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![[Post New]](/s/i/i.gif) 2013/11/27 04:33:05
Subject: What existing faction would you throw into 40k?
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Ultramarine Librarian with Freaky Familiar
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Psienesis wrote:The Flood is already in-game. Nurgle Zombie Plague.
Most other sci-fi factions are, basically, already present in 40K with a different paint job.
Actually, the Flood is more like the Tyranids than anything else. At first they function as a Hivemind (Ex. If a Marine that knows how to drive a Warthog gets infected then all of the flood will know how to drive), they reproduce by absorbing Biomass though they require actual biological matter and they are capable of rapid change in forms.
The difference is is that they don't work by stripping planets. They instead convert planets to accomodate the flood (In the level "The Library" 343 Guilty Spark says that they alter the atmopshere). They also don't require a huge invasion force to take over a world. All it takes is one Infection Form and you can lose a planet.
Also, I believe the Flood can infect the Tyranids if they do have a CNS which they most likely do. I do wonder what would happen if a Gravemind would interact with the Hivemind. Would it depend on how many Tyranids are infected?
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/11/27 13:11:05
Subject: What existing faction would you throw into 40k?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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So...the future son/daughter of tzeentch, khorne and slaanesh?
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![[Post New]](/s/i/i.gif) 2013/11/27 16:37:49
Subject: What existing faction would you throw into 40k?
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Hoary Long Fang with Lascannon
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Surely his tree would represent Nurgle somewhat to?
I tell you what, the introduction of his faction would end all the cries of "assault is dead"
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![[Post New]](/s/i/i.gif) 2013/11/27 16:41:50
Subject: What existing faction would you throw into 40k?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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anonymou5 wrote:
Surely his tree would represent Nurgle somewhat to?
I tell you what, the introduction of his faction would end all the cries of "assault is dead"
Assault and Shooting would both be dead...and fluffwise the only hope we have is Eldar navigating through time to put an end to it. And even that's a small hope.
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![[Post New]](/s/i/i.gif) 2013/11/27 16:45:02
Subject: What existing faction would you throw into 40k?
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Monstrous Master Moulder
Space Cowboy Cruising Around Olympus Mons
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I would say the convenent from Halo.
It has all the basis to be a good army in 40k
HQ
Arbiter
Prophets
etc etc
Troops
Grunts
Jackals
Elites
Lots of vehichles etc
I mean it would be pretty awesome to have these guys as a race but that will never happen haha
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![[Post New]](/s/i/i.gif) 2013/11/27 17:44:33
Subject: What existing faction would you throw into 40k?
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Lesser Daemon of Chaos
The Eye of Terror
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Oh here is another good nominee! The Vault Hunters from Borderlands and their affiliated companies!  ^Guy above reminded me with Hyperion^ That'd be a bit harder since a lot of the bad guys bite the dust, but then you've got 4 tough as nails, 1 man armies as HQ choices and not much else. Maybe the company tech as troops, elites and such. Saturn from Hyperion would make a good Titan. Also, for all you Halo fans out there, I'm sorry. Nearly every other sci-fi race in existence absolutely crushes the Covenenant....and the Spartans.....maybe not the Flood because of their mechanisms, but surely everything else in that abysmal universe. Such a 2d flop-fest as far as I'm concerned. But then I'm an old school Unreal Tournament player and I can't help but feel a little ripped off there. lol
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This message was edited 1 time. Last update was at 2013/11/27 17:47:23
"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.
http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists. |
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![[Post New]](/s/i/i.gif) 2013/11/27 17:50:36
Subject: What existing faction would you throw into 40k?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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TheRedWingArmada wrote:Oh here is another good nominee! The Vault Hunters from Borderlands and their affiliated companies!  ^Guy above reminded me with Hyperion^
That'd be a bit harder since a lot of the bad guys bite the dust, but then you've got 4 tough as nails, 1 man armies as HQ choices and not much else. Maybe the company tech as troops, elites and such.
Saturn from Hyperion would make a good Titan.
