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![[Post New]](/s/i/i.gif) 2013/10/03 19:08:37
Subject: Pointless upgrades or equipment in your codex
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Insect-Infested Nurgle Chaos Lord
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Siphen wrote:
One more: the option for the Tau to take a TL Burst Cannon on a Hammerhead/Skyray. You have a free exchange for a gun that's strictly better in every way ( SMS).
Almost as if that option was the superior one in the previous book.
GW would never do a thing like that would they....?
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2013/10/03 19:17:40
Subject: Pointless upgrades or equipment in your codex
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Beast Lord
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For Imperial Guard, just about every single upgrade that isn't a gun, and pretty much every named character
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This message was edited 1 time. Last update was at 2013/10/03 19:18:07
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![[Post New]](/s/i/i.gif) 2013/10/03 19:39:03
Subject: Pointless upgrades or equipment in your codex
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Troubled By Non-Compliant Worlds
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i have to tip my hat to storm bolters for stern guard, its really about the most useless thing ever. the whole point of stern guard is speical ammo, and you cant use it with storm bolters, thou a simple FAQ saying you could would make them a boss upgrade.
and i think we will all agree the most pointless(game wise not fluff wise) up grade has to goto the dark apostal of CSM, who can take Veteran of the Long War.
i understand the fluff and i like it cause i like the fluff, but on a scale of 1 to pointless game wise, this is about as high as you get
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i know weird combo just run with it
IH Paint log
http://www.dakkadakka.com/dakkaforum/posts/list/581147.page
Heresy 8-1-3
7-1-4 ::8700+::
8-4-4 |
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![[Post New]](/s/i/i.gif) 2013/10/03 19:46:43
Subject: Pointless upgrades or equipment in your codex
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Frightening Flamer of Tzeentch
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Slipknotzim wrote:i have to tip my hat to storm bolters for stern guard, its really about the most useless thing ever. the whole point of stern guard is speical ammo, and you cant use it with storm bolters, thou a simple FAQ saying you could would make them a boss upgrade.
and i think we will all agree the most pointless(game wise not fluff wise) up grade has to goto the dark apostal of CSM, who can take Veteran of the Long War.
i understand the fluff and i like it cause i like the fluff, but on a scale of 1 to pointless game wise, this is about as high as you get
What's really funny about it is that it's free on him, and still an option, when he already has Zealot. Also, Mark of Slaanesh on Obliterators is hilariously useless.
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![[Post New]](/s/i/i.gif) 2013/10/03 20:30:07
Subject: Re:Pointless upgrades or equipment in your codex
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Devestating Grey Knight Dreadknight
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Daemon Hammers for GK Dreadknights. Doubles your strength (already 10), and gives you concussive...even though you already have force weapons.
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Hope is the first step on the road to disappointment. |
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![[Post New]](/s/i/i.gif) 2013/10/03 20:39:46
Subject: Pointless upgrades or equipment in your codex
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Perfect Shot Ultramarine Predator Pilot
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According to space marine faq you may switch space marine bike bolt pistol to a chainsword. Wtf? http://www.games-workshop.com/MEDIA_CustomProductCatalog/m3450050a_Space_Marines_v1.0_SEPTEMBER13.pdf Automatically Appended Next Post: greyknight12 wrote:Daemon Hammers for GK Dreadknights. Doubles your strength (already 10), and gives you concussive...even though you already have force weapons.
might be good against EW's?
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This message was edited 1 time. Last update was at 2013/10/03 20:40:17
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![[Post New]](/s/i/i.gif) 2013/10/03 20:44:16
Subject: Pointless upgrades or equipment in your codex
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The Marine Standing Behind Marneus Calgar
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Largeblastmarker wrote:According to space marine faq you may switch space marine bike bolt pistol to a chainsword. Wtf?
That's required due to the way the weapons are taken from the special weapon tables. But in and of itself, it's a bit silly.
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![[Post New]](/s/i/i.gif) 2013/10/03 21:01:21
Subject: Pointless upgrades or equipment in your codex
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Long-Range Land Speeder Pilot
A small, damp hole somewhere in England
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SoloFalcon1138 wrote: FirePainter wrote:Plasma pistols. I love them and have many modeled on but I have never used them in a game because they are never worth the points....ever. Most likely I will proxy them as grav pistols now because at those can make a guy I1 in a challenge and give my pf a chance and won't kill me when I shoot Obviously, you've never needed to punch through 2+ armor. and now with Precision Shots, a sgt with a plasma pistol can be a deadly sniper. Risk and cost come with the AP 2 stat. Time to wear the big pants. True on characters, however CSMs get to pay 15 points for a plasma pistol. Or they can pay 10 points for a meltagun, and 2 for an additional CCW... It's worth remembering that many upgrades are designed for a previous edition of the game where they might have worked in a different way. although the above situation in the CSm codes does not apply and is just silly...
