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Made in ca
Roaring Reaver Rider






Local meta may dictate how much melta vs flamer you'd want to field as well. Ultimately it's your choice as to what will serve you better based on your common opponents.

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Made in us
Deranged Necron Destroyer





 Inevitable_Faith wrote:

yeah I seen the bit where it says to look in the BRB and the BRB has it labeled as unwieldy. The typo is in the reference section at the end of the dex that has all the weapon stats listed, they omitted to label it as unwieldy there. We have a discrepancy between the reference in our dex vs the stats listed in the BRB. I know it's cheesy to try and argue that it is not unwieldy but the case could be made none the less. I personally will be having my canoness strike at I1 cause I'm confident that unwieldy was the intent of GW for this weapon, I'm just playing devil's advocate and pointing out where the rules could allow the argument to be made since there is an apparent typo in the reference section.


Ahhh man I'd love to be able to use the reference section to trump normal listed stats. There was a couple of lovely errors about the exorcist and penitent engine had a toughness, wounds, and a save of 3 not a 3+, just a 3! But I'd spam exorcist as much as i could with a toughness 13 with 11 wounds, penitent engines with toughness 11, 11 wounds and swinging at initiative 10 yes please.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Preacher of the Emperor




Boston, MA

 Vandire651 wrote:
 pretre wrote:
Repressors come with hf default so you're not losing much by going double melta.


While I agree that the heavy flamer that comes with the repressor helps compensate for the lose of a heavy flamer in the squad, having two heavy flamers are still better then 1 since going double not only doubles the firepower you have against hordes but it also allows you to flame two hordes at once and turns charging the reppressor into a suicide mission due to the ridiculous amount of overwatch you can put out.


Here is my current thinking on a BS squad: 5 girls, 1x melta, 1x heavy flamer, mounted in a Repressor for a 155 points total. It's a bit of a generalist loadout and a little odd but there are a couple of things driving this thinking.

The prevalence of S6 shooting from Eldar makes a Rhino or Immolator a bit of a liability. Even with cover, the sheer volume of fire is sufficient to wreck a vehicle and expose the squad inside on foot. Eldar mobility makes it very unlikely that a squad on foot will be able to bring effective fire to bear. The Repressor's AV13 makes them virtually immune to Eldar fire in the opening rounds of the game, letting your squads get into position. The AV13 bump is looking even more important with the mass of S7 Tau shooting in the new book. MSU is the best answer to the new Tau detachment.

The melta gun supplements your high AP shooting late in the game. The exorcists and dominions are good in the early and mid game, but they are generally destroyed or attrited to the point of combat ineffectiveness by the late game. The additional melta gives you options in the late game more so than a single flamer does and, in combination with the heavy flamer, you still lay down a decent amount of wounds on regular squads.
   
Made in us
Badass "Sister Sin"






Camas, WA

/shrug Just giving my experience.

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Made in us
Noise Marine Terminator with Sonic Blaster





Moon Township, PA

Question:

With the new Raven Guard VV assault from deep strike, is it possible to add St. Celestine to this unit?

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Green is Best! wrote:
Question:

With the new Raven Guard VV assault from deep strike, is it possible to add St. Celestine to this unit?

Same question comes up with every new formation. The answer is: Check with your TO/Opponent.

ITC Answer: No.

Spoiler:
Independant Characters attached to the Devastators or Assault Marines in the Skyhammer Annihilation Formation may not benefit from the special rules granted from the formation. For example, they are not able to assault out of reserves, nor do they gain Relentless, etc.

This message was edited 1 time. Last update was at 2015/10/28 17:07:08


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Made in us
Calm Celestian






Ireland

On another unrelated note, Sisters of silence, if you wanted to play them with a counts as rule set, which would be better?

Cypher: (Know no fear, Shrouded, Eternal warrior, special guns and melee attack, can take a squad of chosen with him to represent the normal Sisters of Silence squad, can infiltrate)

Codex Legion of the damned: (Can be made tough, relentless and have access to a variety of ranged weapons but not great in melee, can deep strike)

Let me know, thanks

"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

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Made in us
Preacher of the Emperor





Michigan

Sisters of Silence are Blanks, right? So, a Culexus? That's something I've considered, anyway, although it doesn't lend itself to fielding a squad of them.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Celtic Strike wrote:
On another unrelated note, Sisters of silence, if you wanted to play them with a counts as rule set, which would be better?

Cypher: (Know no fear, Shrouded, Eternal warrior, special guns and melee attack, can take a squad of chosen with him to represent the normal Sisters of Silence squad, can infiltrate)

Codex Legion of the damned: (Can be made tough, relentless and have access to a variety of ranged weapons but not great in melee, can deep strike)

Let me know, thanks

Ecclesiarchy Battle Conclave.

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Made in us
Calm Celestian






Ireland

 pretre wrote:
 Celtic Strike wrote:
On another unrelated note, Sisters of silence, if you wanted to play them with a counts as rule set, which would be better?