Also, for all you Halo fans out there, I'm sorry. Nearly every other sci-fi race in existence absolutely crushes the Covenenant....and the Spartans.....maybe not the Flood because of their mechanisms, but surely everything else in that abysmal universe. Such a 2d flop-fest as far as I'm concerned. But then I'm an old school Unreal Tournament player and I can't help but feel a little ripped off there. lol
Really it would be a Crimson Lance army that is similar to Stormtroopers.
Honestly...it might play a bit like Deathwatch.
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![[Post New]](/s/i/i.gif) 2013/11/27 17:51:47
Subject: What existing faction would you throw into 40k?
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Gore-Soaked Lunatic Witchhunter
Seattle
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Eh... the Vault Hunters aren't *that* tough though.
I mean, I have a level 50 Mechromancer, and it doesn't take a whole lot of incoming fire to put her down if my bot's not up.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/11/27 19:24:07
Subject: What existing faction would you throw into 40k?
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Lesser Daemon of Chaos
The Eye of Terror
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Psienesis wrote:Eh... the Vault Hunters aren't *that* tough though.
I mean, I have a level 50 Mechromancer, and it doesn't take a whole lot of incoming fire to put her down if my bot's not up.
Key words there. If you're mega-bot isn't down pwning face before you can get a shot off, you're not doing it right. XD
And Axton's Turret is nothing to sneeze at. Neither is Salvador. In fact, I believe Salvador to be the strongest. Maya...meh. She's can be strong...but meh.
Yeah. I've got 50's on all of them too (except Krieg, which I want) and Salvador kicks all their @zz's. lol
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"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.
http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists. |
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![[Post New]](/s/i/i.gif) 2013/11/27 19:27:31
Subject: What existing faction would you throw into 40k?
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Ultramarine Librarian with Freaky Familiar
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TheRedWingArmada wrote:Oh here is another good nominee! The Vault Hunters from Borderlands and their affiliated companies!  ^Guy above reminded me with Hyperion^
That'd be a bit harder since a lot of the bad guys bite the dust, but then you've got 4 tough as nails, 1 man armies as HQ choices and not much else. Maybe the company tech as troops, elites and such.
Saturn from Hyperion would make a good Titan.
Also, for all you Halo fans out there, I'm sorry. Nearly every other sci-fi race in existence absolutely crushes the Covenenant....and the Spartans.....maybe not the Flood because of their mechanisms, but surely everything else in that abysmal universe. Such a 2d flop-fest as far as I'm concerned. But then I'm an old school Unreal Tournament player and I can't help but feel a little ripped off there. lol
Maybe its worth pointing out that the Covenant has plasma weapons out the wazoo. And they are just as deadly as youd imagine theyd be. Their vehicles on the other hand...
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/11/27 19:28:22
Subject: What existing faction would you throw into 40k?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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TheRedWingArmada wrote: Psienesis wrote:Eh... the Vault Hunters aren't *that* tough though.
I mean, I have a level 50 Mechromancer, and it doesn't take a whole lot of incoming fire to put her down if my bot's not up.
Key words there. If you're mega-bot isn't down pwning face before you can get a shot off, you're not doing it right. XD
And Axton's Turret is nothing to sneeze at. Neither is Salvador. In fact, I believe Salvador to be the strongest. Maya...meh. She's can be strong...but meh.
Yeah. I've got 50's on all of them too (except Krieg, which I want) and Salvador kicks all their @zz's. lol
Dont't forget Illic...I mean Zero.
And the Mecromancer can kill most enemy with a single shot if you get her stacks up. Maybe the strength on her weapon increases as she accumulates kills with it?
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![[Post New]](/s/i/i.gif) 2013/11/27 19:34:40
Subject: What existing faction would you throw into 40k?
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Gore-Soaked Lunatic Witchhunter
Seattle
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TheRedWingArmada wrote: Psienesis wrote:Eh... the Vault Hunters aren't *that* tough though.
I mean, I have a level 50 Mechromancer, and it doesn't take a whole lot of incoming fire to put her down if my bot's not up.