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This message was edited 1 time. Last update was at 2013/10/03 21:03:38
Follow the White Scars Fifth Brotherhood as they fight in the Yarov sector - battle report #7 against Eldar here! |
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![[Post New]](/s/i/i.gif) 2013/10/03 21:26:34
Subject: Pointless upgrades or equipment in your codex
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Daring Dark Eldar Raider Rider
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The hellfury missile option on the Vendetta. Why on earth would I want to replace 2 twin linked lascannons with two 1 shot missiles that are large blast str 4 ap5?
It doesn't make sense.
I mean chewbacca is a wookie from kashykk. Think about that. Why am I talking about star wars wookies on a topic about warhammer 40k gear options? It doesn't make sense!
So when you think about the Vendetta being able to replace its lascannons with hellfury missiles, remember, it doesnt make sense.
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Alone in the warp. |
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![[Post New]](/s/i/i.gif) 2013/10/03 21:30:13
Subject: Pointless upgrades or equipment in your codex
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Perfect Shot Ultramarine Predator Pilot
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maybe you re playing orks. (against)
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This message was edited 1 time. Last update was at 2013/10/03 21:30:31
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![[Post New]](/s/i/i.gif) 2013/10/03 21:34:45
Subject: Pointless upgrades or equipment in your codex
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Dark Angels Librarian with Book of Secrets
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Hedgehog wrote: SoloFalcon1138 wrote: FirePainter wrote:Plasma pistols. I love them and have many modeled on but I have never used them in a game because they are never worth the points....ever. Most likely I will proxy them as grav pistols now because at those can make a guy I1 in a challenge and give my pf a chance and won't kill me when I shoot
Obviously, you've never needed to punch through 2+ armor. and now with Precision Shots, a sgt with a plasma pistol can be a deadly sniper. Risk and cost come with the AP 2 stat. Time to wear the big pants.
True on characters, however CSMs get to pay 15 points for a plasma pistol. Or they can pay 10 points for a meltagun, and 2 for an additional CCW...
It's worth remembering that many upgrades are designed for a previous edition of the game where they might have worked in a different way. although the above situation in the CSm codes does not apply and is just silly...
but the pistols allow the CSMs to gain an extra attack if equipped with CCWs. Meltaguns do not.
and yes, there are plenty of rules written to allow older models to be usable in newer codexes. does thwt make those rules ineffective? nope. nothing is worse than assaulting CSMs and forgetting they were equipped with knives and swords.
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![[Post New]](/s/i/i.gif) 2013/10/03 21:47:17
Subject: Pointless upgrades or equipment in your codex
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Frightening Flamer of Tzeentch
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SoloFalcon1138 wrote: Hedgehog wrote: SoloFalcon1138 wrote: FirePainter wrote:Plasma pistols. I love them and have many modeled on but I have never used them in a game because they are never worth the points....ever. Most likely I will proxy them as grav pistols now because at those can make a guy I1 in a challenge and give my pf a chance and won't kill me when I shoot
Obviously, you've never needed to punch through 2+ armor. and now with Precision Shots, a sgt with a plasma pistol can be a deadly sniper. Risk and cost come with the AP 2 stat. Time to wear the big pants.
True on characters, however CSMs get to pay 15 points for a plasma pistol. Or they can pay 10 points for a meltagun, and 2 for an additional CCW...
It's worth remembering that many upgrades are designed for a previous edition of the game where they might have worked in a different way. although the above situation in the CSm codes does not apply and is just silly...
but the pistols allow the CSMs to gain an extra attack if equipped with CCWs. Meltaguns do not.
and yes, there are plenty of rules written to allow older models to be usable in newer codexes. does thwt make those rules ineffective? nope. nothing is worse than assaulting CSMs and forgetting they were equipped with knives and swords.
You seem to have forgotten that the meltagun replaces the bolter, so there's still the bolt pistol and the ccw, so still +1 A. The only possible reason I could imagine taking the plasma pistol over this loadout would be to keep the bolter. In that case, may as well take a plasma gun instead.
I guess another useless 'upgrade' (downgrade, sort of,) would be a Hades Autocannon on a Helldrake. With the option to switch to the baleflamer for free, I hardly imagine anyone takes it.