Cypher: (Know no fear, Shrouded, Eternal warrior, special guns and melee attack, can take a squad of chosen with him to represent the normal Sisters of Silence squad, can infiltrate)

Codex Legion of the damned: (Can be made tough, relentless and have access to a variety of ranged weapons but not great in melee, can deep strike)

Let me know, thanks

Ecclesiarchy Battle Conclave.


That's kinda boring, they don't have guns ect, like the other SOS did.
I guess we have to wait until the new Horus Heresy book comes out, with Space Wolves in it, we should get SoS then

This message was edited 1 time. Last update was at 2015/10/29 16:42:40


"Suffering is Faith, Faith is Strength.

Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen

Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A 
   
Made in ca
Mindless Spore Mine



Canada

I've been going to the GW website and clicking the immolator link to demonstrate web traffic. Probably a waste of time, but I am also curious enough to keep it up.
   
Made in us
Deranged Necron Destroyer





I think GW needs to update their page for sisters again. I was checking out the immolator link and under the suggested was battle sisters with an e-mail me and temporally out of stock but on the main spread with all the units has the add to cart button. Same with the battle sisters squad. This was on the US site.


On a related note just got 11 seraphim for $30 two of them are the OOP seraphim vet with plasma pistol and power sword either all primed white or nothing on them so no clean up work needing to be done.

What are the ways my fellow seraphim player use theirs? Max squads or MSU with hand flamers? Also what to equip the superior with?

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in fi
Confessor Of Sins




Oberron wrote:
What are the ways my fellow seraphim player use theirs? Max squads or MSU with hand flamers? Also what to equip the superior with?


I usually pass on giving the Superior a power weapon, just think the twin pistols is a better idea. The Seraphim can fight HtH but aren't equipped to hurt real assault beasts so the PW is seldom worth it. Squad size depends on the game and if I'm bringing St Celestine. MSU if they're on their own, as many as I can buy if they escort the saint.
   
Made in us
Deranged Necron Destroyer





Spetulhu wrote:
Oberron wrote:
What are the ways my fellow seraphim player use theirs? Max squads or MSU with hand flamers? Also what to equip the superior with?


I usually pass on giving the Superior a power weapon, just think the twin pistols is a better idea. The Seraphim can fight HtH but aren't equipped to hurt real assault beasts so the PW is seldom worth it. Squad size depends on the game and if I'm bringing St Celestine. MSU if they're on their own, as many as I can buy if they escort the saint.


So you just keep the superior plane not even switching out a bolt pistol for plasma pistol? I would think even a single power weapon would be nice if St celestine is with them for hit & run then re-assault tactics.

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

I like to give her the flamer

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in au
Missionary On A Mission




Australia

Oberron wrote:
Spetulhu wrote:
Oberron wrote:
What are the ways my fellow seraphim player use theirs? Max squads or MSU with hand flamers? Also what to equip the superior with?


I usually pass on giving the Superior a power weapon, just think the twin pistols is a better idea. The Seraphim can fight HtH but aren't equipped to hurt real assault beasts so the PW is seldom worth it. Squad size depends on the game and if I'm bringing St Celestine. MSU if they're on their own, as many as I can buy if they escort the saint.


So you just keep the superior plane not even switching out a bolt pistol for plasma pistol? I would think even a single power weapon would be nice if St celestine is with them for hit & run then re-assault tactics.

Unfortunately S3/T3/I3 makes power weapons vastly overpriced on Sisters, just like it is on Imperial Guard. If you must do it, Power Axes are the best bet since S4, AP2 is not entirely bad even if it is I1. However if the Seraphim Superior is there to protect Celestine from challenges, then don't even bother with any upgrades other than a Melta Bomb. She's likely to die before she gets to swing, making it a waste of 15pts. Seraphim are best kept cheap, with two lots of dual hand flamers, for piling Wounds on with their Act of Faith and burning away whole swathes of troop units. If they must get into CC though, don't forget that since they have 2 bolt pistols they also get an extra attack for having two CCW.

About the only time I'd suggest buying power weapons for any unit in a Sisters army is for a dedicated a melee squad backed up with Ministorum Priest support for those tasty re-roll saving throw and To Wound War Hymns. At least then you'll have a good chance of getting to swing and wound in melee.


 
   
Made in ca
Missionary On A Mission





GTA

I take Seraphim in every game I play with my sisters. For me they are the "quintessential" sister unit and I find them pretty effective.

I use a squad of 10 with hand flamers and a melta bomb as a bodyguard for Celestine. Fly up and shoot something to death then assault. If the there is a character with a 3+ or worse armour save challenge him out with Celestine and kill him. She has killed so many SM sergeants that all the battle brothers are afraid of being promoted Then hit and run in your opponents phase cc (on int 7!) and move shoot normally.

