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Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

They are doubles, so that no one can kill the real one. Like Queen Amidalla.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in ca
Missionary On A Mission





GTA

Every time one of them dies you get to say "This one is a decoy!"

 MrFlutterPie wrote:
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 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Badass "Sister Sin"






Camas, WA

I think they take the sting away from taking a canoness away for double cad. I wouldn't take more than I had to but it's a nice option.

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Made in us
Preacher of the Emperor





Denver, CO, USA

Whew, so much to digest! Let me see what I've got so far...

The new Canoness standing between 2 Exorcists and a Retributer squad might have merit. I feel like bypassing Storm Shields in a deathstar might be a neat trick against an expensive, low model count army, or snuffing those awful AdMech haywire guns before they can de-mech my entire force.

Losing Celestine stinks... between that and no servo skulls, Seraphim took a bit of a hit. I was having good luck guiding them down into effective flamer range. Are they shelved now?

The new Battle Conclave formation might be workable, with the age-old problem of effective delivery. Crusader Storm Shields and Flagellants with a 5+ invulnerable (from Jacobus) on top of FNP. Will they survive the round they hop out of their transport to enjoy the re-rollable saves in Assault?

I'm not digging the new Vestal formation... I think I'd rather have an ObSec CAD. Am I missing something?

I get the trick of using minimum DCA squads to get Immolators as Elites, but don't we want something shooty in there now that there's a fire point? I guess I run out of Immos before I run out of slots in general.

I'm sure I've missed half of the ideas being floated so far... what else are we looking at?

   
Made in us
Loyal Necron Lychguard






South Dakota

 deviantduck wrote:
In this Repressor i have a squad of doms with 4 meltas and canoness Veridyan. In this repressor I have a squad of doms with 4 meltas and Veridyan, and over here in my bastion I have Veridyan with some retributors.


Veridyan is the Changeling!!! Kill it! Kill it with holy fire!!!

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Regular Dakkanaut




 MacPhail wrote:
Whew, so much to digest! Let me see what I've got so far...

The new Canoness standing between 2 Exorcists and a Retributer squad might have merit. I feel like bypassing Storm Shields in a deathstar might be a neat trick against an expensive, low model count army, or snuffing those awful AdMech haywire guns before they can de-mech my entire force.

Losing Celestine stinks... between that and no servo skulls, Seraphim took a bit of a hit. I was having good luck guiding them down into effective flamer range. Are they shelved now?

The new Battle Conclave formation might be workable, with the age-old problem of effective delivery. Crusader Storm Shields and Flagellants with a 5+ invulnerable (from Jacobus) on top of FNP. Will they survive the round they hop out of their transport to enjoy the re-rollable saves in Assault?

I'm not digging the new Vestal formation... I think I'd rather have an ObSec CAD. Am I missing something?

I get the trick of using minimum DCA squads to get Immolators as Elites, but don't we want something shooty in there now that there's a fire point? I guess I run out of Immos before I run out of slots in general.

I'm sure I've missed half of the ideas being floated so far... what else are we looking at?


Losing Celestine?

Not from my phone; this is from another forum.



Looks like conflicting info from GW on the matter. Gee, what a surprise.
   
Made in us
Badass "Sister Sin"






Camas, WA

Taikishi wrote:


Losing Celestine?

Not from my phone; this is from another forum.


Looks like conflicting info from GW on the matter. Gee, what a surprise.

Replies from Customer Service have almost never been considered definitive. If you e-mail them twice in an hour, you often get three different answers.

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Made in us
Loyal Necron Lychguard






South Dakota

It's still a "talk with your opponent" question. We'll see.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in gb
Missionary On A Mission






 MacPhail wrote:
Losing Celestine stinks... between that and no servo skulls, Seraphim took a bit of a hit. I was having good luck guiding them down into effective flamer range. Are they shelved now?


I think so. Dominions were always the best FA by a country mile, but with Celestine the Seraphim at least had some resilience and killing power; without her they're just bolt shots, which I have loads of already, and S3 Templates, which are not great.

