes the Spore and another large bug.

-It is an enormous creature, with an immense abdomen/transport sac, that spills over the sides of a standard oval base.

-It has tiny vestigial arms similar to a Zoanthropes, and a head with a tentacle ringed maw.

-The giant abdomen/sac looks swollen, and has internal protuberances looking like Tyranid creatures are stretching the skin from within, about to rip their way out...

-It has forward arms options that can be upgraded for various biomorph/weapon options.

-The secondary creature build option replaces the abdomen/sac with something entirely different.




I am almost positive I know what this is going to be if the rumor is true in the book catechism of hate they describe a creature called the norn queen the description is almost perfect. I really hope that this is what it is it would be truly awesome. They are apparently what process the bio matter eaten by rippers to produce new tyranids for an invasion. This could be soon cool!!!

 
   
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 BlackRaven1987!! wrote:


I am almost positive I know what this is going to be if the rumor is true in the book catechism of hate they describe a creature called the norn queen the description is almost perfect. I really hope that this is what it is it would be truly awesome. They are apparently what process the bio matter eaten by rippers to produce new tyranids for an invasion. This could be soon cool!!!


Norn Queens are the massive creatures (bigger than Bio-titans) inside Hive Ships that spawn all Tyranid creatures. This is just a transport so GW can make a dual-kit from the Mycetic Spore. If they are going to use an established name for it, it'll be called a Cerebore.

This message was edited 1 time. Last update was at 2013/08/28 12:58:58


 
   
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Pragmatic Primus Commanding Cult Forces






Southeastern PA, USA

Yeah, Norn Queens aren't combat units. Cerebore is a decent bet if this rumor is true.

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 xttz wrote:
 BlackRaven1987!! wrote:


I am almost positive I know what this is going to be if the rumor is true in the book catechism of hate they describe a creature called the norn queen the description is almost perfect. I really hope that this is what it is it would be truly awesome. They are apparently what process the bio matter eaten by rippers to produce new tyranids for an invasion. This could be soon cool!!!


Norn Queens are the massive creatures (bigger than Bio-titans) inside Hive Ships that spawn all Tyranid creatures. This is just a transport so GW can make a dual-kit from the Mycetic Spore. If they are going to use an established name for it, it'll be called a Cerebore.


Yes I know but in the book catechism if hate the hive ship shot the norm queen to the plane because the ship was dying so when it got there it mutated still really big but was drastically smaller than its original form due to its evacuation from the ship. When it was in the planet it turned into an egg laying creature that really didn't move and got fed by rippers. You guys might be right but the description similarities are uncanny in my opinion.

 
   
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UK

 BlackRaven1987!! wrote:
 xttz wrote:
 BlackRaven1987!! wrote:


I am almost positive I know what this is going to be if the rumor is true in the book catechism of hate they describe a creature called the norn queen the description is almost perfect. I really hope that this is what it is it would be truly awesome. They are apparently what process the bio matter eaten by rippers to produce new tyranids for an invasion. This could be soon cool!!!


Norn Queens are the massive creatures (bigger than Bio-titans) inside Hive Ships that spawn all Tyranid creatures. This is just a transport so GW can make a dual-kit from the Mycetic Spore. If they are going to use an established name for it, it'll be called a Cerebore.


Yes I know but in the book catechism if hate the hive ship shot the norm queen to the plane because the ship was dying so when it got there it mutated still really big but was drastically smaller than its original form due to its evacuation from the ship. When it was in the planet it turned into an egg laying creature that really didn't move and got fed by rippers. You guys might be right but the description similarities are uncanny in my opinion.


So we're talking about a planet-side combination of a bio-factory and command node? I think there's definitely a place for that in the range, and makes sense as a means of reinforcing the ground forces if there is difficulty in getting the Spores though planetary defenses.
   
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Louisiana

I haven't read the book you're referring to, xttz, but it still sounds to me like while the Norn Queen shrunk in size, it still went from the size of a battle cruiser to the size of a factory - in 40K terms it "shrunk" to something akin to the fortress of redemption or aquila strongpoint w/ macro cannon. Much too large both in fluff and gameplay especially for a rumored 100mm oval base.

Just like the Exocrine and Malefactor were redone into the tervigon and tyrranofex, this bug will probably be a Cerebore but called something different. I think the hot money is on "Transport-o-fex".

Been out of the game for awhile, trying to find time to get back into it. 
   
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Grand Rapids Metro

 tetrisphreak wrote:
I haven't read the book you're referring to, xttz, but it still sounds to me like while the Norn Queen shrunk in size, it still went from the size of a battle cruiser to the size of a factory - in 40K terms it "shrunk" to something akin to the fortress of redemption or aquila strongpoint w/ macro cannon. Much too large both in fluff and gameplay especially for a rumored 100mm oval base.