This message was edited 1 time. Last update was at 2015/11/03 15:06:23


 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Badass "Sister Sin"






Camas, WA

I love my Seraphim and they end up looking really good on the shelf.

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Made in us
Willing Inquisitorial Excruciator





Pittsburgh, PA, USA

Oberron wrote:

What are the ways my fellow seraphim player use theirs? Max squads or MSU with hand flamers? Also what to equip the superior with?


5 Sisters, 2 hand flamers, upgrade to VSS with melta-bombs. Don't fall for the WS4 trap. The only reason you want to get into CC is to protect them the following turn from shooting.

   
Made in us
Badass "Sister Sin"






Camas, WA

 the_Armyman wrote:
Oberron wrote:

What are the ways my fellow seraphim player use theirs? Max squads or MSU with hand flamers? Also what to equip the superior with?


5 Sisters, 2 hand flamers, upgrade to VSS with melta-bombs. Don't fall for the WS4 trap. The only reason you want to get into CC is to protect them the following turn from shooting.


If I had to take them, this is what I would do.

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Made in ca
Missionary On A Mission





GTA

I am starting to embrace 7ed army building a bit more as of late. Generally when I build an army (Sob &Orks) I automatically build with double cad.

I find it really helps unlocks those tasty fast attack slots for me.


 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 MrFlutterPie wrote:
I am starting to embrace 7ed army building a bit more as of late. Generally when I build an army (Sob &Orks) I automatically build with double cad.

I find it really helps unlocks those tasty fast attack slots for me.


Double cad for SOB? Kind of a waste at anything under 2000.

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Made in us
Willing Inquisitorial Excruciator





Pittsburgh, PA, USA

 MrFlutterPie wrote:
I am starting to embrace 7ed army building a bit more as of late. Generally when I build an army (Sob &Orks) I automatically build with double cad.

I find it really helps unlocks those tasty fast attack slots for me.



I take a middle-of-the-road approach to list building with Sisters. I rarely take three of any one thing, so needing a second CAD for four or five or six of something never really factors into my games

   
Made in ca
Missionary On A Mission





GTA

 pretre wrote:
 MrFlutterPie wrote:
I am starting to embrace 7ed army building a bit more as of late. Generally when I build an army (Sob &Orks) I automatically build with double cad.

I find it really helps unlocks those tasty fast attack slots for me.


Double cad for SOB? Kind of a waste at anything under 2000.


It allows me 5 FA choices.

Example 1850

Celestine

80 point cannonees(15pts of gear) or Jackie Boy

4x min mech BSS double flamer

4x domms

Full Seraphim squad

2x exo's

I still have a little under 100pts to play with still

 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 MrFlutterPie wrote:
 pretre wrote:
Double cad for SOB? Kind of a waste at anything under 2000.


It allows me 5 FA choices.

Example 1850

Celestine

80 point cannonees(15pts of gear) or Jackie Boy

4x min mech BSS double flamer

4x domms

Full Seraphim squad

2x exo's

I still have a little under 100pts to play with still

Ahh, gotcha. I'd usually rather stay in one CAD and get my three exos and add repressors to everything.

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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 pretre wrote:
 MrFlutterPie wrote:
I am starting to embrace 7ed army building a bit more as of late. Generally when I build an army (Sob &Orks) I automatically build with double cad.

I find it really helps unlocks those tasty fast attack slots for me.


Double cad for SOB? Kind of a waste at anything under 2000.


Yeah but at 2K.... DOUBLE CAD ALL THE WAY!

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Deranged Necron Destroyer





Hmmmm double CAD with 6 exorcist!

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

psh. naw. not Exorcists,

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Badass "Sister Sin"






Camas, WA

Exorcists are awesome, Heretic.


Automatically Appended Next Post:
The problem with double CAD, even at 2000 is you have to take too many BSS. :(

If I was going to do double CAD, I would do something like:

CAD 1:
Celestine
Bastion
5 BSS with Flamer/Flamer in Repressor
5 BSS with Flamer/Flamer in Repressor
5 Doms with 4 Melta in Repressor
5 Doms with 4 Melta in Repressor
5 Doms with 4 Melta in Repressor
Exorcist
Exorcist

CAD 2:
Jacobus
5 BSS with Flamer/Flamer in Repressor
5 BSS with Flamer/Flamer in Repressor
5 Doms with 4 Melta in Repressor
6 Rets with 4 HB and Simulacrum
1982

10 AV13 and an AV14 building.

This message was edited 1 time. Last update was at 2015/11/04 15:53:07


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Made in us
Deranged Necron Destroyer





Could always make it cheaper by either dropping repressors for BSS and use the BSS as back line objective holders. Back line bss one could drop the flamers if needed. OR even replace st celestine and/or jacobus with a cheap cannoness.

And not everyone uses FW so one could replace all the repressors with either rhinos or immolaters

It's easy to assume that people arguing an interpretation you disagree with are just looking for an advantage for themselves... But it's quite often not the case.  
   
 
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