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Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

Has anyone else thought about this as a unit? Now having ravenwing on foot for a normal game defeats the purpose and you can just use vets. BUT i like to play games like city fight and what not and the idea of ravenwing adapted for that sounds cool. In the latest dark angels book about the ravenwing it has them
Spoiler:
on foot assaulting a mountian hold of the death guard in search of a fallen.
Does anyone have any ideas of rules that could be used for this?

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in us
Unbalanced Fanatic





Fort Wayne, IN, USA

Since they train heavily with bikes, and that is their main specialty, I would assume they wouldn't be any better than normal Marines if they dismounted. I can't imagine they would be good enough at anything when not riding their bikes to warrant any specific special rules beyond what normal Marines would have. So I would say just use Dark Angels Tactical, Assault and Devastator squads painted in Ravenwing colors.

This message was edited 1 time. Last update was at 2013/09/30 02:46:20


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Between

Sure. Ravenwing Tactical Squads are chosen as Tactical Squads, with the following changes;

The squad consists of 3 Ravenwing Tactical Marines.

The squad may be joined by up to eight additional Ravenwing Tactical Marines.

In any Ravenwing Tactical Squad that consists of at least 5 models, one Ravenwing Tactical Marine may be armed with;
A Heavy Bolter: +5 points.
A Multi-Melta: +10 points.

All Ravenwing Tactical Marines have the Skilled Rider USR.



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Made in gb
Brigadier General





The new Sick Man of Europe

What's wrong with just using tactical squads?


 Furyou Miko wrote:


All Ravenwing Tactical Marines have the Skilled Rider USR.


I don't think skilled rider has any effect on infantry models....


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Enginseer with a Wrench





Riverside

I can see Black Knights being slighty better then tac units if on foot, Other then that a normal RW biker on foot would be no different then a standerd tac marine.

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Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

At the very least they would be veterans but I think they should be separatd in some way from tac marines as they stand above tacticals as they were selected to the ravenwing from company vet squads

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Twisted Trueborn with Blaster






 namiel wrote:
Has anyone else thought about this as a unit? Now having ravenwing on foot for a normal game defeats the purpose and you can just use vets. BUT i like to play games like city fight and what not and the idea of ravenwing adapted for that sounds cool. In the latest dark angels book about the ravenwing it has them
Spoiler:
on foot assaulting a mountian hold of the death guard in search of a fallen.
Does anyone have any ideas of rules that could be used for this?


If I recall, weren't the Ravenwing still bike mounted, but there were some of the 5th company present on foot?

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Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 HerbaciousT wrote:
 namiel wrote:
Has anyone else thought about this as a unit? Now having ravenwing on foot for a normal game defeats the purpose and you can just use vets. BUT i like to play games like city fight and what not and the idea of ravenwing adapted for that sounds cool. In the latest dark angels book about the ravenwing it has them
Spoiler:
on foot assaulting a mountian hold of the death guard in search of a fallen.
Does anyone have any ideas of rules that could be used for this?


If I recall, weren't the Ravenwing still bike mounted, but there were some of the 5th company present on foot?



Yes fifth company was present but

Spoiler:
5th company was to hold the perimeter and ravenwing assaulted the compound on foot with speeder and flier support. One squad of the fifth decided they wanted in the fight so they moved in and caught the traitor as he was fleeing and when the fallen was just about to kill the last member of the squad because he wiped them all out sammael, the Libby, and the chaplain showed up. The Libby shut down the fallen with his psychic hood and sammael took him out 1 on 1 giving him to the chaplain. The one surviving member of the squad of the 5th was then promoted to the deathwing.

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Just use veterans.

Its simple. Its easy. Its logical. It requires no bizarre balancing or special permission from your opponents. Its universal.

I find a lot of people get all tripped on making custom rules for every slightly unique thing in the fluff, when really, using an appropriate unit and a straight tripping ballin paint job will do the job admirably.

So yeah, vets.

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Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

I think it mainly applies to black knights as they have the good stuff. Rad and stasis grenades and corvis hammers

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Well, for them, lets look at this logically.

A bike for a character is 20pts.

An ordinary biker marine is 27pts (well, Ravenwing, you know what I mean).

A Black Knight is 42pts.

A normal tac marine is 14pts.

That puts a bike (plus a few rules) at about 13pts for a normal marine. Lets take a pseudo-average between a normal biker and a character bike and call it 15pts.

Now, lets subtract 15 from 42, to give us 27pts. Cool. Leave them with their normal rules and options minus hit and run and skilled rider.

Done.

Use vets for normal ravenwing if you want, or just normal tac marines painted black. However you want to justify it.

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Made in ca
Been Around the Block





The Ravenwing got off there bikes for the final assault on the fortress
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

 Very Superstitious wrote:
The Ravenwing got off there bikes for the final assault on the fortress


That was established in the very first post.

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Made in gb
Stubborn Dark Angels Veteran Sergeant






If you are making custom rules for ravenwing, why not just make up something for dismounting during a game?

Let them do it in the movement phase, and from then on just use tac models with the wargear ravenwing normally have (ie bolt pistols)

They will be sub-par compared to tac squads, as they aren't equipped to work as line infantry.

I would like to have a rule like this in normal games that would allow them to get to 2nd floor objectives.
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 Big Blind Bill wrote:
If you are making custom rules for ravenwing, why not just make up something for dismounting during a game?

Let them do it in the movement phase, and from then on just use tac models with the wargear ravenwing normally have (ie bolt pistols)

They will be sub-par compared to tac squads, as they aren't equipped to work as line infantry.

I would like to have a rule like this in normal games that would allow them to get to 2nd floor objectives.


Thats what i am saying. Using them for city fight is not really viable because of that, my buddy has a 6x4 that has no open ground and buildings are 3-8 floors tall. They would be equiped for infantry work. What more does a space marine need then a chainsword and bolt pistol?

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 namiel wrote:
 Big Blind Bill wrote:
If you are making custom rules for ravenwing, why not just make up something for dismounting during a game?

Let them do it in the movement phase, and from then on just use tac models with the wargear ravenwing normally have (ie bolt pistols)

They will be sub-par compared to tac squads, as they aren't equipped to work as line infantry.

I would like to have a rule like this in normal games that would allow them to get to 2nd floor objectives.


Thats what i am saying. Using them for city fight is not really viable because of that, my buddy has a 6x4 that has no open ground and buildings are 3-8 floors tall. They would be equiped for infantry work. What more does a space marine need then a chainsword and bolt pistol?

They are still great for moving fast through difficult terrain (albeit with a few crashes) and getting to objectives quickly. I'd keep them as they are in terms of points, stats and wargear, but allow them to dismount either at the start or end of the movement phase.
Also they should be able to remount their bikes if need be.

This to me seems fair, ultimately you are paying for an overcosted and under equipped infantry squad when they are dismounted, however it would ignore the stupidity of the emperors finest being unable to claim an objective due to a flight of stairs.
   
 
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