Key words there. If you're mega-bot isn't down pwning face before you can get a shot off, you're not doing it right. XD
And Axton's Turret is nothing to sneeze at. Neither is Salvador. In fact, I believe Salvador to be the strongest. Maya...meh. She's can be strong...but meh.
Yeah. I've got 50's on all of them too (except Krieg, which I want) and Salvador kicks all their @zz's. lol
But none of them are Space Marines. I mean, seriously. These people would be crushed, instantly, by a Deathwatch Kill-Team, let alone an actual Battle Company.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2013/11/27 19:43:08
Subject: What existing faction would you throw into 40k?
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Monster-Slaying Daemonhunter
Grand Rapids Metro
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Psienesis wrote: TheRedWingArmada wrote: Psienesis wrote:Eh... the Vault Hunters aren't *that* tough though.
I mean, I have a level 50 Mechromancer, and it doesn't take a whole lot of incoming fire to put her down if my bot's not up.
Key words there. If you're mega-bot isn't down pwning face before you can get a shot off, you're not doing it right. XD
And Axton's Turret is nothing to sneeze at. Neither is Salvador. In fact, I believe Salvador to be the strongest. Maya...meh. She's can be strong...but meh.
Yeah. I've got 50's on all of them too (except Krieg, which I want) and Salvador kicks all their @zz's. lol
But none of them are Space Marines. I mean, seriously. These people would be crushed, instantly, by a Deathwatch Kill-Team, let alone an actual Battle Company.
If a space Marine can die to a shoota boy...then many space marines can die to the lead wind that is Salvador.
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![[Post New]](/s/i/i.gif) 2013/11/27 22:01:54
Subject: What existing faction would you throw into 40k?
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Lesser Daemon of Chaos
The Eye of Terror
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ductvader wrote: Psienesis wrote: TheRedWingArmada wrote: Psienesis wrote:Eh... the Vault Hunters aren't *that* tough though. I mean, I have a level 50 Mechromancer, and it doesn't take a whole lot of incoming fire to put her down if my bot's not up. Key words there. If you're mega-bot isn't down pwning face before you can get a shot off, you're not doing it right. XD And Axton's Turret is nothing to sneeze at. Neither is Salvador. In fact, I believe Salvador to be the strongest. Maya...meh. She's can be strong...but meh. Yeah. I've got 50's on all of them too (except Krieg, which I want) and Salvador kicks all their @zz's. lol But none of them are Space Marines. I mean, seriously. These people would be crushed, instantly, by a Deathwatch Kill-Team, let alone an actual Battle Company. If a space Marine can die to a shoota boy...then many space marines can die to the lead wind that is Salvador. Have an exalt. And I'm wondering about everyone's Mechromancers. Are ya'll not Elemental Snipers with Elemental/ Def Bot? So you shoot him, he gets element, then chucks ball and kills everything while still having "the Clap >D" among other things I can't remember right this second? (so peaved about my PS3 burning out before I could finish the Borderlands 2 DLC). Because with that build, I get Clappy back before he even goes away and nobody is worrying about whether or nor my OP electric sniper shots are killing you or not. XD She's so ridiculous, it's not even funny. Although I'm sure with the lvl upgrades, she was even worse. Still though...Salvador wins. Gear for Gear, pound for pound, bullet for bullet, Salvador freaking wins. Why? Because Double Grenades. Double Exploding Guns. Double everything that is everyone. He takes all of his buffs internally and becomes a Squat Titan-Killer, no joke. My friends hate me if I'm Salvador in a challenge. Zero included (how did I forget him). Oh you're stealth? My explosions don't care. Advance towards me, brethren! Who here had double Infinity pistols and raped Terramorpheos! Show of hands? XD Edit: You're right. I forgot about Covenant plasma (twice). So even if it was as good as Tau they're still as flimsy as Orks. Lack of armor and all that, plus they got taken over by Brutes who were even dumber than the Covy's...particular their Squats. See?! Bring back Squats! They are in everyones army for a reason!!
