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Made in us
Potent Possessed Daemonvessel





Conversion beamer then.

Fluff for the Fluff God!
 
   
Made in se
Honored Helliarch on Hypex




Why don't the servo skulls reduce the scatter from an orbital strike relay?
   
Made in au
Adolescent Youth with Potential




Western Australia

Because the orbital strike rule says "always scatters the full 2D6"
   
Made in se
Honored Helliarch on Hypex




ah, right, of course. Thanks.
   
Made in gb
Secretive Dark Angels Veteran






The question is, how come no one else can have an Orbital Strike Relay except for Karamazov?

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Made in us
Hooded Inquisitorial Interrogator





"eh I don't see the huge benefit of 2 coteaz anyway.."

Well... its obvious...it's how he has been doing the "I've been expecting you" thing all these years...

There an Imperial Standard Template on him somewhere....

If I was vain I would list stuff to make me sound good here. I decline. It's just a game after all.

House Rule -A common use of the term is to signify a deviation of game play from the official rules.

Do you allow Forgeworld 40k approved models and armies? 
   
Made in us
Speed Drybrushing






Chicago, Illinois

Asmodai Asmodean wrote:
The question is, how come no one else can have an Orbital Strike Relay except for Karamazov?


Because in the book they copy-pasted from, he and the tech marine were the only ones to have it.
   
Made in ie
Devestating Grey Knight Dreadknight





Limerick

 Magc8Ball wrote:
Asmodai Asmodean wrote:
The question is, how come no one else can have an Orbital Strike Relay except for Karamazov?


Because in the book they copy-pasted from, he and the tech marine were the only ones to have it.


And the Grand Master.
   
Made in gb
Secretive Dark Angels Veteran






They introduce a piece of wargear which according to fluff is accessible to most inquisitors, then limit its usage to a single special character? So lazy.

Just because they copypasted from the GK codex doesn't mean they can't update the new one with more gear options beside relics.

50 points for it is ridiculous, anyway.


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Devestating Grey Knight Dreadknight





Limerick

Just reading over the Codex and thinking the Karamazov and Wheels would make a good pairing. Send Wheels into the enemy with his superior mobility, drop the bomb on him, he tanks with his 3++ and EW while the enemy gets pasted, then Wheels charges to get locked in and does it all again next turn.

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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
Made in ca
Lieutenant Colonel






they actually upgraded the orbital bombardment in C:I too

in C'GK its "always scatters full 2d6, even if a hit is rolled youuse the small arrow, no minusing the BS of user"

in C:i it hits on a hit, and still no - the BS, but still, it CAN hit now.

 
   
Made in us
Regular Dakkanaut




Yes but, the C:GK version could be used as often as you liked and the C:I version is once per game.

This greatly reduces Inquisitor Krazypants' gimmick.
   
Made in ca
Noble Knight of the Realm





Canada

I've read a number of times in this thread that ALL Imperium of Man armies get Inquisitors as Battle Brothers. This is, sadly, not correct if you factor in Forgeworld lists. I emailed forgeworld to ask them about my Death Korps of Krieg and they said that Codex: Inquisition is "Come the Apocalypse" for Krieg armies. Which I thought was rather daft considering that in the Seige of Vraks the whole Krieg army is placed under the command of the Inquisition/Hector Rex, but there you have it.

Asmodai Asmodean wrote:
They introduce a piece of wargear which according to fluff is accessible to most inquisitors, then limit its usage to a single special character? So lazy.


Well, one of the warlord traits, "Burner of Worlds" (which I believe all three ordos of inquisitor has access to) gives you the orbital strike relay. So you have a 1/6 chance of getting it in any given battle.

   
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Grand Rapids Metro

7th Edition needs to take Prescience off the Primaris...

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Badass "Sister Sin"






Camas, WA

 ductvader wrote:
7th Edition needs to take Prescience off the Primaris...


http://www.dakkadakka.com/dakkaforum/posts/list/563778.page

I think you're looking for that thread.

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Made in ie
Devestating Grey Knight Dreadknight





Limerick

Lanlaorn wrote:
Yes but, the C:GK version could be used as often as you liked and the C:I version is once per game.


Nope, this just means you need to install the update for your Codex

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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
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Monster-Slaying Daemonhunter




Grand Rapids Metro

 pretre wrote:
 ductvader wrote:
7th Edition needs to take Prescience off the Primaris...


http://www.dakkadakka.com/dakkaforum/posts/list/563778.page

I think you're looking for that thread.


HA!

Thanks man.

Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in ca
Lieutenant Colonel






Lanlaorn wrote:
Yes but, the C:GK version could be used as often as you liked and the C:I version is once per game.

