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![[Post New]](/s/i/i.gif) 2013/09/26 00:55:00
Subject: Viable Fluff-Chapter?
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Brainy Zoanthrope
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I run Blood Angels and Tyranids but for a fluffy chapter I decided to use the Deathwatch RPG's chapter creation template and this is what I came up with (with some altercations to avoid Ultramarines)
Draconians Chapter
Standing Force
Pure Gene seed
Uphold the Honor of the Emprah (hate those who do un-noble things)
Faith in Suspicion – The Chapter particularly hates a single imperial Institution and refuses to work with them (Ultramarines, IG, and Grey Knights)
Founded in 37th Millennium
Blood Angels successor chapter
Pale white skin
Figure of Legend – 3rd Company Captain, who slew a daemon prince
Hail from a feral ice-world
They rule planets from a distance
Use a unique chapter organization
Favored combat doctrine – Close Combat
Do not field devastators
Have a beast companion – Ice Dragonkin (It’s sci-fantasy shut up)
Revere Sanguinus
Do not abide by the normal 1000 marine limit, have unknown numbers
Friendly with a Rogue Trader dynasty and the Adeptus Mechanicus
Enemies with the Tyranus Hive Fleet
I just want to (as the title suggests) know your opinions on the chapter and if you think it's a viable chapter. And yes, I know I said dragonkin! Not a lot of stuff survives in perpetually below-freezing temps!
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![[Post New]](/s/i/i.gif) 2013/09/26 01:29:30
Subject: Viable Fluff-Chapter?
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Nasty Nob on Warbike with Klaw
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If they're a Blood Angel successor chapter they won't have a pure gene-seed.
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![[Post New]](/s/i/i.gif) 2013/09/26 01:42:43
Subject: Viable Fluff-Chapter?
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Brainy Zoanthrope
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grendel083 wrote:If they're a Blood Angel successor chapter they won't have a pure gene-seed.
Oops didn't notice that! Thanks for pointing that out, I'll have to say Sanguinus gene-seed with no further mutations.
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![[Post New]](/s/i/i.gif) 2013/09/26 02:18:51
Subject: Viable Fluff-Chapter?
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Wing Commander
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grendel083 wrote:If they're a Blood Angel successor chapter they won't have a pure gene-seed.
Didn't the Lamenters supposedly cure the gene seed flaws? If it wasn't them it was someone else, as at least once successor has beaten the flaws.
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![[Post New]](/s/i/i.gif) 2013/09/26 02:28:49
Subject: Viable Fluff-Chapter?
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Brainy Zoanthrope
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Maniac_nmt wrote: grendel083 wrote:If they're a Blood Angel successor chapter they won't have a pure gene-seed.
Didn't the Lamenters supposedly cure the gene seed flaws? If it wasn't them it was someone else, as at least once successor has beaten the flaws.
Why avoid the flaws? They make you drink blood and die gloriously in battle, I don't really see a big problem. And some are able to combat the black rage.
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![[Post New]](/s/i/i.gif) 2013/09/26 03:55:09
Subject: Viable Fluff-Chapter?
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Death-Dealing Devastator
Los Angeles, CA
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Maniac_nmt wrote: grendel083 wrote:If they're a Blood Angel successor chapter they won't have a pure gene-seed.
Didn't the Lamenters supposedly cure the gene seed flaws? If it wasn't them it was someone else, as at least once successor has beaten the flaws.
They appear to have cured their gene flaws, but there is some indication that there was a trade off for that. Perhaps even a pact with the dark gods. Trade away your flaws in exchange for a perpetually dour mood and terrible "luck."
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![[Post New]](/s/i/i.gif) 2013/09/26 17:39:36
Subject: Viable Fluff-Chapter?
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Stone Bonkers Fabricator General
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signifigantly over the 1000 marine chapter limit and you are going to incur the wrath of the inquisition if you have psykers. This is to prevent any one chapter from having too much power.
The BT are well over the 1000 limit but do not have psykers.
