Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:03:44
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Douglas Bader
|
So, it's out and there are two important things to note:
1) Divination inquisitors are incredibly cheap. For ~50 points you can get a basic inquisitor with ML 1 divination, and it's not hard to find units where the increase in firepower from prescience is enough to justify that cost. Or you could always take Coteaz for about twice that and get twice the divination and all those nice support abilities. So ~150 points for double prescience and a third random power, or ~100 for just double prescience. That's so cheap you're really not sacrificing anything from the rest of your plan.
2) Inquisition allies don't take up your allies slot or require you to buy troops. The only cost to bring them is the point cost of the two inquisitors, and that's dirt cheap. You can just drop them into any Imperial army without even thinking about what the rest of your army does.
So, honestly, is there any reason not to take inquisition allies in every Imperial army?
|
This message was edited 1 time. Last update was at 2013/11/16 05:05:59
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:17:51
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Storm Guard
|
so you have two take two then? or how does it work, still trying to find find cash for space marine codex and farsight enclave supplement
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:19:48
Subject: Re:Inquisition (divination psyker) allies now mandatory?
|
 |
Grisly Ghost Ark Driver
|
No probably not, apart from specific stylistic or tactical choices. (lack of points, lack of compatible unit types, alternate preferences, etc) They are great force-multipliers to be sure.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:31:27
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Douglas Bader
|
Commander_Nightflier wrote:so you have two take two then? or how does it work, still trying to find find cash for space marine codex and farsight enclave supplement
You have 1-2 HQ choices (and 0-3 elites, which are less important) that can be added to any Imperial army, in addition to any other detachments you have (primary, allied, etc). You are pretty much required to take two of them because taking a second 55-point divination inquisitor is so obviously powerful that not taking one would be insane.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:49:28
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Battlefortress Driver with Krusha Wheel
|
Is there a way to get them into an allies vehicle, maybe join a squad? I ask because rolling up on demons and giving them -1 to their invulnerable saves from the wargear they can get (which is cumulative) is pretty dang sweet and a direct jab at screamerstar lists im sure.
|
warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:51:45
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Douglas Bader
|
Orock wrote:Is there a way to get them into an allies vehicle, maybe join a squad? I ask because rolling up on demons and giving them -1 to their invulnerable saves from the wargear they can get (which is cumulative) is pretty dang sweet and a direct jab at screamerstar lists im sure.
They're still subject to the usual rules about allies joining squads and being in allied transport vehicles, but they can take Rhinos, Razorbacks, Chimeras, Land Raiders, and Valkyries as dedicated transports. That should give you plenty of options.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:54:45
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Monstrous Master Moulder
Cleveland, Ohio, USA
|
Who are they considered to be battle-brothers with, for the sake of casting these psychic powers? Or is there a line in the supplement which overrides that particular restriction?
|
They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines, and they shall know no fear. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 05:57:12
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Douglas Bader
|
obsidiankatana wrote:Who are they considered to be battle-brothers with, for the sake of casting these psychic powers?
All Imperial armies.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:03:41
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Veteran Inquisitorial Tyranid Xenokiller
|
You might be right when it comes to imperial guard, but I'm not quite so sure about space marines. I did count it out at 665pts for Coteaz + 1x Inquisitors ML1 with Div and 3x 3man acolyte units with valkyries with the trimmings. That is pretty damn cheap.
IG Airforce is back and stronger then ever imo. A couple of huge blobs with Inquisitors with prescience. 3x vendettas in fast. Inquisition allies and add in whatever you feel is amazing.
|
This message was edited 2 times. Last update was at 2013/11/16 06:07:40
Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:04:36
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Confessor Of Sins
WA, USA
|
I think the sticking point for me is them being stuck down at ML1 with no apparent way to raise it. So the odds of getting what you want are a little lower than I'd consider to be ideal, especially since if you run them bare-bones you offer up very easy kill points for a potentially small return. Sure, you reliably get Prescience, but I'm not entirely certain if the relatively fragile barebones Inquisitor is worth that. Anything else and you're taking a crapshoot with it.
That's not to say that they are a terrible selection by any means, but I generally prefer to avoid really fragile kill points if I can, and a barebones Inquisitor is just that. I'm considering giving them a try with my Sisters, but I'd be more likely to bulk one out and have him supporting one of my 20-girl units with Canoness.
|
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:05:27
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Growlin' Guntrukk Driver with Killacannon
|
Very nice. I don't own an IPad or tablet of any kind so its a no go for me. I'll have to wait for the hard back. Are they stubborn? I'm currently running my Sabre army with a LC as the leader because he's cheep and can attach himself to an Artillary gun for T7 goodness. Might have ditch him for an Inquisitor now.
How do the Warlord traits look? Which would be your personal favourite Inquisitor?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:08:54
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Confessor Of Sins
WA, USA
|
The new rules are very much a slight extension on what you saw in the Grey Knights codex. You have a selection of named Inquisitors and cheap, options-heavy choices for the 3 main branches of Inquisitor (Heretecus, Malleus and Xenos, each with their own unique gear options.