This greatly reduces Inquisitor Krazypants' gimmick.


no its not... i have latest version of C:I... and now where does it say orbital bombardment is one shot only now...perhaps you are confusing it with the warlord trait orbital bombardment which is one shot

 
   
Made in us
Executing Exarch





McKenzie, TN

@easysauce
On release day the dex said one shot. You probably have the updated version.
   
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Douglas Bader






Yeah, don't you love silent updates?

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
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Bay Area, CA

 Peregrine wrote:
Yeah, don't you love silent updates?


*A chorus of 10,000 voices call out in unison* "NO!!!"
   
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Executing Exarch





McKenzie, TN

Yep, I love them better than the alternative of update once every 6 years. Is update monthly and tell me about it an option?
   
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Sneaky Striking Scorpion




South West UK

 dracpanzer wrote:
Was trying to run my Raven Guard using the 'scout' rule with vehicles and Shrike with a bare bones VVS with infiltrate today. I'm trying to use the craptastic Chapter Trait they got because everyone keeps telling me how good it is. Opponent had two Inq's, each with three servo skulls, put up a belt of servo-skulls outside my deployment zone, and a couple on the only bits of cover they didn't have occupied in their half of the table. Best 18pts you'll ever spend IMO. Couldn't move a single model forward with scout, and infiltrate left me no options. This is going to put a serious dent in some of the advantages of Ravenwing, White Scars, Raven Guard, SoB/Dominions, CSM/Huron armies. As far as my Raven Guard go, think I'll head back to my drop pod lists.


Don't forget to get your inquisitor with servo skulls so that your drop pods wont scatter far! Every army now needs cheap inquisitors!

Gallows humour aside, I think your post is part of the trickle that turns into a flood. I'll be interested to see these forums in a month and see how many of us now find we're routinely facing Inquisitors most battles.

What is best in life?
To wound enemy units, see them driven from the table, and hear the lamentations of their player. 
   
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Speed Drybrushing






Chicago, Illinois

They probably are doing these day-two changes in an attempt to foil piracy, since most of the time these digital codexes are online in a matter of minutes after their release.

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Pyro Pilot of a Triach Stalker





The Eternity Gate

Anyone have a summary of the update and what changed?

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
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Limerick

 buddha wrote:
Anyone have a summary of the update and what changed?


Razorbacks back to BS4. OSR no longer one-use only. DCAs and Crusaders back to having Power Swords. Basically a return to the things that were changed from the GK in the first place.

Read Bloghammer!

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Nosebiter wrote:
Codex Space Marine is renamed as Codex Counts As Because I Dont Like To Loose And Gw Hates My Army.
 
   
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Pyro Pilot of a Triach Stalker





The Eternity Gate

 Godless-Mimicry wrote:
 buddha wrote:
Anyone have a summary of the update and what changed?


Razorbacks back to BS4. OSR no longer one-use only. DCAs and Crusaders back to having Power Swords. Basically a return to the things that were changed from the GK in the first place.


Thanks man. I'm pissed that crusaders can't take poweraxes now but oh well.

01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001  
   
Made in us
Douglas Bader






 Magc8Ball wrote:
They probably are doing these day-two changes in an attempt to foil piracy, since most of the time these digital codexes are online in a matter of minutes after their release.


That would be assuming an unjustified level of competence from GW. More likely this is just another case of GW's complete lack of playtesting or proofreading, combined with the realization that they can be lazy and not bother to publish an FAQ if they just edit the digital book directly.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in tr
Willing Inquisitorial Excruciator





What about force weapons for inquisitors?

There are several stats for force weapons on the back but the original version i saw still had inquisitors only taking force swords.

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The Riptide can't be a giant death robot, its completely lacking a sword or massive chainsaw. All giant death robots have swords or massive chainsaws.
 
   
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 buddha wrote:
 Godless-Mimicry wrote:
 buddha wrote:
Anyone have a summary of the update and what changed?


Razorbacks back to BS4. OSR no longer one-use only. DCAs and Crusaders back to having Power Swords. Basically a return to the things that were changed from the GK in the first place.


Thanks man. I'm pissed that crusaders can't take poweraxes now but oh well.
Why not? They come stock with a power weapon, so you are well within your rights to give them power axes.

Edit: Just saw the update. My dreams are dashed...

This message was edited 1 time. Last update was at 2013/11/22 23:23:42


 amanita wrote:
So dare I ask what happens if he farts? Could it blow the seals on the lower portion of his armor? Or is a space marine's system immune to such mundane fluctuations of bodily conduct?

 Moktor wrote:
No one should be complaining about this codex. It gave regular Eldar a much needed buff by allowing us to drop Fire Dragons and D-Scythe Wraithguard wherever we want, without scatter. Without this, I almost lost a game once. It was scary. I almost took to buying fixed dice to ensure it never happened again.
 
   
 
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