The spacewolves use to get around the codex chapter system by the same no psykers policy until rune priests essentially became psykers.
What sacrifise is your chapter going to make to prevent it from incuring the inquisitions wrath.
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Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/09/26 17:51:25
Subject: Viable Fluff-Chapter?
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Death-Dealing Devastator
Los Angeles, CA
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It depends on how far over the 1000 limit you are. If you are at ~1200, it probably won't matter whether you have librarians or not. If you're a 2000 over the limit, the fact that you have librarians will likely be an issue.
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![[Post New]](/s/i/i.gif) 2013/09/26 17:54:29
Subject: Viable Fluff-Chapter?
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Brainy Zoanthrope
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Exergy wrote:signifigantly over the 1000 marine chapter limit and you are going to incur the wrath of the inquisition if you have psykers. This is to prevent any one chapter from having too much power.
The BT are well over the 1000 limit but do not have psykers.
The spacewolves use to get around the codex chapter system by the same no psykers policy until rune priests essentially became psykers.
What sacrifise is your chapter going to make to prevent it from incuring the inquisitions wrath.
That's something I'll have to think about, but considering they are defending their area of the galaxy successfully against a fairly large Hive Fleet with little help (except for Rogue Trader ships and probably PDF) and also uphold the Emperor's honor there wouldn't they be a little less willing to do something brash against them? And as a mainly- CC force they wouldn't have many psykers, but would obviously have some.
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![[Post New]](/s/i/i.gif) 2013/09/26 18:05:47
Subject: Viable Fluff-Chapter?
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Stone Bonkers Fabricator General
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Traejun wrote:It depends on how far over the 1000 limit you are. If you are at ~1200, it probably won't matter whether you have librarians or not. If you're a 2000 over the limit, the fact that you have librarians will likely be an issue.
that is what I was thinking Automatically Appended Next Post: darthnatus wrote: Exergy wrote:signifigantly over the 1000 marine chapter limit and you are going to incur the wrath of the inquisition if you have psykers. This is to prevent any one chapter from having too much power.
The BT are well over the 1000 limit but do not have psykers.
The spacewolves use to get around the codex chapter system by the same no psykers policy until rune priests essentially became psykers.
What sacrifise is your chapter going to make to prevent it from incuring the inquisitions wrath.
That's something I'll have to think about, but considering they are defending their area of the galaxy successfully against a fairly large Hive Fleet with little help (except for Rogue Trader ships and probably PDF) and also uphold the Emperor's honor there wouldn't they be a little less willing to do something brash against them? And as a mainly- CC force they wouldn't have many psykers, but would obviously have some.
All SM chapters have important missions.
Fighting Daemons
Chasing Heretics
Defending the whole imperium from the Traitor Legions
Quelling nasty Eldar Pirates
All SM chapters have to make do with limited Imperial Support, that is part of what makes them heroic.
Being on the edge of the galaxy without too much IoM help is perhaps an excuse to get away with breaking some rules. But it isnt a "we have permission to break this rule, because of the great work we are doing" it's a "We are breaking the rules, if we are caught we are going to be judged as heretics and excommunicated, but because we are far away the chances of that are slim"
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This message was edited 1 time. Last update was at 2013/09/26 18:11:40
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/09/26 20:24:00
Subject: Viable Fluff-Chapter?
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Brainy Zoanthrope
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Exergy wrote:
Automatically Appended Next Post:
darthnatus wrote: Exergy wrote:signifigantly over the 1000 marine chapter limit and you are going to incur the wrath of the inquisition if you have psykers. This is to prevent any one chapter from having too much power.
The BT are well over the 1000 limit but do not have psykers.
The spacewolves use to get around the codex chapter system by the same no psykers policy until rune priests essentially became psykers.
What sacrifise is your chapter going to make to prevent it from incuring the inquisitions wrath.
That's something I'll have to think about, but considering they are defending their area of the galaxy successfully against a fairly large Hive Fleet with little help (except for Rogue Trader ships and probably PDF) and also uphold the Emperor's honor there wouldn't they be a little less willing to do something brash against them? And as a mainly- CC force they wouldn't have many psykers, but would obviously have some.