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This message was edited 1 time. Last update was at 2013/11/27 22:04:04
"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.
http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists. |
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![[Post New]](/s/i/i.gif) 2013/11/27 23:59:07
Subject: Re:What existing faction would you throw into 40k?
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Fresh-Faced New User
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Definatly the daleks ,the rebooted ones not the old crappy ones. The daleks would fit right in with 40k and maybe there the race that the tyranids are running from. Seriously dont judge the new daleks until you see them in action. The christpher eccleston dalek episodes show them best also mat smith's episode day of the doctor.
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![[Post New]](/s/i/i.gif) 2013/11/28 00:39:30
Subject: Re:What existing faction would you throw into 40k?
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Ultramarine Librarian with Freaky Familiar
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Covenant Plasma is described and portrayed as being very lethal to most targets. You will be seriously hurt even if narrowly misses. It chews through most personal armor except for Hunters. It doesnt melt you but it kills what it hits. So its at least stronger than a lasgun. I would give them S4 AP4 as a general statline.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2013/11/28 01:38:48
Subject: Re:What existing faction would you throw into 40k?
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Wise Ethereal with Bodyguard
Catskills in NYS
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TheCustomLime wrote:Covenant Plasma is described and portrayed as being very lethal to most targets. You will be seriously hurt even if narrowly misses. It chews through most personal armor except for Hunters. It doesnt melt you but it kills what it hits. So its at least stronger than a lasgun. I would give them S4 AP4 as a general statline.
Sounds about right. You would need to do something for the secondary fire, kind of like the overcharge on ion rifles (+1 str Hev1 blast).
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Homosexuality is the #1 cause of gay marriage.
kronk wrote:Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote:Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens BaronIveagh wrote:Basically they went from a carrot and stick to a smaller carrot and flanged mace. |
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![[Post New]](/s/i/i.gif) 2013/11/28 03:08:06
Subject: What existing faction would you throw into 40k?
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Bloodthirsty Chaos Knight
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JoeRugby wrote: Wilytank wrote: TheRedWingArmada wrote: Wilytank wrote: TheRedWingArmada wrote:No joke, my mothers name is Gretchin. I laughed my ass off when I figured out what Grot meant for the first time.
..and then I told her. XD
Who gives a crap?! Squats all the way! Laugh as I beat you into a carpet stain with Squats!!
Can they have miniature Leman Russ'?
But how are they supposed to win battles when they're busy squatting taking a dump? My Bloodthirster could slay a thousand of them with one swing of his axe.
Hey! That Bloodthirster may win with his ax, but let's just see what happens after a few beers and some arm wrestling! >D
The servants of Khorne only drink bloody marys.
Fixed that for ya
There's a reason why they call it Blood- thirst-er.
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Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000
My avatar |
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![[Post New]](/s/i/i.gif) 2013/11/28 03:19:28
Subject: What existing faction would you throw into 40k?
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Tunneling Trygon
Carrickfergus, Northern Ireland
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The problem with porting factions into other settings is not thinking how they would integrate with that setting. As the Covenant have been brought up many times, I will use them as an example. They would have existed in the 40k universe for a considerable amount of time, and given their conquering nature they would undoubtedly come into conflict with the various high-powered factions of 40k at some point. It would be like putting Wood Elves into a near-future sci-fi and assuming that they would still be using essentially Medieval technology. This is also kind of why the SPARTAN vs Space Marine argument is inherently flawed; it's comparing things from vastly different settings that are incompatible.
By this logic I would look to the Tau as the ideal template for how a civilisation would be when ported to 40k, as far as technology level goes. They are fairly unique in 40k in that they, unlike the other races, are not suffering from a 'fall' or Dark Age or any other form of technological stagnation. In effect, I'm saying that we think "what would [insert faction] be like if they had time to develop their technology to a level adequate for the 40k universe, like the Tau did?". Covenant plasma would therefore be compared to Tau plasma. Not that their weapons would directly match the Tau's, just like saying that the Aztecs in the modern age could have ballistic weapons that are not carbon copies of existing ones.