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![[Post New]](/s/i/i.gif) 2013/10/03 22:37:08
Subject: Pointless upgrades or equipment in your codex
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Longtime Dakkanaut
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I'm almost certain that at some point in the history of 40k having a plasma pistol gave your close combat attacks an AP value like a power weapon.
That said I could be totally wrong, since I really can't tell you when or where that rule came from.
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Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2013/10/03 23:20:26
Subject: Pointless upgrades or equipment in your codex
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Sister Vastly Superior
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Wilytank wrote:Daemons:
Warpsword for Soul Grinder. An Ap3 weapon on a walker that already has a double strength Ap2 CCW.
And most Tzeentch character upgrades. Pyrocaster for sure, not sure about Iridescent Horror. Can you make precision shots with a brotherhood of psykers shooting attack if you have a character upgrade in the unit?
The Soul Grinder one had me scratching my head for a while when I first read it. I kept reading through the 6th Rule book looking to see if I had missed something that would make the sword better in any way.
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Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers
I have a KickStarter problem. |
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![[Post New]](/s/i/i.gif) 2013/10/03 23:25:27
Subject: Pointless upgrades or equipment in your codex
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Beautiful and Deadly Keeper of Secrets
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Madcat87 wrote: Wilytank wrote:Daemons:
Warpsword for Soul Grinder. An Ap3 weapon on a walker that already has a double strength Ap2 CCW.
And most Tzeentch character upgrades. Pyrocaster for sure, not sure about Iridescent Horror. Can you make precision shots with a brotherhood of psykers shooting attack if you have a character upgrade in the unit?
The Soul Grinder one had me scratching my head for a while when I first read it. I kept reading through the 6th Rule book looking to see if I had missed something that would make the sword better in any way.
Maybe because he gets +1A with it? Or something..
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![[Post New]](/s/i/i.gif) 2013/10/03 23:29:38
Subject: Pointless upgrades or equipment in your codex
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Sure Space Wolves Land Raider Pilot
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Giving him the sword gets him +1 attack, not entirely useless.
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~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
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![[Post New]](/s/i/i.gif) 2013/10/03 23:54:49
Subject: Pointless upgrades or equipment in your codex
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Sinister Chaos Marine
michigan
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yup Automatically Appended Next Post:
yup
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This message was edited 1 time. Last update was at 2013/10/04 00:01:09
When in doubt do what seems hardest |
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![[Post New]](/s/i/i.gif) 2013/10/04 02:52:04
Subject: Re:Pointless upgrades or equipment in your codex
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Missionary On A Mission
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Here's one for you a Laud Hailer.
You can get +1 faith point if you meet the following conditions:
-A unit successfully passes their faith test
-Within 12"
-On a 6+
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2013/10/04 03:44:18
Subject: Pointless upgrades or equipment in your codex
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Bloodthirsty Chaos Knight
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25 points though will definitely be better spent elsewhere.
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Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
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![[Post New]](/s/i/i.gif) 2013/10/04 04:54:47
Subject: Re:Pointless upgrades or equipment in your codex
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Nigel Stillman
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The Mark of Khorne
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![[Post New]](/s/i/i.gif) 2013/10/04 06:41:44
Subject: Re:Pointless upgrades or equipment in your codex
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Cosmic Joe
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[Vhuote=MrFlutterPie 555790 6115158 f44f7a96e1693589723c1f86ebbeb64d.jpg]Here's one for you a Laud Hailer.
You can get +1 faith point if you meet the following conditions:
-A unit successfully passes their faith test
-Within 12"
-On a 6+
This.
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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![[Post New]](/s/i/i.gif) 2013/10/04 06:58:26
Subject: Pointless upgrades or equipment in your codex
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Long-Range Land Speeder Pilot
A small, damp hole somewhere in England
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Dannyevilguy wrote:The hellfury missile option on the Vendetta. Why on earth would I want to replace 2 twin linked lascannons with two 1 shot missiles that are large blast str 4 ap5?
It doesn't make sense.
I mean chewbacca is a wookie from kashykk. Think about that. Why am I talking about star wars wookies on a topic about warhammer 40k gear options? It doesn't make sense!
So when you think about the Vendetta being able to replace its lascannons with hellfury missiles, remember, it doesnt make sense.
In 5th edition this would have counted as a defensive weapon, allowing the (then skimming) Vendetta to move and fire all weapons, rather than just one. In 6th edition it makes little sense, but it did when the codex was written.