Just like the Exocrine and Malefactor were redone into the tervigon and tyrranofex, this bug will probably be a Cerebore but called something different. I think the hot money is on "Transport-o-fex".


Oh its over now.

I want 3 transport-o-fexes.

Okay, though there is no rumor on it...you think this creature will be able to carry the same creatures as the spore can?

Are we going to have dedicated transport MCs that can contain Hormagaunts, Genestelears, Zoanthropes, and Carnifexes?

Does anyone think they can assault out of it? I am guessing no...

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Louisiana

 ductvader wrote:
 tetrisphreak wrote:
I haven't read the book you're referring to, xttz, but it still sounds to me like while the Norn Queen shrunk in size, it still went from the size of a battle cruiser to the size of a factory - in 40K terms it "shrunk" to something akin to the fortress of redemption or aquila strongpoint w/ macro cannon. Much too large both in fluff and gameplay especially for a rumored 100mm oval base.

Just like the Exocrine and Malefactor were redone into the tervigon and tyrranofex, this bug will probably be a Cerebore but called something different. I think the hot money is on "Transport-o-fex".


Oh its over now.

I want 3 transport-o-fexes.

Okay, though there is no rumor on it...you think this creature will be able to carry the same creatures as the spore can?

Are we going to have dedicated transport MCs that can contain Hormagaunts, Genestelears, Zoanthropes, and Carnifexes?

Does anyone think they can assault out of it? I am guessing no...


Hierophant has an upgrade that allows it to have a 20-model capacity and count as an assault vehicle. I wouldn't be surprised to see this identical rule be the sole purpose of the transportofex

Been out of the game for awhile, trying to find time to get back into it. 
   
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Shadeglass Maze

 pretre wrote:
Re: the guy who posted the Tyranid Rumors (mikey0987), it was found out he was also the one who posted the Daemon rumors a while back.

Here's how that worked out:
Spoiler:


More Daemons
Daemonic: Instability If you lose 25% of your unit at the end of your close combat phase then you must take a leadership test on 2d6. You subtract the amount of models lost to the overall leadership total. If you pass then nothing happens otherwise you lose wounds equal to the amount you failed the combat by. PARTIALLY TRUE

For the case of shooting then the daemons count as being fearless. TRUE
If a herald joins a unit then the unit is not effected by daemonic Instability FALSE

Heralds: have +1 to weapon skill, wounds, initiative, attack and have LD 9-10 TRUE
Soul grinder has sky fire in profile (220pts base) TRUE

All daemon units have a 5+ invulnerable save as standard. TRUE
There is upgrades to give heralds 3+ TRUE
and even 2+ save (although it is very expensive) FALSE

Greater daemons are beasts – the keeper of secrets have 6 base attacks and gains more attacks for every kill. She also has rending. TRUE

Blood thirster- has amazing stat line:
WS BS S T W A I LD SV
10 5 8 7 5 5 5 10 4+ FALSE

Re- rolls all failed to hit and to wound. FALSE
All greater daemons have the option for 2+ save – although it is on the 65pts+ mark FALSE

Fate weaver can make a enemy hero turn into a spawn if they fail an invulnerble save. FALSE
Still re-rolls saves (but only invulnerable – no longer armour) FALSE

Bloodletters – reduced by a point FALSE
Daemonettes – reduced by 2 points but are now strength 4 on the charge. FALSE
Plague bearers – reduced by 3 points a model but have lost feel no pain but gained shrouded. TRUE
Pink horrors- increased by 2 points but have better saves. TRUE

Blood crushers are now monstrous beasts and have rage. (They are really expensive) FALSE
Beast of nurgle are vastly improved – and have gone up in cost by 30+ points TRUE

Physic powers are a bit to random and can hurt you badly if you roll badly PARTIALLY TRUE
Nurgle is the best of a bad bunch. SPECULATION

Ugh... :-/
   
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Well, the Cerebore is a transport in the fluff (a burrower, IIRC). It's also important to note that unlike the Exocrine and Malefactor, the Cerebore isn't a classic Epic unit -- I believe it's first appearance was in the CCG. So that'd get around the studio's issues with using the Epic names.

If we do get a Cerebore, it'll be interesting to see how it operates. The obvious rules interpretation of its fluff would be to have it operate much like a drop pod, which seems like territory already covered by spores. Perhaps spore-like delivery combined with Mawloc-like entry effects? Who knows?

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