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![[Post New]](/s/i/i.gif) 2013/11/19 10:29:57
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Decrepit Dakkanaut
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davou wrote:That release schedule is garbage if true, why should the BA players have to wait longer than the wolves?
Why didn't Sororitas have a single new miniature released for 10 years and counting (and no regular printed Codex BTW)?
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![[Post New]](/s/i/i.gif) 2013/11/19 13:03:16
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Because GW don't like them. Just shameful, this whole "look, we updated them for 6th! We're fair, honest!" thing, a small retooling of their half-assed White Dwarf "Codex".
Anyway, I am sincerely (along with everyone else, I imagine) that the current hope of a big release is true. This is GW, remember, so we might be extremely disappointed. As someone pointed out, though, it's mostly an improvement to the Codex that we're hoping for.
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![[Post New]](/s/i/i.gif) 2013/11/19 15:03:07
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Huge Hierodule
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New rumor from a character calling himself "Ronin" on the Warpshadow forum: Ronin wrote: Good Morning all, To begin I shall add the latest rumor passed to me via word of mouth, claiming that the shadow of the warp will shroud our forces, forcing overwatch rolls of 6 to be rerolled. They know that after playing bugs for over 20 years I am hungry for our new book. I have been watching this discussion in multiple places, and every source quoted up until this point has been impossible to verify. I suspect that we will see teasers or hints for end of the year. However, there is still no real evidence of Codex Tyranids arriving prior to January. I want a new codex built for 6th edition (is a seventh edition one too much to ask for?) I tire of beating my head on the AV13 Necron wall, and watching my foes gain hundreds of free shots every time I declare a charge. I know the units I still field regularly are 3 editions obsolete, and only recently has some of the joy of playing my space hulk spawned gribblies been dulled. I will plod on building my mycetic spores and work hard to build/paint more bugs in the hopes that I shall enjoy what the gamedev gods finally put in my hands. Best wishes to all, Ronin Not sure how reliable he is, but forcing an objuration mechanicum effect towards units in synapse certainly would provide overwatch protection, and be a nice counter-punch to tau that don't upgrade to counterfire defense systems.... Just a tidbit in the water but every little drip helps when the anticipation is amped so high. Edit - he also dissents from the 'december release' rumors. Not much longer now until the White Dwarf confirms/denies this bit of things.
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This message was edited 1 time. Last update was at 2013/11/19 15:05:02
Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/11/19 15:06:16
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Badass "Sister Sin"
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What a weird rumor. Just imagine his source: "Hey, I can't tell you anything else about the upcoming release, but SITW helps with overwatch now... Kbye!"
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![[Post New]](/s/i/i.gif) 2013/11/19 15:10:45
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Huge Hierodule
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Yeah, I wouldn't bet any money on it but hey, let's throw everything to the wall to see what sticks. Also it's a viable discussion point - overwatch can and does seriously hamper key assaults in the game currently. Nids being an assault oriented force would greatly benefit from any and all tools that help them get into CC faster and/or more reliably.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/11/19 15:13:09
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Towering Hierophant Bio-Titan
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I could see there being some form of Nid ability that hampers overwatch - 2nd edition used to have all sorts of things about Lictors interfering with supplies and massed waves of guants depleting ammo.
But SitW has always been a psychic thing. If anything it will be a Deny the Witch buff.
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![[Post New]](/s/i/i.gif) 2013/11/19 15:17:01
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Huge Hierodule
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xttz wrote:I could see there being some form of Nid ability that hampers overwatch - 2nd edition used to have all sorts of things about Lictors interfering with supplies and massed waves of guants depleting ammo.
But SitW has always been a psychic thing. If anything it will be a Deny the Witch buff.
The Endless Swarm formation Apocalypse 6th Ed has the Bodies over Bullets rule - I would love for something similar to apply in standard 40K games.
For those who haven't seen it - the bodies over bullets rule says roll a D3+1 when targeting any units in the formation. If you roll equal to or under the current turn, you basically cannot shoot that unit this turn.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/11/19 15:32:41
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Raging Ravener
Ivanhoe,MN
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Tetris, you can still shoot them, just every shot is a snap shot at them. Which is still very cool!
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![[Post New]](/s/i/i.gif) 2013/11/19 15:34:29
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Huge Hierodule
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Ok I misremembered but yea - anything that reduces incoming enemy firepower would be awesome.
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2013/11/19 15:34:47
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Nihilistic Necron Lord
The best State-Texas
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tetrisphreak wrote: xttz wrote:I could see there being some form of Nid ability that hampers overwatch - 2nd edition used to have all sorts of things about Lictors interfering with supplies and massed waves of guants depleting ammo.
But SitW has always been a psychic thing. If anything it will be a Deny the Witch buff.
The Endless Swarm formation Apocalypse 6th Ed has the Bodies over Bullets rule - I would love for something similar to apply in standard 40K games.
For those who haven't seen it - the bodies over bullets rule says roll a D3+1 when targeting any units in the formation. If you roll equal to or under the current turn, you basically cannot shoot that unit this turn.
I could see something like that being a Malediction.