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Follow the White Scars Fifth Brotherhood as they fight in the Yarov sector - battle report #7 against Eldar here! |
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![[Post New]](/s/i/i.gif) 2013/10/04 07:42:45
Subject: Re:Pointless upgrades or equipment in your codex
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Hallowed Canoness
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MrFlutterPie wrote:Here's one for you a Laud Hailer.
You can get +1 faith point if you meet the following conditions:
-A unit successfully passes their faith test
-Within 12"
-On a 6+
You forgot to mention that you have to pass the faith test on a 6+, then roll the Laud Hailer test and get a 6 to get the extra faith point.
Largeblastmarker wrote:maybe you re playing orks. (against)
Then you're taking a Valkyrie with MRPs for the same price.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/10/04 08:24:41
Subject: Pointless upgrades or equipment in your codex
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Resolute Ultramarine Honor Guard
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SM TDA... You pay 15 more points than articfer armor to lose sweeps, lose DP, lose grenades, gain bulky, teleport, 5++, and relentess... Stuck with I1 and can't DS first turn. So not worth it, especially given how many sweeps you can get on xenos with an HQ.
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DO:70S++G++M+B++I+Pw40k93/f#++D++++A++++/eWD-R++++T(D)DM+
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QM Templates here, HH army builder app for both v1 and v2
One Page 40k Ruleset for Game Beginners |
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![[Post New]](/s/i/i.gif) 2013/10/04 08:36:42
Subject: Re:Pointless upgrades or equipment in your codex
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Alluring Sorcerer of Slaanesh
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Tycho wrote:Dimensional Key.
This times a thousand. For all the non-sense you have to go through to get it to work (not to mention how flipping expensive the stupid thing is) you should get some additional bonus from it. Especially since most of your deep strikers have usually already arrived by the time you get the key to work.
Amen to than, I would say Daemonic Possession is pretty bash too.
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No pity, no remorse, no shoes |
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![[Post New]](/s/i/i.gif) 2013/10/04 08:55:59
Subject: Re:Pointless upgrades or equipment in your codex
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Executing Exarch
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Pilau Rice wrote:Tycho wrote:Dimensional Key.
This times a thousand. For all the non-sense you have to go through to get it to work (not to mention how flipping expensive the stupid thing is) you should get some additional bonus from it. Especially since most of your deep strikers have usually already arrived by the time you get the key to work.
Amen to than, I would say Daemonic Possession is pretty bash too.
On the storm eagle from forge world you get the choice of Extra Armour to mitigate low rolling on the vehicle damage table or being able to ignore it completely with Demonic Possession. But you then have the chance for it to randomly eat one of your men. And its removed from play, so no eternal warrior or inv's.
Its at points like this when Abaddon decides he'll walk instead.
All that and not even a 5++, which all the other demon vehicles get...
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Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
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![[Post New]](/s/i/i.gif) 2013/10/04 09:08:07
Subject: Pointless upgrades or equipment in your codex
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Insect-Infested Nurgle Chaos Lord
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Lobukia wrote:SM TDA... You pay 15 more points than articfer armor to lose sweeps, lose DP, lose grenades, gain bulky, teleport, 5++, and relentess... Stuck with I1 and can't DS first turn. So not worth it, especially given how many sweeps you can get on xenos with an HQ.
Why on earth are you stuck at I1?
Also, Termies can go in Drop Pods.
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Games Workshop Delenda Est.
Users on ignore- 53.
If you break apart my or anyone else's posts line by line I will not read them. |
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![[Post New]](/s/i/i.gif) 2013/10/04 09:46:09
Subject: Pointless upgrades or equipment in your codex
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Hallowed Canoness
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Because he's got power fists.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2013/10/04 11:34:42
Subject: Pointless upgrades or equipment in your codex
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Decrepit Dakkanaut
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To correct some - Orks came out in 4th, not 5th. In 4th you could elect not to use your CCW, striking at normal init instead. So they had a use (a crappy one, but still something)
This option is not present in 5th or 6th edition (they have no normall CCW in 6th, so cannot attack with it)
MoS on Oblits - Blind. It helps to be I5.
A fair chunk of the chaos dex is effectively useless - ichor blood, as pointed out, is terrible
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![[Post New]](/s/i/i.gif) 2013/10/04 11:38:20
Subject: Re:Pointless upgrades or equipment in your codex
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Longtime Dakkanaut
Macclesfield, UK
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greyknight12 wrote:Daemon Hammers for GK Dreadknights. Doubles your strength (already 10), and gives you concussive...even though you already have force weapons.
Greatsword is so much better. You keep your strength 10 because you still have a fist but you get to re-roll all failed hit, failed wounds and failed armour pens.
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