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2013/11/19 00:20:25
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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[DCM]
DCM User
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I don't that was ever really in question...
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2013/11/19 03:03:34
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Experienced Saurus Scar-Veteran
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Sure seems like all the price gouging talk of the mine carts seems to finally have died off.
Between mine carts, stretch goals, and credit, you are going to get A LOT of game. Someone counted about 200+ minis at this point already.
Given a few more days to add stuff to the mine cart, who knows how many more stretches (pugilists/ kung fu fighters, and giant bugs seem to be getting mentioned a lot) who knows how much more junk will be in that box (boxes).
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2013/11/19 05:08:13
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Grizzled MkII Monster Veteran
Toronto, Ontario
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I think it finally died off because the add ons now represent a significant enough investment that most of those who were kind of grumbling about it are now sated. Or they've simply said their peace and are just as tired of talking about it as those who felt everything was fine all along.
Speaking of extras, we hit 900k earlier today, and true to form, some time in the evening FFP updated the next set of goals.
Are you sitting down?
You might want to sit down.
The last 2 days in particular are likely going to be one hell of a ride, perhaps all the moreso if HeroQuest's KS launches on Friday, as has been rumoured for some time now. I suspect it'll put a dent in the final tally, as there's a lot of overlap in the Venn Diagram between fans of that and fans of this, imo, but all told I think 1m is in the bag, and 1.5 isn't impossible. Much higher would probably take a minor miracle, but I hope they're at least pondering what they might do if this climbs towards such a massive and prestigious finale.
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This message was edited 1 time. Last update was at 2013/11/19 05:10:26
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2013/11/19 05:09:59
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Sniping Reverend Moira
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And nearly all of the stretches on this campaign are free add ons too, right?
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2013/11/19 05:11:01
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Grizzled MkII Monster Veteran
Toronto, Ontario
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cincydooley wrote:And nearly all of the stretches on this campaign are free add ons too, right? All of them are. Add ons seem to have been added... on... err, a bit randomly. They just kind of show up without any particular rhyme or reason, that I've noticed at least. They may well be tied to funding totals, but if they are, they haven't been advertising it as a lot of campaigns would've.
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This message was edited 1 time. Last update was at 2013/11/19 05:11:23
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2013/11/19 05:11:43
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Sniping Reverend Moira
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Okay. Yeah. The amount of add ons here really make it hard to pass on.
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2013/11/19 05:14:03
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Experienced Saurus Scar-Veteran
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EVERY stretch is free and included with Outlaws or up.
That Belial is pretty impressive. Even more fun is him sending shards of himself to wherever the hell you are to make things unpleasant.
If they are on top of things those last 48 hours cold push it over 2 million I think, especially if they keep throwing more add ons up. Sweeten the Mine Cart pot, get people who've already pledged to add or make the jump up if there are still any slots left, and the funds will just keep climbing higher.
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2013/11/19 05:17:56
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Sniping Reverend Moira
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I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.
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2013/11/19 05:42:14
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Regular Dakkanaut
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Forar wrote:
The last 2 days in particular are likely going to be one hell of a ride, perhaps all the moreso if HeroQuest's KS launches on Friday, as has been rumoured for some time now. I suspect it'll put a dent in the final tally, as there's a lot of overlap in the Venn Diagram between fans of that and fans of this, imo, but all told I think 1m is in the bag, and 1.5 isn't impossible. Much higher would probably take a minor miracle, but I hope they're at least pondering what they might do if this climbs towards such a massive and prestigious finale.
You know, funnily enough, I don't care much for HeroQuest. Warhammer Quest was awesome, and Advanced Heroquest was pretty decent, but Heroquest was a little too simple to catch my interest.
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2013/11/19 06:02:53
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Posts with Authority
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cincydooley wrote:I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.
Well, they wanted enemies you could reliably beat; too much Cthulhu ends up with your characters dead, insane, or worse.