That SITW with no overwatch I could really see. I wonder we will see differing forms of SITW, depending on the Size of the synapse bug.
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![[Post New]](/s/i/i.gif) 2013/11/19 15:51:16
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Raging Ravener
Ivanhoe,MN
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This has been a such a weird release so far, at least in my limited experience. I got back in to 40k in March so i only have the rumors from then to compare it to. (Tau, Eldar, and SM)
Is this kind of par for the course or is this one just odd with the rumors and the constant release month changes?
I wonder if SiTW will be our form of chapter tactics? it manifests itself in one of a multitude of ways?
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This message was edited 1 time. Last update was at 2013/11/19 15:52:18
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![[Post New]](/s/i/i.gif) 2013/11/19 15:57:24
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Courageous Space Marine Captain
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I could see SitW giving some sort of fear, but to opponent's units. Something like "All Tyranids charging an enemy, non-Tyranid unit within X inches of a model with SitW count as having the fear special rule." That is, IIRC and the fluff does say all people suffer dread and fear while the Shadow is in effect.
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![[Post New]](/s/i/i.gif) 2013/11/19 16:05:28
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Kelne
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The Shadow in the Warp is more something that affects psykers, driving them mad. I don't recall reading about its effects on non-psykers other than "holy **** a swarm of hungry beetles coming for us!"
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![[Post New]](/s/i/i.gif) 2013/11/19 16:27:21
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Shadowy Grot Kommittee Memba
The Great State of New Jersey
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If that release schedule is true, then GW is really slowing things down to a disappointing pace after the last year + of pretty much back to back rapid fire releases...
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![[Post New]](/s/i/i.gif) 2013/11/19 16:27:41
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Towering Hierophant Bio-Titan
Mexico
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B0B MaRlEy wrote:The Shadow in the Warp is more something that affects psykers, driving them mad. I don't recall reading about its effects on non-psykers other than "holy **** a swarm of hungry beetles coming for us!" This is the list of effects according to Lexicanum: The average citizen experiences uneasiness and terrible nightmares. The psyker or anybody with warp sensibility suffers severe headaches, uncontrollable screaming, bleeding eyes and unconsciousness. It blocks most astropathic signals. Complicates warp travel. Disrupts psychic phenomena. I can see it affecting the enemy morale.
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This message was edited 4 times. Last update was at 2013/11/19 16:29:17
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![[Post New]](/s/i/i.gif) 2013/11/19 16:33:30
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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The Hive Mind
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SitW giving Fear to everything in Synapse would be near-useless. There are a LOT of Fearless or ATSKNF units in the game.
I'm personally hoping it becomes similar to Chapter Tactics - each Hive Fleet does something different inside Synapse.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2013/11/19 16:38:36
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Fresh-Faced New User
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Would just make more sense that SiTW made all enemy psykers -1Ld. No range, just to symbolize that fighting Nids makes it a little harder for psykers.
Alternatively being like Karanak. All psykers perils On the roll Of any double.
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![[Post New]](/s/i/i.gif) 2013/11/19 16:49:42
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Lurking Gaunt
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maybe -(1+ML)LD
psykers are affected harder depending how psychic they are
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4800 points
4200 points
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![[Post New]](/s/i/i.gif) 2013/11/19 17:20:52
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Longtime Dakkanaut
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So what's the likely hood that we get a roll a D66 on this chart to determine biomorph a before the game chart.....
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![[Post New]](/s/i/i.gif) 2013/11/19 17:27:16
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Fear is practically useless. GW love to pretend it's relevant, though, so I can see it being added. SitW does need to be more powerful anti-psyker, though. Fluff has it causing them to practically explode when the fleet draws near!
EDIT: Eldarcaveman, you mean like a Chaos Boon Table but a "Tyranid Mutation Table"? On a double six, Hormagaunt becomes a Daemon Prince.
EDIT2: That said, I can totally see a special rule that allows Nids to completely not care about challenges whatsoever. Hell, there was even fluff of exactly that in the 5E book - the Avatar of Khaine challenged the Swarmlord and the Swarmlord just had a brood of Carnifexes steamroll over him.
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This message was edited 2 times. Last update was at 2013/11/19 17:29:42
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![[Post New]](/s/i/i.gif) 2013/11/19 17:32:46
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Raging Ravener
Ivanhoe,MN
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Definitely Frozen, I think Swarmlord did that to Calgar as well.
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![[Post New]](/s/i/i.gif) 2013/11/19 17:37:32
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Courageous Space Marine Captain
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Frozen Ocean wrote:Fear is practically useless. GW love to pretend it's relevant, though, so I can see it being added. SitW does need to be more powerful anti-psyker, though. Fluff has it causing them to practically explode when the fleet draws near!
EDIT: Eldarcaveman, you mean like a Chaos Boon Table but a "Tyranid Mutation Table"? On a double six, Hormagaunt becomes a Daemon Prince.
EDIT2: That said, I can totally see a special rule that allows Nids to completely not care about challenges whatsoever. Hell, there was even fluff of exactly that in the 5E book - the Avatar of Khaine challenged the Swarmlord and the Swarmlord just had a brood of Carnifexes steamroll over him.