So, while SPARTANs and Space Marines are pretty much the same relative to their own setting, there are obvious issues when they are compared cross-setting like this. To that end, it becomes very "My fandom can beat up your fandom", which is just completely silly and arbitrary. Don't get me wrong, I am definitely an enormous Halo fanboy, but knowing the capabilities of both warriors, I know that a Space Marine is superior when compared directly, and any argument to the contrary is just blind and based in personal preference (just like an Uncharted fan saying that Drake could beat up Superman, or something). However, what would a SPARTAN be like if it existed in the 40k universe? It would have been, like the Space Marine, designed to fit the setting. So really we have to think about "What if the Tau created a unit designed for the same purposes as SPARTANs were in the Halo setting?". In essence, "What if the Tau made SPARTANs?".
TL;DR: When porting something into a different setting, think about what that thing is in its own setting, and think about what it would be like when changed to suit.
EDIT:
What about Blood- crush-ers?
EDIT2: I realise that this has gone on long enough, but bear with me. Really what I am saying is that it is very much like nature. Something that is thriving in one ecosystem will not necessarily thrive in another, so two creatures from widely different ecosystems can't really be favorably compared. What's better, a rat or a tiger? Sure, a tiger is physically superior, but one of those is endangered, and it's not the rat. But what would a rat be like if it had evolved to fit the same ecological niche as a tiger? Would this predatory rat-beast be superior to a tiger? Hard to tell.
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This message was edited 4 times. Last update was at 2013/11/28 03:24:51
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![[Post New]](/s/i/i.gif) 2013/11/28 03:40:04
Subject: What existing faction would you throw into 40k?
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Towering Hierophant Bio-Titan
Mexico
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TheCustomLime wrote: Psienesis wrote:The Flood is already in-game. Nurgle Zombie Plague.
Most other sci-fi factions are, basically, already present in 40K with a different paint job.
Actually, the Flood is more like the Tyranids than anything else. At first they function as a Hivemind (Ex. If a Marine that knows how to drive a Warthog gets infected then all of the flood will know how to drive), they reproduce by absorbing Biomass though they require actual biological matter and they are capable of rapid change in forms.
The difference is is that they don't work by stripping planets. They instead convert planets to accomodate the flood (In the level "The Library" 343 Guilty Spark says that they alter the atmopshere). They also don't require a huge invasion force to take over a world. All it takes is one Infection Form and you can lose a planet.
Also, I believe the Flood can infect the Tyranids if they do have a CNS which they most likely do. I do wonder what would happen if a Gravemind would interact with the Hivemind. Would it depend on how many Tyranids are infected?
Curiously when the Flood infestation grows enough they start to be less Tyranid and more C'tan.
Automatically Appended Next Post: TheRedWingArmada wrote:Oh here is another good nominee! The Vault Hunters from Borderlands and their affiliated companies!  ^Guy above reminded me with Hyperion^
That'd be a bit harder since a lot of the bad guys bite the dust, but then you've got 4 tough as nails, 1 man armies as HQ choices and not much else. Maybe the company tech as troops, elites and such.
Saturn from Hyperion would make a good Titan.
Also, for all you Halo fans out there, I'm sorry. Nearly every other sci-fi race in existence absolutely crushes the Covenenant....and the Spartans.....maybe not the Flood because of their mechanisms, but surely everything else in that abysmal universe. Such a 2d flop-fest as far as I'm concerned. But then I'm an old school Unreal Tournament player and I can't help but feel a little ripped off there. lol
True, but the Covenant and the UNSC are hardly the weakest sci-fi races, for example they are still above most things in Mass Effect and I'm sure there are many other weaker sci-fi races.
Also the Halo universe includes the Forerunners, the Precursors and the Flood, which are quite powerful (several OOM above the Covenant and the UNSC).
As for which race to include in 40k, I really don't know as it would be difficult to integrate a sci-fi race that adds something completely new and important but doesn't curbstomps the 40k (like the Daleks, those guys are universe busters).