Interestingly, Malleus/Xenos/Heretecus all have their own Warlord traits tables, but 4 out of 6 for each of them are all the same, while the other two are more specific for that branch of Inquisitor. Likewise, the relics tend to be good tools against specific foes, but useless against others.
|
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:11:31
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Ambitious Space Wolves Initiate
|
Are assassins back in this new dex?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:13:45
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Confessor Of Sins
WA, USA
|
Nope. Unless you count Death Cult Assassins. This is not so much a new codex as a way of being able to include an Inquisitor and his band in your army.
|
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:17:32
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Veteran Inquisitorial Tyranid Xenokiller
|
The henchmen warband is pretty much straight out of the GK codex, but replace banishers with warrior priests from SoB Digidex
|
Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:23:24
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Growlin' Guntrukk Driver with Killacannon
|
Are the Armour options for Warrior Accolytes atleast reasonable in this version?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:26:21
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Confessor Of Sins
WA, USA
|
Sinji wrote:Are the Armour options for Warrior Accolytes atleast reasonable in this version? They can get carapace and power armor .
|
This message was edited 1 time. Last update was at 2013/11/16 06:27:44
Ouze wrote:
Afterward, Curran killed a guy in the parking lot with a trident.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:31:25
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Veteran Inquisitorial Tyranid Xenokiller
|
Sinji wrote:Are the Armour options for Warrior Accolytes atleast reasonable in this version?
Unchanged
|
Inquisitor Jex wrote:Yeah, telling people how this and that is 'garbage' and they should just throw their minis into the trash as they're not as efficient as XYZ.
Peregrine wrote:So the solution is to lie and pretend that certain options are effective so people will feel better? |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 06:32:15
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Growlin' Guntrukk Driver with Killacannon
|
curran12 wrote: Sinji wrote:Are the Armour options for Warrior Accolytes atleast reasonable in this version?
They can get carapace and power armor .
What I meant was is it priced well in the GK dex it is a total rip off.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 08:57:46
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Terrifying Treeman
The Fallen Realm of Umbar
|
Peregrine wrote:So, honestly, is there any reason not to take inquisition allies in every Imperial army?
Guard have plenty of stuff to re-roll.
If you take 20 man SOB units I can see it, maybe for exorcists too.
What do marines have worth spending 55 points to re-roll? I mean a tac squad is max 10 bolters, so nothing of note there, sternguard pay more per shot, but they are normally going to drop in pods and you can't ride in an ally's transport, it'll definately be worth it for Greenwing SoD builds to get in 2 div psykers without having to give up ATSKNF, other than that am I missing something?
So you've currently got what 1, maybe 2 imperial armies, since SOB models are so hard to come by and then, I don't know about you, but I haven't seen DA in a tournament setting since early 6th. So from what I can see this is nothing but hype, but I am currently tired, so if you have any input I would appreciate it.
|
DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 09:09:55
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Douglas Bader
|
What don't they have to re-roll? Devastators, TFCs, grav centurions, sternguard that don't take transports, even basic tactical squads aren't all that terrible. And that's just shooting. Remember, prescience also gives a re-roll in assault, which means that every assault unit that doesn't get slowed down by the psyker is going to get 55 points worth of benefit. Finally, that's assuming you take prescience as a default, you've got a pretty good chance of getting something just as good (or even better) with your random roll. It's not hard to see how things like no-cover plasma cannon devastators or full- BS overwatch sternguard can be nice to have.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 09:28:09
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Angered Reaver Arena Champion
Connah's Quay, North Wales
|
Hate to ask, not really wanting to know the answer, but has Eisenhorn got rules? Or at least a way to make him out of a basic inquisitor? I'm half way through converting him and his warband. Also, how do inquisitors ally into a Craftworld Eldar force? I'm guessing allies of convenience. And finally which Branch of the Inquisition has the best options? Anything we haven't seen before?
Thanks, Alex
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 09:51:52
Subject: Re:Inquisition (divination psyker) allies now mandatory?
|
 |
Executing Exarch
|
It is an incredible boon to many imperial armies. The prescience caddies are the most obviously great, however, there are some other great additions like a number of anti psyker items and some USR granting relics. Therefore I do agree that we will see a huge number of Inquisition led forces but there are some lists that will not take them even from a optimization level.
There is still a noticeable lack of ATSKNF or fearless on the ICs in this. So if you already are taking a rune priest or PFG DA libby then you may not need the prescience source even if it is only 55 pts.
The "troops" units are overall worse than vets or elysians. They are cheaper but even tooled up they do not get the same level of damage potential and usually are not even as durable (per cost). Though in lists needing cheap scoring units to bulk them out this can be incredible. They will need coteaz though (not that coteaz is not entirely worth it).
They also do not have the forgeworld options for their vehicles (right now) and the valk while decent is not a premier flyer. This can leave then in an awkward place in some mechanized lists as BB cannot enter each other's vehicles.