I'm not digging the new Vestal formation... I think I'd rather have an ObSec CAD. Am I missing something?


Not really. It's such a senseless, generic bonus that fixes none of the army's weaknesses. I can't see any reason to take it over a CAD; even if the reroll extends to vehicles it's still not worth trading in ObSec as far as I can see.

I get the trick of using minimum DCA squads to get Immolators as Elites, but don't we want something shooty in there now that there's a fire point? I guess I run out of Immos before I run out of slots in general.


You could chuck a Plasma Gun Priest in the squad, I suppose - it's a one-model Fire Point so it's not a big loss if you don't use it, but on the whole I think I agree. Far as I can see it's one or two extra Immos in total, and you're trading in bolters, Meltaguns and Sisters to get it - not sure the DCAs will even survive the destruction of the Immo, let alone contribute once they're out.

I'm sure I've missed half of the ideas being floated so far... what else are we looking at?


There really isn't that much to look at in terms of a pure Sisters army, as far as I can see. Veridyan's cool, the Battle Conclave is different, Celestine is gone, the Immo has its Fire Point back, there's a couple of half-assed FOCs - and now we've got GW reps telling us C:AS is still valid despite another one having told us it wasn't as recently as last week.

- - - - - - -
   
Made in nl
Crazed Zealot




Mysterious shrine world

Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.

Dyslectic as hell 
   
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Badass "Sister Sin"






Camas, WA

 L1ttle wrote:
Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.

That's great! If only we had something official...

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Loyal Necron Lychguard






South Dakota

 pretre wrote:
 L1ttle wrote:
Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.

That's great! If only we had something official...


I'll guess we'll see come Saturday. I'm hoping that we don't see it disappear from Black Library and the Itunes store.

Question:
With Battle Sister's AoF lasting until the end of the player turn, is there a reliable way to get the effect of Preferred Enemy in both a shooting and assault phase with rapid fire weapons? Ie, can you choose only to shoot assault weapons in the shooting phase so that yo can still charge in the assault phase? My other armies only have assault weapons (orks) or get relentless (decurion Necrons).

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Anpu-adom wrote:
Question:
With Battle Sister's AoF lasting until the end of the player turn, is there a reliable way to get the effect of Preferred Enemy in both a shooting and assault phase with rapid fire weapons? Ie, can you choose only to shoot assault weapons in the shooting phase so that yo can still charge in the assault phase? My other armies only have assault weapons (orks) or get relentless (decurion Necrons).

SOB have pistols. Fire all the bolt pistols, meltaguns and flamers and then charge.

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Made in au
Missionary On A Mission




Australia

 pretre wrote:
 L1ttle wrote:
Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.

That's great! If only we had something official...

Didn't the FAQ's basically say 'use whatever Codex you and your opponent agree to'? Hell, even in Codex: Imperial Agents it says if you are playing a pure Legion of the Dammed list it says to talk to your opponent to see if there's agreement to letting the LotD detachment roll for Deep Strike Reserves from turn 1 (instead of turn2), so you don't auto-lose the game due to no models on the board at the end of the first turn.

This message was edited 1 time. Last update was at 2016/12/15 21:48:08



 
   
Made in us
Badass "Sister Sin"






Camas, WA

 GoonBandito wrote:
Didn't the FAQ's basically say 'use whatever Codex you and your opponent agree to'? Hell, even in Codex: Imperial Agents it says if you are playing a pure Legion of the Dammed list it says to talk to your opponent to see if there's agreement to letting the LotD detachment roll for Deep Strike Reserves from turn 1 (instead of turn2), so you don't auto-lose the game due to no models on the board at the end of the first turn.

That's the least helpful answer ever, however. Sure, if you're playing garagehammer or at a local club, you can probably whip out your 2nd edition SOB codex and use it. At an organized event? (Even GW's organized events require newest rules) Not so much.