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This message was edited 1 time. Last update was at 2013/11/28 03:54:43
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![[Post New]](/s/i/i.gif) 2013/11/28 04:01:46
Subject: What existing faction would you throw into 40k?
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Tunneling Trygon
Carrickfergus, Northern Ireland
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The Forerunner are an excellent means to display what I mean, actually. In Halo, they serve as "The Ancient Ones With Superawesome Megatech That Was Basically Magic" common to sci-fi. They do this well in Halo, but as displayed in the Halo universe, they would not be so formidable when directly ported into 40k. The races that serve this purpose in 40k (The Old Ones, the Necrons, pre-Fall Eldar) are much more powerful than the Forerunner have been displayed in Halo, though. This is for obvious reasons - Halo is a game, after all, and it would suck for every Forerunner foe to be insurmountable. Still, if we were to translate them to 40k, we would have to put them on par with the races that function as the "Superawesome Ancientrace" in 40k. Porting them to Babylon 5, for example, would mean that we would have to put them on par with at least the Vorlons/Shadows/etc, and so on.
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![[Post New]](/s/i/i.gif) 2013/11/28 04:17:09
Subject: What existing faction would you throw into 40k?
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Towering Hierophant Bio-Titan
Mexico
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Frozen Ocean wrote:The Forerunner are an excellent means to display what I mean, actually. In Halo, they serve as "The Ancient Ones With Superawesome Megatech That Was Basically Magic" common to sci-fi. They do this well in Halo, but as displayed in the Halo universe, they would not be so formidable when directly ported into 40k. The races that serve this purpose in 40k (The Old Ones, the Necrons, pre-Fall Eldar) are much more powerful than the Forerunner have been displayed in Halo, though. This is for obvious reasons - Halo is a game, after all, and it would suck for every Forerunner foe to be insurmountable. Still, if we were to translate them to 40k, we would have to put them on par with the races that function as the "Superawesome Ancientrace" in 40k. Porting them to Babylon 5, for example, would mean that we would have to put them on par with at least the Vorlons/Shadows/etc, and so on.
That's debatable, the Forerunners as described in the terminals and the books have capacities similar to the War in Heaven Necrons (but without the C'tans) but with an industrial capacity that is quite crazy. For example both races use extremely fast FTL, space-time manipulation, lots of technobbable weapons, super-weapons capable of decimating a galaxy, heavy use of automated war machines, etc.
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![[Post New]](/s/i/i.gif) 2013/11/28 04:56:48
Subject: What existing faction would you throw into 40k?
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Tunneling Trygon
Carrickfergus, Northern Ireland
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Yeah, but you'd expect their robots to take more than a single charged plasma pistol shot to kill on Legendary (Combat Evolved), and you'd expect Promethean Knights (given how they are described, there is little to suggest that they are massively inferior to actual Forerunner technology) to be a lot more formidable (Halo 4). Granted, they're bloody irritating enemies, but being able to fight them at all is a bit of an issue. Not to mention that the Light Rifle has identical stats to both the Battle Rifle and DMR (depending on firing mode). Again, obviously that is simply a gameplay mechanic for balance, but it is extremely necessary to the plot that Chief dispatched a great many of them.
EDIT: What I mean is, both universes treat them the same, but if we were, for example, to port Promethean Knights into 40k, we'd have to give them stats similar to or greater than War in Heaven Necrons.
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This message was edited 1 time. Last update was at 2013/11/28 04:58:35
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![[Post New]](/s/i/i.gif) 2013/11/28 06:53:27
Subject: Re:What existing faction would you throw into 40k?
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Nurgle Veteran Marine with the Flu
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Seriously? Space cowboys. My 2 cents. And I m not from the us. But who wouldn't love guys with hats and space revolvers. Come on we ve got space fishes, space mushrooms, space marines, bad space marines, daemons from the warp, arnold wannabes, zerg err I meant tyranids, space puppies, flying raiders and dreadnoughts, dark robes in space, space women in space??, mel brooks inquisition. Oh and IG. Why not space cowboys from hell?