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2013/11/19 06:15:13
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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RogueSangre
West Sussex, UK
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I am very happy with the number of free stretch goals they have added to this campaign (for outlaw sweet spot and above). Every other mini boardgame campaign I have backed has been a lot less generous with the majority being paid addons. I am surprised they haven't have been able to increase the spacing within stretch goals to $25k so far. This xxl just sweetens the deal even more.
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2013/11/19 07:13:03
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Dakka Veteran
Central WI
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I was a tad sad as I heard about this KS right about when the mine cart pledge hit the $475 level. I was trying to weigh this against other dungeon crawl games - AVP, Heroquest, etc, and decided that this game seems like it is the best bang-for-your-buck, (and it is very origional). Well, that and I grew up playing with plastic cowboys and Indians so I like the idea of western games. I pledged at the mine cart level but was considering dropping my pledge due to the fact that it really wasn't that great of a deal.
I was also looking at dropping to the outlaw level as all the add ons will be released later.
However, the mine cart level looks like a deal now, I believe it is somewhere around $440 of free add ons, plus both games and all the stretch goals. $35 for two games, all the stretch goals and $75 of extra cash (wish I could put this towards the total bill instead of buying something I'm already getting)
Looks like I'm keeping my pledge.
I bet the few that pledged in the $300's are smiling from ear to ear right now (lucky..)
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IN ALAE MORTIS... On the wings of Death!! |
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2013/11/19 07:28:53
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Thermo-Optical Tuareg
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Wow, I can't wait to play this game. Any game that lets me play as a drunken old prospector is a-okay in my book.
I'm not sure which Dungeon Crawl is going to get more play time though. This, Heroquest, or Kingdom Death.
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2013/11/19 07:57:07
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Xeno-Hating Inquisitorial Excruciator
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The undead outlaw gang looks really cool, I might pledge extra for some more of them
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Long Live the Squats! |
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2013/11/19 08:00:20
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Posts with Authority
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Barzam wrote:Wow, I can't wait to play this game. Any game that lets me play as a drunken old prospector is a-okay in my book.
I'm not sure which Dungeon Crawl is going to get more play time though. This, Heroquest, or Kingdom Death.
The prospector is the class I am most looking forward to as well. I'll have to down some cheap whiskey to get in character.
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2013/11/19 08:35:14
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Experienced Saurus Scar-Veteran
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You can have your smelly old prospectors. I'd consider playing a prospector if I got a John Henry type character with a big massive hammer.
I think I'll be the male saloon girl. That sounds so oddly wonderful. Probably the closest I'll get to a dandy of some sort.
More than likely I'll be rolling a Jargono tribesman so I can slit them suckers ear to ear. Kid said he wants to go the Tarzan route too.
If they end up with Trederan mercs though... hmm....
Or a Zorro/ Lone Ranger masked vigilante type?
Or some sort of pugilistic class (I'm torn between an Asian character or a burly, hairy Irishman with a massive handlebar mustache. Both have their pluses).
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2013/11/19 08:42:36
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Thermo-Optical Tuareg
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Gorsh durn it! I done toldja's ta play some pian-i! Not pian-o!
Oh, the fun I'll have with that prospector. But oh god, yes! This needs a burly Irishman with a handlebar mustache. And I would love to have a Tredaran merc as a player character.
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2013/11/19 08:43:58
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Fixture of Dakka
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Upgraded to the Minecart 8.
Really hoping that the figures scale pretty good with some of my other ranges.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2013/11/19 11:05:48
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Decrepit Dakkanaut
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I think the Trederran Field Marshal (10$ add-on) hasn't been mentioned yet.
Unlocked right after the Cowboy/girl class (12$)
Edit:
Update #20
$1M Stretch Goal Revealed - Beli'al, Scourge of Worlds! Trederran Field Marshal!
Hey Everybody!
What can I say? The Kickstarter campaign is thundering forward and we're all in for a crazy ride in this last week! We unlocked more new Stretch Goals including the Undead Gunslinger and have revealed the next round of Stretch Goals through the $1M mark. The big $1M Stretch Goal is Beli'al.
Beli’al - Scourge of Worlds, Lord of Cynder
This is one giant enemy that we have been very excited about! And it’s been hard to keep him under wraps until now.
