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Made in tr
Fresh-Faced New User





HQ
Chaos Lord
Juggernaut of Khorne, Mark of Khorne, Sigil of corruption, Veterans of the Long War
Axe of Blind Fury, Bolt Pistol

Kharn the Betrayer


Troops


Chaos Cultistsx10

Chaos Space Marines
8x Chaos Space Marine, Mark of Khorne, Meltagun, Veteran of the long war
Aspiring Champion; Bolt Pistol, Power Sword
Chaos Rhino

Chaos Space Marines
9x Chaos Space Marine, Plasma Gunx2, Veteran of the long war
Aspiring Champion; Combi-bolter, Power Sword


Fast Attack
[b]Chaos Bikers

4x Chaos Biker, Icon of Wrath, Mark of Khorne, 2x Meltagun, Veteran of the Long War
Chaos Biker Champion; Bolt Pistol, Power Lance

Heldrake
Baleflamer

Heldrake
Baleflamer


Heavy Support[/b]
Havocsx5
4x Autocannon, Veteran of the long war (5pts)

Obliteratorsx2
Mark of Nurgle

Obliterators x2
Mark of Nurgle


Aegis Defence Line
Quadgun


TOTAL:1846 pts

Kharn joins the CSM unit with melta. Lord is riding with the bikers. Cultists are only for objective holding(hopefully there will be a safe objective spot). Havocs are in defence line and their champ is using the quadgun obviously. Rest it clear I guess. This army is restricted by the models I own actually. I have 9 khorne berserkers and rhino extra, but couldnt find anywhere to add them without passing 1850 pts.
We have a tournament next weekend. I really appreciate all comments, please.


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Made in us
Longtime Dakkanaut






Ehh...I don't know how I feel about a single Rhino. Either go big or go home with them, IMO. I disagree with the proposition that Rhinos are always First Blood waiting to happen, but when you only bring one, that becomes an accurate description.

3 Troops choices are pretty light at 1850 especially considering that one of them is a unit of 10 cultists, and another is there solely as a delivery system for Kharn.

As it is, the CSM seem to lack a delivery system. This is why a HQ like Huron, giving your guys Infiltrate, is such a big deal. It lets you get closer to your opponent. It may not be as fluffy, but Huron gives you almost everything you get from Kharn, without mulching your own guys, and with the benefit of granting Infiltrate to D3 units. His main benefit is that he packs an Armorbane weapon, and is a mid-level threat in Challenges since he does pack an AP2 weapon.

This message was edited 1 time. Last update was at 2013/08/21 19:15:47


Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in tr
Fresh-Faced New User




Oh I have a ready for action huron model. Can do that. About being low on troop choices, I totally agree but this is what I have atm.


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Made in tr
Fresh-Faced New User




HQ
Chaos Lord
Juggernaut of Khorne, Mark of Khorne, Sigil of corruption, Veterans of the Long War
Axe of Blind Fury, Brand of Skalathrax

Huron Blackheart


Troops


Chaos Cultistsx11

Chaos Space Marines
9x Chaos Space Marine, Mark of Khorne, Meltagunx2, Veteran of the long war
Aspiring Champion; Bolt Pistol, CCW


Chaos Space Marines
9x Chaos Space Marine, Plasma Gunx2, Veteran of the long war
Aspiring Champion; Bolt Pistol, CCW


Fast Attack
[b]Chaos Bikers

4x Chaos Biker, Icon of Wrath, Mark of Khorne, 2x Meltagun, Veteran of the Long War
Chaos Biker Champion; Bolt Pistol, Power Lance

Heldrake
Baleflamer

Heldrake
Baleflamer


Heavy Support[/b]
Havocsx5
4x Autocannon, Veteran of the long war (5pts)

Obliteratorsx2
Mark of Nurgle

Obliterators x2
Mark of Nurgle


Aegis Defence Line
Quadgun


TOTAL:1850 pts

Changed the list a bit. Removed Kharn and put Huron in. Removed the rhino in melta CSM unit. The units will go frontlines by infiltrate. At worst scenario, if I have 1 infiltrating unit, I will make huron infiltrator himself and he joins the CSM unit with meltas. In our meta there are mostly space marine and one eldar player. That's why I take the Brand with chaos lord. AP3 and no cover save works both for space marines and eldar.
I can take more criticism. 1 week left to tournament, I'm trying to make it as best as I can till then.


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Made in us
Fresh-Faced New User



Fort worth, texas

Why does you Aspiring champ in your havoc squad not have an upgraded weapon?
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

johnnytexas wrote:
Why does you the Aspiring champ in your havoc squad not have an upgraded weapon?
Why would it?
What weapon option would work with autocannon?
The Champ is the least useful member of that unit, and likely the first casualty.

This message was edited 1 time. Last update was at 2013/08/26 23:19:28


 
   
Made in us
Fresh-Faced New User



Fort worth, texas

I normally use my havocs to hold an objective, if you end up getting assaulted your champ can challenge and possible buy your unit more time until troops can arrive to help
   
Made in tr
Fresh-Faced New User




johnnytexas wrote:
Why does you Aspiring champ in your havoc squad not have an upgraded weapon?

I use my autocannon havocs on aegis d.line. The champ is using the quadgun, so you can say he has quadgun as special weapon choice


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