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Made in gb
Missionary On A Mission






 Anpu-adom wrote:
With Battle Sister's AoF lasting until the end of the player turn, is there a reliable way to get the effect of Preferred Enemy in both a shooting and assault phase with rapid fire weapons? Ie, can you choose only to shoot assault weapons in the shooting phase so that yo can still charge in the assault phase?


You can do that, but why would you want to? Sisters are awful in close combat - surely it'd be better to RF with Bolters, so you're hitting on 3+ and wounding on 3+ or 4+ with AP5, rather than charging in and hitting on 4+ wounding on 4+ or 5+ with AP-?

- - - - - - -
   
Made in us
Loyal Necron Lychguard






South Dakota

Clear scouts off an objective... it'll come up.

DS:70+S+G+MB--I+PW40k10-D++A++/sWD391R+T(R)DM+

My Project Blog: Necrons, Orks, Sisters, Blood Angels, and X-Wing
"
"One morning I shot an elephant in my pajamas. How it got into my pajamas, I'll never know." Groucho Marx
~A grammatically correct sentence can have multiple, valid interpretations.
Arguing over the facts is the lowest form of debate. 
   
Made in gb
Missionary On A Mission






It might, but Scouts will punch Sisters around a treat if you give them the chance. Just drive an Immolator at them, that'll shift them no problem.

- - - - - - -
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 L1ttle wrote:
Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.


They arent even the same book. One does not replace the other. So it's fine.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Badass "Sister Sin"






Camas, WA

 Jancoran wrote:
 L1ttle wrote:
Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.


They arent even the same book. One does not replace the other. So it's fine.

Again, unless you're GW your opinion on the matter is really only relevant to the events you throw.

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Made in ca
Missionary On A Mission





GTA

Another small buff is that command squads are stubborn by default.

While the Faith Tide of 100 acros is funny I am wondering about how to use that formation a bit more constructively.

It's minimum requirements is 3 units but it looks like each squad has smaller min size so you could make the formation a more reasonable 6-30 guys plus priest. This is a little different from our old battle conclave as we can have a bigger squad if we wanted. For example 6-8 crusaders and 12-14 death cults.

A Xenos inquisitor rad grenade caddie could be fun here as well.

Any thoughts? I'm just spit balling here.

This message was edited 1 time. Last update was at 2016/12/16 16:07:02


 MrFlutterPie wrote:
Have my babies Anvil Industries!

 Anvils Hammer wrote:

@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..

 
   
Made in us
Badass "Sister Sin"






Camas, WA

 MrFlutterPie wrote:
Another small buff is that command squads are stubborn by default.

They were in the last book as well.

While the Faith Tide of 100 acros is funny I am wondering about how to use that formation a bit more constructively.

It's minimum requirements is 3 units but it looks like each squad has smaller min size so you could make the formation a more reasonable 6-30 guys plus priest. This is a little different from our old battle conclave as we can have a bigger squad if we wanted. For example 6-8 crusaders and 12-14 death cults.

A Xenos inquisitor rad grenade caddie could be fun here as well.

Any thoughts? I'm just spit balling here.

The problem is that they just aren't that good. They could be fun as cheap storm shields and meat shields with some allied beatsticks, but they are still slow.

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Made in gb
Angelic Adepta Sororitas





The new Battle Conclave suffers from the same issues as the old Battle Conclave. You'd be as well just taking the Inq Henchmen version to get easy access to LR
   
Made in us
Preacher of the Emperor





Denver, CO, USA

Isn't the inquisition version limited to one of each model type plus some acolytes? Seems like only the sisters version has meaningful numbers, just with no assault transport.

Edit: I'm interested to see what the deal is with the C:IA Valkyrie option. If that thing can carry imperial agents, it would be a way to deliver a battle conclave. Or did they intend that only the naval officer can start embarked? I don't know quite what to make of that faction and formation.

