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![[Post New]](/s/i/i.gif) 2013/11/16 02:39:38
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Archmagos Veneratus Extremis
On the Internet
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Well it wasn't as fast as Petre's rundown but my review is now up for anyone who is interested: http://www.talkwargaming.com/2013/11/review-codex-inquisition.html
Also, bloody feck that's a lot of stuff in the wargear! Automatically Appended Next Post: pretre wrote:Weird, Coteaz and Karamazov don't have set Warlord Traits.
Yes they do. Coteaz has Daemonhunter and Karamazov has Witch Hunter.
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This message was edited 1 time. Last update was at 2013/11/16 02:44:11
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![[Post New]](/s/i/i.gif) 2013/11/16 02:53:40
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Calculating Commissar
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So, I was tossing around this unit idea. For something cheapish, you can do three acolytes with storm shields and a priest (armed to taste).
Get in combat and let the rerollable 3++ roll.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:55:04
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Fixture of Dakka
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Makes me think there is an unacceptable build up of Coteaz models in the warehouse that must be bought..
Codex: Coteaz and Rad Grenades
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Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500, |
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![[Post New]](/s/i/i.gif) 2013/11/16 02:56:54
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Courageous Space Marine Captain
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pretre wrote:
Yes, it's a cut and paste. It has some new stuff in it and some tweaks. It is exactly like C: AS in that regard, mostly cut and paste and some new stuff on top. No one should be surprised.
Adepta Sororitas was much more substantial revision. I think it was exactly because I was so positively surprised by the effort they had put in C: AS, that made me expect much more from this Inquisition thing.
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![[Post New]](/s/i/i.gif) 2013/11/16 02:59:20
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Archmagos Veneratus Extremis
On the Internet
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Crimson wrote: pretre wrote:
Yes, it's a cut and paste. It has some new stuff in it and some tweaks. It is exactly like C: AS in that regard, mostly cut and paste and some new stuff on top. No one should be surprised.
Adepta Sororitas was much more substantial revision. I think it was exactly because I was so positively surprised by the effort they had put in C: AS, that made me expect much more from this Inquisition thing.
I don't know about anyone else, but I don't think this is supposed to be a big change. I think the rumors of codexes meant to be allies are finally coming true and then next GK codex is going to drop all the Inquisition stuff.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:00:31
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Longtime Dakkanaut
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Wow. Nice review. Seems like this codex will mostly be used to stick Inquisitors with other units from other armies for nice Battle Brother shenanigans.
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This message was edited 1 time. Last update was at 2013/11/16 03:04:22
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![[Post New]](/s/i/i.gif) 2013/11/16 03:10:57
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Missed that Coteas has daemon hunter. Is that the PE one?
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![[Post New]](/s/i/i.gif) 2013/11/16 03:13:05
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Archmagos Veneratus Extremis
On the Internet
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Super Newb wrote:
Wow. Nice review. Seems like this codex will mostly be used to stick Inquisitors with other units from other armies for nice Battle Brother shenanigans.
Thanks! And I agree. Automatically Appended Next Post: pretre wrote:Missed that Coteas has daemon hunter. Is that the PE one?
I'd have to look again, but I think it's Hatred actually.
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This message was edited 1 time. Last update was at 2013/11/16 03:13:40
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![[Post New]](/s/i/i.gif) 2013/11/16 03:19:18
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Gives IG cheap Divination now. Level 1 Inq with Div is 55. You can get 2 for allies for any Imperial list.
Oh and Coteaz has PE: Daemons.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:20:34
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Archmagos Veneratus Extremis
On the Internet
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I stand corrected! Teach me to not go back and look!
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![[Post New]](/s/i/i.gif) 2013/11/16 03:22:25
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Longtime Dakkanaut
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pretre wrote:Gives IG cheap Divination now. Level 1 Inq with Div is 55. You can get 2 for allies for any Imperial list.
Two with spending NO points on anything else! Just two Inquisitors! That's really good.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:25:45
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Daemonic Dreadnought
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Hmmm wonder what happens when GK/AS/Inquisition ally as 2 of them are bb and 2 are allies of convenience. Can GK and AS units join an inquisition unit at the same time?
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:25:54
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Yep, no points and nothing else. Automatically Appended Next Post: schadenfreude wrote:Hmmm wonder what happens when GK/ AS/Inquisition ally as 2 of them are bb and 2 are allies of convenience. Can GK and AS units join an inquisition unit at the same time?
It is probably based on the squad you're joining.