All SM chapters have important missions.
Fighting Daemons
Chasing Heretics
Defending the whole imperium from the Traitor Legions
Quelling nasty Eldar Pirates
All SM chapters have to make do with limited Imperial Support, that is part of what makes them heroic.
Being on the edge of the galaxy without too much IoM help is perhaps an excuse to get away with breaking some rules. But it isnt a "we have permission to break this rule, because of the great work we are doing" it's a "We are breaking the rules, if we are caught we are going to be judged as heretics and excommunicated, but because we are far away the chances of that are slim"
Considering they are a BA successor who retain many of the BA traditions having a few psykers wouldn't be the least of their problems if they were inspected by the big I.
But aside from that, considering they are CC-oriented it wouldn't make too big of a difference if they had no psykers especially since the BA only have a few psykers to begin with.
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![[Post New]](/s/i/i.gif) 2013/09/26 20:58:46
Subject: Viable Fluff-Chapter?
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Stone Bonkers Fabricator General
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darthnatus wrote:
Being on the edge of the galaxy without too much IoM help is perhaps an excuse to get away with breaking some rules. But it isnt a "we have permission to break this rule, because of the great work we are doing" it's a "We are breaking the rules, if we are caught we are going to be judged as heretics and excommunicated, but because we are far away the chances of that are slim"
Considering they are a BA successor who retain many of the BA traditions having a few psykers wouldn't be the least of their problems if they were inspected by the big I.
But aside from that, considering they are CC-oriented it wouldn't make too big of a difference if they had no psykers especially since the BA only have a few psykers to begin with.
Then why dont BA have signifigantly more marines than the standard 1000.
They have proven themselves to be loyal for over 10,000 years and have heroic deeds far in excess of any successor chapters. Yet after the HH they broke up into 1,000 men chapters just like the rest of the legions because no one is above the =I='s rules.
The BT are CC oriented, and they dont have any psykers.
Basically why do you think you need more than 1000 marines? There are a thousand other chapters out there that do great deads in the name of the emperor against horrendous odds, and they all make due with 1000 marines or less. Why should your chapter master have more than 1000 marines and psykers under his command. No one else in the entire imperium has that, as per rule. The only people left who command over 1000 astartes and psykers have turned traitor.
If you really want a grouping of more than 1000 marines, you should think about having 2-3 chapters(that can have the same or different geneseeds) that opperate together, from close but distinct homeworlds, with similar but distinct doctrines that work together to counter a 'nid threat in the far of reaches of the IoM.
Automatically Appended Next Post: darthnatus wrote:
Considering they are a BA successor who retain many of the BA traditions....
BA traditions, that for the last 10,000 years entail following the rules and having less than 1000 men under any one mans command at all times.
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This message was edited 1 time. Last update was at 2013/09/26 21:00:14
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
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![[Post New]](/s/i/i.gif) 2013/09/26 21:14:33
Subject: Viable Fluff-Chapter?
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Renegade Inquisitor de Marche
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Traejun wrote: Maniac_nmt wrote: grendel083 wrote:If they're a Blood Angel successor chapter they won't have a pure gene-seed.
Didn't the Lamenters supposedly cure the gene seed flaws? If it wasn't them it was someone else, as at least once successor has beaten the flaws.
They appear to have cured their gene flaws, but there is some indication that there was a trade off for that. Perhaps even a pact with the dark gods. Trade away your flaws in exchange for a perpetually dour mood and terrible "luck."
Nah. As of their penitence crusade after the Badab wars they appear to have begun falling victim to the mutations that plague their brethren. More so than most BA successors actually... this is in addition to their poor luck.
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![[Post New]](/s/i/i.gif) 2013/09/26 23:52:38
Subject: Viable Fluff-Chapter?
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Brainy Zoanthrope
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And by pure geneseed it means pure as far as sanguinus geneseeds go.
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