It was a Hive Tyrant, actually. But I agree this is something that needs to be there. I feel that this should actually be in many codexes. After all, what's Abaddon care about some measly human Sergeant, or Exarch Joe Bloggs of the Striking Scorpians? Or The Avatar? Or the Swarmlord? The Swarmlord doesn't care about honour or glory. It cares about efficiency. And its more efficient to steamroll Avergae Joe with a horde of Gaunts, while he chops apart the squad, that's how it should be. Old One Eye doesn't stop to pick on some Ethereal, when there is a dozen fire warriors there and OOE is starving? He flattens everyone and eats those Tau-Pancakes and then steamrolls the next one.
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Credit to Castiel for banner. Thanks Cas!
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![[Post New]](/s/i/i.gif) 2013/11/19 17:40:57
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Infiltrating Broodlord
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Agreed.
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![[Post New]](/s/i/i.gif) 2013/11/19 17:43:52
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Towering Hierophant Bio-Titan
Mexico
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BeeCee wrote:Definitely Frozen, I think Swarmlord did that to Calgar as well.
No, there the Swarmlord engaged in CC with Calgar, and almost killed him.
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![[Post New]](/s/i/i.gif) 2013/11/19 17:49:32
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Towering Hierophant Bio-Titan
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Tyran wrote:BeeCee wrote:Definitely Frozen, I think Swarmlord did that to Calgar as well.
No, there the Swarmlord engaged in CC with Calgar, and almost killed him.
It's a pity that we'll never see a Tyranid with plot armour that strong.
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![[Post New]](/s/i/i.gif) 2013/11/19 17:49:37
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Deadshot wrote:
It was a Hive Tyrant, actually. But I agree this is something that needs to be there. I feel that this should actually be in many codexes. After all, what's Abaddon care about some measly human Sergeant, or Exarch Joe Bloggs of the Striking Scorpians? Or The Avatar? Or the Swarmlord? The Swarmlord doesn't care about honour or glory. It cares about efficiency. And its more efficient to steamroll Avergae Joe with a horde of Gaunts, while he chops apart the squad, that's how it should be. Old One Eye doesn't stop to pick on some Ethereal, when there is a dozen fire warriors there and OOE is starving? He flattens everyone and eats those Tau-Pancakes and then steamrolls the next one.
Ah, so not even. It has been a long time since I've looked at my Tyranid Codex, not since I started playing CSMs back when the Battleforce still came with Berserkers. The explanation for Champion of Chaos is that the Champion is simultaneously motivated by the desire to please his patron and the fear of doing something wrong and being turned into a Spawn. I guess Abaddon himself doesn't have an awful lot of need for that, and either does Ahriman or any Tzeentch Lord. Still, it is quite fun when a Cultist Champion challenges Vulkan He'stan to single combat.
I could see something like challenges being replaced by the character either attempting to take out the Tyranid beast before it gets to the rest of the squad (like a reverse Look Out, Sir!), or putting the squad between them, maybe. It'll be interesting, unless of course they ignore that and make Tyranids do challenges as normal, which would just be silly.
EDIT: Didn't the Swarmlord cut off his arms and legs in the first round, and he survived by feeding his Honour Guard to it while they dragged him off? And then he came back with robo-bits and somehow killed it. Correct me if I'm wrong, but I think Calgar also killed an Avatar of Khaine with his bare hands.
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This message was edited 1 time. Last update was at 2013/11/19 17:51:00
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![[Post New]](/s/i/i.gif) 2013/11/19 18:01:17
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Storm Trooper with Maglight
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For nids the being challenged out especially for things like One Eye is more likely the sarge sacrificing himself to draw its attention away from his squad rather then just insulting its mother until if feels obligated to just fight him. Who knows maybe that is how they get their attention?
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3200 points > 5400 points
2500 points |
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![[Post New]](/s/i/i.gif) 2013/11/19 18:15:49
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Depending on how they cut it, the ability to play with challenges may well negate the "Hidden Sergeant with a Powerfist" thing that Monstrous Creatures love so much.
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![[Post New]](/s/i/i.gif) 2013/11/19 18:15:54
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Kelne
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Old one eye getting distracted I could maybe see, but the evil genius getting suckered into fighting a measly sergeant instead of shredding the squad? Meh.
Maybe have like the WHFB "carnage" extra wounds count, seeing your sergeant getting his limbs torn off one by one might be a tad more shocking ? That's something I wish the main rules had though.
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![[Post New]](/s/i/i.gif) 2013/11/19 18:49:35
Subject: Tyranid Rumours (1st post updated with hive guard pic.)
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Cosmic Joe
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xttz wrote: Tyran wrote:BeeCee wrote:Definitely Frozen, I think Swarmlord did that to Calgar as well.
No, there the Swarmlord engaged in CC with Calgar, and almost killed him.
It's a pity that we'll never see a Tyranid with plot armour that strong.
Yea because, the hive mind's ability to revive them as it sees fit is so much weaker.
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Nosebiter wrote:Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army. |
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