A fallen ancient, Beli’al is the last remaining Shadow King of old. Known by many names across countless cultures, Beli’al is often referred to as the Scourge of Worlds, Emissary of Armageddon, Lord of Cynder… he is virtually a god, and an evil one at that! With massive demon wings, ancient tattered robes, and ornate Dark Stone armor, at his full power, Beli’al would be more than a match for any that would stand against him. Luckily, as part of his imprisonment, he can no longer take physical form. Banished to the Caverns of Cynder as punishment for his treacherous crimes, Beli’al is ever searching for a way out of his fiery prison. To this end he breaks off shards of his eternal hate, manifesting them into powerful avatars of himself and sending them through the portals that open into his realm. These avatars of Beli’al have only a fraction of his full strength, but they are powerful agents of death and destruction and will stop at nothing in their quest to find their Lord a way out. He also calls upon his legions of Hellfire Succubi to do his bidding, both in the Caverns of Cynder and beyond. The number of men these demonic creatures have lured to a fiery end is beyond reckoning, all in the name of collecting souls to feed their master’s growing hunger.
Trederran Field Marshal!
We've just revealed a new addition to the Optional Add-Ons Menu, a boss enemy for the Trederrans, known as the Trederran Field Marshal!
More to Come?
Some of you have asked if we have more planned for Stretch Goals up through $1.5M, and beyond, and the answer is YES! In fact, we still have some AWESOME new things for the game and I'm hoping we can unlock them this week! Please be sure to tell your friends about the game and help get the word out. I just know that we're going to be flooded with emails from people after the KS that are saying "Oh no, I didn't know about the game - I missed the KS!" Help us prevent this - we need to be sure everyone knows!
Thanks, Scott
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This message was edited 2 times. Last update was at 2013/11/19 11:12:43
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2013/11/19 11:27:34
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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RogueSangre
West Sussex, UK
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I was hoping for a Trederran steam tank or walker. Hopeful that's still to come later on!
(I am still happy with the boss we do have though)
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2013/11/19 15:05:57
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Fixture of Dakka
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How do you think the Reaper Deadlands line and cowboys would scale up to the game?
They had a pretty cool cowboy werewolf with shotgun in there that I sure wouldn't mind throwing down.
http://www.reapermini.com/OnlineStore/SavageWorlds
http://www.reapermini.com/OnlineStore/Chronoscope/sku-down/page12
http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03641
Put on a reaper cowboy hat and there you go- Count Von Cleetus.
http://www.reapermini.com/OnlineStore/Dark%20Heaven%20Legends/sku-down/03387
Yeah, I thinks I'm pretty stoked for the game.
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At Games Workshop, we believe that how you behave does matter. We believe this so strongly that we have written it down in the Games Workshop Book. There is a section in the book where we talk about the values we expect all staff to demonstrate in their working lives. These values are Lawyers, Guns and Money. |
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2013/11/19 15:16:03
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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[DCM]
DCM User
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Forar wrote:I think it finally died off because the add ons now represent a significant enough investment that most of those who were kind of grumbling about it are now sated. Or they've simply said their peace and are just as tired of talking about it as those who felt everything was fine all along.
I think that's pretty much it.
I mean, I'd love to have a $350 Minecart vs. a $475 Minecart - but...that ain't happening, so, yeah, whatever at this point!
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2013/11/19 15:50:00
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Decrepit Dakkanaut
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For me it is just a boardgame, so I wouldn't pay more than 300$ for a boardgame (even with dual use as Deadzone RPG miniatures).
So that's OUTLAW plus extras for me.
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2013/11/19 16:03:50
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Longtime Dakkanaut
Houston, TX
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Forar wrote: cincydooley wrote:And nearly all of the stretches on this campaign are free add ons too, right?
All of them are.
Add ons seem to have been added... on... err, a bit randomly. They just kind of show up without any particular rhyme or reason, that I've noticed at least.
They may well be tied to funding totals, but if they are, they haven't been advertising it as a lot of campaigns would've.