This message was edited 1 time. Last update was at 2016/12/16 20:35:11


   
Made in us
Angelic Adepta Sororitas




Los Angeles, CA

 MacPhail wrote:
Isn't the inquisition version limited to one of each model type plus some acolytes? Seems like only the sisters version has meaningful numbers, just with no assault transport.

No with the inquisition digital codex you were able to take up to 12 crusader/ DCA / arcos in the same squad.

But anyway, the new 100-ish inquisition blob is fun, but not really good on the table. It lacks too many aspects of the good death-star based units.
   
Made in gb
Angelic Adepta Sororitas





I'm think i'm going to post on the 40k FB page asking for some clarification. Anybody have any suggestions of stuff to add/remove/change/rephrase?

A few questions about Codex Imperial agents in regards to Codex Adepta Sororitas 6E and Canoness Veridyan

The Data Slate for Veridyan states that "full details of this models special rules can be found in C:AS or C:IA." Does this mean that Veriyan picks up all of the normal Canoness' rules for example wargear and relic options?

There has been a lot of contradictory information floating around in regards to C:IA and C:AS 6E. The Data Slate for Veridyan states that "full details of this models special rules can be found in C:AS or C:IA." And that Black Library are still selling C:AS 6E. Does this mean that both Codecs are valid sources to field an Adepta Sororitas army from? (If this is incorrect does that mean we can look forward to a new C:AS (7E?) as Veridan's data slate states that is where to locate her rules?)

Assuming that the supposition for the above question is correct.

A number of rules have updated verbiage are such as, the effects of Acts of Faith lasting until the end of the turn (new), which used to read as until the end of the phase (old). Does the new verbiage overwrite the old verbiage if you were using both books.

A number of units have had their Force Organisation slots updated. Does this overwrite Force Org slots in C:AS 6E or would you have to specifically field a force from C:IA to take advantage of the new Force Org Slots?

Can Units from both books be taken in the same detachment and be considered a legal Battle-forged Army or would you have to field separate detachments, a cad from C:AS 6E and a cad/Vestal task Force C:IA to be a legal battle-forged army?

The same question only more specific, can I take St Celestine in a Vestal Task Force or would I have to run a separate cad to be able to take her in a legal battle-forged army?
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 pretre wrote:
 Jancoran wrote:
 L1ttle wrote:
Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.


They arent even the same book. One does not replace the other. So it's fine.

Again, unless you're GW your opinion on the matter is really only relevant to the events you throw.


GW has already answered this question. they did the same thing with Thrakka. So my opinion isnt baseless and is worth more than just it being mine. somewhere around here is a post on it.

If you play the normal codex, you are fine to use Celestine.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

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Made in gb
Angelic Adepta Sororitas





Normal celestine is great. but celestine with a turn of re-rollable 2+/4++ in a squad of seraphim with re-rollable 3++ would actually make the VTF almost worth taking.
   
Made in us
Badass "Sister Sin"






Camas, WA

 Jancoran wrote:
 pretre wrote:
 Jancoran wrote:
 L1ttle wrote:
Considering that the Veridyan rules says Codex: Adepta Sororitas and the email above, I'm convinced the E-codex en st Celestine is here to stay.


They arent even the same book. One does not replace the other. So it's fine.

Again, unless you're GW your opinion on the matter is really only relevant to the events you throw.


GW has already answered this question. they did the same thing with Thrakka. So my opinion isnt baseless and is worth more than just it being mine. somewhere around here is a post on it.

If you play the normal codex, you are fine to use Celestine.

We can agree to disagree. I think you'll find that most events will go with the most recent codex. We remain to see if C:AS is still considered a codex after this release.


Automatically Appended Next Post:
Drider wrote:
Normal celestine is great. but celestine with a turn of re-rollable 2+/4++ in a squad of seraphim with re-rollable 3++ would actually make the VTF almost worth taking.

Why would the Seraphim have a 3++?

This message was edited 1 time. Last update was at 2016/12/16 21:37:47


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Made in gb
Angelic Adepta Sororitas





Typo, meant rerollable 3+ armour save.
   
 
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