So an SOB character and a GK character could join an Inq Henchman squad. But a Inq character and GK character could not join a SOB squad. ( Inq character could though)
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This message was edited 1 time. Last update was at 2013/11/16 03:27:18
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![[Post New]](/s/i/i.gif) 2013/11/16 03:27:33
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Daemonic Dreadnought
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Or better yet Logan and Azrael both joining an inquisition unit with Coteaz as he makes them both climb into the giant inquistioral get along shirt.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:27:54
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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Space Wolves shouldn't have been BB with Inquisition.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:29:29
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Daemonic Dreadnought
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Shut up and climb in the get along shirt.
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This message was edited 1 time. Last update was at 2013/11/16 03:33:58
Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:44:06
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Dakka Veteran
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What are the codex-specific psychic powers? No one mentioned those.
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This message was edited 1 time. Last update was at 2013/11/16 03:44:16
The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:47:09
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Archmagos Veneratus Extremis
On the Internet
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xruslanx wrote:What are the codex-specific psychic powers? No one mentioned those.
They're in the Grey Knights codex. Same powers in the Inq one.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:50:30
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Daemonic Dreadnought
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Paladins or regular GK termies with a 2+ invo staff+ inquisitor grenade caddy + priest with shred + priest for rerolls of invos/armor saves in cc=Hard counter for a CC army. Shooting armies can still light it up, but all CC armes can do is try to avoid it.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:51:05
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Dakka Veteran
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So "Hammerhand or Psychic Communion"? Are they still restricted to level 1? Ravenor would have been at least a level 2 on the tabletop goddamnit.
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This message was edited 1 time. Last update was at 2013/11/16 03:51:35
The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/11/16 03:51:23
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Daemonic Dreadnought
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TEQ unit is from inquisition codex, priest form AS.
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/16 04:04:11
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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schadenfreude wrote:Paladins or regular GK termies with a 2+ invo staff+ inquisitor grenade caddy + priest with shred + priest for rerolls of invos/armor saves in cc=Hard counter for a CC army. Shooting armies can still light it up, but all CC armes can do is try to avoid it.
Inquisition priests aren't ICs they are part of the henchman squad. So no BB IC priests for GK.
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![[Post New]](/s/i/i.gif) 2013/11/16 04:07:08
Subject: Re:Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Flower Picking Eldar Youth
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Am I missing something or are there no rules for the psyber-eagle?
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True Power Lies in Balance... |
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![[Post New]](/s/i/i.gif) 2013/11/16 04:09:25
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Dakka Veteran
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Still, 55 points for an Inquisitor with Hammerhand to give an IG blob S4 thanks to Hammerhand. Plus you get Ld 10 stubborn, meaning you don't need a commissar.
That may have been possible before but now I can take them without a troop tax.
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This message was edited 1 time. Last update was at 2013/11/16 04:09:49
The plural of codex is codexes.
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![[Post New]](/s/i/i.gif) 2013/11/16 04:14:27
Subject: Re:Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Missionary On A Mission
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I own the Grey Knight codex can somebody give me a page number for "Psychic Communion" power? I can not for the life of me find it.
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2013/11/16 04:15:47
Subject: Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Daemonic Dreadnought
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pretre wrote: schadenfreude wrote:Paladins or regular GK termies with a 2+ invo staff+ inquisitor grenade caddy + priest with shred + priest for rerolls of invos/armor saves in cc=Hard counter for a CC army. Shooting armies can still light it up, but all CC armes can do is try to avoid it.
Inquisition priests aren't ICs they are part of the henchman squad. So no BB IC priests for GK.
Does inquisition still have access to any GK TEQ under their own force org charts?
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Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
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![[Post New]](/s/i/i.gif) 2013/11/16 04:23:29
Subject: Re:Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Flower Picking Eldar Youth
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MrFlutterPie wrote:I own the Grey Knight codex can somebody give me a page number for "Psychic Communion" power? I can not for the life of me find it.
Page 23 I believe.
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True Power Lies in Balance... |
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![[Post New]](/s/i/i.gif) 2013/11/16 04:26:43
Subject: Re:Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Badass "Sister Sin"
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I noticed that too. Have to check the GK codex for rules.
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![[Post New]](/s/i/i.gif) 2013/11/16 04:37:29
Subject: Re:Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Missionary On A Mission
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Thank you I didn't think to check the brother captain entry.
I hate the way 5ed codexs are set up. Give me the 3ed codex set up any day
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Anvils Hammer wrote:
@MrFlutterPie - That's not currently a service we offer, but you can purchase quality miniatures from us..
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![[Post New]](/s/i/i.gif) 2013/11/16 04:41:00
Subject: Re:Codex: Inquisition - Update 5/11/13: Transports, Priests, Eisenhorn and more!
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Fresh-Faced New User
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Quick couple questions for those in the know.
1. Does the Daemonblade specify that it must be a sword?
2. For Inquisitors, if you choose to use pyskic powers from the main rulebook, which schools are available?
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