The add ons have been so strange. In a standard campaign, they would have been stretch goals in themselves, so people know when they are coming.
The outlaw pledge is going to be pushing 200 figures, which is pretty impressive. Other than the hellbat, the figures look pretty good. What are they made of, PVC restic? Automatically Appended Next Post: cincydooley wrote:I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.
Same here, more of a pulp feel, with lost worlds, lava monsters, ghost legions etc.
Automatically Appended Next Post: Bromsy wrote: Barzam wrote:Wow, I can't wait to play this game. Any game that lets me play as a drunken old prospector is a-okay in my book.
I'm not sure which Dungeon Crawl is going to get more play time though. This, Heroquest, or Kingdom Death.
The prospector is the class I am most looking forward to as well. I'll have to down some cheap whiskey to get in character.
If you've never drank Old Crow, you havent had hairspray shot down your throat.
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This message was edited 2 times. Last update was at 2013/11/19 16:07:49
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2013/11/20 00:36:57
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Decrepit Dakkanaut
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925k reached and Rancher variant #2 (female) unlocked.
Next stretch goal Undead Outlaw Gang.
Also impressive statistics for this campaign:
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This message was edited 1 time. Last update was at 2013/11/20 00:44:02
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2013/11/20 02:21:21
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Regular Dakkanaut
Philadelphia, PA
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35mm will look quite out of scale with Reaper minis - you would be able to get away with it with any monsters, but for human-sized models Wild West Exodus is the same scale (should be launching in a few weeks)
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2013/11/20 03:18:39
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Longtime Dakkanaut
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willb2064 wrote:
35mm will look quite out of scale with Reaper minis - you would be able to get away with it with any monsters, but for human-sized models Wild West Exodus is the same scale (should be launching in a few weeks)
Yea, 35mm killed any desire I had to back this. I would have nothing to do with the minis other than the game, which looks underwhelming for the price tag.
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Kirasu: Have we fallen so far that we are excited that GW is giving us the opportunity to spend 58$ for JUST the rules? Surprised it's not "Dataslate: Assault Phase"
AlexHolker: "The power loader is a forklift. The public doesn't complain about a forklift not having frontal armour protecting the crew compartment because the only enemy it is designed to face is the OHSA violation."
AlexHolker: "Allow me to put it this way: Paramount is Skynet, reboots are termination attempts, and your childhood is John Connor."
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2013/11/20 03:22:19
Subject: Re:Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Xeno-Hating Inquisitorial Excruciator
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weeble1000 wrote:willb2064 wrote:
35mm will look quite out of scale with Reaper minis - you would be able to get away with it with any monsters, but for human-sized models Wild West Exodus is the same scale (should be launching in a few weeks)
Yea, 35mm killed any desire I had to back this. I would have nothing to do with the minis other than the game, which looks underwhelming for the price tag.
They'd scale nicely with Judge Dredd miniatures from Mongoose. It could make for some crazy Cursed Earth shenanigans...
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Long Live the Squats! |
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2013/11/20 03:27:24
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Blood-Drenched Death Company Marine
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Bromsy wrote: cincydooley wrote:I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.
Well, they wanted enemies you could reliably beat; too much Cthulhu ends up with your characters dead, insane, or worse.
Which I like.
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2013/11/20 07:36:07
Subject: Shadows of Brimstone (Warhammer Quest like game with a Wild West v Cthulthu Mythos Setting) - KS
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Posts with Authority
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Moopy wrote: Bromsy wrote: cincydooley wrote:I'm actually really appreciating that there's very little "Cthulhu" going on in this too. I was concerned there'd be a lot. But it looks like that's really not the focus but is rather simply a different type of monster for a realm, which I like.
Well, they wanted enemies you could reliably beat; too much Cthulhu ends up with your characters dead, insane, or worse.
Which I like.
Notice I didn't say whether it's a bad thing or not. One way ends up with me desperately slamming whiskey to maintain my sanity, and the other way ends up with me desperately slamming whiskey to ward off the shakes; so either way I win.
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