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![[Post New]](/s/i/i.gif) 2013/11/28 12:49:27
Subject: Re:What existing faction would you throw into 40k?
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Lesser Daemon of Chaos
The Eye of Terror
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avedominusnox wrote:Seriously? Space cowboys. My 2 cents. And I m not from the us. But who wouldn't love guys with hats and space revolvers. Come on we ve got space fishes, space mushrooms, space marines, bad space marines, daemons from the warp, arnold wannabes, zerg err I meant tyranids, space puppies, flying raiders and dreadnoughts, dark robes in space, space women in space??, mel brooks inquisition. Oh and IG. Why not space cowboys from hell? That's the DEldar, and if they were more aligned to CSM's. Let's call it CSM's with Anti-Grav tech. Maybe tool them a bit a better and give them cowboy hats, but essentially the (dark) raider position is taken by the DEldar. To the Halo fans, all I have to say is "armor" and ya'll don't stack up right there. lol. I can't get into all the Forerunner, Precursor, Guys from the Before Time discussion because I don't know a lot about it, but it sounds like the Old Ones, C'tan, Chaos Gods, Gork and Mork, the Oprah, and D/Eldar gods. That said...who has experience killing those God's relics? Who can take out entire armies with a single clip? Who can infiltrate and murder a leader without waking the dog? Who's got the gazzongga's to flatten a Baneblade!? Do not underestimate the Vault Haunters.... New or Old. +__+ And the corporations of Borderlands 2 could easily be scaled to fit in 40k. Perhaps they're not outright conquering. Perhaps they're more politicking their way across the universe for resource excavations and such. Perhaps that's already going on since Borderlands only spans 1 planet...so far. Perhaps the Vault Hunters stumble into the WH40K universe looking for Vaults. :O New alien tech on the edge of the universe, that has yet to be discovered by the Imperium, but is a well guarded secret amongst the Necrons, Eldar and perhaps even Chaos. "There are worlds out there even you have not conceived," kind of scenario. Welcome to planet Toilet. lol I also strongly encourage ya'll to look at the Necris from Unreal. I know I'm a fanboy for it and all that, but their Tech, battle doctrine, leadership and all such could easily carry them through the 40k universe as a new race falling on the sector from unknown origins (which would be killer if it were some kind of crazy dimensional lock thing but then they'd need to be written properly since Unreal has them pegged as "corporate owned"). It is something that would scare the hell out of both Tyranid and Necron, that's for sure, and their zealotry would obliterate the Imperium. Think of them like the Necromongers from Chronicles of Riddick, but they don't suck. "All are converts to be awakened to the Truth, that Death is never the End." Unreal also has them written as taking the bodies of fallen enemies and converting them to Necris tech, then reanimating them with all of their skills, talents and memories through the use of Nanoblack, however they are completely devoted to the collective of undead. Imagine them pumping a Necron full of this stuff (which is both biological, technological and energy generating in and of itself) and waking up some latent memory of it's previous existence before it was enslaved to the Living Metal. Or if a Tyranid Swarm Lord was suddenly turned into a nanoblack marionette on the field. They are like the Borg but without being devoid of personality, which is kinda creepy. I'd say Invasion of the Body snatchers aliens, but the Necris don't drone on quiet as much as they did. It's not that kind of void-collective. Edit: Oh yeah! Did I mention they have anti-grav, tripods and those squiddly things from the matrix? https://www.youtube.com/watch?v=Wjf8-0imgaY
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This message was edited 1 time. Last update was at 2013/11/28 12:52:55
"Well there's something I've been meaning to tell you about the college on the edge of the town. No one should ever go there. You know it's bad, bad, bad. It gets worse every school year, but man those freaking teachers are raaaaad! Yea-YEAH-yeah yeah." -Babycakes - China, Il.
http://www.dakkadakka.com/dakkaforum/posts/list/0/559359.page#6178253 <--Link to my CSM Army lists. |
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![[Post New]](/s/i/i.gif) 2013/11/28 12:57:15
Subject: What existing faction would you throw into 40k?