I will be honest that a great many of my lists will probably start incorporating inquisitors but this is because I always theme stuff inquisition if given a chance...guess what they gave me in every IoM army?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 10:03:33
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Regular Dakkanaut
|
Coyote81 wrote:You might be right when it comes to imperial guard, but I'm not quite so sure about space marines. I did count it out at 665pts for Coteaz + 1x Inquisitors ML1 with Div and 3x 3man acolyte units with valkyries with the trimmings. That is pretty damn cheap.
IG Airforce is back and stronger then ever imo. A couple of huge blobs with Inquisitors with prescience. 3x vendettas in fast. Inquisition allies and add in whatever you feel is amazing.
Wasn't it rumored, that in the next IG codex Vendetta would be an upgrade of the Valkyrie?
So allying Inquisitor Vendetta deticated transport spam will be the thing in the future?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 10:06:20
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Executing Exarch
|
It doesn't matter if vendettas are valk upgrades in codex IG. The Inquisition dex gets valks with no vendetta upgrade or anything.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 10:34:54
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Terrifying Treeman
The Fallen Realm of Umbar
|
Peregrine wrote:
What don't they have to re-roll? Devastators, TFCs, grav centurions, sternguard that don't take transports, even basic tactical squads aren't all that terrible. And that's just shooting. Remember, prescience also gives a re-roll in assault, which means that every assault unit that doesn't get slowed down by the psyker is going to get 55 points worth of benefit. Finally, that's assuming you take prescience as a default, you've got a pretty good chance of getting something just as good (or even better) with your random roll. It's not hard to see how things like no-cover plasma cannon devastators or full- BS overwatch sternguard can be nice to have.
So that's 4 units that compete with each other or other units to be placed on the table, ok, I will admit that they can use the re-roll, although I have never seen sternguard not podding. Re-rolls to hit in assault is meaningless, since the only unit they don't slow down are ones that aren't fast enough to assault with reliably, unless its their own henchmen ofc.
The other div powers are good, but the problem is random generation, and two ML1 div psykers isn't enough to stack the odds in your favour for generating it consistently, so the only thing you can plan on is prescience.
|
DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 10:42:45
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Douglas Bader
|
Krellnus wrote:So that's 4 units that compete with each other or other units to be placed on the table
But remember, we're not talking about a major investment here. Two divination psykers is 110 points, and they don't use up any FOC slots or replace your normal allies. It's a safe bet your marine army is taking at least something that benefits from prescience, so what do you have to lose by taking it?
The other div powers are good, but the problem is random generation, and two ML1 div psykers isn't enough to stack the odds in your favour for generating it consistently, so the only thing you can plan on is prescience.
That would be a problem if it was any other discipline. But with divination prescience is so good that you're never unhappy if you have to take it. So you're free to roll and see if maybe this game you want to keep your random power, but even if you assume that you'll be using prescience every game it's still a good deal.
|
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 11:08:06
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Terrifying Treeman
The Fallen Realm of Umbar
|
Peregrine wrote: Krellnus wrote:So that's 4 units that compete with each other or other units to be placed on the table
But remember, we're not talking about a major investment here. Two divination psykers is 110 points, and they don't use up any FOC slots or replace your normal allies. It's a safe bet your marine army is taking at least something that benefits from prescience, so what do you have to lose by taking it?
Since my compulsory HQ is normally a Librarian (unless I'm taking my DW for a spin) I would lose that, that said the two level ones is cheaper than my DW level 2, do Malleus inqs have access to psycannons?
Peregrine wrote:The other div powers are good, but the problem is random generation, and two ML1 div psykers isn't enough to stack the odds in your favour for generating it consistently, so the only thing you can plan on is prescience.
That would be a problem if it was any other discipline. But with divination prescience is so good that you're never unhappy if you have to take it. So you're free to roll and see if maybe this game you want to keep your random power, but even if you assume that you'll be using prescience every game it's still a good deal.
I can give you that point.
|
DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 11:10:38
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Disguised Speculo
|
A bit disappointed that Orks are one of the few armies that cannot into Inquisitor allies.
God knows they need some fething force multipliers, like everybody else in the game.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2013/11/16 12:07:42
Subject: Inquisition (divination psyker) allies now mandatory?
|
 |
Dark Angels Librarian with Book of Secrets
|
Peregrine wrote:1) Divination inquisitors are incredibly cheap. For ~50 points you can get a basic inquisitor with ML 1 divination, and it's not hard to find units where the increase in firepower from prescience is enough to justify that cost.
Giving twin-linked to a BS4 weapon makes it 33.3% more effective at delivering damage.
Therefore, your break even point is on a 150 point unit. If your buffing a unit that costs less, your losing efficiency. If your buffing a unit that costs more, then your increasing efficiency.
I am hard pressed to think of why armies would not want to take advantage of that 50 point inquisitor. Most of the units in my army are above that threshold.
|
|
 |
 |
|