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Executing Exarch
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badkamer1 wrote:
Or why not combine the squats with the earlier mentioned wookies and go for Ewoks?
Wouldn't that be squeewoks?
Little furry bundles of joy that make the happiest sound in the universe as they blow your face off with a rail gun....
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Blacksails wrote:
Its because ordinance is still a word.
However, firing ordinance at someone isn't nearly as threatening as firing ordnance at someone.
Ordinance is a local law, or bill, or other form of legislation.
Ordnance is high caliber explosives.
No 'I' in ordnance.
Don't drown the enemy in legislation, drown them in explosives. |
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![[Post New]](/s/i/i.gif) 2013/11/28 12:57:45
Subject: What existing faction would you throw into 40k?
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Servoarm Flailing Magos
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You deploy your army. Suddenly, the Shrike Tree is standing in the middle of your deployment zone with half your army screaming while impaled. Blink again and the rest of your army is spread out like a fine mist of blood slowly falling to the ground.
Not so sure it'd be a fun army to face.
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This message was edited 1 time. Last update was at 2013/11/28 12:58:05
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![[Post New]](/s/i/i.gif) 2013/11/28 13:03:09
Subject: What existing faction would you throw into 40k?
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The Last Chancer Who Survived
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PredaKhaine wrote:badkamer1 wrote:
Or why not combine the squats with the earlier mentioned wookies and go for Ewoks?
Wouldn't that be squeewoks?
Little furry bundles of joy that make the happiest sound in the universe as they blow your face off with a rail gun....
Made my day!
Exalted
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![[Post New]](/s/i/i.gif) 2013/11/28 15:51:59
Subject: What existing faction would you throw into 40k?
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Towering Hierophant Bio-Titan
Mexico
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Frozen Ocean wrote:Yeah, but you'd expect their robots to take more than a single charged plasma pistol shot to kill on Legendary (Combat Evolved), and you'd expect Promethean Knights (given how they are described, there is little to suggest that they are massively inferior to actual Forerunner technology) to be a lot more formidable (Halo 4). Granted, they're bloody irritating enemies, but being able to fight them at all is a bit of an issue. Not to mention that the Light Rifle has identical stats to both the Battle Rifle and DMR (depending on firing mode). Again, obviously that is simply a gameplay mechanic for balance, but it is extremely necessary to the plot that Chief dispatched a great many of them.
EDIT: What I mean is, both universes treat them the same, but if we were, for example, to port Promethean Knights into 40k, we'd have to give them stats similar to or greater than War in Heaven Necrons.
If you only have played the games, then you would be right, but if you have read the novels, then you will know that the Promethean Knights (and the Halos' Sentinels) are actually inferior to any actual Forerunner combat technology. For example, a known Forerunner combat machines are the Onyx Sentinels, this version of the Sentinel is armed with a beam that is incredible powerful (the concentrated fire of a dozen Onyx Sentinels destroyed a mesa in a megaton explosion, and 50 were capable of destroying a Covenant ship) and are relatively expendable (Onyx had at least one factory that built one Onyx Sentinel each 6 seconds) and the planet crust was composed of trillions, maybe even quadrillions of Onyx Sentinels.
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![[Post New]](/s/i/i.gif) 2013/11/28 17:36:34
Subject: What existing faction would you throw into 40k?
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Hoary Long Fang with Lascannon
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Purifier wrote:
You deploy your army. Suddenly, the Shrike Tree is standing in the middle of your deployment zone with half your army screaming while impaled. Blink again and the rest of your army is spread out like a fine mist of blood slowly falling to the ground.
Not so sure it'd be a fun army to face.
lol. Well it would be pretty hard to set up a trillion point game anyway, so I'm not sure it would be a fun faction to own either. You buy your one model, spend all that time painting, then can't ever use him because no one owns enough figures to go up against you.
It's possible I suggested the Shrike as a way to gently tease the entire concept of this thread….
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